By: grey walrus Jan 26, 2011 | 15 Comments
I recently got through playing this game, and wanted to write up a review explaining how I feel.
So I've played the Mario and Luigi games that came before this one, and loved both. I even went back and replayed superstar saga after I finished it, but unfortunately I didn't feel the same about this one. It was as if something was missing, or perhaps something was there that shouldn't have been.
Story: The story was actually pretty good. You start off in a meeting at Peaches castle in order to try and find a cure for a mysterious disease that has struck the mushroom kingdom .The Blorbs. It's making all of the Toads bloat up like party balloons and nobody knows how to get rid of it. A strange turn of events takes place in which Bowser is tricked into eating a strange mushroom which makes him inhale everybody at the meeting. Once inside Bowser it's up to you to find everybody else and help Bowser in his quest along the way.
The comedy was still there for me too. If you liked the charm and wit of the first two games I don't think you'll be disappointed.
Gameplay: This is where the game lost me. It's basically the same as the last two. Nothing really that groundbreaking as far as the combat goes, and even that's fine with me. My real irk with the gameplay is Bowser. Sure it sounds awesome at first. "Yay! I get to play as Bowser" I thought to myself with child-like enthusiasm, but halfway through the game my thoughts had drastically changed to "Why the hell am I still playing as Bowser?" It's just not the same. I thought I wanted what the game was advertising, but I was wrong. I have to admit there was an hour or so towards the end of the game in which I was having a blast, but it was only because I was playing as Mario and Luigi, but that was taken from me almost as soon as I started to have fun.
It wasn't all bad though. Some of the new special moves were pretty entertaining. Especially the one where you fed a bunch of food to Luigi and threw him at your enemies.
Graphics: The graphics are about the same as we've come to expect from the DS. Nothing really spectacular going on. It looks pretty much the same as Partners in Time did. The lack in a variety of enemies was fairly disappointing to me though. Most of the time I felt as if I was just fighting the same thing over and over again, and I don't remember feeling like that in the first two games. The environments inside Bowser get a bit stale too. They don't really change much. However in the mushroom kingdom you get to see some different places and a few of them are pretty cool. I particularly liked Bowser's castle.
Music and Sound Effects: The sound effects were pretty good, and the music helped keep a delightful feel around everything that was going on. The gloomy parts in the game sounded gloomy, and the happy times felt happy. I don't really have that much to say on the subject other than that. Nothing really wow'd me, but nothing left me feeling disappointed either.
Final Judgment: All of the elements of another great Mario and Luigi RPG seemed to be there, but the gameplay hindered it way too much for me. I'm not saying that it's a horrible game, but it didn't pull me in like the other ones did. Towards the end of the game it felt like a chore, but if you're a fan of the series at least give it a shot. It's not the game for me, but it might be for you.
By: grey walrus Feb 14, 2011 | 9 Comments
These guys posted a video a while back that was pretty cool and now they've got another.
Did you guys enjoy the last Thousand Pounds video? Because if you did this one is just as good, but it's the ladies turn to kick some ass this time.
By: grey walrus Jun 5, 2011 | 6 Comments
Looks like the E3 trailer got leaked early.
his trailer doesn't have any gameplay, but it looks pretty cool. I'm not sure how it's going to play out, but I'm starting to think Left 4 Dead. Four person squad shooter with zombies, but hopefully this one will be better. I'm not the biggest Resident Evil fan, but I definitely enjoy the games, and this one is looking fantastic so far.
Unfortunately the video got set to private, but here's a link to it.
I recently got done playing through this game yet again, and now have all the achievements for it. I figured I'd done everything else with the game, why not write a review.
If you've ever played a Tales game you kind of know what to expect already, but out of the ones I've played this has been my favorite so far.
Story: Some people disagree with me when I say this game has a good story, but I think it's pretty good. It's not amazing, but it's definitely good enough to keep you interested. The main character is Yuri Lowell a former member of the nights who lives in the lower quarter of Zaphias. As the game opens up you're sent off to find a missing core for the aque blastia. Which is basically a water fountain that gives the area where you live most of their drinking water. But as you continue on in the game you slowly learn more and more about the world you live on, and eventually find out that it's in more danger than you could've ever imagined.
