castlevania

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Phresh

Egoraptor's Sequelitis: Egoraptor's take on Castlevania 2

By: Phresh Mar 11, 2011 | 6 Comments

Egoraptor hilariously reviews Castlevania 2 and contrasts it to the original Castlevania.

Egoraptor, creator of the Awesome series and just a great and funny flash animator, just released a review video of Castlevania 2: Simon's Quest. Expect hilarity. Also, there's a lesson on gaming in general at the end of the video.

Bonus video:

Community News

Arthvader

New Castlevania DLC Comming up

By: Arthvader Jan 20, 2011 | 8 Comments

Konami announces more DLC on the way, and it'll be sure to bring those who are into the retro 8-bit era over.

Recently, Konami has been releasing more content for Castlevania: Harmony of Despair (Chapter 8: The One Who Is Many, and Chapter 9: The Lord of Flies). Now, they announced that they will be bringing more characters and maps. The cool part about it is that the upcoming DLC's are going to be 8-bit versions. Here's the schedule:

 

January 20: Playable Character Simon Belmont for 160 Microsoft Points, as well as the Origins stage pack for 240 Microsoft Points

Febuary 2: Playable Character Getsu Fuma for 160 Microsoft Points, as well as The Legend of Fuma stage pack for 240 Microsoft Points.

 

Source Here:

http://majornelson.com/archive/2011/01/20/coming-soon-to-the-xbox-live-marketplace-jan-20.aspx

Community News

Arthvader

Castlevania: Harmony of Despair updated

By: Arthvader Dec 21, 2010 | 7 Comments

for the better, or worse...

Okay, so i just loaded up Castlevania: Harmony of Despair today and an update has appeared. this update changes quite a bit of balance to the gameplay. After experiencing the changes, I've decided to write down here what changes i noticed. Here's what to expect in this update:

 

Alucard

- Strength increase
- Damage increase for multiple weapons
- Yasutsuna (or should I say, Alucard's broken spamable weapon) has a slower hit rate
- Spirit magic does more damage
- Decreased MP cost for Hellfire and Dark Metamorphisis?

Charlotte

- Increased the cost of heal to 50MP
- Heal doesn't heal as much, making the astral + skull ring combo not as effective as it used to be
- Charlotte can no longer pass through flames when heal is used

 

Maria

- Decreased MP cost for all magic
- Slightly faster MP regen
- Increased Hymn damage
- Hymm deals holy damage
- Increased Guardian Knuckle damage

 

Soma

- Damage increase for some weapons such as the Muramasa
- Beserker Mail no longer increases the amount of damage dealt from offensive souls

Whip Users (Johnathan, Julius, Richter)

- Decreased the MP cost of all sub weapons
- Holy Water damage increased

 

Yoko

- Decreased MP cost for all magic
- Slightly faster MP regen?
- Holy Flames and Holy Lightning now also deal holy damage

 

General Changes

- Skeletons (dead players) can now backdash and slide
- Skeletons can receive loot from boss chests
- You can self fail a run by holding LB+RB+A+B+X+Y together for 2 or 3 seconds
- Players can join a room any time while in the lobby
- When searching for custom games you can now also search for the difficulty and chapter
- Robe Decollete had a stats increase and also grants faster MP regen, making it superior to Death's Robe
- Enemies deal more damage than before
- Miser Ring can now be found on Chapter 7
- Latency bar in the lobby actually works now
- Dual Crushes deal more damage

 

What do you guys think about this update? leave your comments below, and please, don't be a jimmy.

 

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