mortal kombat 9

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starlordtitus

A Tribute To Mortal Kombat 9's Boss Characters

By: starlordtitus Jul 7, 2011 | 1252 Views | 7 Comments

The ever powerful boss characters of Mortal Kombat 9 display significantly greater strength than all the other Kombatants. The Shokans Goro and Kintaro, the Emperor Shao Kahn. Power incarnate, these dreaded enemies stand between you and victory.

Goro

 

Real Name Goro Age 2000 Height 8' 2" Weight 550 lbs. Status Prince Origin Outworld Resides Outworld Species Shokan (Draco Lineage) Affiliations Shao Kahn's Army
Kitana's Army (former) Weapons Dragon Fangs (MK:D, MK:A) Fighting Styles Shokan (fighting style) (MK:D,MK:A)
Kuatan (fighting style) (MK:D) Alignment 1st Timeline: Neutral/Evil 
2nd Timeline: Evil Appearances Mortal Kombat (sub-boss)
Mortal Kombat Trilogy (sub-boss)
Mortal Kombat 4 (sub-boss)
MK: Deception (GameCube exclusive)
MK: Shaolin Monks (sub-boss)
MK: Unchained
MK: Armageddon
MK 2011 (sub-boss) Portrayers Kevin Michael Richardson(first film)
Garret Sato (Mortal Kombat (2011))

 

About Goro: Goro's fighting style always revolved around taking advantage of his brute strength and surprising agility. In the early games. Goro was an imbalanced character. All of his moves did far more damage then all of the other characters and because of that he was notoriously difficult to defeat in the first game. In 3D games, he was toned down to make him more balanced. His current depiction is being powerful but slow. Goro is associated with the element of Fire. Like Kintaro, he could either project fireballs either from his mouth or his hands.

 

Kintaro

 

Real Name Kintaro Age Unknown Height 8' 5" (2.57 m) Weight 650 lbs (295 kg) Origin Outworld Resides Outworld Species Shokan (Tigrar lineage) 
Stryker Weapons Saber Teeth (MK:A) Fighting Styles Tiger Fist (MK:A) Alignment Evil Appearances Mortal Kombat II
Mortal Kombat Trilogy
MK: Deception (cameo)
MK: Shaolin Monks
MK: Armageddon
Mortal Kombat (2011) (sub-boss) Portrayers Rhasaan Orange

 

 About Kintaro: Like any other Shokan, Kintaro boasts brute strength, stamina and prowess. Unlike his brethren, Kintaro hails from a subspecies specializing in savagery. Combined with savage style of kombat and a mercilessness makes him one of the most lethal kombatants on the battle ground.

For a long time after his introduction, he was seen as one of the hardest bosses in all of the Mortal Kombat series. This was because he was able to grabl someone in mid-attack and throw him or her to the ground, usually followed by a teleport-stomp. He also shot up to three fireballs at a time. The extreme difficulty in defeating him was enough to provoke a comment from Video Games magazine, in their 1993 review of the home versions of MKII, that Kintaro was "the hardest fighting game boss ever...He doesn't just beat you; he kicks your ass."

 

Shao Kahn

 

Real Name Shao Kahn Age Unknown (beyond 10,000) Height 7' 2" (2.18 m) Weight 400 lbs (181.4 kg) Status Emperor Origin Outworld Resides Outworld Species Outworlder Weapons Wrath Hammer (All appearances) Shao Kahn's Sword (Mortal Kombat: Conquest) Fighting Styles Tai Tzu (MK:D, MK:A)
Lui He (MK:D) Alignment Evil Appearances Mortal Kombat II (boss)
Mortal Kombat 3 (boss)
Ultimate Mortal Kombat 3(boss)
Mortal Kombat Trilogy (boss)
Mortal Kombat Advance(boss)
MK: Deadly Alliance (cameo)
MK: Deception (GameCube 
exclusive)
MK: Unchained
MK: Shaolin Monks (boss)
MK: Armageddon
Ultimate Mortal Kombat (boss)
MK vs DC Universe (boss 
and playable)
Mortal Kombat (2011) (boss) Portrayers Brian Glynn (MKII, MK3, 
UMK3, MKT)
Steve Ritchie (voice) (MKII,MK3, 
UMK3, MKT) 
Frank Welker (voice) (first movie) 
Brian Thompson (second movie) 
John Vernon and 
Michael Des Barres (DotR) 
Jeffrey Meek (MK Conquest) 
Aleks Paunovic (MKL) 
Patrick Seitz (MKvsDCU) 
Bob Carter (MK 2011)

 

About Shao Kahn: Shao Kahn is shown to be an immensely powerful being throughout the series. He is able to utilize magic and has superhuman strength. He is also able to charge at the opponent with considerable speed and power. In Mortal Kombat 9, Shao Kahn is by far, supreme and above Goro and Kintaro. Able to attack and grab even while being attacked. He also has incredible health along with up to par defenses.

