Will Michael Ford stop the alien invasion or be destroyed?
The sequel to one of the Wii's under-appreciated games gets a great update, story and gameplay. Published by SEGA and developed by High Voltage Software, if you own a Wii, check this out!
Story- You play as Michael Ford, who's voiced by the talented Jon St. John(Duke Nukem Jimmy!!), and it's your duty to save the world and stop John Adams from an alien invasion. This story continues right after the first one. You followed Adams through the conduit and the story unfolds with amusing and interesting twists! You land inside Atlantis and use it's conduit to travel and stop Adams, with the help of Andromeda and the new The Destroyer suit. It's a fun experience that changes the way you look at Prometheus and his “good” intentions. I won't spoil anything here but it's a fun experience that'll take you to different location form China and their Jade Warriors to the arctic tundra of Siberia! You'll travel from place to place all over the world.
Gameplay- “BOOM!! Head shot!!” Tight, fluid and fast, with it's own special sauce from High Voltage Games. It's a first person shooter that you point to the screen and destroy baddy for lunch and dinner. Each weapon has a secondary fire and can really make you feel like a super agent from the future. What I love about this series is their choices of weapons and how they implement their special fire. The regular human weapons have iron site, which works well with the tight controls. The alien's weapons have such a diverse use of fire, it makes you appreciate High Voltage Games choice of weapons and experimentation of them. One gun doesn't use ammo, so your shoots are unlimited and you can charge it to become invisible for a short while, but it'll freeze up your gun if you say in that mode. How do you fix that? Start shooting. The gun heats up when shot but cools when charged. Great balance and it's just one of the many weapons that you'll encounter, like a gun that shoots through walls. Grenades are still there and they can really help you in pressuring fights. The use of WiiMotin Plus is only used for on screen cursor if moved TOO far, which I didn't have a problem to begin with. You can even upgrade your armor suit and use those power ups to make the fight more enjoyable as the game progresses. Now, online!
Online- The game supports a whooping 14 game modes across 12 different maps and nice ranking, WITH the support of the new microphone headset, and 12 players going wild, you're truly missing out on one of the Wii's most enjoyable online experience! They even include an online mode called “Invasion Mode” which is fight to survive ways of enemies. With the addition of individual perks and team perks, you'll be surprised on how divers each match could be.
Sound- Great audio work from Jon St. John giving Ford's character more personality. It makes me feel like I'm playing as Duke Nukem at some points! But sound effects from the weapon sound great. Head shots are crunchy, and voice work from everyone else is not bad. The sound track does give some heart pounding music and tension in every boss fight, and the levels themselves are not too shabby! Bright and detailed design and color make is easy on the eyes.
Graphics- High Voltage Software know how to use the Wii. With more color pallet and distinctive level design, each stage is a new experience and sight. Granted, this is not a PS3 or Xbox360 game, so the game does look good in it's own merits. Minor graphical detail in some places but that's just nitpicking.
Overall- BUT IT! With an exciting single player experience and online one of the best, you'll be playing this with friends for hours! I'm now stroked what SEGA and High Voltage Software will have in store for the next game~
Personal opinion here, so skip to the Jimmy notes for a gist of my review.
Reviewers have stated that there is a bug in the save feature and that's NOT true. What turns me away from other editors is the lack of gameplay skills and knowledge they have. The glitch are save points that save when you die. Nope. Only if you run PAST the enemies or jump off a cliff into the next area, the game is programed to autosave in new areas, but you're suppose to defeat the enemies which contradicts the nature of the game, and go down the given path. Seriously! These reviewers, in my opinion, are lazy and just want to get their review out “FIRST”, like every comment on every page, to get more hits! Rather than enjoy a game and what it has to offer in their years of development process and be late on a review, to give a full detail on what they're trying to accomplish and deliver.
Great design and art work