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Brad_Ry

Some Things I Miss/Liked About Older Fighters

By: Brad_Ry Dec 1, 2011 | 80 Views | 4 Comments

Just a short list of Fighting Game Systems (Bells and Whistles) that worked.

Guilty Gear X2. Reload, & Accent Core (Guard System)


Probably one of my favorite guard systems ever invented.  For one if you just blocked all day you opened yourself to major damage and even turning normal hits into counter hits.  Also if a combo went on forever the damage scaling kicked in on the gauge reducing the damage to an absolute minimum.  You also have bursting which if done at a perfect time filled your Overdrive guage to max.  You had dead Angle Moves as well that may have done little damage but its a get out of face card.


CvS2 Grove System

This game offered choices on your style.  So you didn't have to just settle for one method of play.  You can pick the Groove that best suits your style.  From Parrying to Charging your guage to a pissed off rage mode.  So many choices than just one.


King of Fighters 11 (Judgement System)

A game where I've seen the game count not who has the greater life but who's performed the best in the fight. So if you ran out of time having more life doesn't neccessarily mean you win.  Actions like blocking, countering, combo length, etc are what this system is looking for.  There's even some infinite combos where the judgement system will count against you. 


Dead or Alive Series (Counter System)

In some cases I don't like this system but its a rather fair system to play with.  Landing counter hits really showed as in stagger hits leading to longer combos and more critical hits.  But that's not where I'm focusing.  With the proper timing and parry you could counter any incoming move being thrown at you.  If you miss timed it you were punished for it. 


Psychic Force 2012 (Life = Power System)

One of my favorite fighters of all time.  Generally as a comeback method the more damage you take the more Psy power you have to use at your disposal.  Making comebacks very possible. 


Tatsunoko vs Capcom (Barouque system)

A personal favorite method of mine.  A custom combo system at the sacrifice of some of your life.  A good trade off instead of just instantly pulling infinites with ease. 

Bloody Roar Primal Fury/Extreme (Beast System)

Build your meter to go into beast mode and have more moves opened up to you. Build it to max and you got a limited time of super beast mode.  This wasn't bad at all with the guard system to dodge almost any moves (Although you did it by mashing guard).  But getting hit hard enough and emptying the Beast Meter turned the character back to normal. As well as being able to transform mid-combo.  Even more so as an added desperation move you can just go to super beast mode (forgot what its called and I don't have the book) at the cost of some of your life. 


Those were some of the bells and whistles I liked about most fighting games.
Those were just a few bells and whistles I liked about games.

 

Community News

DragonKiss83

Could this be good news for Guilty Gear fans?

By: DragonKiss83 May 24, 2011 | 262 Views | 2 Comments

It has been a while since we've seen a new Guilty Gear, but the name seems to be coming up more often.

This was were I got hooked on the Guilty Gear series and also one of the first of many Atlus games I would play for years.  I still have an original copy of the game close by.

But it has been a while since we've had a new game.  And that Accent Core crap doesn't count.  

Recently though there was a comment by Daisuke Ishiwatari saying that Guilty Gear fans will see another game eventually.  Not much to go from, but it was better than nothing.  We also find out Dizzy will be making an appearance in Queens Gate http://gouki.com/Story/Details/queens-gate-spiral-chaos-will-feature-noel-vermillion-of-blazb .  And today we get this http://www.siliconera.com/2011/05/24/arc-system-works-now-owns-the-rights-to-guilty-gear/ .  

The short version is that when Sega and Sammy joined Sammy still had the rights to the IP.  While Sega Sammy Holdings had Guilty Gear Arc System Works put out BlazBlue.  A game I was fortunate enough to get from here http://gouki.com/Story/Details/thanks-for-blazblue-calamity-trigger-limited-edition .  But it just isn't the same.  And recently Arc System Works has filed a trademark for Guilty Gear in Japan and it was published today in the database.  

We still don't have anything official to go on, but this enough to give hope.  

Community Blog

LegendaryLonewolf

What? No Guilty Gear?

By: LegendaryLonewolf Apr 7, 2011 | 342 Views | 3 Comments

On the latest interview with Daisuki Ishiwatari and Toshimichi Mori of Arc System Works, they speak about Guilty Gear and what the future holds for the company.

 

In a fairly large interview with Eurogamer, Daisuki Ishiwatari and Toshimichi Mori of Arc System Works spoke of their company's recent efforts and what we can expect from the m and their IPs in the near future. Sadly, that future is very bleak for fans of Guilty Gear, as they said point-blank that seeing another entry in the series anytime soon is unlikely. When asked the question "What ever happened to Guilty Gear? Why did you stop making it?", Ishiwatari responded "Guilty Gear got too hardcore for some people, so we wanted to reset the level of entrance. BlazBlue was the answer to it. Also, the generation of Guilty Gear players has become a certain age – maybe a little bit too old for playing games. So making that reset brings in a new generation of fighting game players. Then they will be with us for the next few years." The interview itself holds a lot more information that doesn't necessarily pertain to Guilty Gear, and is a pretty good read.

 

Check out the interview on the link below.

http://www.eurogamer.net/articles/2011-03-16-the-arc-of-fighting-interview?page=2

Community Blog

iorilamia

Daisuke Ishiwatari is "Charging the energy" for new GuiltyGear!!

By: iorilamia Mar 11, 2011 | 552 Views | 9 Comments

The glimmur oh hope has exploded into a Sun of love and...well it's not confirmed but I'm still EXCITED!

 

<----Badass

Daisuke Ishiwatari answered some Q&A at a recent BlazBlue tournament held by Arc Systems. He didn't say much, but what he did say pretty much seems like " Hey we're making another guilty gear ;D" Check out the quotes.

 

I’m charging the energy to make it,”

 “You won’t be disappointed. If we make one it will be surprisingly good with a new look you’ve never soon before. Existing characters are going to stay and we’ll be adding new characters.”

 

I've been waiting so long for a new guiltygear, my idea was always to keep it exactly like Accent-Core, and add the 3D characters from guiltygear2 in. Hopefully we get some solid info on where Ishiwatari is going with this, pelase post if you find anything :D GuiltyGear is and always will be my favorite fighter. Anyone else happy about a possible new GG? Or are you done with it/ don't care because you have BB ?  Leave a comment below.

Source: http://www.made2game.com/ps3/ps3-rumours/guilty-gear-creator-daisuke-ishiwatari-all-but-confirms-sequel/

 

 

 

 

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