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Community Video

Daisymare

To The Moon

By: Daisymare Jun 25, 2012 | 4 Comments

Here is a video of a game about a dying man and his one shot at reliving his life.

I found out about this indie game by stumbling onto it's soundtrack of hauntingly beautiful music. I don't know about the rest of you but this game trailer brought tears to my eyes. The level of emotional draw you get simply from the music is enough to stir your dreams of a life better lived. Then you add the story and the classic RPG visuals that many of us grew up with and wow... This is an indie game that I'd to play. I hope some one has.

Community Blog

Brad_Ry

Naming Characters Is where all your game time goes.

By: Brad_Ry Nov 11, 2011 | 4 Comments

The most time consuming thing for an RPG player.

Ok if you thought grinding on an RPG was the most time consuming thing around.  Think again.  What really consumes a player's time is naming things.  Naming things you say?  What is this I don't even?!  

In RPGs the most you get the option to rename is the main character.  Also the most simple.  Maybe.  But in many other RPGs heck generally any game.  They ask you to name the epic cool main character.  That's if the character is awesome....most of the time you find out the main character sucks compared to the epic lone wolf guy standing in the corner over there. Anyway.  

Its hard to decide on a name at times.  Most of the time you go with your name.  Cause you're cool and awesome and get to carry an oversized weapon that makes no sense.  (most likely its a sword).  But then when you name the character it sounds totally out of place compared to the area you start out in.  

Ex: I'm the somewhat nameless protaganist who lives in Japan...My name will be Brad!!! Last name Ry!!! Yeah I'm awesome......Next character met.....Hi my name is Mitsuro Kirijo!!! I'm clearly japanese.  (If you haven't figured out I just referenced Persona 3 then I kinda feel sorry for you.)

Oh great....now I clearly sound like I came from America even though I was born in Japan in this game....well no worries. Nobody will pick up on this at all!!!! yeslaugh

Ok that situation is all too common. But what about this situation....You name yourself after the main character but in the long run you end up wishing you named yourself after SUPER AWESOME ASS-KICKING GUY #7 who just joined your party.  This must be because of one reason....the chararcter you named yourself after...yes is a crybaby, emo-loser, who doesn't deserve your great and all powerful name!

Ex: Well Tidus since you're clearly cool in every way and an awesome sports jock...You're name is now! Brad! *4 hours later Auron joins* OMG Auron you're clearly awesome!!! And these summons are far more awesome than this loser of a main character Tidus!!! I shoulda named myself after these characters!!! Now I can't change the names!(yep a FFX reference I don't care for the hate we all wanted to name ourselves after Auron at one time or another....males anyway.)

Well those 2 situations appear all too often for RPG players.  What about this one.  There's way too many characters and other things you can name.  If you've played a Disgaea game this situation pops up often.  Heck even a fighting game where you get the option to create a character....(Not to mention Kingdom Hearts: Birth by Sleep giving you the option to name your finishing commands etc.)

Ok I'm a pokemon trainer...My name is already set.  Now that was easy even though I look like a generic character that over a million ppl also chose.  OH well what can ya do. Here's the problem....You caught all 6000 pokemon! (obvious exaggeration) Would you like to rename them?!  surpriseindecision Well.....#%$@!!!!!  Let me decide on epic names for my party.  Go uh........give me about an hour.  *1 hour later* Ok your name is uh....awww dangit!!!!

Generally unless you don't care for names you just stick with default.....although if your playing to become ultra master god of the world at a game that everyone will quickly forget when the sequel is released.  You probably have clones of the same character in this regard and forgot to note who's who. Well I'll just name you training fodder 1,2,3,....

Its worse when it comes to naming attacks.  Although naming attacks is rather rare occasion.  But you want a cool name that you can scream out in the safety of your room without embarrassing yourself.  You don't really wanna borrow the name of some random attack you heard off an anime.  But you tend to do so anyway.  

This new attack is called "SERPENTS INFERNAL RAPTURE!!!" (Lol Blazblue)

Oh crap I totally stole that name...no one will notice....."I did" -shot-

Ok so that didn't work. Lets combine the names no one will know!

EAT THIS!!! "Shinku Emerald Tyrant Rave!!!"  (SF + Blazblue + Guilty Gear LOL)

Hah you're so original!!! You combined attack names!!! 

