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Halo 4 Playlist Update 2/4/2013

By: Arthvader Feb 2, 2013 | 0 Comments

Players will be able to to experience Doubles and more in Halo 4 this coming week. see some of the details here.

Once Feb.4 comes by, the Team Doubles playlist will be available in Halo 4. Here's what you can expect from this playlist, as well as some other changes that is going on in this update:

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Community Deals


This Week on Xbox Live 10-9-2012

By: Arthvader Oct 9, 2012 | 3 Comments

A list of what's to come this week on xbox live.

A new week, a new set of deals, Let's See what's available this week:

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Special Thanks to for sending me a PAX Prime Access code for the Gearbox Software Community Day 2013 stream.

First of all, I would like to thank Goukijones for giving me a code for the Gearbox Community Day 2013 event that went on in Dallas, Texas. With that code, I was able to watch the stream in HD, using special emoticons in the chat during the stream, and a wide variety of benefit. I enjoyed watching whatever I was able to watch (was at work til 3PM EST). I'll be going through the stream archive to watch it from the beginning. Other benefits in the Digital Bonus Pack includes:

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Community Blog


Arthvader Presents: MetroCon 2012 Picture Showcase

By: Arthvader Jun 18, 2012 | 4 Comments

I'm back with pictures from my latest convention trip and brought photos with me.

Once again, I've came back from This year's MetoCon. As usual, I've cosplayed as Ness from Earthbound.  Hope you enjoy the Slideshow (just to let you know, the slideshow starts up from the last photo for some reason, going backwards all the way to the first picture. if you want to view them in the order i took the pictures in, just keep pressing the back button on the slideshow itself.):

Direct Link in case you can't see it here:


Tell me what you think of these photos. Leave your comments in the bottom. Don't forget to Vote and Share. Don't Be a Jimmy!

Other Related Stories I've posted in past years conventions:

MetroCon 09 Pics

MetroCon 2010 Pics

Chibi-Pa 2010 Pics

MetroCon 2011 Pics


Other Stories Posted by me:

Castlevania: LoS: Mirror of Fate & Castlevania: LoS 2 E3 Trailer

Arthvader Previews: Borderlands 2

Arthvader talks: e3 wishlist and thoughts

Harada to announce more character for tekken tag 2 at E3

Arthvader's import corner: Mushihime-Sama Futari Ver. 1.5

Time to show off a variety of characters in this session of Arthvader Fights, featuring Darkstalkers 3.

Welcome once again to another installment of Arthvader FIghts. Once again, We will delve down into a series of Ranked Matches within Darkstalkers 3. This time around, Instead of using one character, I've decided to use different characters, including a secret character. I do hope you enjoy watching these matches as I do in fighting in them.

These Fights took place and uploaded on 3-25-2013:

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Community News


Castlevania: Harmony of Despair updated

By: Arthvader Dec 21, 2010 | 7 Comments

for the better, or worse...

Okay, so i just loaded up Castlevania: Harmony of Despair today and an update has appeared. this update changes quite a bit of balance to the gameplay. After experiencing the changes, I've decided to write down here what changes i noticed. Here's what to expect in this update:



- Strength increase
- Damage increase for multiple weapons
- Yasutsuna (or should I say, Alucard's broken spamable weapon) has a slower hit rate
- Spirit magic does more damage
- Decreased MP cost for Hellfire and Dark Metamorphisis?


- Increased the cost of heal to 50MP
- Heal doesn't heal as much, making the astral + skull ring combo not as effective as it used to be
- Charlotte can no longer pass through flames when heal is used



- Decreased MP cost for all magic
- Slightly faster MP regen
- Increased Hymn damage
- Hymm deals holy damage
- Increased Guardian Knuckle damage



- Damage increase for some weapons such as the Muramasa
- Beserker Mail no longer increases the amount of damage dealt from offensive souls

Whip Users (Johnathan, Julius, Richter)

- Decreased the MP cost of all sub weapons
- Holy Water damage increased



- Decreased MP cost for all magic
- Slightly faster MP regen?
- Holy Flames and Holy Lightning now also deal holy damage


General Changes

- Skeletons (dead players) can now backdash and slide
- Skeletons can receive loot from boss chests
- You can self fail a run by holding LB+RB+A+B+X+Y together for 2 or 3 seconds
- Players can join a room any time while in the lobby
- When searching for custom games you can now also search for the difficulty and chapter
- Robe Decollete had a stats increase and also grants faster MP regen, making it superior to Death's Robe
- Enemies deal more damage than before
- Miser Ring can now be found on Chapter 7
- Latency bar in the lobby actually works now
- Dual Crushes deal more damage


What do you guys think about this update? leave your comments below, and please, don't be a jimmy.

Community Blog


Potential Street Fighter X Tekken Team: Vega & Steve Fox.

