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Mess with Lights and Shadows in the Game of Lums

By: Cinderkin Aug 2, 2013 | 59 Views | 2 Comments

The Vampires invaded Lums world. The only way to stop them is to destroy their hideouts in the shadows and expose them to the light. Is it worth your money? Find out in the review.

iPhone games are getting more and more popular as the years go on with games like Angry Birds, Fruit Ninja, and Cut the Rope. There are hundreds of thousands of games on the app store and most of them are filled with micro transactions. I rarely play iPhone games because they aren’t really fun, but sometimes a game comes out that gets you hooked. That game is Lums, the game of lights and shadows.

Developed by Hyperbolic Magnetism Lums at first glance looks like a clone of Angry Birds, but you’ll soon realize that not only is it a different game it’s much better. Vampires have invaded the world of Lums and the only way to stop them is to expose them to the light. The game offers 48 levels with over a 100 stars to collect. With 5 different characters to use, each with unique abilities that help you destroy the vampires. There is the Cannonball Lum who is best at destroying everything, create spotlights with the Light Lum, or turn vampires into stone with the Stone Lum and more.

The gameplay of Lums is slightly similar to Angry Birds, although you have full control over your Lums. While holding your finger to the screen and swiping around you can maneuver your Lum in any direction you want. The levels are designed so that there are hazards you must avoid while also trying to collect stars. With well-placed vampires you’ll need to figure out the best path of destroying them while also going fast to score the most points. If a level gets too difficult or you have trouble completing it there is a Nuke Bomb available to you.

The game has a dark setting, but the detail in the levels as well as the little characters are very nice. From the rain effects to the light burning vampires, this game although with a dark pallet of colors still shows off great detail and art. The audio soundtrack reminds me of the Terminator and Zelda, which you may think is an odd combo, but it works quite well.

Lums is an iphone game that complements its touch controls well and is a challenging but rewarding experience. For only a $0.99 you really have no reason not to pick up this little gem from the app store. Lums is also available for $1.99 for the iPad for those that have one. It’s the perfect game to play on the go, during breaks at work, or even at home lounging. Be sure to grab Lums today. You’ll be glad you did.

Review

Cinderkin

In the FGC and Need a Quick Release? Get The Link

By: Cinderkin Jul 28, 2013 | 105 Views | 2 Comments

Do you own a FightStick, but have trouble storing it or traveling with it? Then you’re in luck as a quick release JLF shaft called The Link by PhreakMods has been re-released and is better than ever.

Do you own a FightStick, but have trouble storing it or traveling with it? Then you’re in luck as a quick release JLF shaft called The Link by PhreakMods has been re-released and is better than ever. What exactly is The Link? The Link is a redesign of the Sanwa JLF shaft, which is the standard in a good majority of FightSticks on the market. It’s been designed so that once you stop gaming and need to store or travel with your FightStick you can remove the shaft that is sticking out and in the way.

Why this device is such a good product is because of how easy it is to install and use. The Link comes in three parts: the base, the top and the collar operation piece. All you need to do to use it after installation is to simply pull up on the spring loaded collar to release the shaft from the base. The same is done when putting it back on. Included with The Link is a 3mm hex key which allows you to tighten or loosen the ball top if need be without the need to open up the entire FightStick.

Installation of The Link is a breeze if you’ve got the tools to open up your FightStick. All you do is open up the FightStick to access the JLF assembly, remove the e-clip over original JLF base and swap it for The Link base, then replace the e-clip. It’s really that easy and only takes 10 to 15 minutes.

 I’ve use The Link now for 2 weeks and have had absolutely no issues while using it. This device is amazingly simple and practical. I used to travel for work and it was always a hassle to bring my FightStick with me due to not having room for the stick with shaft and ball top connected. I’ve also had the unfortunate mishap of my FightStick dropping ball top down and breaking. The Link alleviates those issues and I love it.

Another thing to note is that The Link doesn’t come off during normal play unless you absolutely want it off. It’s designed so well that it feels like using the basic Sanwa JLF shaft and doesn’t affect play at all. It took less than 10 minutes to get used to it and most users won’t even notice a difference while using it. It’s also worth noting that when The Link isn’t in the FightStick there is a hole where it was. I highly advice purchasing the extra dust washer and black cover cap to keep everything protected.

