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starlordtitus

The Top 6 Most Powerful Characters In Street Fighter Canon

By: starlordtitus Jan 29, 2013 | 6 Comments

The most powerful Street Fighter characters made appearances throughout many games. Coming down to the Top 6 was down right close. But behold, the most prestige fighters in all of Street Fighter.

6. Ryu

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Ryu is perhaps the most famous character in the Street Fighter series. His humble beginnings to his uprising in ability to topple the giant champions of the world made him the fighter we all wished to be. The hero of Street Fighter and overall legend, he is known for usually snatching victory from the jaws of defeat.

 

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Community Blog

Zero2990

Zero2990's Dead Island character build (Sam B)

By: Zero2990 Aug 20, 2012 | 5 Comments

I decided to start creating character builds because I see to many newbs online

So some of us was excited for Dead Island before release, No? Well I was and it turned out to be a pretty shitty game, that was before I looked at character builds that make this game actual fun.. Yes Dead Island is actually fun, can you imagine? 

So the last week I've been playing as the top hat sporting power house/rapper Sam B. Some people online have no idea how Sam should be played and opt for the machine gun approach, not in this build. I'll have you cracking undead skulls in no time.. From Lv1 as a matter of fact. This build looks at Combat and Survival skills only, Sams Fury tree may seem fun but it's about as useful as ...

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Community Video

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Borderlands 2 Pro-Tip: How to glitch and beat Pete the Invincible

By: Arthvader Jan 20, 2013 | 4 Comments | Updated: Jan 21, 2013

Goukijones, Batrasterd, and I take on Pete the Invincible using a glitch to our advantage.

On Wednesday, January 16, Goukijones, Batrasterd, and I went and took on the raid boss of Mr. Tourge's Campaign of Carnage, Pete the Invincible. During the course of this particular fight, though, we ended up getting Pete into a spot where he essentially got stuck, allowing us to defeat him without much issue.

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Blog

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FFXIV ARR Titan: Lord Of Crags Battle Guide

By: Zero2990 Sep 9, 2013 | 2 Comments

My 2nd FFXIV boss guide, Titan: Lord of crags Lv34

So we've all been having fun in the last couple of weeks and apart from the odd tough dungeon nothing really poised as a real threat.. Until now!

This has easily been my favourite fight so far as its enabled me to play a real support role and oversee the battle.
I struggled with Titan for a good few hours until I found a decent party through Duty Finder. Most players will be under equipped for the battle so make sure you have all up to date gear for Lv32-34

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Deals

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The Ultimate Fallout Holiday Gift Giving Guide

By: sugarninja Nov 12, 2018 | 0 Comments

With the release of Fallout 76 there is an amazing amount of new Fallout merchandise releasing. I have put together the best gifts for any type of budget.

The holidays are quickly approaching so I hope this makes shopping for that special Fallout fan in your life a little less stressful.

At the top of my list is the Fallout 76 Pip-Boy 2000 Construction Kit. Based on the Pip-Boy Model 2000 Mark VI. Over 150 parts to put together makes it a labor of love for any Fallout fan. This incredible gift sells for $149.99 and is available now. This will sell out quickly so get yours today.

The Fallout 1:1 Plasma Rifle Replica is full size and fitted with a sniper barrel. This amazing replica sells for $119.99 is available now.

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A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

Juni Zero 3

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Review

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Legend of Zelda Ocarina of Time 3D Review

By: cinderkin Sep 6, 2011 | 5 Comments

With the Nintendo 3DS's recent price drop I got my hands on the handheld and a copy of The Legend of Zelda Ocarina of Time 3D. Is this a blast from the past, or does this fairy boy need to grow up and move on? Find out in the Gouki.com Review.

Remember the days of playing on your Nintendo 64 and getting Ocarina of Time for the first time? How hooked into the game you became, and how engaged into the story you were? Well fast forward 13 years to 2011 and having that same feeling hit you again. That’s right Jimmy’s Legend of Zelda Ocarina of Time has returned in glorious 3D on the Nintendo 3DS. Is this remake of a classic worth your money, or should this game just remain a memory. Find out in the Gouki.com Review.