Well that didn't work either....only one choice left......GOOGLE!!! Lets see what comes up after 3 hours of searching!!! Ok I got a really long list.....and I got some really "cool" (yeah right) names!!!! 

Ok my new attack is called "Terra Hawk Mane!!!!" (cricket sounds)  Shut up its awesome!!!angry

Sigh what do you think about renaming and making up names? Hard as hell or not?

Community Blog

blazemanx

My top 5 favorite RPG villains

By: blazemanx Jul 2, 2011 | 16 Comments

here are my top 5 favorite RPG villains.

As you all know im a RPG fanatic and i have played and beaten many many RPG games. In every RPG game there is a hero but you can't have a hero without a villain. Some villains are dull and don't really seem worth the the hero's time. Then there are those that stand out from the crowd in terms of evilness, look and personality. Trust me i have a big list of awesome villains that i like but i decided to only put down 5. It was hard to pick these 5 out of the bunch but i managed to do it. So without further delay here are my top 5 favorite RPG villains.

Yeager

Yeager is a villain from tales of vesperia and a pretty cool one to be honest. What really caught my attention with yeager was his german accent. He would add ya at the end of his sentences as if he was asking a question. You know what i mean just imagine it lol. In addition to his cool voice he was a BADASS fighter he was one of the hardest bosses in the game. Tales of vesperia has these secret missions where you complete a goal during boss fights and his secret mission was BY FAR the hardest. Another thing that adds to yeagers appeal is that further in the game after you have defeated him for good you learn more about him. You learn that he was not as evil as you thought he was, he had a little good in him too. I really would love to see yeager in another tales game but i guess that won't happen since he is killed in the game. I think there should be more villains with german accents it just adds a extra cool factor.

Dist the reaper

Dist is from tales of the abyss and is one of the six god generals. Dist is by far the most hilarious villain i have ever seen but in a good way. He is indeed evil but totally comical at the same time weather its intentional or not i have no idea. For starters he has one of if not the best evil psycho laughs ever. He calls others savages and thinks of him self as the most beautiful person alive. He even talks about how his name is beautiful, talk about conceited. He never actually fights he uses machines to do his dirty work and he is a mechanical genius but he just can't fight. He is old friends with one of the main party members and the dialog between the two is comedy gold. When you foil his plans he tells you how he will write it down in his revenge journal. I think there should be more villains like him he adds a frown as well as a smile to your face.

Lezard Valeth

Lezard is from valkyrie profile 1 and 2 he is a genius mage who seeks power beyond that of human kind. Although he was in both games the valkyrie profile 2 version of him is why i like him so much. He was actually a team mate for most of the game until his true motives was revealed and he ended being the final boss of the game. He outsmarts the party and other villains to become a god and create his own dimension so its safe to say that he is a total badass. He is voiced by the same voice actor who voices dist the reaper but trust me he sounds nothing like him. He has a badass deep voice and when he does magic and cast spells he sounds truly epic. There aren't many villains that can out smart gods and become a god him self, lezard truly is a villain to be reckoned with.

Luca Blight

Luca is from suikoden 2 and trust me he is one sick bastard. He is indeed one of the most evil villains you will ever come across in any game. While he was destroying a town he made a woman get on her hands and knees and bark like a dog if she wanted to live. She did what he said then with an evil grin he struck her down with his sword and laughed as if was nothing. He had no regard for human life he was truly a monster. Another thing that adds to him being a great villain is the actually battle with him in the game. It took THREE DIFFERENT TEAMS of SIX to slow him down but even then he was not finished. After you use 18 different characters to beat him he is hit by a barrage of arrows but with arrows sticking out of his body he was STILL not finished. You then had to face him one on one in a duel and that was no walk in the park. It took all that to defeat this man he was truly a hardcore villain and there should be more like him to really give the player a reason to hate one of the antagonist.

Duke

Duke is the main villain from tales of vesperia. Duke was an important figure in the great war in which humans and the Entelexeia (mystical creatures) fought. He fought alongside the Entelexeia Elucifer so that humans and the Entelexeia could live in peace. Although they were victorious, some humans no longer trusted the Entelexeia and executed Elucifer. After this betrayal, Duke lost all faith in humanity and cut all ties with them becoming somewhat of a recluse. He only appeared when he felt it was necessary for the protection of the world and the Entelexeia. Duke is one of those complex villains where he has good intentions but his method to achieve his goal is too extreme. He intended to trade all human life on earth in order to save it. He cared more about the earth it self than those who inhabit it. He survives the final battle and helps the heros save the earth their way. He was a guy you wanted to hate but couldn't i like complex villains like that.