The link is available for purchase at FocusAttack.com for $35 RRP. I highly recommend this product to anyone and everyone that owns a FightStick, you won’t regret owning one!

Review

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Get Back On The Offensive! The Anomaly 2 Review!

By: Cinderkin Jun 3, 2013 | 72 Views | 0 Comments

11 bit studios are back with a sequel to last years’ “Anomaly Warzone Earth” simply titled “Anomaly 2”. Is this tower offense game an improvement over the original or is it a sequel that could have stayed buried? Find out in the Gouki.com Review

Earth has been hit hard by mechanical alien like creatures and now is a frozen wasteland. Humanity is struggling to survive and all hope is left on a few convoys searching for supplies to recover and rebuild the lost super weapon “Project Shockwave”. The campaign is 14 missions that recap a lot of the first game while easing new players in so that nothing is missed. It’s roughly 5-6 hours which is short for a game like this. Although short it’s a game that doesn’t feel too stale with little recycling of any kind during the campaign.

Anomaly 2 is a reverse tower defense game and more of a tower offense game. You play as a commander where it is your job to get your units from the starting position to the safe zone. Unfortunately the only control over your units that you have is the ultimate path that you can take to reach the safe zone, which for some people that may be a little boring. You are given the option to change on the fly your unit’s path using the tactical map, but other than that you have abilities that can help your units reach the end.

Unlike the first game you can now transform units on the fly to better deal with any given situation. For instance your tank units are strong against alien forces that are out in the open, but it’s necessary to transform into flamethrower wielding hell hounds for close quarters combat. With almost each stage brining in new units to use the campaign feels fresh at most times.  Most of the units were in the original, but with the ability to transform it almost feels completely new.

Anomaly 2 is a crisp and sweet looking game, they really did a good job with the presentation of each map and vehicle units. Frozen wastelands, cities and jungles have never looked so good. The quality of sound is top notch as well, with a decent score that fits well with the game and doesn’t overpower it. The voice work is decent, but at the same time nothing that would take away from the games experience.

The best thing about Anomaly 2 is the inclusion of competitive multiplayer, which pits one player as the tower defense team vs another playing tower offense.  Playing as the human convoy side is very similar to the campaign, but playing as the alien units is a completely different beast.  The alien side has the ability to harvest supplies and create unique towers to try and stop the other team from either reaching the safe zone or scoring the most points. It’s a tug of war point system where almost everything you do gains you points and you can win by scoring a certain amount of points based on the map or either destroying the other team as the aliens or reaching the safe zone as the human convoy.

Although Anomaly 2 has added multiplayer this game doesn’t feel too much like a true sequel to the original. If you enjoyed the first game than you will more than likely love this. If you hated the original than you can easily pass on this as it is more of the same with a few new tweaks.  With its short campaign multiplayer is this games true saving grace as it keeps the game fresh and intense and is easily the most fun to be had here.

Review

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Get Ready For The Next Battle, Tekken Tag Tournament 2 Review.

By: cinderkin Sep 12, 2012 | 271 Views | 3 Comments

Get ready for the next battle, Tekken Tag Tournament 2 is finally here. Is it worth your money? Find out in the Gouki.com Review. Don’t be a Jimmy!

The time has come to pull out all the stops and do battle in the latest Tekken Tag Tournament. This time it’s bigger, better, and all around more badass than ever before. Tekken Tag Tournament 2 (TTT 2) is filled with over 50 fighters, new stages, new combos, and more. The latest 3D fighting game has made it to consoles, but is it worth your money though? Read on below.