 

Story:

The story in Legend of Zelda Ocarina of Time follows a young boy named Link (or whatever you want his name to be) through an epic quest involving fairies, sages, ocarinas, magic, and time travel. An evil man by the name of Ganondorf comes from the Gerudo Valley to the land of Hyrule to take over as king of the land. Link’s quest is to collect 3 spiritual stones and seek the princess of Hyrule. He finds out that he must obtain the Master Sword to stop the evil Ganondorf, but is too young to fulfill his quest. He then spends 7 years in a mystical place only to return to Hyrule and see it completely destroyed. Link then with the help of Sheik saves 6 sages and does battle with Ganondorf. Now most people have already played through Ocarina of Time numerous times and know the story well. In Ocarina of Time 3D everything is just as you remember it. Everything has been left intact story wise and you’ll feel right at home in this version too.

Gameplay:

The 3DS isn’t exactly the same as a N64 controller or a GameCube controller, but Ocarina of Time 3D does a great job with the systems control. The game uses the bottom touch screen for inventory management, map, and ocarina. This is the first time that you can hold 4 items plus the ocarina at the same time, instead of the usually 3 or 2 with ocarina. This comes in handy in the later stages when you need to change boots or use the lenses of truth on the fly. The controls take a few minutes to get used to, but you’ll get the hang of it in no time and be plugging away at the game just like before. As like before there is horse riding, sword slashing and Ocarina playing plus a bunch of puzzles to solve. This version also comes with Ocarina of Time Master Quest, which is a harder version of the game with new dungeon layouts. You basically get two games in one! Overall the gameplay and controls are quite impressive.

Visuals:

The look of Ocarina of Time is believe it or not better than its N64 and GameCube predecessor. The visual improvements are immediately apparent. The characters look more rounded out and less boxy than before. Link both young and old look different, in a good way. The 3D aspect also adds a nice touch to the games visuals. The entire game can be played in 3D and still be enjoyed, but I recommend only using the 3D during cut scenes. There are also other visual changes that have been added to this version of the game, such as with the bridge to the castle in the future looks like an actual golden bridge instead of a rainbow walkway. Bottom line is that the visual aspect of the game has been improved all around.

Audio:

One of the best things about Zelda games is the music. Koji Kondo’s original soundtrack hasn’t been messed with here in Ocarina of Time. From the classic Kakariko Village theme, to the Lost Woods, or the Gerudo Valley (I could listen to these all day) everything is represented just as you remember it. Link’s grunts and screams, the Ocarina tunes, or the constant annoyance that is Navi the fairy (hey hey, listen) are also portrayed correctly. Ocarina of Time 3D is exactly as I remembered it in the music department. I love it.

The Legend of Zelda Ocarina of Time 3D is a great game for a handheld system. You get two games for the price of one, full 3D, and a Zelda game that is consider one of the greatest in the series. Everything is as you remember it, every secret, every heart piece, and every strategy. I loved this game as a kid and I love it now as an adult. This is currently the best game in the Nintendo 3DS lineup. If you haven’t played Ocarina of Time before, now’s the time to get it. If you loved it back in the day you’ll love it even more now.

Dragon Age II may be the best experience in front of your television since Red Dead Redemption. This streamlined sequel keeps you in the action constantly. No two play-throughs are alike, but let me tell you about mine. Tips, glitches and broken quests.

Dragon Age II is a different game for everybody. So much will depend on which class you pick at the beginning of the game. So if you pick a knight, then expect to get up front hacking and slashing away at the baddies. If you pick a mage, expect to die a lot. If you pick the rogue, it's either going to be slashing enemies with daggers or sitting back shooting off arrows of fire into a crowd. My point is, don't say it's a hack and slash. There is just as much strategy involved here. Don't pick the knight.

My character was a Rogue Archer and I was going to focus on being a dick. Gettin' paid for quests and killing whoever/whatever got in my way. I had a lot of lesbian sex. Well because I was a female Hawke. Female Shepard FTW! There is an option to import your saved game from Dragon Age Origins, but I nubbed that up and deleted all the info a while back. In DA2 though, I don't understand where any of that would be relevant. There are a couple of references from DAO and you run into Alistair at one point. But Anders and Alistair act like they don't even remember each other, that was weird.