There are many more villains that i have come to like and im sure some of you have too. So let us know some of your favorite villains and don't be a jimmy.

Community Review

blazemanx

Review: Tales Of The World - Radiant Mythology

By: blazemanx Jun 24, 2011 | 3 Comments

Grab a bunch of tales characters from different games and roll them all up in a ball and you got yourself a fun psp RPG.

Tales of the World: Radiant Mythology uses many characters from previous "Tales" games (including Tales of Legendia and Tales of the Abyss for the PS2, and Tales of Symphonia for the Gamecube and many more) and places them in an all-new story featuring a new hero, you! Does this all star cast of heroes make sense in this new world despite their different backgrounds, and can this game appeal to PSP users who have never played a Tales game before?

Graphics:

The game sports some of the best overall graphics that I have seen on the PSP. Granted, the cell-shaded and surprisingly non-blocky characters can't hold a candle to the model detail of games such as Metal Gear Solid: Portable Ops, but textures aren't everything as this game has proven to me. I have never come across any graphical glitches or collisions while playing, and the game constantly runs silkily smooth. Another little perk the game gives you is the ability to see your character's clothing change as he or she alters his/her armor (which can put you in a dilemma: Do you risk being as ugly as hell with the best defense, or lose a few points defensively to make your character look stylish?)

However the main thing that propels this game's graphical engine to being one of my favorites is the loading times for the graphics... or rather, the surprising lack of them. The maximum loading time I experienced was about ten to fifteen seconds, and that was only when loading a save after starting up the game. Everything else loads up amazingly fast even when your character alters his or her clothing and the skits pop up almost immediately. The only bad point is that the game uses the default PSP text format, but that's a very minuscule issue that I am pointing out for the review's sake.

Sound:

The music and sound effects are decent and do their job, but aren't special by any means. When you get hit it gives you the same sound whether you were hit by a sword or bitten by an animal, and the attacking sound-effects for physical strikes have a similar lack of variation. There is a bit more variation in sounds for the magic though.

The music that plays in towns, guilds and battle are decent but most are so middle-tier that there's a good chance that you won't find yourself humming any of the songs anytime soon (except probably for the catchy song used for the animated opening). You also get to hear the battle songs for some of the characters from other "Tales" games during certain missions, but not only this a relatively infrequent occurrence but the quality of the battle songs were reduced as well. Still the battle themes you loved from previous tales games will still sound nice. 

Story:

The story for this game is rather shallow. Your avatar is a person born from the mana tree (the source of all life on the planet) of ToW's world, Terresia, and with the help of a flying talking cat named Mormo have to find a way to stop the planet-eating being known as the devourer. Along the way you meet up with characters from previous tales games as well as a few new characters (including three characters not featured in any "Tales" game released in the US), but for the most part the quality of the story itself is mediocre and somewhat predictable at times.

However, this shallow story is offset by the interactions between the different characters you meet. Depending on the circumstances, you will often come across some of the characters talking to each other about a variety of subjects, and through them you'll find out about the backgrounds of the characters. People who have played previous "Tales" games will spot a lot of references to events that occurred in the earlier games, but the chats are designed in such a way that it does not make a player new to the franchise feel confused and unable to understand what the characters are talking about.

Gameplay:

In terms of the action, this game focuses on dungeon crawling. You take quests from a certain guild you join early in the game both to continue the main story and to unlock extra features, characters and classes and then go to the designated place to fulfill the quest. These quests can range from killing a certain number of a particular enemy to saving someone lost in the dungeon to other similar things. While this system can get boring very quickly, there are two things that help keep the game refreshing.

The first is the battle engine that is used whenever you touch an enemy. The game uses an interesting meld of 2-D and 3-D plane fighting. You can use the analog stick to move around in a 3-D area and you can use the digital pad to control your character linearly and allow him/her to jump. The characters you use in the fight have their own batches of skills, but your own avatar - who you ALWAYS have to use (but not necessarily control) in battle - actually needs to master (which in this case means use fifty times each) his or her gained skills in order to unlock the more advanced and more damaging skills. Also, if used properly, your skills can be chained together to make long damaging combos and, if timed right, can link up with the attacks of other people to combo for even more hits and damage.

