Madden's back. Is it just more of the same or did the big boys come out to play this year?
Football season has officially begun! So that only means Cheerleaders, booze, bbqs, tailgates, and of course the next installment in the latest Madden 10 by EA Sports.
I know a lot of people say the same thing every year about EA and the Madden franchise, that its the same game with a new coat of paint or roster shuffles or what ever the case. I'm here to tell you why Madden 10 is the best EA has offered in years and possibly the best football sim ever (yes NFL 2k5 included).
The theme for this year is fight for every yard and rightfully so as all die hard fans know its a game of inches just ask the 1999 Titans loosing by just a yard. Of course a lot of the new additions are the usual new roster better graphics and animations as they should be every year. Its always great to play a match and see a new tackle or new catch animation that you've never seen. But back to the theme, with this theme they introduced the new Pro-Tak feature which simply is a "gang tackle" that up to 9 other AI offensive or defensive can join in on and either push the pile forward or back. But this new feature is great when going up against those tough to tackle Power-backs such as Brandon Jacobs and of course Adrian Peterson just to name a couple. This can be can extremely crucial if used right which can either stop the ball carrier in their tracks instead of letting them scamper for a TD. Don't think that this will make the "D" over powerd against the "O" some backs like the two mentioned previously or elite players can every once in a while break free of a two or maybe even 3 player gang-tackle and can lead to Huge plays!
Now to the gameplay where I think Madden has done a great job in making it feel more true to life than previous years is the gamespeed and feel of how players run and break in and out of their cuts. The game has been slowed down from previous versions and I think its one of the best things they could've done. The game now feels as if you were actually watching a game on a Sunday afternoon. I think the best thing that can be said is it play's more like a sim and less like a "arcadey" football game.
Now to the online portion of Madden. This year they've finally decided to go all out with the online franchise with up to 32 teams playing a season head to head for a chance to get to the Super Bowl. The differnce from this years and last years Madden online franchise is you know have a more robust options menu its as if you were playing a single player franchise will all the options trades, free agents, highlights, full stats you name it its there its the complete online franchise.
With that said I think this is the best Madden ever and the best Football sim ever as well. The game has been out for almost 2 months, if you love football and don't have this go get it it's awesome!
By: Hoho23 Dec 13, 2010 | 11 Comments
Auto log app is out!
I just downloaded this for my iPhone, sent a few messages and saw who was beating me in what races. I'll be posting a review of the app soon. Anyone with iPod touch or iPhone head to the app store and get it, it's free!
By: hoho23 Jan 22, 2011 | 6 Comments
Looking to make a league on DCUO maybe even a Gouki.com league who's intrested?
I wanna make a League on this shit need some peeps to play with I'm not too far into yet I'm a level 16 I think. Jimmy was supposed to pick the game up but bitched out. Leave a comment and lemme know if anyone is interested. The game is badass btw!
The hottest, funnest racing game out gets a iphone app for the awesome and revolutionary autolog.
Criterion announced earlier they would release a iPhone app to keep track of freinds and your times. The app will also allow you to post replys and mark races you wanna do when you sign back online. I Personally think more games should include this from developers, especially games like Halo, COD and games that have you compete against each other and multiplayer games that have robust stat tracking. Regardless this is awesome news for anyone with a iPhone, iPod touch or iPad.
New trailer and info about the revival of Medal of Honor.
The New Medal of Honor game is set to be released October 13, 2010 if you don't know its going to be in Modern day ala Modern Warfare. Its also set a month before the New Call of
Duty:Black-ops is scheduled for launch no coincidence there! But here's the trailer and let us know what you think?
Red Dead Redemption gets Co-op DLC.... For Free!
Rockstar games has announced they will be giving Free DLC which include a 6 mission co-op. Can't wait for this game and DLC is always welcome especially when its free! Good to see some big game getting Free DLC first Splintercell now Red Dead! Keep the trend going! More news on this and the game as it arrives!
More info: Red Dead Redemption
Sony’s PSP successor comes out swinging, but does this mobile juggernaut have enough features and most importantly software to get the “casual gamer” away from their i-Devices and .99-cent games?