The graphics are amazing. A lot more detail has been put in and the game no longer looks like a PC game on the Xbox or PS3, it looks like a Xbox or PS3 game. There are some absolutely incredible boss fights. The Ancient Rock Wraith is one of the boss fights in the game. (I don't want to be a spoiler.) Be ready for this fight: *Pro-tip - The little Jimmys that protect the Wraith will kill you faster than the Wraith himself. Check out this video. *Spoiler Alert.

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Community Blog

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Halo Waypoint codes (free exp and armor)

By: Zero2990 Dec 16, 2012 | 6 Comments

Free exp Jimmys!!

Apologies if this has been posted before. Halo waypoint has codes for free exp and gear here. I've unlocked Raider gear and 20k exp today, Ill find more codes later.

http://www.gamefront.com/halo-4-secret-waypoint-codes-raider-armor-unlockables/

Can 2018 produce better video games than 2017?!

#1 Red Dead Redemption 2
This game is a former Gouki.com Jimmy Gem Game of the Year.  Just recently, well 2 years ago now I guess… I played Red Dead Redemption again and it still holds up and is still one of my all-time favorites.  Rockstar only releases new games every 5 years, so get hype!  RDR2 is going to be the game of the year. (No specific release date as of this post)

#2 The Last of US Part 2
When the first game came out I did not expect that I would like it as much as I did. In fact, I played through it twice.  It's one of those rare games that I played back to back immediately and I can not wait to play the new sequel.  Another strong potential for game of the year. (No specific release date as of this post)

#3 Anthem
Oh boy. EA.  The game is being made by BioWare and published by EA.  I love all the Mass Effect, Star Wars Kotor, and Dragon Age games, so I am hype for a what seems to be a full-on-multiplayer-space-scramble-mass-effect-shooter-magic-lootfest-madness.  So IF that works and it’s not full of buy a loot chest with real money bullshit, it might be a great game.  I think we can live without the loot crate system in video games.  Good luck to BioWare.  The entire internet is on standby, watching EA desecrate and ruin the history of great game franchises and developers.  Anthem will be very interesting to watch and play in 2018. (No specific release date as of this post)

#4 Crackdown 3
I can’t wait for this game.  The previous Crackdown games have great memories for me.  I would have never played Crackdown in the first place if the Halo 3 Beta wasn’t on the disc.  But I found that the climbing, shooting, leveling up, and the party system made Crackdown super fun to play.  When I wasn’t playing Halo 3.  Crackdown 3 will be an easy purchase for a bunch of friends and the game will be superfun to play together. Invite me. (No specific release date as of this post)

There were a few other games I noted, but overall these 4 games are the only options I believe, that can pull me away from the good games I am already playing.  When I started writing this list, I was for sure 2018 could be better than 2017. I’m now thinking that maybe it’s going to be a really rough year.  What’s up with that new Metroid?  Where is the Battle Royal Halo 6 game?  WTF is happening to the XBOX console?  Seriously tho...

What video games are you most looking forward to in 2018?

Thank you for reading.

Community Review

blazemanx

Review: Tales Of The World - Radiant Mythology

By: blazemanx Jun 24, 2011 | 3 Comments

Grab a bunch of tales characters from different games and roll them all up in a ball and you got yourself a fun psp RPG.

Tales of the World: Radiant Mythology uses many characters from previous "Tales" games (including Tales of Legendia and Tales of the Abyss for the PS2, and Tales of Symphonia for the Gamecube and many more) and places them in an all-new story featuring a new hero, you! Does this all star cast of heroes make sense in this new world despite their different backgrounds, and can this game appeal to PSP users who have never played a Tales game before?

Graphics:

The game sports some of the best overall graphics that I have seen on the PSP. Granted, the cell-shaded and surprisingly non-blocky characters can't hold a candle to the model detail of games such as Metal Gear Solid: Portable Ops, but textures aren't everything as this game has proven to me. I have never come across any graphical glitches or collisions while playing, and the game constantly runs silkily smooth. Another little perk the game gives you is the ability to see your character's clothing change as he or she alters his/her armor (which can put you in a dilemma: Do you risk being as ugly as hell with the best defense, or lose a few points defensively to make your character look stylish?)