Gameplay: Tales of Vesperia is an RPG, but all of the battles take place in real time. As you walk through dungeons or on the overworld you'll run into monsters, and then you're taken to the battle screen. From there you use your normal sword slashes, and magical artes to fight your enemies and gain experience. The dungeons have puzzles, and some of them take a while to figure out if you've never played the game before. It's reasonably challenging, but not so much so that you get frustrated and want to stop playing.
Graphics: This game is gorgeous. The graphics are done in a cell shaded stlyle, and they look great. Everything is colorful and vibrant, and you'll find yourself pausing just to look at the area that your currently standing in. The forests and flowers are some of my favorite parts of the game as well as the cities. I don't really consider anything in this game to be hard on the eyes. Some of the animations look at bit weird in the cutscenes, and there's some clipping, but other than that the grpahics are phenomonel. This is one of my favorite looking games on the 360. The gameplay is also accompanies by both anime and CG cutscenes.
Music: The music in this game is pretty good. Although in the beginning of the game they overuse one of the songs, and it gets annoying. It sounds like circus music and happens whenever something goofy or awkward happens. It starts to get old, but the developers seemed to figure that out, and it stops happenenig after a while. Other than that the music in this game is good. In the crystal island the music is more high pitched and actually seems crstaly, while the music on the overworld is more relaxing for your voyage.
Final Verdict: I say BUY IT. It's a fantastic game, and I've dumped almost 230 hours into it so far. The characters, story, settings, graphics, and music all tie in to make this one of my favorite RPG's of all time. It is a 360 exclusive in america right now, but if the Tales games start getting more support in the states we might see a localization of the PS3 version make it over here.
The Japanese PS3 version has much more to offer the game. It's got more story, more characters, more mystic artes, and more alternate costumes. You can actually have Flynn in your party, and walk around on the overworld as Repede the dog. in the PS3 version EVERYTHING is voiced over whereas the 360 has some silent patches. Whether or not the loclization of this version will ever happen is still up in the air. The Tales games haven't been getting very much support stateside so if you're a fan of the series go and pick this one up. And if you're not, but you like RPG's try it anyway. You'll be pleasently surprised.
By: grey walrus Feb 4, 2011 | 5 Comments
It's about time. Ever since seeing the ending to reach I've been waiting for a remake of the best Halo Campaign that ever was, and now we're finally getting it.
Joystiq has learned that the previously rumored remake of Halo: Combat Evolved will indeed launch this holiday season for Xbox 360 with a full visual overhaul. Sources explain that the re-release is not Bungie's 2001 Xbox game simply running at a higher resolution -- it's being remade with new art assets. WhileHalo's audio will likely remain unaltered, the controls will allow for more recent Halo configurations.
The Halo: Combat Evolved remake is allegedly being developed by New Jersey-based Saber Interactive, the company behind TimeShift and Namco's upcoming Inversion, but we've been unable to confirm the nature of the engine powering it. We understand that it's something other than the Reach engine.
The Halo: Combat Evolved update, one of two Halo games currently in development under the watchful eye of 343 Industries, is expected to support 1080p resolution and 3D televisions. Details on multiplayer are supposedly still being worked out, but we understand the remake will likely feature online co-op (the original game supported two-player split-screen co-op).
The game is expected to re-evolve on November 15, 2011, ten years after Halo: Combat Evolved launched alongside the Xbox. Our sources didn't know of any plans to similarly upgrade the recently disconnectedHalo 2, but it's hard to imagine Microsoft playing favorites with its biggest franchise.
Are you guys as excited as I am? This is going to be epic. Halo one had my favorite campaign, and with improved graphics and hopefully updated multiplayer this could retake the place at best Halo game ever made.
Theres only a week left in the Gears of War 3 Beta, and now that there's a bunch of extra codes flying around, I'll tell you why you should try to snag one up. Maybe you'll even have a chance in this story. Wink Wink.
The Gears of War franchise has been a pretty big one ever since it was first released, and now the beta is out for the final chapter in the Gears story.
STORY: This is a beta, so sorry guys no story here. It's all online multiplayer, but it sure is fun.
SOUND: The sounds in GOW haven't changed much from the second game. The screams, rolls, bullet noises, grenades, and music all sound about how they did before. Music isn't really a key factor considering that this is a multiplayer beta though, and that will most definitely be something to look forward to more in the full release.
