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starlordtitus

The Top 6 Most Powerful Characters In Street Fighter Canon

By: starlordtitus Jan 29, 2013 | 6 Comments

The most powerful Street Fighter characters made appearances throughout many games. Coming down to the Top 6 was down right close. But behold, the most prestige fighters in all of Street Fighter.

6. Ryu

12 sfxtekken20.jpg

Ryu is perhaps the most famous character in the Street Fighter series. His humble beginnings to his uprising in ability to topple the giant champions of the world made him the fighter we all wished to be. The hero of Street Fighter and overall legend, he is known for usually snatching victory from the jaws of defeat.

 

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Community Blog

Zero2990

Zero2990's Dead Island character build (Sam B)

By: Zero2990 Aug 20, 2012 | 5 Comments

I decided to start creating character builds because I see to many newbs online

So some of us was excited for Dead Island before release, No? Well I was and it turned out to be a pretty shitty game, that was before I looked at character builds that make this game actual fun.. Yes Dead Island is actually fun, can you imagine? 

So the last week I've been playing as the top hat sporting power house/rapper Sam B. Some people online have no idea how Sam should be played and opt for the machine gun approach, not in this build. I'll have you cracking undead skulls in no time.. From Lv1 as a matter of fact. This build looks at Combat and Survival skills only, Sams Fury tree may seem fun but it's about as useful as ...

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Community Review

grey walrus

Member Review: The Legend of Zelda: Ocarina of Time 3D

By: grey walrus Jun 22, 2011 | 4 Comments

The story that became a legend now in 3D. And it truly is legendary.

If you haven't played the original Ocarina of time on the N64 then now is as good a time as any to check out this fantastic game, and how you can do it with upgraded graphics, and in 3D.

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Community Blog

DragonKiss83

Dissidia 012 Duodecim Final Fantasy for the PSP

By: DragonKiss83 Feb 23, 2011 | 10 Comments

Have you ever wanted to battle it out as some of the biggest names in the Square Enix roster?

Final Fantasy has been an icon for many gamers world wide, we have put countless hours into the games, and we still come back for more.  Dissidia 012 is a prequel to the previous PSP game, and it will let you fight as your favorite characters.

Need I say more?

 

Ok how about this.

and I guess this wouldn't hurt..

The game will be here March 22, so what do you need to know?

The roster? Ok.  The Original cast, Warrior of Light (Final Fantasy), Firion (FF2), Onion Knight (FF3), Cecil Harvey (FF4), Bartz Klauser (FF5), Terra Branford (FF6), Cloud Strife (FF7), Squall Leonhart (FF8), Zidane Tribal (FF9), Tidus (FF10), Shantotto (FF11), Cosmos (Dissidia), Garland (Final Fantasy), The Emporer (FF2), Cloud of Darkness (FF3), Golbez (FF4), Exdeath (FF5), Kefka Palazzo (FF6), Sephiroth (FF7), Ultimecia (FF8), Kuja (FF9), Jecht (FF10), Gabranth (FF12), Chaos (Final Fantasy).  Pretty good right?

But then you add a few new ones, Kain Highwind (FF4), Gilgamesh (FF5), Tifa Lockhart (FF7), Laguna Loire (FF8), Yuna (FF10), Prishe (FF11), Vaan (FF12), Lighning (FF13) and how about add Aerith as a support character if you play the demo.

Epic Roster!

You get a Fighter an a Single Player Story mode, so it's got plenty to offer.

I wish it was on the PS3, but the PSP will do just fine.

Will you be picking it up?  Who will you play as first?  Don't be a Jimmy.

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Story Image

Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

Community News

dragonkiss83

Borderlands 2 Grab Your Gun

By: dragonkiss83 Aug 12, 2011 | 3 Comments

What good are a ton of guns if they are all the same? Borderlands 2 is going to make sure you know what you're packing.

In Borderlands there were countless gun that you could find and use.  Some had special powers, like the wave gun, others were kind of generic.  But they all had a brand, could you tell them apart?  This time around Gearbox wants to be sure you know who made your gun.