 

 

 

Now I leave you some videos of their great power.

 

 

 

 

 

 

 

 

Community Blog

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Kenshi, The Blind Samurai

By: starlordtitus Jul 7, 2011 | 329 Views | 6 Comments

With Skarlet showing great combo potential, Kenshi displays great promise with a slick blade to incorporate into his fighting techniques. His blinding speed gives him access to after image abilities that enable him to take down his enemies with precision.

Kenshi is the downloadable character players will go to if Skarlet wasn't their cup of tea. Below are some videos I felt to be useful in learning his fighting potential.

 

Kenshi's most notable advantage is his sword, which in turn gives him great range to apply in a number of situations. I look forward to trying out this slick Ryu looking samurai. In addition, here is a link to the backround story to who Kenshi is in case any of you are interested: http://mortalkombat.wikia.com/wiki/Kenshi

 

Along with these new characters hitting our systems, we cannot forget the original secret characters and how we first encountered them in earlier titles. Below are instructions on how to fight the original secret characters in Arcade. 

Jade Secret Battle: During the Shang Tsung Battle, you must win both rounds without getting hit once. This is called a “Double Flawless Victory”, you then must finish the evil sorcerer off by performing a Fatality. Do this successfully and you should be taken to fight a hidden secret battle against the rmerald green female ninja, Jade. Jade appeared as a Secret Battle in Mortal Kombat 2

Here is the Jade Secret Battle on video: 

 

Noob Saibot Secret Battle: During a fight on the “Temple” Stage, keep an eye on the background for Noob Saibot to pop up. If he does, then you will need to win that round without using Block. If done successfully, you’ll be taken to fight Noob Saibot! Noob Saibot is so named by reversing the names of the two creators of Mortal Kombat: John Tobias and Ed Boon. He first appeared in Mortal Kombat 2 as a “Shadow” Ninja, but was unplayable. You could only fight against him as a Secret Battle. He then appeared as an unlockable playable character in Mortal Kombat 3 and subsequent titles like Ultimate Mortal Kombat 3 and Mortal Kombat Trilogy.

Here is the Noob Secret Battle on video: 

 

Reptile Secret Battle: While playing on the stage known as “The Pit 2 (Night)”, keep your eye on the moon. If a shadowy figure flies across the Moon, then you must beat both rounds against your opponent without getting hit a single time. If your energy bar is completely full at the end of both rounds, you’ll earn a “Double Flawless” victory. You’ll need to finish this awesome feat off by performing a Fatality against your opponent. Do so and you’ll be taken to a Secret Battle against the Green Ninja known as “Reptile”. Reptile was the first ever “Secret Character” and appeared as a Secret Battle in Mortal Kombat 1, where you could fit him at the bottom of the Pit stage! So this is a very cool homage to that secret for MK fans.

Here is the Reptile Secret Battle on video: 

 

Cyber Smoke Secret Battle: In a definite homage to Mortal Kombat 2, you can fight against Robo Smoke by keeping an eye on the trees in the background of “The Living Forest” stage. Fans of Mortal Kombat 2 will remember that Jade and Smoke would peek out from behind the trees, suggesting a secret pertaining to them. Which proved to be true as you could fight against both characters. In MKII a shadow also would fly across the Moon at this stage, some people think it was Noob Saibot in shadow form, thus hinting at all three hidden characters in one stage for those with keen eyes. Thankfully these secrets have been integrated into the Living Forest Stage. As mentioned above, wait for Cyber Smoke to appear in the background and peek out from one of the trees. If he does, at that moment, press Down+Back repeatedly. If done successfully, you will fight against the Cybernetic Robot in a Secret Battle! This is the only time you get to see Smoke in his robot form, as he is unplayable in the game! Hopefully he will be released as DLC.

Here is the Smoke Secret Battle on video: 

 

I will always enjoy secret characters in video games. They truly bring replay value to the game. Hope you enjoyed this story.

 



 



 

Community Blog

starlordtitus

Playable Boss Characters

By: starlordtitus Jul 3, 2011 | 472 Views | 6 Comments

Over the years, developers have allowed the gamers to play as boss characters from time to time in video games. Is it a good idea? Boss characters usually have a clear advantage over normal characters. Well, let's take a look.

What was the first boss character you were able to play in a video game? Was it a fighting game? An RPG, a racing game? For me, it was Goro of Mortal Kombat 4.

 

It was really the first time where I felt like had greater power for wielding a character of such magnitude. Goro!? The 4 armed fighter of Mortal Kombat? This was too good to pass up. But as later releases came out, even Shao Kahn was playable. How rediculous is that? A powerful emperor to be playable, can you say spam selection?