TTT 2 offers a ton of game modes for you to spend hours upon hours in. Arcade mode returns as well as Ghost Battle which pits you against and unlimited amount of opponents’ ghost data as you rank up your fighter from Beginner to Tekken Lord. Time Attack, Survival, Versus, Practice, and for the first time in a fighting game Fight Lab. If you’ve ever felt like a fighting game was just too hard to get into because the moves look to complex or you just don’t understand the game mechanics, well then you have nothing to worry about with TTT 2. Fight Lab is a fleshed out tutorial system which allows you to learn the basics as well as the advanced mechanics of the game. It teaches you the ins and outs of the game, from high and low attacks, defense, tagging, launchers and ground bounces, and side stepping, as well as allowing you to fully customize your own fighter named Combot. Fight Lab truly is a groundbreaking feature that more fighting games need to implement.

Although TTT 2 has a ton of offline modes to choose from, online is where it thrives. Tekken 6 suffered with a really bad and unplayable online experience. Namco Bandai has put a ton of effort into making sure TTT 2 has the online longevity and I say that it truly nails it in every way. There are two game modes right now which are Ranked and 8 slot lobby Player matches. The flow of the menus are amazing, rarely can you find a game which allows for match after match without being kicked back to a menu. While you wait for an opponent the game allows you to practice your moves while you wait. When an opponent is found the game shows you the players’ connection to you and gives you the option to opt in or out, this is a great addition because everyone hates having matches in lag. Speaking of lag TTT 2 doesn’t have any, with the ability to set your search options to only connect to players with great ping you won’t have to worry about lag at all. I even did 20 matches with a friend who lives on the other side of the US and is known for having a really poor connection (unplayable) with zero lag. Whichever netcode is being used here is by far the best in the genre.

The gameplay is so smooth and the animations are clean. This game is filled with thousands of moves with no slow down whatsoever. Although a Tag fighting game TTT 2 allows you to pick between either 1 vs 1, 2 vs 2, or 2 vs 1 including pair play for online. I’ve noticed that solo play is much stronger than tag play, although I see this being possibly changed in an update. Every character can be partnered up with another and some have special tag combos and tag throws when properly paired. With over 50 fighters including almost every single fighter from the Tekken franchise you have a ton of tag team options to choose from.

TTT 2 is an absolutely beautiful game in every sense of the word, fighters looked detailed as well as the stages. These aren’t your ordinary stages either, with stages from all over the world. Some have crazy backgrounds like the festival parade with floats, or the high school with all the students cheering you on. Fighters actually get dirty during matches as well. The details behind this game are phenomenal. Each fighter can also be fully customized with clothing, weapons, and special effects. There are hundreds of costumes to choose from all included without costing extra. The game even lets you save up to 10 different costumes for each fighter.

The games audio shines as well. Every fighter speaks in their native tongue which is a nice touch for authenticity. Each stage has music that really gets you in the mood to kick someone’s ass, including the newly implemented Tekken Tunes which allows you to fully customize the games soundtrack to your liking. Not only does this allow you to choose the music from the game to edit, but you can even take tracks from your favorite albums and put them into the game. Feel like fighting to Rock, Rap, Country, or the theme song to Pokémon you now have that option. Tekken Tunes is an awesome feature and more games should implement it.

Tekken Tag Tournament 2 damn near has everything a fighting game should have. No game of the genre has come close to what TTT 2 has done.  They really nailed this game and even if you aren’t familiar with the 3D fighting game style, with modes like Fight Lab you can’t go wrong. Although not my favorite fighting game series, I can’t deny that this game is the best in the genre. Namco Bandai has raised the bar for all other companies to follow. If you love fighting games you’ll love this game. If you like fighting games you’ll love this game. If you hate fighting games you’ll love this game. It has so much content and should be awarded for offering this much. We Are Tekken!

Originally released back in 1998 in the Arcades, JoJo’s Bizarre Adventure is a hardcore fighting game based on the original manga Stardust Crusaders. It’s finally being re-released for everyone’s enjoyment on the PS3 and Xbox 360. Is it worth your money?

If you were a fighting game fan back in the late 90’s going to the Arcades you may have heard of and played JoJo’s Venture or the later renamed JoJo’s Bizarre Adventure. Although if you were like me then you never got a chance to play it because either your arcade didn’t have it or you were hooked on Street Fighter III and Marvel vs Capcom games. Unfortunately the latter was the case for many of us and we missed out on JoJo’s Bizarre Adventure. Even after the game was ported to the PS1 and Dreamcast many gamers had no clue this game existed. Capcom has given us the opportunity to play this golden gem from the CPS-3 era on the PS3 and Xbox 360 with JoJo’s Bizarre Adventure HD.