The Tediore guns seem to have a special style to them.  When you run out of bullets you can throw it like a grenade, or leave ammo in for a bigger explosion.  The gun will then respawn.  Now that sounds like fun to me.

The Bandits will also be in the gun business this time around.  You could be sporting a bottle instead of a scope or a  screw instead of your sight.  But they are going to offer the biggest clips.

Torque is going to bring the heavy hitters.  These guns are all about a show of force.

These are going to be the sleek guns according to Gearbox, to me that means silencers and and assasin feel.

Jakobs should be a name you remember from the first game.  This time around they will be bringing the old school guns and lots of damage.

Dahl is another familiar name.  They will be offering up more realistic guns along the lines of what you see in your average FPS.

And Hyperion brought us claptrap so you can expect that to be the style you have.

Vladof will be hooking you up with the guns that are all about the fire rate.  And as an added bonus they will sport minigun barrels.

With this much thought being put in for your guns my hopes are even higher for the rest of the game.  They are taking the time to be sure that each maker has their own look and feel.  And with any FPS your gun choice defines your play style.  Will you be the guy who picks of the enemy from a distance or do you want to blow them apart?  Borderlands 2 will let you play your way.  Are you a spray and pray player or a gunslinger? You're covered.  And of course I can't help but to hope we will see even more alien tech.  Did you have a favorite gun from the first game or did you just use whatever you could find?

Don't be a jimmy.  Let's hear what you hope they reveal next. Maybe what gun maker you are going to be looking for.  What other types of characters do you want?  We already know the Berserker will be able to do some double weilding what other perks do you want?

 

Source Gameinformer http://www.gameinformer.com/b/features/archive/2011/08/12/the-gun-peddlers-of-pandora.aspx?PostPageIndex=1

Our first look at how to build out the Borderlands 2 classes starts off with Maya, the Siren. Let's see how her 3 skill trees work.

Let's start off with my least favorite tree, Harmony (the center tree). Here's a link to the build if you want to follow along.

I really don't like the "Scorn" cap on this tree, as you can see at the end of the video, it's very easy to hit yourself with it. Some of the other skills like the "Res" game changer in the middle of the tree, are only useful in co-op, so you'd likely want to re-spec if you ever played solo and put that point to better use somewhere else in the tree. In a full team of 4, and with a good Heavenly Nurse class mod, this build can greatly improve the survivability of everyone in the group. In fact, you should probably move the 5 points in recompense into Elated if you have 3 or more players as it will be less about your survival and more about the health of the group as a whole.

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If you grew up in American arcades you know fight sticks nowadays just aren't the same. That's because back then they were different. Watch this installation video & transformation into an old school American style stick.

Installation:

  • Sanwa Octagonal Restrictor Gate
  • Sanwa Bat top

Both the items were purchased from FoucsAttack.com. Total price including shipping $17.20 USD.

Here's the video recorded during the installation. I've never done anything like this. Listen closely for some pro-tips.

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A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

Juni Zero 3

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Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel. 

10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.

There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.

9. DLC that doesn't give you any rewards for your maxed out characters.

In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).

8. Umpteen currencies

Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.

7. Anemic backpack space

Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.

6. Ammo collection mini-game

Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.

5. Slag

Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.

4. Rabid stalkers

Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.

3. Terrible guns

For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!

2. Orange weapons useless 2 levels later (gets worse the higher the level)

I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter. 

1. No rewards (drops are awful, chests are worse, vendors LOL)

In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.

 

Community Blog

starlordtitus

Leon and Chris VS Executioner Majini and Super Salvador

By: starlordtitus Jul 1, 2011 | 4 Comments

Chris Redfield and Leon S. Kennedy cross paths as they investigate a possible terrorist bio-hazard attack. But what they find is a fight for thier lives as they are suddenly ambushed by 2 of the most dreaded enemies of Resident Evil.

Report 57-K: Intel states that several disturbances have been occuring in the outskirts of Madrid. An inside informant tells us that a possible attack on U.S. soil using bio-hazard weapons is being prepared and will become immiment. Your mission is to seek out the source of this possible threat and eradicate it before it has the chance to leave the country. You will of course have mission support from Hunnigan. Her intel reports that civilians state that large freakish beings are ravaging the area and slaughtering anyone that gets close to their location. Local police have decided to seal off the area. Upon your return, report all that you see directly to the President. The BSAA is also sending one of their own, Chris Redfield. We are sure you two are already acquainted.