By: Arthvader Feb 9, 2012 | 7 Comments

Here are my reasons of why I'll most likely use these characters in SFXT.

     I took a long good look at the roster for some time now and realized I could do good with the following two characters:

Vega from Street Fighter,

and Steve Fox from Tekken.

     Let me explain Vega first, as I have more history involving this narcissistic madman from Spain. I remember, a long time ago, back when I used to play Street Fighter  II on the SNES, He would always be one of the few opponents I would always have problems dealing with, no matter what character I used. He always was moving one step ahead of me, taking advantage of the situation. Eventually, when I finally defeated him,I felt a sense of relief. I gave him an 8/10 on the difficulty meter on that version.

     Fast Forward a couple years later. Street Fighter Alpha 3 was out on consoles. I played it with a friend every time we meet up to have some fun. this was probably the first time I got to try Vega, although I wasn't much fond of using him, remembering all of what I had to deal with back in Street Fighter II. Much to my expectations, I was messing up a lot, which ended up with many defeats using Vega (Gen is my Main in the Alpha series since 2). Since then, when I had the chance, I would go and practice using Vega whenever my friend brought it over.

     When the Street Fighter Anniversary Collection came out on the PS2 back in 2004, I rented it, and played alot of Hyper Street Fighter 2. Through this port, This is were I finally started embracing the use of charge characters, as Vega would finally be an asset for me to use. After running through the game multiple times, each time using a different version of Vega (Champion edition, Turbo, Super, & Super Turbo), Vega had become a powerhouse for me. I later bought the anniversary edition when it came out on the Xbox a year later.

     Moving on to 2009, when I finally got my Xbox 360, I purchased Super Street Fighter II Turbo HD Remix, and put my Vega skills to the test in online battles. This is where I truly used Vega as a main, and not a secondary, and I ended up putting in many victories, both in ranked battles, and in friendly competitions with my online buddies. His unique style of attacks, evasive moves, and the Flying Barcelona Attack were key parts in my play style.

     As you can see, I definitely had a lot of history with Vega, both annoying and great. As for why I would like to use him in Street Fighter X Tekken: He's a main in previous street fighter games, and i would like to apply my experience to him in this game.

   When it come to Steve Fox, I might not have as much history with him as I did with Vega, but I'm still have my experiences with him. The first time I tried using him was in Tekken 4, in which he made his debut. Unlike any of the other characters in the roster, Steve Fox doesn't kick (that's right, he doesn't kick, unless you get him to do a jump kick in the air). Instead, like any boxer, he would bob and weave, dodging any attacks depending on the situation, as well as giving him opportunities to use other attacks as moves around. I took the time to getting used to him, and he eventually became one of my more frequently used characters in the series.

     With Tekken 5, Steve pretty much stayed the same way, although he suddenly became a secondary, just because of the fact that I started picking up on Law (who i was familiar with in previous Tekken games), and Eddy (who truly had returned, not counting the unlockable version of him in Tekken 4). Here, I learned more about using him with each fight that I went through. It wasn't an easy road, but in the end, he still proved to be a favorite for me.

     When it comes to Tekken 6, Steve Fox is one of the many characters I use, alongside Lars, Bob (Which I don't know why I started picking him up), and Mokujin (random style, possible reason for picking up Bob, seeing as how every two out of three battles, I end up with Bob style). Just like the other games he was in, Steve's ability to dodge and weave through his opponent's attack proved very useful. That and the ability to pull some tricky highs and lows makes him a fierce contender.

     That's pretty much my history with Steve Fox. In the end, I see much potential in using Steve in Street Fighter X Tekken. I have a feeling, since he won't be kicking, I see him having the kick buttons either being different punches (just like Dudley), or his unique evasive options. can't wait to pick him up.


   Well, That's pretty much the reasons why I would use Vega and Steve Fox as a team in Street Fighter X Tekken. two unique characters with a twist. I can't wait for this game to come out in March.

Leave your comments on the bottom, and don't be a Jimmy!

Other Stories by me:

Community News


Red Dead Redemtion's Undead Nightmare gets release date

By: Arthvader Oct 16, 2010 | 4 Comments

And also a standalone disk.

It seems Rockstar games has announced when their next DLC, Undead Nightmare, will be released. it's will have an entirely new single-player storyline, as well as new multiplayer content. DLC will come out Oct. 26, for the price of 800 Microsoft Points.


Here's the source, straight from Rockstar Games:

Community Preview

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Arthvader Previews: Borderlands 2

By: Arthvader May 14, 2012 | 3 Comments

A preview to what may be one of the most popular shooters out there this year.

