By: BatRastered Jan 14, 2013 | 2 Comments
Our first look at how to build out the Borderlands 2 classes starts off with Maya, the Siren. Let's see how her 3 skill trees work.
Let's start off with my least favorite tree, Harmony (the center tree). Here's a link to the build if you want to follow along.
I really don't like the "Scorn" cap on this tree, as you can see at the end of the video, it's very easy to hit yourself with it. Some of the other skills like the "Res" game changer in the middle of the tree, are only useful in co-op, so you'd likely want to re-spec if you ever played solo and put that point to better use somewhere else in the tree. In a full team of 4, and with a good Heavenly Nurse class mod, this build can greatly improve the survivability of everyone in the group. In fact, you should probably move the 5 points in recompense into Elated if you have 3 or more players as it will be less about your survival and more about the health of the group as a whole.Read full story...
Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.
First the Survival Tree, I'm not a big fan of this.
You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.
Now the Guerilla tree, the fun starts to pick up.
This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.
Finally we get to Gunpowder. NUKE!
This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)
By: BatRastered Aug 18 (1 day ago) | 1 Comments
Ni no Kuni II: REVENANT KINGDOM launches on the PlayStation 4 and PC via STEAM on January 19, 2018.
From the description:
When one world ends, the gateway to another opens. Roland, a president from Ichi no Kuni is transported to Ni no Kuni and becomes a close companion of Evan, the deposed king of Ding Dong Dell. Two new characters are also introduced, Nerea, the beautiful queen of the land of Thalassea and her advisor Leander.
Ni no Kuni II is now scheduled to launch on Jan 19, 2018 on both the PC and PS4.
A new fightstick is something Gouki.com is always interested in. Nyko chose to unveil a new one at this year's E3 convention in Los Angeles. BatRastered gets a demo and goes hands on to let you know about the new stick.
Just the facts from the Nyko press release:
The Free Fighter for PlayStation®3 is an arcade-quality fight stick with eight face buttons, and a unique ambidextrous design for right or left-handed use. Compatible with all standard fighting games, the Free Fighter is made with authentic Japanese Sanwa® Denshi arcade-quality parts and includes an expandable base for comfort and security during lap-top use. The Free Fighter includes four fully customizable macro buttons for quick access to combos, as well as two variable speed turbo buttons for fast, slow or user-created tap speed. The Free Fighter will be available at select retail stores nationwide in September 2012 and will retail for an MSRP of $179.99
I should also note that the first four buttons (on the left) are convex and the next four are concave to help you feel the difference.
Personally the macros and the switching the stick around do nothing for me, I'm not a lefty and I don't use macros, I want to know how to do the moves myself! The parts are indeed high quality and the build feels solid, if you like a smaller stick, this might work for you... I actually prefer a heavy stick though as it moves around less for me, maybe the extended base for lap play might help there, the demo station where it was hooked up was all stand-up though, no place to sit and test that.
What do you think? Any lefties out there who need the stick on the other side? Is $179 too much to pay for that?
By: BatRastered Jul 23, 2014 | 0 Comments
A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).
Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.
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