GAMEPLAY: Get ready to see a LOT of the above pictured weapons. They are you're best friends. Just like the other Gears of War games you will be using your shotgun a good majority of the time. Unless you're more of a long distance fighter.
The basic gameplay remains un altered. You hide behind cover, roll, and run your way across maps to defeat the enemies that spawn on the other side. Weapons such as the Torque bow, the mulcher, the mortar, the longshot, and and the new Oneshot all spawn on the map. As do other grenades, the ink, incediary, and the frag. Sometimes picking up these weapons and using them (well) is the key between victory and defeat.
If you haven't played a gears of war game before let me tell you right now that the multiplayer is ruthless. You will be killed without mercy at every turn, and a lot of the time you don't even see it coming. Keep an eye out everywhere and at all times. You are NEVER safe. This adds to the fun of the game though.
One of the new gameplay features that is fun to use is the ability to leap over cover and kick your enemy in the face. If an enemy is hiding on the other side of the same piece of cover as you and you leap over it you'll kick them and they'll be stunned just long enough for you to line up your Gnasher and take them down with a single shot. That being said if you haven't played a gears game before, or haven't played it in a long time, the cover system can take a bit to get used to. You'll get frustrated when you press A a little too soon, and wind up rolling into the wall instead of taking cover behind it, but you'll get it eventually. After a while it becomes second nature, and you're hiding and rolling, and running, and dodging like none other.
Checkout and Thrashball are two of the new maps that you'll be playing on in the beta, and they look fantastic. Personally the graphics don't seem to have changed much from 2, and in my opinion they didn't really need to. That being said I haven't played 2 in quite some time, and my perspective might be out of wack. Even if I didn't notice a change in how realistic the game looks, it does seem a lot more vibrant and bright. Colors seem to stick out more in this game than they did in 2 where everything felt grey and washed out. The grass on thrashball really pops out against the grey cover. Especially when splattered with the blood satisfyingly spilt from your enemies lifeless corpses.
NEW WEAPONS!: Gears of War 3 has added a few new weapons to the fray, and they all take a little getting used to.
The sawed off shotgun. Like the gnasher this is obviously a shot gun. The differences between this and the gnasher are significant though. You only get one shot before you need to re-load, and you only get 5 shots before you need to go and find more ammo for it. The range of the sawed off is laughable, but it's horizontal spray, and massive close range damage are anything but. When you aim with the sawed off the cross hairs take up a good majority of the width of your t.v. so aiming left and right is pretty much un-needed. You need to be pretty close to your opponent, but if they're standing next to eachother you can take out 2 or 3 with a single shot.
The incidiary grenade. This new grenade type is pretty nifty when trying to hold back opponents. As soon as it hits the ground it makes a decent sized fiery square around the point of impact. You get two as soon as you pick them up, so if you're backed against a wall and don't want your enemy to advance on you, you can use these as a temporary barrier to keep them right where you want them. As a bonus, if you score a direct hit with one of your opponents it will kill them instantly, and you can watch them smolder before your feet. It's super satisfying.
The Digger Launcher. This new weapon is a campers worst nightmare. Once fired it burrows through the ground and under any cover in it's way making a terrifying and almost monster like snarling noise as it rockets towards your opponents. Once it hits a wall or reaches your enemy it will detonate, explode, and kill anybody unlucky enough to be caught in the blast radius. You have to reload after every shot, and you only get 3 of them. So make 'em count.
The One Shot. As it's name implies it only takes one shot with this monster behemoth to kill anything in it's path. It's a heavy weapon like the mulcher or the grinder, so if you pick it up be prepared to move slowly, and be super vulnerable. When taking aim with the one shot you zoom in pretty far so it's kind of hard to get used to the orientation, but as soon as you line up with an enemy and pull the trigger they are dead. No questions asked. It doesn't matter if you hit them in the foot or in the head. D-E-A-D dead. It does emit a highly pitched screeching tone to alert the person on the recieving end. So unless they're t.v. is muted they are going to start rolling around and hiding. They will do anything to avoid this weapon.
The Retro Lancer. Last, but not least comes this beauty. The retro lancer is a machine gun, and has some heavy duty fire power. This is by far the strongest machine gun you can use (other than the Mulcher) That being said it's accuracy at a range is terrible. The recoil from the retro lancer makes your crosshairs constantly move upward, so fire in bursts, and takes a long time to get used to. And of course they couldn't call it a lancer unless there was something scary and deadly hanging out by the barrel. That monsterous shank you see at the end of the retro is nothing to laugh at. If you hold the B button you will charge at the enemy screaming with the bloodlust of a thousand men. And if there's a poor son of a bitch on the recieving end. Will.... things aren't looking pretty for them.
