What changes are coming to Symmetra?
Ultimate: The teleporter works as before, but now you have the option to change it from a teleporter to a shield generator that has a "huge range" and ignores line of sight. This is a big deal for those 2nd points where your spawn is close enough to the objective on defense that a teleporter is worthless. Teleporter health is now partly shield health that can regen and has slightly more overall health.
Shields: Gone. Replaced with a Rienhardt-esque shield that travels along the ground in front of you.
Turrets: Stock up to 6 now, all 6 available at match start, no more waiting until 2 seconds before the offense comes out before you can place your last turret.
Primary fire: slightly longer range.
Secondary fire: No change
By: BatRastered Oct 7, 2016 | 0 Comments
BatRastered LIVE from the Gouki.TV headquarters shares some of his top FFXIV secrets
You can get 10000 MGP from the challenge log just for playing Lord of Verminion 3 times each week. I show you how to get it done super fast.
Bonus: I got it done so fast that I still had 2 minutes, so I show you how to get the mini-game challenge log done too.
By: BatRastered Sep 16, 2016 | 0 Comments
The new patch releases in just a few weeks.
Those Alexander mechanics look rough... PUGs gonna have a hard time lol.
We've been following this game since it was called Verus XII in 2011 (or was it XII-2? IDK). Another few months won't kill it... probably.
By: BatRastered Apr 28, 2016 | 0 Comments
2 endgame players discuss the latest FFXIV patch. Recorded LIVE at Anime Revolution in Las Vegas, NV. -- Watch live at https://www.twitch.tv/goukitv
BatRastered and Stickman Sit down at Anime Revolution in Las Vegas to talk about the changes in the latest patch 3.26 for Final Fantasy XIV Heavensward.
Top 10 Video Games
- Halo Wars 2
- Mass Effect: Andromeda
- Tekken 7
- JoJo's Bizarre Adventure
- WWE '12
- Dragon Age II
- Mortal Kombat
- Sim City
- Nintendo Switch
- Final Fantasy XIV: Heavensward