There is no denying that the iPhone 4 was an influence in the Vita’s design and form factor. The volume keys could be almost ripped straight off my iPhone and placed on the Vita and you wouldn’t be able to tell the difference. The metallic bezel that wraps around the system is also a nod to Apple’s iPhone. The Vita’s screen is a massive beauty – measuring at 5 inches (diagonally) and doesn’t disappoint. The colors and backgrounds in game almost pop off the screen. The screen is also capable of multi-touch gestures and swipes. Vita also features a rear touch panel – the first on a gaming or mobile device. The rear touch panel is incorporated in a numerous amount of the launch games. The best or better yet, most fun I had with the rear touch controls were on FIFA 12 for the Vita. The controls were still mapped to the face and shoulder – while still letting you use the BTP (back touch panel) to shoot. This let you place a shot any where on goal by just swiping your finger in that direction. (You use the BTP ‘s area as the width and length of the goal) Hopefully more developers can make more games that take advantage of this new feature and not let it fall to the wayside like the Six-axis on the PS3 controllers. Speaking of the PS3 controller’s – one of the biggest concerns I had prior to holding a Vita in my hand were the analog sticks. I’m sure many who haven’t held one were also curious about this. I for one never liked the loose-ness or sensitive feel of the Dualshocks and prefer the more stiff and sturdy 360 sticks. Rest assured the Vita sticks are less sensitive than the Dualshocks stick’s, but are still a bit loose, not to say they don’t get the job done. Now to one of my favorite parts of the Vita – the D-pad, yes the D-PAD! I grew up on the NES and SNES and have always loved a great D-pad and with the Vita this could be one of the very best I’ve ever played on. I recently put it to the test as with Megaman X Maverick hunter for PSP (more about PSP games later) and it performs excellently. If you’ve ever used a D-pad for fighting games, I’m sure you’ve gotten your fair share of sore thumb and calices from it. With Vita I’ve yet to experience this while playing UMvC3 for hours or during a Vita hill UMvC3 tournament. Playing the same game on the PS3 with the D-pad left me with a beat up thumb and calices. Fighting game fans will be happy to know that they can take a portable copy of their favorite fighter on the go and be able to pick-up where they left off and continue to practice. The Vita’s build feels very high quality and is surprisingly light for having such a big screen, which probably has to do with there being no moving parts inside – i.e. no UMD drive.
The Vita features two cameras – front and rear facing. While both are suitable for augmented reality or capturing a mug shot, they leave a lot to be desired. The 3DS cameras, which are pretty terrible in their own, look far better than the Vita’s. That being said, I don’t think anyone will be buying a Vita for capturing breathtaking vistas or sunsets.
The UI (user interface) on the Vita is all touch based, and features app icons, again drawing from the iPhone’s success. The UI however, feels and looks Android based, which isn’t surprising since Sony made a PSP GO type phone that ran Android a year or two ago. Apps open up quickly, but are a bit annoying since you have to tap them twice to start, regardless of whether it’s a game or and actual application, such as the PS Store. This method of opening is a bit confusing, since with iPhone or any touch-based phone you only need to touch the app once to open – going with this system would’ve made more sense since Sony is clearly trying to cater to the iPhone and Android market with the UI choice. The Vita requires you to tap once to open up a page for that app that displays update and website info along with the games manuals and once more on the start button on the center of this page.
The Vita is built around a speedy and A9 quad-core processor – meaning it will be able to handle mostly anything thrown its way along with multi-tasking. I put the Vita to the test while having multiple programs running at the same time. Trophies, PS Store, Voice Chat, Group messaging all while playing a game, and the Vita never slowed down or chugged once. The Vita is superior to PS3 in some aspects and is almost graphically powerful as it’s console big brother. The PS3 while being a very powerful and capable system can’t do some functions the older and weaker 360 can. Learning from its mistakes, Sony has corrected many if not all of the complaints people had with the PS3 and its infrastructure. The Vita, equipped with 512 MB of RAM is now capable of cross-game and party chats with other Vita users. Testing out this feature with a couple friends worked flawlessly and will please plenty of Vita users playing with friends or who just want to chat while playing different games. You can sync/plug in any wired or Bluetooth headset with or without a mic for chat use. Battery life on the Vita is not bad and is about 4-5 hours on a full charge. With a device this powerful and screen so big it’s understandable the battery life wouldn’t last longer.
Software on any home or mobile console is the bread and butter now days it doesn’t matter how great your system is if it doesn’t have the games then it’s useless. Luckily the Vita has a very good and robust lineup out the gate. From retail games to strictly PSN downloadable titles to Facebook, Netflix and Twitter apps the Vita has you covered out the box. The Vita doesn’t offer backward compatibility for your old UMD’s, but it does let you transfer digital PSP games you might’ve already purchase. The PS store is offering about 200 PSP titles at launch, with promise of adding more over time. PSP games on the Vita look great and better than they did on the any of the previous PSP models. The colors pop and the load times are a bit quicker – for people who never played or owned a PSP this is the best way to do so.