Story:

The story of JoJo’s Bizarre Adventure HD (JoJo HD) is based on the 3rd story arc of the original Manga commonly known as Stardust Crusaders. Following a teenager named Jotaro Kujo who develops “Bizarre” supernatural powers known as the “Stand”. Jotaro learns from his grandfather Joseph Joestar of the relation of the “Stand” with their bloodline and of the ancestral enemy of his family, a vampire by the name Dio Brando. Jotaro then embarks on a quest to save his mother and to defeat the evil Dio. JoJo’s HD explains the story of all 22 characters through the games story mode (Arcade).

Gameplay:

JoJo’s HD uses a 4 button control scheme similar to the recent Marvel vs Capcom 3 game with 3 attack buttons light, medium, heavy and a stand button. The stand button turns your stand on or off and is used to enhance your characters attacks and defensive abilities.  The game has your typical health bar in that when its’ depleted you lose the round, but also has a stand meter which determines whether you have access to your stand. You have basic attacks and special moves as well as super moves that use super meter that builds throughout the match. The game features 22 characters each with their own special attacks and super moves. The stand creates an interesting and strategic form of gameplay, because you have to protect your stand meter while also trying to defeat your opponent. Some attacks don’t take chip damage if the stand is out because it drains the stand meter instead. Some characters also have the ability to attack and move while their stand is attacking as well, which creates sort of a 2 attack mix up situation. It’s a very interesting style and other games have recently been released that come from JoJo’s stand mechanic. There is also a clash system as well as the blazing fist match system. A clash happens when both players attack at the same time with an attack of the same strength while both characters have their stands active. The clash system can often lead into the blazing fist match which creates a button mashing type of mini game where the loser takes a lot of damage. Although JoJo’s HD looks simple to play it is has a very deep gameplay style and isn’t typically for the casual crowd. Making JoJo’s Bizarre Adventure HD a difficult game to master, but a fun and rewarding fighting game.

Visuals:

Back in 1998 when JoJo’s was originally released it was a beautiful and colorful game with an anime art style. Capcom has stayed faithful to the look of the game while upgrading the art to HD. Cleaning up the games visuals, while also leaving the original blood and effects intact. Each character has its own artistic style and visually impressive. Sometimes it’s easy to miss old school 2D sprites like those of in JoJo’s HD. It’s completely faithful to the original Manga artist and author Hirohiki Araki.

Audio:

The overall audio experience of JoJo’s HD is fantastic. The classic tunes of the 90’s are well represented here and it brings back some fond memories of the arcade scene. All characters speak in Japanese as this is a direct port of the original game. It’s a beautifully sounding game and really adds to the overall experience of the game.

Online Play:

New to the game is the inclusion of online play, which is typical in fighters of today, but a first in the JoJo’s Bizarre Adventure series. Modes include Ranked, Player, and Lobby matches of up to 8 players. You even have the option of a fight request system while playing all game modes including training mode, so the action never stops. There is also the ability to save and upload replays and unlike most fighting games JoJo’s HD allows for the use of hitbox information while viewing replays. This feature offers the hardcore crowd the ability to break down the game on a much higher level. The netcode for JoJo’s HD is far superior to 3rd Strike Online and in the online matches I had there was absolutely no lag what so ever. Unfortunately at the time of this review there was no online community on PS3 and it was almost impossible to find matches to play. When it comes to online play JoJo’s HD is one of the best available to date.

Although the price tag for this game is $20 and it is a 14 year old game, JoJo’s Bizarre Adventure HD is a must have to fans of the series and even to those who have never experienced this game should give it a try. There is a lot of fun to be had here, and if the online community picks up then you can easily have hours of entertainment on your home consoles. I was a firm believer in that $20 was too expensive, but after playing this game and having a blast I honestly wish Capcom would release a full blown new fighting game using the latest Marvel vs Capcom 3 engine. Hopefully one day we will see a new JoJo’s fighting game.

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