 

More and more games would eventually allow boss characters to be played. Street fighter is a prime example. Vega, Balrog, Sagat, and M. Bison, would be playable characters even before Goro and Shao Kahn. Bowser from The Super Mario became available to play in Super Smash Bros Melee, I remember how cool we all thought that was going to be xD But are developers doing the right call when it comes to making boss characters playable? They spend a great amount of time coming up with menacing ideas to hype up a boss character, regardless of that character's alignment. Fighting a boss character usually means he has very distinct advantages over most of the characters in the game. Normally, greater damage output, higher defense, more health, and a grand arsenal of abilities that you normally have to develope a strategy for. So what happens when they make that character playable? They tone that character down, nerfing his abilities. Of course right? Balance is what developers want when it comes to competition, but at the same time it almost diminishes the boss character's status. The near fear of fighting a boss character is reduced when playing against a human opponent because one knows the boss character's abilities have been toned own. In the end it comes down to player skill to really win the match.

But then again, who wouldn't want to play with a boss character, some of these characters' aesthetics are really detailed and elaborate. They just look damn cool. And over the years, developers recieved great amounts of fan mail requesting that boss characters become playable. So the developers did just that, but they needed a formula for a boss to be playable, powerful, but not broken. And in the mist of their creation, 2 versions of boss characters were created. One for competition and players, the other for challenging through the story, campaign, or arcade, depending on what game you played. Sometimes however, there were other powerful characters in a game, Secret Characters. These characters would clearly have advantages over many of the normal characters in a game. Faster and and more resilient, secret characters would share properties of normal characters to keep them balanced, sometimes playing the role of a long lost character or new character all together. Discovering the movesets or abilitites of these characters and how to use them to win is the main purpose of secret characters.

One of my personal secret characters was  Mewtwo of Melee. Sure, it was discovered that his abilities in the game weren't as great as say, Fox xD But Mewtwo was still considered to be powerful, why? Because he was Mewtwo, the incredibly powerful pokemon we all abused in Pokemon Red, Blue, Yellow, Silver, Gold, Crystal, Ruby, Saphire, Emerald, Pearl, Diamond, Platinum, White, Black................oh wait, we're STILL abusing him. Mewtwo will always be one of y favorite characters for his awesome power.

 

Boss characters play an essential role in replability as well. Players enjoy becoming better in the games they play, but being able to play as the malicious boss character they just defeated and now earned the right to play as, with their own skill, is just simply put grand. There are, however, characters that have never been actually been truly enjoyed as playable boss characters. One such example is Sephiroth of Final Fantasy 7. Although Sephiroth was actually playable the games called Ehrgiez and the Itadaki Street series, has not been seen in any recent fighting games. Personally, I'd love to see Sephiroth and Cloud in Soul Calibur 5.

 

In conclusion, as of now there are many boss characters that have come to have great success in many games alike. It was a bit risky for developers, but they mangaged to pull them off. Among my favorite boss characters of all time are Algol of Soul Calibur 4 and Oni of Super Street Fighter 4 Arcade Edition. Thanks for reading and I hope you all have your own favorite boss characters!

 

Community Video

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MK9 Skarlet Guide Video

By: starlordtitus Jul 2, 2011 | 278 Views | 7 Comments

Until Kenshi hits Mortal Kombat 9, here is a detail video for wielding the bloodthirsty Scarlet.

What I like about this video is the in-depth step by step it displays. Aside from combo videos, I believe that all characters should have a video describing their perks.

Community Blog

DragonKiss83

Check out the Revelation Stream 6/10 - 6/12

By: DragonKiss83 Jun 10, 2011 | 621 Views | 7 Comments

Want to check out some team and singles tournaments?

Source and Link to stream http://www.justin.tv/leveluplive#/w/1319204416/2


Watch live video from Level|Up Live on Justin.tv

 

Tonight 6/10

  • Team Tournaments
    • Super Street Fighter IV AE
    • Marvel vs Capcom 3
    • BlazBlue Continuum Shift 2

 

  • Single Tournaments
    • BlazBlue Continuum Shift
    • Arcana Heart 3

Tomorrow 6/11  All times PST

  • Single Tournaments
    • Super Street Fighter IV AE          10 - 4
    • Guilty Gear Accent Core              6 - end
    • Marvel vs Capcom 3                    5 - closing
    • BlazBlue Continuum Shift 2       10 - end
    • Tekken 6                                        10 - 2
    • Mortal Kombat                               3 - closing

Sunday 6/12

  • Tournament Finals
    • Arcana Heart 3                            10 am - 11
    • Tekken 6                                       11:15 am - 12:15
    • BlazBlue Continuum Shift 2      1 - 2:30
    • Mortal Kombat                              2:45 - 4:15
    • Marvel vs Capcom 3                    4:45 - 6:30
    • Super Street Fighter IV AE          6:30 - close

Prize info http://www.tournamentlegacy.com/revelations/index.php?option=com_content&view=article&id=87&Itemid=104

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