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Oh boy, more stuff to gather.

Did you like Borderlands? I did. It's one of my favorites.

Did you like Borderlands 2? I did for a while. It was fun leveling up and through the first two playthroughs. The later added third playthough was a chore though and lessened the fun for me. The only DLC I enjoyed was the D&D inspired Tiny Tina one and that was mostly for the story as the guns were crap. BL2 had some serious issues with loot, as in not giving it out, and not having the same variety and overpowered fun feel of the first. Also many of the guns used 2, 4, or even 6 bullets per shot which really hurt ammo management, forcing you to scour every box and other lootable item in the game just to keep firing. But it's still a worthwhile game if you can get it cheap with all DLC included.

Borderlands: The Pre-Sequel takes place chronologically in between the two games (hence the odd title), but make no mistake, this is BL2's engine.

 

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Sunset Overdrive review and mini-XBone rant

By: BatRastered Dec 15, 2014 | 0 Comments

This Xbox one dashboard/snap app thing is infuriating

Sunset Overdive is an Xbox One exclusive game developed by Insomniac Games and published by Microsoft Studios. So a third party developer published as a first party exclusive, does that make it 2nd party? What is a 2nd party, is there such a thing? Whatever.

I had a code for the digital edition, so I entered it and the XBone began the download. A few minutes later the "ready to start" message popped up, though the game was only 5% downloaded. Ain't next-gen great? I jumped in immediately because I've never tested this quick-start feature before and was curious. I was thrown into the games opening cinema and then given a few quick tutorials. This was your standard, "here's how to roll, now you try it, good, next here's how to jump..." tutorial stuff. Eventually you're trained to melee the zombies (the "OD" as the game calls them) then given your first gun and taught to shoot them. Most importantly, they teach you how to rail grind. This is the games main mechanic, you can grind over or hang under rails/wires/etc to move about faster much like the hook from Bioshock Infinite or the much better rail grinding from inFamous. Finally the tutorial gives you free control as you have to kill a bunch of enemies and fight a mini-boss. Once I completed this demo (about 10 minutes) I was greeted with a screen that said "please wait for the game to finish installing". Oh... well see you in a few hours then. :(

Once into the main game, you are quickly introduced to the main base and NPC characters that give out missions and upgrades. You're given another type of gun and begin the next mission which is another tutorial, this one about upgrades and how you get style points for grinding rails. The game makes a bunch of 4th-wall breaking jokes ("If I was in a video game, I'd just go to a menu".) while teaching you that the floor is basically lava and you need to stay up top and grind and shoot. While I don't mind games that don't take themselves too seriously (see: Borderlands), these jokes made me groan out loud. Most arenas that you'll need to fight through are surrounded by wires or rails so you just skate around in a big circle while shooting down at the enemies without thinking too much.

I tried to stream this part and there should be a video here, but something between the Xbox One dashboard, snapped Twitch app, and Twitch itself went wrong. I'm not sure how, the twitch app was snapped to the side the whole time and said I was live, I updated the broadcast title via the app, but twitch has no record of that even though the broadcast title was updated on my channel, and of course nothing shows up in my past broadcasts for video content so... bear with me while just type this out instead.

Eventually I got to the part of the game where they introduced multiplayer. I jumped right in (thinking I was streaming) and played a mission or two. It was a six-man co-op style versus various enemies from the game. They seemed super short and pointless, so I tried to get back out to the main game. Hmm... I couldn't figure out how to do it, and the next mission was starting. Oh well, I'll do one more. Same thing. One more. Same thing. Ugh. Finally, it threw the group of us into a tower defense type mission (one I recognized from the second tutorial). Wait, this whole thing was one long mission? That's why I couldn't exit? That wasn't well messaged, and regardless, I'd still like a way to quit short of shutting off the Xbone. The multiplayer felt shoe-horned in there so they could say they have it on the back of the box as a selling point. It's not necessary and ends up taking away from the main game.

There's a lot of repetition here, and most of it is nothing you haven't seen before. I like the art style and the general concept, I just don't think it came together that well and I didn't have too much FUN playing it. So I can't recommend this to you. If this looks like your type of thing, I'd recommend playing inFamous (PS3/PS4) first, it's a much better game with similar style and mechanics. If you've played that already and are thinking of picking this up because you want a similar experience on your Xbone, don't expect it to live up to your expectations.

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This is the BS we have to deal with these days

By: BatRastered Jun 17, 2014 | 0 Comments

E3 has some cool announcements, but most of the video you see is bullshit.

First watch this "gameplay" trailer of NHL15 for next gen (PS4)... I'll wait.

I've ranted before (often) about these videos not showing actual gameplay, you know with the HUD and any active character graphics like the little circle you know is under your player in sports games like this. Whatever.

Later I saw Sony had posted a video titled: "PlayStation E3 2014 | NHL 15 | Live Coverage (PS4, PS3)" and it was 9 whole minutes! This will surely show me something, I thought. Nope. Take a look below and see if you see anything familiar.

Oh, the guy talked about some cool features: puck physics, player equipment, ice degredation, fully modeled arenas with 18000 fans... but if you noticed all they showed were clips from that first non-gameplay trailer on a loop while he talked over it. Dafuq?

Some games even seem to go backwards showing less than last year or not showing up at all. Destiny had a demo at last year's Sony conference, this year just a trailer. Granted, they had an alpha that PS4 owners could check out at home, but nothing at E3. I remember when E3 was about being able to check out the new games coming out on the show floor... now it's about watching 8 hours of press conferences on the internet and downloading some betas at home. WTF?

A weird split in release dates is about to complicate the tournament scene. What is this shit, Capcom?

EVO 2014 will be played July 11-13 in Las Vegas. Allegedly to feature Ultra Street Fighter IV as one of the top games... well Capcom is cutting it close saying now that USF4 will be available as a DLC upgrade to AE2012 only in early June and if you want the full-on disk version you're gonna have to wait until August. (Also, if you're on PC, you have to wait too).

"Right now, we are hard at work to bring the game to all of our fans as soon as possible, and want to ensure there is enough time that players can practice to compete at Evolution 2014. As such, the digital upgrade will be available in early June for $14.99 (€14.99) on PS3 and Xbox 360. Following shortly after in August, is the digital upgrade for PC at $14.99 (€14.99), as well as the PS3 and Xbox360 full digital bundle and retail versions, which include all previously-released costumes for $39.99 (€39.99). Since our PC fans have to wait longer for the content, we have a special deal where they can get the full digital bundle including all of the previously-released costumes for only $29.99 (€29.99), also in August."

Well this is some bullshit. Now we need the DLC on each of our stations or just tell everybody "Sorry, wait until August when the disk version comes out".  Putting the DLC on every station is a pain in the ass and was the reason the full retail version featuring all the costumes on a disk got such big applause when announced. Now MR Wizard is going to have to install DLC on every box before EVO, not to mention the game not releasing until only a few weeks before EVO? Is this shit going to fly? Why can't they just print the disks? What's the hold up? Get Ono-san off of that stupid "Deep Down" PS4 bullshit and get him back over here to fix this mess!

EA continues to avoid showing what next-gen gameplay actually looks like.

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