However the main thing that propels this game's graphical engine to being one of my favorites is the loading times for the graphics... or rather, the surprising lack of them. The maximum loading time I experienced was about ten to fifteen seconds, and that was only when loading a save after starting up the game. Everything else loads up amazingly fast even when your character alters his or her clothing and the skits pop up almost immediately. The only bad point is that the game uses the default PSP text format, but that's a very minuscule issue that I am pointing out for the review's sake.

Sound:

The music and sound effects are decent and do their job, but aren't special by any means. When you get hit it gives you the same sound whether you were hit by a sword or bitten by an animal, and the attacking sound-effects for physical strikes have a similar lack of variation. There is a bit more variation in sounds for the magic though.

The music that plays in towns, guilds and battle are decent but most are so middle-tier that there's a good chance that you won't find yourself humming any of the songs anytime soon (except probably for the catchy song used for the animated opening). You also get to hear the battle songs for some of the characters from other "Tales" games during certain missions, but not only this a relatively infrequent occurrence but the quality of the battle songs were reduced as well. Still the battle themes you loved from previous tales games will still sound nice. 

Story:

The story for this game is rather shallow. Your avatar is a person born from the mana tree (the source of all life on the planet) of ToW's world, Terresia, and with the help of a flying talking cat named Mormo have to find a way to stop the planet-eating being known as the devourer. Along the way you meet up with characters from previous tales games as well as a few new characters (including three characters not featured in any "Tales" game released in the US), but for the most part the quality of the story itself is mediocre and somewhat predictable at times.

However, this shallow story is offset by the interactions between the different characters you meet. Depending on the circumstances, you will often come across some of the characters talking to each other about a variety of subjects, and through them you'll find out about the backgrounds of the characters. People who have played previous "Tales" games will spot a lot of references to events that occurred in the earlier games, but the chats are designed in such a way that it does not make a player new to the franchise feel confused and unable to understand what the characters are talking about.

Gameplay:

In terms of the action, this game focuses on dungeon crawling. You take quests from a certain guild you join early in the game both to continue the main story and to unlock extra features, characters and classes and then go to the designated place to fulfill the quest. These quests can range from killing a certain number of a particular enemy to saving someone lost in the dungeon to other similar things. While this system can get boring very quickly, there are two things that help keep the game refreshing.

The first is the battle engine that is used whenever you touch an enemy. The game uses an interesting meld of 2-D and 3-D plane fighting. You can use the analog stick to move around in a 3-D area and you can use the digital pad to control your character linearly and allow him/her to jump. The characters you use in the fight have their own batches of skills, but your own avatar - who you ALWAYS have to use (but not necessarily control) in battle - actually needs to master (which in this case means use fifty times each) his or her gained skills in order to unlock the more advanced and more damaging skills. Also, if used properly, your skills can be chained together to make long damaging combos and, if timed right, can link up with the attacks of other people to combo for even more hits and damage.

The second is the variety of classes and customization options that can help you improve your character and his/her items. By doing the massive number of sidequests, you will slowly unlock more and more extra options to use to help improve your character. Some of these unlockables are new classes that provide fresh, different ways to go into battle once you use them. Others are "recipes" that allow you to do a variety of things, from cooking items that heal your entire party to forging metals that can improve your armor statistics. To top it off, all these recipes need raw materials, so you'll find yourself spending a lot of time collecting the materials necessary to build them (and while doing so you'll inadvertently strengthen yourself in the process through fighting enemies). These options truly increase the replayability and length of the game by a good amount playing the story through without any of the quests can take as little as 20 hours, but can take up to 50 or 60 with the sidequests.