BSAA Bio Hazard Report: Madrid is reporting attacks of bio weapons seemingly protecting an area. Civilain casualties number in 10's and continue to rise. Seek and destroy is the main objective in this mission. Determine what these bio weapons are protecting and conclude if there is value in bringing back what they are protecting for study or to destroy it. The US governtment is concerned for an attack on US soil so they are sending their primary agent who has experience in this sort of situation, Leon S. Kennedy. Your combined experience will prove to be a valuable asset, work with him to complete your mission and report back all findings necessary.

[Activate Music Video 1]

 

 

Two military helicopters descend from the distance and land on the outskirts of Madrid. From out of the two helicopters, Chris Redfield and Leon S. Kennedy exit their crafts. (Chris) "Leon.." (Leon) "Chris, it's good to see you." (Chris) "Shall we get started?" (Leon) "Let's go". Chris and Leon walk towards their rendezvous point *dramatic slow motion walking*. (Commander In Chief) "Alright, I don't need to tell you two what it means to fight bio weapons. Fully equip yourselves with the weapons and armor we have provided here for you and go in. You'll have radio contact support at all times. Radio in for back up if things get toomessy. Understood? Good. See you guys when you get back, oh and try not to get yourselves killed. Leon and Chris smirk at the comment.

The two equip body armor along with shotguns, sniper rifles, standard 9mm pistols, a handful of grenades, and combat knives along with some first aid sprays. Hunnigan radios in and tells Leon and Chris about a suspicious looking central building. They then make their way past the perimeter and into ground zero. At first the area seems deserted. Blood splatters decorate the environment, damaged property and trash litter the area. The two carefully and quietly make their way towards the central building. Chris gets to the door and singals Leon to watch his back. Chris begins to open the door quietly.......but the door bursts violently open from the inside knocking Chris and Leon away! They roll to regain composure and then look towards the door pistols aimed and ready. Out from the door a large figure dragging his weapon steps forth. An Executioner Majini! (Leon) "I don't think I've fought that one before". (Chris) "It's ok, he's big but not impossible to take down". Out of no where the sound of a chainsaw ignites and from the shadows joining the majini is.....Super Salvador!! Wielding a double bladed flame engulfed chainsaw! (Chris) "That is not my department!" (Leon) "He's fast but not really smart. We can take them" (Chris) "Let's do it." The majini and ganado swing down their weapons simultaneously and Leon and Chris dodge to the sides and seperate.

 

[Activate Music Video 2]

 

They fire their pistols and land headshots to the behemoths and regroup. Executioner Majini lunges forward and grabs Chris by the throat. Leon pulls out his shotgun and counters with a headshot, causing the majini to release Chris and cry out in pain. Chris see's the opportunity and goes for a left hook, landing it and then goes for a right hook but Super Salvador swings diagonally hard and Chris almost loses an arm, narrowly dodging the attack! Leon and Chris back away for a second. (Leon) "Did he just defend the Executioner?". (Chris) "Looks like we're going to have to work harder for our bread". (Leon) "Alright, split up! Our best chance is to seperate them, you take out the Executioner and I'll take out Salvador." (Chris) "Got it". The two begin to draw the attention of the majini and ganado, but for some reason.....Salvador follows Chris and the Executioner follows Leon! (Chris) " Ah shit, how do I fight this thing?" (Leon while dodging a horizontal swing from the Executioner) "Aim for the head! He'll kneel over in pain before he gets back up!". Chris runs from the approaching ganado, firing bullets from his gun and landing headshots to the ganado. But the swinging back and forth of the chainsaw makes it difficult to land more. Leon himself is busy rolling to avoid the hits from the majini. (Leon) "Any suggestions for this one!?" (Chris) "Don't get close. He's also pretty resistant but slow. Make him swing and miss and then punish him for it." (Leon dodging another attack) "Thanks!".