The second is the variety of classes and customization options that can help you improve your character and his/her items. By doing the massive number of sidequests, you will slowly unlock more and more extra options to use to help improve your character. Some of these unlockables are new classes that provide fresh, different ways to go into battle once you use them. Others are "recipes" that allow you to do a variety of things, from cooking items that heal your entire party to forging metals that can improve your armor statistics. To top it off, all these recipes need raw materials, so you'll find yourself spending a lot of time collecting the materials necessary to build them (and while doing so you'll inadvertently strengthen yourself in the process through fighting enemies). These options truly increase the replayability and length of the game by a good amount playing the story through without any of the quests can take as little as 20 hours, but can take up to 50 or 60 with the sidequests.

One other thing that is necessary to mention is the party recruitment system. This single area has some of the most interesting ideas but also some of the worst (but relatively minor) flaws in the game. On the good side, the recruitment system has a unique aspect there is no guarantee that people you want in your party will agree to come with you for the quest you need to complete. While this may prove to be at times, this adds a realistic aspect to the party system, it feels as if the characters now have their own lives to handle and can't just drop everything just on your whim. Not only that, but the game includes its own set of default custom characters that grow in level and keep up with you, as well as upgrade their own armor. These characters also come-and-go, but whoever is available in the recruitment menu will not refuse to come with you on a quest, allowing you to fill any necessary gaps should too many story characters refuse to join you.

As mentioned earlier though, this system is also home to some of the most annoying, if minor, flaws the game has. First, after every single quest (some take as little as three or four minutes to complete) your party disbands, forcing you to re-recruit people when you start a new quest, it would have at least been nice if they gave you the option of NOT disbanding your group when a quest is over, and only forcing people out if they can not participate in a certain quest for whatever reason. Second, each of the three towns has different story characters to recruit, but you can not recruit characters from earlier towns in the new one. Story-wise, this makes sense. However, this is a hassle gameplay-wise since you essentially go into one town, go into its bar, recruit one or two people, leave the town, go to the next town and recruit the other people you want from there. Considering that the story mentions that there is contact between the different towns, it wouldn't have been unrealistic if the player could "summon" the characters all from the place that the player is at now. Also, unlike the custom characters, the story characters do not level with you. In some cases (like when you reset your class to a new one) this can be a good thing since you have a high level teammate to use since all the custom mercenaries level down to your level as well. However, due to the number of quests and the fact that the story characters can and will refuse to do certain quests with you, there will be times where you will be forced to sit and watch as several characters you want to use are slowly left in the dust level-wise because they don't want to work with you.

Final Verdict: BUY IT!!

Tales of the World: Radiant Mythology is a fun dungeon crawler whose short loading times and fluid gameplay make it a great portable game to have with you. Furthermore, despite the shallow story the character interactions make the game fun outside of battle for both "Tales" veterans and new players alike. I highly suggest it for anyone looking for a fresh psp rpg and for tales veterans; Ironically, despite most of the playable characters being people from older "Tales" games, this is one of the best games to immerse new people in as they essentially get a taste of multiple Tales games at once.

Any tales fans out there? RPG fans? PSP owners? Let us know what you think and don't be a jimmy.

Community Review

blazemanx

Review: Valkyrie Profile Lenneth

By: blazemanx Jun 18, 2011 | 5 Comments

Come to me dark warriors battle awaits us!

PSP owners, RPG fans, and all of those in-between who missed out on the first release of Valkyrie Profile and wanted to try it can finally celebrate. Thanks to some of the wiser people at Tri-Ace and Square, gamers can play this game once again and NOT have to worry about paying out of the you-know-what for a new copy. Valkyrie Profile: Lenneth is a fun game and although hurt by a few flaws, it stands as one of the best PSP games.

Story:

This story is largely based upon Norse mythology (although it doesn't strictly adhere to it), and deals with the end of the world, and the battle between the gods. Odin, the leader of the gods, has sent out his valkyrie (you) to go and find him brave souls who are nearing their last moments in life (your party members) to send to Valhalla, where they can fight for him. This is your mission. Now, each warrior you seek out has their own individual story, detailing their last moments in life, their meeting with the valkyrie lenneth, and their decision to fight for the gods.

That's the short version of this story, since I don't want to ruin it for you. Since there are many characters for you to recruit, there is a lot of side stories, many which are tragic, some might even get you choked up. That's not even considering the main character trying to realise her purpose in life, and who she truly is, and the genius wizard who is obsessed with her. A truly fantastic story!  