FINAL VERDICT: If you want to get into gears, already love gears, and have a chance to find a beta code. PLAY IT! It's good and is definitely worth a shot. There's only a week left though so start bugging your friends. And for sticking it out until the end. One lucky person will have the chance to win my extra code.
I'm going to be doing this on the honor system, so if you already have a code, or don't like GOW don't steal this from somebody truly looking forward to the beta. DON'T BE A JIMMY!
By: grey walrus Dec 10, 2010 | 12 Comments
EA released a new trailer. Showing a glimpse of the story and announcing something else the fans will enjoy
Check it out it's pretty good. Give us your thoughts and feelings below.
Love OoT, but think it's too easy? Well not anymore.
If you're really looking forward to Ocarina of Time, but can blow through the game super easily, get ready for a new challenge. Not only is this new mode mirrored to the original Ocarina of time, there are more enemies, harder enemies, and even slight level design changes to make the game as challenging as it was the first time you played. Or maybe even harder.
Are any of you guys planning on taking on this challenge? I might try it out after I've beaten the normal quest, but honestly I'm not sure if I could do it without getting super frustrated.
I bought mine on launch day, and here's what I think.
Nintendo's new 3DS. We've all been wondering and speculating as to how this was going to turn out, but now it's here and I've got mine. As you all know by now the 3DS is essentially a DS with a 3D top screen. It's graphics have been upddated, and the control layout has been changed slightly. We've now got an analog thumbstick and a "home" button.
Much like the Wii the 3DS has a home menu with different "channels" as pictured above. You've got a 3 built in cameras. Two on the outside, and one on the inside that can be used to take pictures in either 2D or 3D. The 3D slider on the top screen of the console can be used to adjust the 3D effect from only slightly 3D to "WHOAH HOLY CRAP THIS IS BUGGING OUT MY EYES!" 3D, or if you don't like it all, it can be turned off entirely.
Enough with all of the boring specs. You wanna know what you get with this thing. As pictured above you can see the 6 altered reality cards that you get with your console. The five character cards all pretty much do the same thing. The character depicted on the card will pop out of it and you can then move them around in your house or wherever you are, and it looks like the charcters chillin with you. It's really cool. You can change their size and poze with a few pre rendered selections. It's fun taking pictures of you and your friends hanging out with Link or Kirby. The "?" block card is a little different though. You place it on your table or whatever and it actually starts up a target shooting minigame that takes place wherever you are.
The 3DS also comes built in with a sound studio where you can record your voice and edit it. Doing things like making it play backwards, putting filters on it, messing with the speed, and altering the pitch. It's a cool thing to mess with. You also get the game called face raiders. In face raiders you take a picture of either your face, or a picture of somebodies face around you and shoot it. You look through your 3DS screen into your house or room and attack little flying faces. Also a lot more fun that it sounds.
Also much like the wii you can make Mii's on your 3DS. They haven't changed much if at all from the wii versions, but you can take a picture of yourself and have the 3DS fill in the facial features for you if you want. While this sounds cool I haven't had much luck with it. It's hard to get it to read your face at times, and the times I got it to work it wound up looking nothing like me or my friends, but that's just me I guess. Other's have had more luck with it.
There's also the new street pass feature which is cool to use with your friends, but i haven't had any luck running into a random stranger with my 3DS yet so... maybe that one will come into play more as more consoles sell. And one final feature of the 3DS is the friend codes. They're back, but wih the 3DS you can actually see when your friends are online... not that that really does anything for you. You can't message them or anything, but that might show up later as well.
Overall I'm very satisfied with my 3DS the $250.00 price tag is a bit out of range for a lot of people considering it's only a handheld, but that's the same price the wii when it was launched, but I think the 3DS has much more potential. The graphics are phenomanal, the games announced for it are amazing, and everything I've heard about it so far has been good news.
VERDICT: BUY IT!
On to bigger and better things though.
I've played a few of the launch titles for the 3DS, but this is definitely the one to own. We've all seen countless reviews on SSFIV and honestly not much has changed, and that's.... a good thing.