Chris creates enough distance from Super Salvador pulls out a grenade, "Frag out!", he throws it at the ganado near his feat and it explodes! The creatue takes a knee and writhes in pain. Chris rushes in with his shotgun and at point blank blasts two headshots at the ganado and runs back before the creature stands up again. (Chris) "A good start..". Leon pulls out his shotgun and then runs towards the Executioner and the majini swings horizontally but Leon slides below the axe and between his legs landing two bursts to the groin. (Leon) "That's gotta hurt..". Chris turns to Leon. (Chris) "Let's make these two turn on each other". (Leon) "Okay!". The two heroes sprint towards each other, their enemies close behind. Right as they are about hit face to face, they dodge to opposite directions right as Super Salvador and the Executioner swing their weapons with great force. The majini and ganado maul each other, the flaming chainsaws ripping into the Executioner and the mighty axe nearly cleaving the ganado in two. Chris and Leon pull out their sniper rifles and take 3 more additional headshots to each creature. The ganado and majini yell in agony and stagger dropping to their knees. Leon and Chris sprint over to the downed enemies and immediately pull out their combat knives. They both say "NOW!". The two stab their knives into the necks of creatures and carve and gash through to the other sides of the necks! Chris and Leon then pull out their grenades and pull the rings, shoving the grenades down the cavity of the creatures' necks and they take off. Seconds later, the Executioner Majini and Super Salvador scream out and explode! Bits and pieces of flesh and limbs rain from the sky. (Chris) "Never thought I'd say this, but I could use an 'umbrella' " (Leon chuckles) Let's go inside and see what they were hiding". The two step in to find a deserted briefcase. Upon inspection, there is old research of how to link two bio weapons into working together as a team. (Chris) "That explains how these two practically became brothers". (Leon) "A vicious pair at that. Let's go." 

Chris and Leon return to the renezvous point. (Chief In Command) "Did you find what you were looking for?" (Leon)"We think so." (Chief In Command) "Good, your evac is ready". Suddenly two un-indentified helicopters surface from the horizon. (Chris) "Looks like we got company". (Armed Man In Helicopter) "Attention! Drop the suitcase and well won't open fire!" (Chief In Command) "Must be terrorists looking for some schematics." Chris and Leon use their radios and call for support from both their bases of operations. (Chief In Command) "Stand down and surrender or you will be shot out of the sky!". (Armed Man) "You are in no position to negotiate. This is your last chance."  Out from the distance, two F-22 Raptors soar through the sky at high velocity. (Armed Man) "Oh shit!" (Leon) "Now's our chance Chris, there's enough data in here for both of us so you take half." (Chris) "Got it." (Leon) "Let's go". Chris and Leon get on their choppers as rockets from the F-22 Raptor jets are shot at the enemy helicopters. The terrorists try to make a fly for it but are obliterated from the sky. Leon and Chris escape on their helicopters and the Chief In Command stays with his team to mop up the rest. 

 

[Activate Music Video 3]

 

Chris is seen riding his copter when Leon suddenly radios in. (Leon) "Hey, I just wanted to thank you for you help back there." (Chris) "Just doing my job. We make one hell of a team." (Leon) "That we do old friend, that we do. Until next time". Their helicopters head into the sunset across the sea in opposite directions, concluding another tale of Resident Evil.

THE END

 

 

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Razer Onza hands-on CES 2011 with goukijones

By: goukijones Jan 10, 2011 | 10 Comments

Quick there's a scruffy white dude looking at the xbox controller, send out the cute little Asian girl. Heard. goukijones literally gets a hand all over experience with the new Razer Onza controller for Xbox 360.

Seriously, everything was completely professional. I did not care for this controller at all. I don't like cords and it comes with a 15 foot cord. sad face. There is no confirmed wireless version. The two extra shoulder buttons are programable and that is a cool idea. But they are too close togther. Maybe that would take some getting used to. I was also not impressed with the d-pad. Microsoft just created the twisty d-pad, which is great. The Razer Onza has another flat surface for the d-pad. Jimmy don't like that. The highlight of the controller is the adjustable thumbsticks. I really think that will make a huge differnce in any FPS experience. Hey yo, send me a wired one for free and then maybe I'll consider buying a wireless one.

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