Graphics:

The graphics are well done, it's like having a playstation in your hands. There is hardly any noticeable slowdown in the gameplay, unlike some other PSP games I've played. All the towns have their distinctive style, and all of the dungeons look good, with a fair amount of detail added in the background. All of the characters are very well designed, which is amazing considering each of them has their own 3 hit combo and special attack (the animations for these are amazing, by the way). The best part in this category is the full motion videos. Very well done! There is even an option to watch all the FMV's you've seen before.

Music:

There's a lot of upbeat tracks in the game, which help when you have to go explore some vast dungeons. There's a couple tunes I won't forget, in particular the ones they play when your meeting a hero who is about to join you. Also, the voice acting in this game is very well done. Each character has a variety of quotes they'll use before, after, and during a battle. As you progress throughout the game, you will also be able to hear all of the separate characters quotes in an extra sound option.  

Gameplay:

The gameplay is really well done. There are, essentially, 3 different areas you visit: towns (used mainly early in the story, and to recruit different characters), the sky (we'll cover that in a bit), and your "dungeons". You start out, after the intro tutorial, in the sky, where you can fly around the world, to seek out those souls who are worthy. By pressing "select" in the skies, you can hear the distress calls of mortals (begin a recruitment story), or sense "great evil" in a particular area (discover another dungeon). You can also save your game and change party members in the skies. Most of the game, however, will be spent in the various "dungeons" around the world. I put dungeons in quotes because most of the dungeons are in various locales, such as woods, castles, or underground.

Once your in a dungeon, the screen turns to a castlevania style game. You walk around like this, able to jump, duck, swing your sword, and shoot out crystal shards. These crystals are used to freeze enemies and make stepping stones to access higher areas. There are a couple of ways to get into a fight in these dungeons, you can either walk into an enemy or hit them with your sword. Yea... I recommend hitting them. This lets you attack first, as opposed to possibly getting attacked. Each one of your party members is assigned to a specific button in battle ( either square, triangle, circle, or X). Their order of attack depends on what combinations you hit those buttons. They can also attack up to three times with different types of attack, depending on what weapon you are using. So, you can see there is a lot of variety in the attacks, especially since some attacks will knock your enemy up into the air, making timing your attacks a factor. Each attack adds a percentage to an overdrive gauge, and once you get to 100% you can select a character to do their special overdrive attack on the enemy. This is always a good thing!

One more thing to cover about gameplay is character development. One thing you might be asking is "If your sent to find souls to fight for the gods, why are those people fighting with you?". Good question. The game has a set time before the final battle at the end of the world (Ragnarok), and that time left is divided into 8 different chapters for you to play through. On each chapter, you are asked for an warrior with certain qualities. Now as your characters level up, they are given points to put into either obtaining skills or morals. Yes, you can make your character braver by putting points into it. By doing this, you can give Odin an ideal warrior. This part was hard for me. For one, your training and fighting with these characters, making them stronger and getting accustomed to them. Now you have to choose one to send away, never being able to use them again. So you have to be careful who you send, because you still need to be able to fight on.

Oh, I almost forgot, after the end of each chapter you go back to Valhalla and you are rated on how well you are doing, and given gifts accordingly. You can also see how the war is going on in Valhalla and check on the status of all the warriors you have sent to Odin. They even have a list of all of their significant accomplishments while they have been there, including what rank they have achieved.  

Final Verdict: BUY IT!

There are 3 different endings to Valkyrie Profile: Lenneth, as well as 3 different difficulty settings. There are some very specific requirements to get the better ending, though, so a guide may be necessary. Also, you can access a separate bonus area by playing through in hard mode and collecting specific items. 

This version is definitely the one to get for any psp owner, as the playstation version can cost well over $100 for a good copy .

So will you join Odin's army of warriors in Valhalla? Let us know and don't be a jimmy.

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Catalog entries tagged: RPG

Demon's Souls | Diablo III | Dragon Age II | Fable III | Fallout 3 | Fallout: New Vegas | Final Fantasy XIII-2 | Final Fantasy XV | Lost Odyssey | Manny Pacquiao Pound For Pound | Star Ocean: The Last Hope | The Witcher 2 | Two Worlds II | White Knight Chronicles II | World of Warcraft


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