Community Skullgirls: thoughts, achievement explainations, and secrets

By Arthvader — April 17, 2012
Tags: blog psn skullgirls xbla


My thoughts on what I believe to be an awesome game. Achievements will be explained as well, and learn how to unlock the 10th color palette.

     It's been almost a week since I've bought Skullgirls, and I have to say, I'm very impressed with how this game. For days I've been playing this game, getting to know more about the cast of characters, as well as knowing how the mechanics of the game works. To me, if feels like a mix of multiple fighting games, such as street fighter, the marvel vs. series, and the guilty gear series, all rolled up into one game. The roster is very unique, ranging from a grappler character that has a hat with giant arms, to a character that was based around 40s' or 50s' cartoons, to even a character that is pretty much an mixture of the entire cast.

     Of the current roster, I have to say my favorite, and the one I'm planning to use the most, is none other than Valentine. Other than being a nurse, she is also a ninja. Plus, she reminds me of a lot of ninja characters I played with on other fighters, especially Chipp Zanuff from the Guilty Gear series, which is just about the reason why I immediately went ahead and started practicing with her. She has some very useful setups and moves, such as her poisons, which can cause passive damage, increase hit stun, or even cause input lag, a dash more similar to Chipp Zanuff's Alpha blade, to even a body bag Izuna Drop. The one thing that I could say about her that is even more unique is the ability to revive a dead teammate. This is a very useful technique, even if i need to save up a full set of meter.

     I really do like the music that was put into the game. It was composed by none other than Michiru Yamane, the same person who composed the music for the majority of the Castlevania series, from Symphony of the Night and onward. At the same time, I really also like the art style used by Alex Ahab in this game. It gives off the vibe of an original, dark, deco world that I could appreciate.

 

     And now, on to the Achievement Explanations:

 

     Before I go, I would like to mention how to unlock the four extra color palettes. here they are in order:

Tell me what you think of this story and guide? Vote, and leave your comments in the bottom. Don't be a Jimmy!!

Other Stories done by me:

http://gouki.com/Story/Details/katsuhiro-harada-declared-new-street-fighter-producer

http://gouki.com/Story/Details/meet-the-last-skullgirls-character-double

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-5-poison--yoshimitsu

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-4-juri-han--hwoarang

http://gouki.com/Story/Details/steet-fighter-x-tekken-to-get-12-more-characters-on-ps-vita

Skullgirls

Skullgirls box art 360 arcade

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18 Stories

Release Date: Apr 11, 2012

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