One other thing that is necessary to mention is the party recruitment system. This single area has some of the most interesting ideas but also some of the worst (but relatively minor) flaws in the game. On the good side, the recruitment system has a unique aspect there is no guarantee that people you want in your party will agree to come with you for the quest you need to complete. While this may prove to be at times, this adds a realistic aspect to the party system, it feels as if the characters now have their own lives to handle and can't just drop everything just on your whim. Not only that, but the game includes its own set of default custom characters that grow in level and keep up with you, as well as upgrade their own armor. These characters also come-and-go, but whoever is available in the recruitment menu will not refuse to come with you on a quest, allowing you to fill any necessary gaps should too many story characters refuse to join you.

As mentioned earlier though, this system is also home to some of the most annoying, if minor, flaws the game has. First, after every single quest (some take as little as three or four minutes to complete) your party disbands, forcing you to re-recruit people when you start a new quest, it would have at least been nice if they gave you the option of NOT disbanding your group when a quest is over, and only forcing people out if they can not participate in a certain quest for whatever reason. Second, each of the three towns has different story characters to recruit, but you can not recruit characters from earlier towns in the new one. Story-wise, this makes sense. However, this is a hassle gameplay-wise since you essentially go into one town, go into its bar, recruit one or two people, leave the town, go to the next town and recruit the other people you want from there. Considering that the story mentions that there is contact between the different towns, it wouldn't have been unrealistic if the player could "summon" the characters all from the place that the player is at now. Also, unlike the custom characters, the story characters do not level with you. In some cases (like when you reset your class to a new one) this can be a good thing since you have a high level teammate to use since all the custom mercenaries level down to your level as well. However, due to the number of quests and the fact that the story characters can and will refuse to do certain quests with you, there will be times where you will be forced to sit and watch as several characters you want to use are slowly left in the dust level-wise because they don't want to work with you.

Final Verdict: BUY IT!!

Tales of the World: Radiant Mythology is a fun dungeon crawler whose short loading times and fluid gameplay make it a great portable game to have with you. Furthermore, despite the shallow story the character interactions make the game fun outside of battle for both "Tales" veterans and new players alike. I highly suggest it for anyone looking for a fresh psp rpg and for tales veterans; Ironically, despite most of the playable characters being people from older "Tales" games, this is one of the best games to immerse new people in as they essentially get a taste of multiple Tales games at once.

Any tales fans out there? RPG fans? PSP owners? Let us know what you think and don't be a jimmy.

Community Blog

DragonKiss83

Dissidia 012 Duodecim Final Fantasy for the PSP

By: DragonKiss83 Feb 23, 2011 | 10 Comments

Have you ever wanted to battle it out as some of the biggest names in the Square Enix roster?

Final Fantasy has been an icon for many gamers world wide, we have put countless hours into the games, and we still come back for more.  Dissidia 012 is a prequel to the previous PSP game, and it will let you fight as your favorite characters.

Need I say more?

 

Ok how about this.

and I guess this wouldn't hurt..

The game will be here March 22, so what do you need to know?

The roster? Ok.  The Original cast, Warrior of Light (Final Fantasy), Firion (FF2), Onion Knight (FF3), Cecil Harvey (FF4), Bartz Klauser (FF5), Terra Branford (FF6), Cloud Strife (FF7), Squall Leonhart (FF8), Zidane Tribal (FF9), Tidus (FF10), Shantotto (FF11), Cosmos (Dissidia), Garland (Final Fantasy), The Emporer (FF2), Cloud of Darkness (FF3), Golbez (FF4), Exdeath (FF5), Kefka Palazzo (FF6), Sephiroth (FF7), Ultimecia (FF8), Kuja (FF9), Jecht (FF10), Gabranth (FF12), Chaos (Final Fantasy).  Pretty good right?

But then you add a few new ones, Kain Highwind (FF4), Gilgamesh (FF5), Tifa Lockhart (FF7), Laguna Loire (FF8), Yuna (FF10), Prishe (FF11), Vaan (FF12), Lighning (FF13) and how about add Aerith as a support character if you play the demo.

Epic Roster!

You get a Fighter an a Single Player Story mode, so it's got plenty to offer.

I wish it was on the PS3, but the PSP will do just fine.

Will you be picking it up?  Who will you play as first?  Don't be a Jimmy.

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