     With Borderlands 2 making its arrival in a couple of months, I would like to talk about some of the things that we could expect from this game. Does this game deserves the hype that it deserves? Let's find out:



     The game takes place 5 years after the events of the first game, after the Vault Hunters has discovered the secrets of the Eridian Vault. a man who goes by the name of Handsome Jack has taken credit for the vault hunters' action and has amassed the wealth of the Vault, thus allowing him to take over the Hyperion Corporation and as such effectively gained dominion over Pandora. Promising that he will clean up the lawless planet, Handsome Jack embarks on a journey to eradicate Pandora's existing colonists and industrialize the planet. The Main Symbol for Handsome Jack's rule is a massive supply base in the form of an "H" on Pandora's moon, which is visible at all times, and can also deploy Hyperion troops at any point on Pandora.

     The game begins with you, the player, fighting to the death in a gladiatorial tournament for a chance win a limitless cache of loot that is run by Handsome Jack. As you succeed through and gain notoriety, Handsome Jack sees this as a threat to his popularity with his people. At the end of the tournament, Handsome Jack decides to decline giving the reward to the player and leaves him/her for dead in a tundra. The Guardian Angel from the first game then appears to you and says that Handsome Jack need to be killed, guiding the player to find and rescue the four original Vault Hunters from Hyperion's clutches in order to accomplish this much needed task. Jack's intentions may be fully unknown, but it may have something to do with having to finding "The Warrior", an ancient evil that is located somewhere in Pandora.


     Gameplay will pretty much remain the same from the first game with a lot of new features. The enemy AI will be more intelligent, allowing them to respond to certain situation, whether it is to deploy a shield, taking cover when injured, healing their allies, or even using their allies as shields. They can even encourage teamwork, such as flanking, combined fire, as well as taking cover when injured, while some of the more "primitive" enemies, such as Psychos, will still embrace the old mentality of "Oh look, a Gun! I'll put myself in front of it!!". Some of the other new features includes an expansive and customizable weapons system, along with reworked four-seat drift-able vehicles and vehicles physics elements, and a dynamic quest systems. One good example of this is that if you were to take too long in saving a friend, he would be killed and the mission will fail, thus affecting the course of the main quest.

     When it comes to the cast of characters, you have a really nice lineup of characters you can play as. Here's the list of characters with a very brief description of them:

  • Salvador
    • Class: Gunzerker
    • Special Ability: able to Dual-Wield guns
  • Maya
    • Class: Siren
    • Special Ability: Phaselock
  • Axton
    • Class: Commando
    • Special Ability: Turrets
  • Zer0
    • Class: Assassin
    • Special Ability: Able to duplicate and become invisible for a limited time, able to deal critical hits with sword.

     Another cool thing is that you can completely customize your character in many ways, whether it's something basic as changing the colors of the clothes and hair, to actually changing the way your character looks with new hairstyles and new clothing. Like with the first game, as you level up in the game, you will be able to use skill points to unlock more abilities from three distinct specializations for each of the base characters.

Graphics and Sounds:

     Like the previous game, Borderlands 2 will keep their cartoon-esque cell-shading graphic style. In my opinion, I really liked the graphic style of the first game, and to keep that for the second is a step in the right direction. Also, unlike the first game, in which we had loadable levels for each region, the whole world will be interconnected, allowing players to see the world from any point rather than staring at a "skybox".

     As for the sound, I can't really say much about the sound. I figure it's going to have the same type of sound just like from the first game, So I'm hoping that we get some quality sound and music in this game.

Final Words:

    In a sense, is this game worth getting? I say YES!!! I fully believe that this is going to be one of the best games of the year. What makes me really believe in this is the fact that this is one of the few shooters in this day and age (other than Battlefield 3) that I would really take the time to play. It's story and gameplay elements are what will keep me enthralled at the experience. I give this game a HYPE IT!!!!

Verdict: Hype It!!!!

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Community Deals


This Week on Xbox Live 3-26-2013

By: Arthvader Mar 26, 2013 | 0 Comments

A list of what's to come this week on Xbox Live

We have reached the final week of March, and with that, new deals are here. Let's see what's availabe this week on Xbox Live:

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Community Video


Arthvader Fights presents: Ultimate MK 3 Battles from Sept. 4,

By: Arthvader Mar 3, 2011 | 5 Comments

I'm here to bring some more battles onto

With the new Mortal Kombat game coming up, I've decided to put up matches I had all  the way back in September. Hope you guys have fun watching these battles (with commentary, no less). Also, like all my other vids, these were not recorded by me. and now, the vids:






Leave your comments down here, an don't be a Jimmy!


signature done by Milky Pink! Thanks for the Sig!

Community Blog


Arthvader's E3 Wish List #2

By: Arthvader May 27, 2012 | 3 Comments

A secondary list of what I'm expecting to see at E3.

     I Just can't simply wait until E3 in a couple of weeks. I've wrote a list earlier this month about a couple of games that are going to appear that I can't wait for, and I just managed to find out more. This will be my second list of what I'm anticipating in the comming months and E3:

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