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Super Smash Bros. Lucas, Roy and Ryu plus many Mii costumes

By: BatRastered Jun 14 (19 days ago) | 2 Views | 1 Comments

Masahiro Sakurai detailing all the amazing new content coming to Super Smash Bros. for Wii U and Nintendo 3DS

Wow! They really put a lot of work into the Ryu DLC. The stage, the music, the moves... looks really well done. The built in online tournament brackets (coming soon) looks amazing too, I hope capcom is paying attention.

The character and stage DLC is available now, start downloading!

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Gouki.com & GameWorks Hosting The Official PRE-EVO Party July 16, 2015!

By: goukijones Jun 8 (25 days ago) | 719 Views | 0 Comments | Updated: 8:58 PM (3 hours ago)

Get your tickets now! Brought to you by Gouki.com, GameWorks, EVO & Red Bull!

We are proud to be hosting the official PRE-EVO party at GameWorks this year.  GameWorks is an excellent venue for this event.  It will be a completely private, closed to the public.  You must have a ticket to enter GameWorks that night after 9PM.  

Las Vegas locals receive $5 off when you buy tickets in person at GameWorks.  The day of the event tickets will be $50.  Purchase now online at a reduced rate.

The event is 18+ & there are 2 types of tickets you can buy.

  • 18+ Gets you a $10 game card that will work on all redemption machines that night.
  • 21+ Gets 2 free drink tickets.
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Gouki.com is proud to be hosting Smash 4 at Hunniecon. Sign ups open!

By: goukijones Jun 8 (25 days ago) | 33 Views | 0 Comments

Thursday June 18, 2015 Hunniecon at GameWorks in Las Vegas, NV. Stream brought to you by 5thDimension.

Gouki.com presents “Smash Funsies” aka Nintendo rules. Which means there will be special weapons & stages active.  More of a party game that way!

Sign up at www.hunniecon.net under “Tournaments Sign Up” now!

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Get introduced to local Las Vegas players; MNO & Bhonstro. Interview by Kultic. Followed by a FT5 main event. Stream by 5thDimension. #FMIWT is a weekly meetup for fight game enthusiasts at GameWorks in Town Square.

https://twitter.com/kakkoiboi

http://www.twitch.tv/mnotv

https://twitter.com/Bhonstro

https://soundcloud.com/bhonstro

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Gouki Tournament Rankings info and update

By: BatRastered May 22, 2015 | 51 Views | 0 Comments

How it works

Gouki.com uses the ELO system to rank players in our tournaments. The Ultra Street Fighter IV rankings are now current as of the most recent FMIWT#4 tournament. (MKX and Smash4 are up-to-date too, though they only have one tourney each so far).

This is how ELO works (I copied all this off the internet....)

Chance of you winning = 1 / (1 + 10^((opponent rating - your rating) / 400))

If your equal to your opponents rating, you have a 50% chance of winning, if 200 points above your opponent you have a 76% chance of winning, and 400 points above your opponent give you a 91% chance of winning.

There is a value which varies based on the system your using called k-factor. The SC2 k-factor appears to be 32, which is a common k-factor value.

When you win, you receive (k-factor * odds of losing) points. So if a 1900 player wins a 1500 player then the 1900 player will receive 2 or 3 points, because (32 * 9%) is 2.9 - I don't know how the rounding works.

When you lose, you lose (k-factor * odds of winning) points. Thus the losing player in the above scenario would lose (32 * 9%) points - which is 2 or 3 points.

Contrast this to a fair game between 1500 vs 1500, where the winner receives 16 points, and the loser loses 16 points.

Note that this is not like an average. An average is harder to change the more games are played. If you lose your first 100 games, it will be very very difficult to ever get an 80% win average. If you lose your first 100 game in ELO, and then win several games in a row your score will rebound very quickly.

Read more here: http://en.wikipedia.org/wiki/Elo_rating_system

Gouki uses the same K value of 32 and starts new competitors out at 1000 points.

So anyway, this used to be done by hand, and as such was subject to data entry errors, it's now pulled directly from the challonge brackets via the challonge web API. This does lead to duplication as it is matching players based on the name the input when signing up. (e.g. "tg FnJimmy" is different from "FnJimmy" or "tg|DTB FnJimmy") I have tried to fix these on our end by averaging the results. I'm not sure if that's right and I'm not inclined to do the math to prove it one way or the other, so what I've done now is gone back through the challonge brackets and normalized the names a bit and then re-imported everything. This has the added benefit of removing any previous hand-entered errors that may have been left over, some of the win/loss records have changed, so you may want to check your ratings again to see where you are. Please let us know if you  see any duplicates in the list still.

These rankings will be used for our upcoming ranked tournament series and invitational tournament.

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