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Borderlands 2 gets 2 collectors editions and a bazillion skins

By: BatRastered Apr 9, 2012 | 6577 Views | 4 Comments | Updated: Apr 9, 2012

News from Gearbox's PAX East panel! Lots of new Borderlands 2 info!

Borderlands 2 will feature 2 collector's editions, one priced at $99 will feature a Marcus bobble-head statue, the other is the "Ultimate Loot Chest Edition"  for $149 and will come in a red loot chest! No word on what other goodies await inside as of yet. Check it out:

Ultimate Loot Chest Edition and bobble head

Fans who played BL1 (and have a save game on their HDD) will get some special customized character skins unlocked. There will be bazillions of skins even without that though... Here are the skins they showed at the panel:

Borderlands 2 Skins

and more...

More BL2 skins

Gearbox also announced a fifth player class the "Mechromancer" to be available as DLC about 60-90 days after release. Better yet, this DLC is free to all who pre-order! Here's some pics of the Mechromancer and her pet D347-TP (Death-Trap)

Mechromancer BL2

Death Trap

Death Trap

Borderlands 2 lends itself to being played through multiple times, but with the full-on list of skills, which path will you take for your first play through?

Check out the different skill trees:

Maya (siren): http://www.borderlands2.com/us/skilltree/siren.html

Salvador (gunzerker): http://www.borderlands2.com/us/skilltree/gunzerker.html

Axton (commando): http://www.borderlands2.com/us/skilltree/commando.html

Zero: (assasin): http://www.borderlands2.com/us/skilltree/assassin.html

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Borderlands 2 Krieg the Psycho story trailer

By: BatRastered May 31, 2013 | 53 Views | 2 Comments

A funny BL2 short showing how Krieg the psycho came to meet up with the vault hunters.

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Sony buys Gaikai cloud gaming company; PS4 to be virtual?

By: BatRastered Jul 2, 2012 | 59 Views | 2 Comments

Sony Computer Entertainment today announced that it entered into a definitive agreement on June 30, 2012 (Japan Time) to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company, what will this mean for the PS4?

I'm not sold on network powered gaming yet. Having the processing power in the cloud means you don't have to buy hardware, and it means the operating company can upgrade the hardware at any time without bothering you, but the input and display lag has to kill certain genres of games. Would you play an FPS or a fighting game with noticeable lag, for instance? For a single-player cinematic experience, this system would be tough to beat (like Uncharted's campaign) though I think even some action games would need to be tweaked to be a bit more forgiving of timing based actions.

Sure, the internet is getting faster all the time, but that's just download and upload speed... bandwidth. The real issue is latency, which is how long it takes your signal to go from your computer (or device) to the servers and for information (in this case a screen image) to come back again. This is limited by how far away you are from the servers and the speed of light. There's not much Gaikai can do about the later, so they solve this problem by co-locating servers closer to population areas... having East coast and West coast datacenters is common as is having European and Asian area datacenters. That said, I wouldn't expect there to be datacenters all over the U.S.A. If you live in the middle of nowhere, you're probably out of luck as far as latency goes. Your only option is to move to New York or San Francisco (or somewhere closer to them).

Anyway, what does all this have to do with the PS4? Well, for starters, you may already have the hardware in your house now:

"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc. "SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices." - Source: Sony Press Release

Hey, you know what's an "internet-connected device"? The PS3! What else? Most Sony TV's sold today. Sony could easily put a Gaikai app on the PS3 dashboard... they probably will do this whether or not they release an actual hardware PS4. Not having to release new system hardware would save the company a ton of money. More than enough to cover the $380 million (USD) they spent on Gaikai. It's hard to say why Sonly would have purchased Gaikai if they didn't plan to integrate it into the Playstation brand, though I guess stranger things have happened.

What do you think? Is cloud gaming in your future or will they have to pry physical hardware from your cold, dead hands?

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Best Multi-player game of 2010 Jimmy Gems nominees

By: BatRastered Dec 13, 2010 | 379 Views | 15 Comments

Here are the nominees for 2010's best multi-player game. Let us know your favorite in the comments.

Halo Reach

Co-op campaign? Check. Firefight (horde mode)? Check. Deathmatches? Yup free-for-all and team. Capture the Flag? Sure... Single and multi! Don't forget oddball, invasion, stockpile, headhunter, infection, king of the hill, and assault with one bomb or multiple. All this plus a great matchmaking system that doesn't get in your way. 

Super Street Fighter IV

Endless battle, enough said... amiright? Now that there is tournament mode too, not to mention the fun you and your buddies can have in local vs battles, the only thing stopping this from being played is the inevitable next version of the game.

Lara Croft and the Guardian of Light

An XBLA summer of arcade game this year, Lara Croft surprised us with some neat co-op puzzle solving that may only be one-upped by the introduction of Portal 2 next year.

Need for Speed: Hot Pursuit

Wow... This game really came out of nowhere at the end of the year and has stolen all of our time. Even when you're not racing against your friends or random naubs in the online mode, your friend's times in the career are tracked and compared against yours in the autolog. A truly great feature that takes this game from interesting to awesome.


Winners will be announced December 29th. What's your favorite? Leave a comment below and remember to vote for your favorite games in our catalog.

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