One of my favorite things Sony has offered with the Vita is the ability to purchase full retail games right from the PSN store on day one launch. I love this so much! Being able to have all my games on a memory stick and not have to switch out game cards is awesome and reducing the game boxes in the process. This is a bold move by Sony and not only are the games available on day one, most of the games and all first-party titles will be about 10% cheaper - roughly $5 off the in store price. Sony is leading the digital charge with this move and I applaud them.
Things I hate – ok, maybe not things I hate, but more like I wish were done better. I honestly don’t think I have found anything I hate on the Vita. The thing I didn’t like the most was the cost of memory cards. For all strides Sony took in fixing the mistakes with the PSP and PS3 I felt they took 3 back with the prices on there proprietary memory cards. 4gb stick only cost $20, but a 32gb stick cost $100. The prices being this high are due to Sony going with a another set of proprietary cards rather than simply use one of the numerous readily and more cheaply available. Also, not carrying sleeve or minimal memory card included with the purchase of the Vita. One Vita, charger and manuals are all you get with your purchase. Sony would’ve done well to include a 4gb card with every purchase to make the system complete out the box.
Those negatives aside – the Vita is an amazing portable device. The price might seem a bit steep starting at $250 for the Wi-Fi and $300 for the 3G models respectively, but for a premium device that offers console quality games and functions – I believe the price is justifiable. For gamers on the go who wish they had something more akin to a console experience then the Vita is for you.
By: hoho23 Aug 4, 2010 | 10 Comments
I can't go into a best buy with out buying something. everytime i walk in there i end up coming out close to broke and with something in my hands.
Somthing about Best Buy i dont know if the air filters are laced with crack or they have a magnets nside my wallet but i cant go a week without stepping inside a BB store and not walk out empty handed. Jimmy will tell you me and him would go a few times a week when he was in Miami and we would leave with shit we probably didnt need, made no sense. but i do love that store and there warranty's on most items are second to none! anyone have a place they go to that has half there yearly pay?
Cloaking and Beta?
What do we have here? New Ghost Recon Future Soilder live action Trailer? Still not alot of info on this game yet, other than it will be set in the "near future" and might you might have the ability to cloak your "Ghost" I was a big fan of the last Two Recons on the 360. I wasn't too big on the originals but im excited for this game and some more upcoming news! And ohh yea there's gonna be a multiplayer beta in the summer!!!!! All you need is a copy of Spinter Cell Convitction to get in and thats it. (Similar to the Reach beta with ODST) But check the trailer out, its not in game but it is pretty sweet!
There's nothing new about this Call of Duty: Black Ops shit.
I've been a COD fan since 2 was released on the 360 at Launch. It got me through the weak launch and was the best game by far of all the titles that came with the 360. COD 3 (made by treyarch) I didn't like much due to the vehicles, leave that shit for Battlefield or Halo, and just wasnt as fun as 2. Modern Warfare was something extremely fresh something new and was extremly addicting, this is when COD took over the FPS thrown and became the juggernaut that it is.
Then a year later as they do with every COD game now, came COD WaW (made by treyarch), which was ok i didnt think this game was that great either lots of bugs online (people shooting you from under the map wtf!) and seemed like they couldn't come up with thery're own material felt like a WWII version of MW which was made by infinity ward. MW2 was released last november i believe, and lived up mostly to the giant hype that was accumulated by fans and press. It added Pro Perks that added abilities to your online soldier, specific challanges, and a new co-cp challenge mode.
Now with the recent release of Black-ops which I only played for a short time, I really didn't see anything new in the multiplayer (didn't play the story which I heard was good). There was nothing at all that was new in Black Ops over MW2. I actually noticed things they took out like some of the perks and death streaks. I recently sent the game to Jimmy so he could give it a try and write his opinion on it, and if i know him he wont be on it for to long. Long story short if you have MW2 keep and just buy the map packs, I dont believe Black-Ops is worth $60 for a copy of MW2 in which I believe the multiplayer is much better, plus you wont have to deal with so many 9 year old nuabs screaming into the mics, since they'll all be on Black-ops.
Live action short is sweet.
I like this be cause it is bad ass. I am a Jimmy too.Read full story...
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