I was a bit weary about buying SSFIV 3D edition considering that I already own the better version on the console, but it's awesome. Almost nothing has been left out of this port. The only thing that has been forgotten was the Japanese voice option, but honestly that's understandable. Trial mode, online, bonus stages, arcade, and even the first 2 alts for all of the vanilla charcters are there, and the first alt for each super character are there. This game has it all.
GRAPHICS: SSFIV 3D editon looks great. It might not be quite as good looking as the console versions, but for a handheld it looks fantastic. It's definitely one of the best looking handheld ports I've ever seen. The only draw back is the static backgrounds, but even that isn't really too big of a deal. The 3D really makes the characters pop out, and it makes the menus look awesome. Everything kind of layers out and stands on top of eachother and that's cool
SOUND: It's the same. it's all here. There's a glitch at the drive-in at night where it'll only loop through a 16 second sound clip, and that can get annoying, but just turn your sound off for the fight and enjoy the game.
I'm not really going to go through any more of the specifics because honestly. This is the console version portable. There's really not much more to say about it. If you like the console version and you buy a 3DS, you're going to like this game. The online is good. I've played about 50 matches and only a couple of them have lagged so far. The control stick takes some getting used to, but it works out in the end.
The new over the shoulder view is cool to mess around with, but if you're a hardcore player you're not going to like it at all. It's too hard to tell where your spacing is, and it makes pokes almost impossible. If you're a hardcore player I'd say try it out,but don't try any serious training with it or you'll just get frustrated.
Even the achievements are back. Do they do anything? no, but they're there. The new street pass figurine fighting mode is something I can't really comment on at this time because I haven't gotten to fight anybody that way yet. On the upside the figures are kind of cool to look at, and If you don't wanna mess with it you don't have to.
VERDICT: BUY IT!
It's the same game only portable, and while that might not sound very cool to some, it actually is.
Jimmy Notes, and a few extra tidbits:
- Good graphics
- Good sound/speakers
- Altered reality games are fun and innovative
- Not many good launch titles
- Internet browser/Netflix not yet usable
SSFIV 3D edition Pro's:
- Good graphics
- It's SSFIV
- Good sound
- It's SSFIV
- everything's still there
- IT'S SSFIV!!!!!
- Not really anything new
- static backgrounds
- Music Glitch
The 3DS and SSFIV 3D edition are both fantastic. If you have the extra money and you're thinking of picking them up then do it. You won't be disapointed.
BUY IT! BUY IT! BUY IT!\
There's a lot to cover when talking about a brand new console so I probably missed some stuff. If you have any questions just ask in the comments and I'll get back to you.
Let us know what you think. Don't be a Jimmy!
Diablo III has a new trailer out showing a little bit of what your followers can do/equip
I've never been a huge Diablo fan, but have always thought that the games were fun. If nothing else it looks like they're stepping this one up quite a bit graphically, and it looks pretty good.
Sorry I haven't been very active lately guys. Been busy with my birthday and some other stuff, but to make it up to you I've got a review of Duke Nukem Forever.
Duke Nukem Forever. The game that most of us never thought would see the light of day, has finally been released. Was it worth the wait?
Graphics: Let's start here. Duke Nukem Forever has been in development for about 12 years now, and it definitely shows. The graphics in this game are very sub-par compared to the games were used to seeing released nowadays, but I wouldn't say they're terrible. They look like a very early 360 game, or maybe even a late Xbox game. They get the job done but don't be expected to be blown out of the water by any means. There are posters on the wall that are so blurry you can't read them, and Duke's jumping animation when looking in a mirror is laughable. Literally, I laugh every time I see it.
Story: I'm going to tell you right now that if you waited for Duke all these years hoping for an epic story you're going to be very VERY disappointed. Pretty much Aliens came to earth, and duke needs to stop them....again. But this time they've taken all the women, and Duke won't stand for that. And that's the entire story. No plot twists no nothing, that's pretty much about it.Read full story...
You voted for round 1, now come back for round 2.
So there was a story posted up here not too long linking to the Capcom Unity boards for a poll on which DLC characters we'd most like to see in MvC 3. Well Round 2 is up now, and it's been narrowed to the top 25 choices for each side.
Make sure you vote for round 2, and let your voice be heard.
*This is not an official poll from Capcom, and does not ensure that any of these characters will make it into the game.*
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