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Fable Legends was announced at Gamescom and we fill in some gaps in the catalog due to new stories being written.

First off, Microsoft announced a new Fable game, Fable Legends at Gamescom last week.

Fable Legends

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Catalog update: PS4 release date revealed

By: BatRastered Aug 20, 2013 | 85 Views | 1 Comments

The Playstation 4 gets an official release date, which means Killzone does as well. PvZ Garden Warfare gets cover art.

The big news from gamescom is that the PS4 is shipping on November 15 in the US and 29th in Europe.

PS4

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Halo 4 Playlist Update 2/4/2013

By: Arthvader Feb 2, 2013 | 87 Views | 0 Comments

Players will be able to to experience Doubles and more in Halo 4 this coming week. see some of the details here.

Once Feb.4 comes by, the Team Doubles playlist will be available in Halo 4. Here's what you can expect from this playlist, as well as some other changes that is going on in this update:

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Borderlands 2 Title Update 12-13-2012

By: Arthvader Dec 13, 2012 | 151 Views | 1 Comments

Gearbox has released a new patch addressing alot of bugs and issues found in Borderlands 2 today. stop on by and check them out.

Today, Gearbox  has released a new patch for Borderlands 2. They address many issues that plagued certain players, such as Badass Ranks, freezing, weapon and shield balance, and even challenges. Check out below for a list of changes that have been put into effect.

 

Listed here is what was updated on the 360 ver.

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343 industries announces title patch at PAX for Halo: Reach

By: Arthvader Aug 27, 2011 | 209 Views | 2 Comments

Halo: Reach to be patched with new balance, and an old friend!!

At PAX's Halo-Fest, 343 Industries announced that a title update will be heading to Halo: Reach, changing some of the balance of the games's weapons and armor abilities.

First up, Armor Lock:

     It looks as if the Armor lock ability will be nerfed quite a bit. first of all, plasma grenades will no longer detach from the player if they use armor lock. This I feel should be necessary because This is one of the abilities that I hated to deal with the most. Also, The duration of armor lock will now be based on how much energy a player has instead of a set time, effectively diminishing it's usefulness.

Next up on the list: Active Camo:

     All they are going to do is shorten the amount of time you are in Active Camo mode. I don't know if this could be a good thing, or a bad thing.

and now, other balance changes:

     Players will no longer block another players sword with any other weapons except for another sword. To me, this makes if feel more like classic Halo mechanic, seeing as how in Halo 2 and Halo 3, you couldn't block the sword with anything but the sword.

     Players will also be able to change their reticule's "bloom", allowing for increased accuracy during rapid firing. To be honest, I could welcome this inclusion.

     A shield bleed-through effect will be included in the update, meaning that any damage that takes out the last portion of your shield can be carried over to your health.

     The last update is for those who like the magnum in Combat Evolved. the magnum will get a boost in it's power, being one step closer to it's original power. This is one of the best things I've heard for reach in a long time. Sure, the magnum is good as it is now in Reach, but with this upcoming update, It's probably going to be the go to gun, perhaps more than the DMR.

The update will kick in starting in October.

Leave your comments in the bottom, and don't be a Jimmy!!

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