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Borderlands 2 Pro-Tip: How to glitch and beat Pete the Invincible

By: Arthvader Jan 20, 2013 | 4 Comments | Updated: Jan 21, 2013

Goukijones, Batrasterd, and I take on Pete the Invincible using a glitch to our advantage.

On Wednesday, January 16, Goukijones, Batrasterd, and I went and took on the raid boss of Mr. Tourge's Campaign of Carnage, Pete the Invincible. During the course of this particular fight, though, we ended up getting Pete into a spot where he essentially got stuck, allowing us to defeat him without much issue.

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starlordtitus

The Top 6 Most Powerful Characters In Street Fighter Canon

By: starlordtitus Jan 29, 2013 | 6 Comments

The most powerful Street Fighter characters made appearances throughout many games. Coming down to the Top 6 was down right close. But behold, the most prestige fighters in all of Street Fighter.

6. Ryu

12 sfxtekken20.jpg

Ryu is perhaps the most famous character in the Street Fighter series. His humble beginnings to his uprising in ability to topple the giant champions of the world made him the fighter we all wished to be. The hero of Street Fighter and overall legend, he is known for usually snatching victory from the jaws of defeat.

 

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Pokemon Sword and Shield Galar Region Starters

By: Skeliora Jun 21 (3 days ago) | 2 Comments

Here are the 8th Generation Galar Region starter Pokemon! Who are you starting your adventure with?

Pokemon fans across the world have been heavily anticipating the next Pokemon game and it is fast approaching! Pokemon Sword and Shield, releasing November 15, 2019 is set in the beautiful and breathtaking Galar Region. Home to the 8th generation of Pokemon, the Galar Region is heavily influenced by the United Kingdom. The landscape of open, lush green fields, glorious lakes, castle-like towns and industrial railroads, has all the fans buzzing! Of course, as usual Pokemon marketing fashion, this buzz got started with the announcement the Galar Regions starter Pokemon: Scorbunny, Sobble & Grookey!

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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

Yakuza 4 just got way more interesting. This story was originally for a new video from Sega about the Hostess Clubs in the game. It's turned into a monster about these beautiful Japanese girls, who are the stars of Yakuza 4 Hostess Clubs.

I saw this video this morning on YouTube and of course Japanese girls catch my attention in real life and virtually. So I have to check it out. First of all, the Yakuza game series is one I have yet to experience. I don't know why, maybe just never had the right feeling for it. The new version is looking more and more interesting to me. And not just because I can now go hang out in a Authentic -albeit virtual- Japanese Hostess Club. Yakuza 4 is seriously trying to be a Japanese style GTA.

This first video is from the American Sega YouTube channel.

Yakuza 4 - Hostess Club Trailer

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starlordtitus

A Tribute To Mortal Kombat 9's Boss Characters

By: starlordtitus Jul 7, 2011 | 7 Comments

The ever powerful boss characters of Mortal Kombat 9 display significantly greater strength than all the other Kombatants. The Shokans Goro and Kintaro, the Emperor Shao Kahn. Power incarnate, these dreaded enemies stand between you and victory.

Goro

 

Real Name Goro Age 2000 Height 8' 2" Weight 550 lbs. Status Prince Origin Outworld Resides Outworld Species Shokan (Draco Lineage) Affiliations Shao Kahn's Army
Kitana's Army (former) Weapons Dragon Fangs (MK:D, MK:A) Fighting Styles Shokan (fighting style) (MK:D,MK:A)
Kuatan (fighting style) (MK:D) Alignment 1st Timeline: Neutral/Evil 
2nd Timeline: Evil Appearances Mortal Kombat (sub-boss)
Mortal Kombat Trilogy (sub-boss)
Mortal Kombat 4 (sub-boss)
MK: Deception (GameCube exclusive)
MK: Shaolin Monks (sub-boss)
MK: Unchained
MK: Armageddon
MK 2011 (sub-boss) Portrayers Kevin Michael Richardson(first film)
Garret Sato (Mortal Kombat (2011))

 

About Goro: Goro's fighting style always revolved around taking advantage of his brute strength and surprising agility. In the early games. Goro was an imbalanced character. All of his moves did far more damage then all of the other characters and because of that he was notoriously difficult to defeat in the first game. In 3D games, he was toned down to make him more balanced. His current depiction is being powerful but slow. Goro is associated with the element of Fire. Like Kintaro, he could either project fireballs either from his mouth or his hands.

 

Kintaro

 

Real Name Kintaro Age Unknown Height 8' 5" (2.57 m) Weight 650 lbs (295 kg) Origin Outworld Resides Outworld Species Shokan (Tigrar lineage) 
Stryker Weapons Saber Teeth (MK:A) Fighting Styles Tiger Fist (MK:A) Alignment Evil Appearances Mortal Kombat II
Mortal Kombat Trilogy
MK: Deception (cameo)
MK: Shaolin Monks
MK: Armageddon
Mortal Kombat (2011) (sub-boss) Portrayers Rhasaan Orange

 

 About Kintaro: Like any other Shokan, Kintaro boasts brute strength, stamina and prowess. Unlike his brethren, Kintaro hails from a subspecies specializing in savagery. Combined with savage style of kombat and a mercilessness makes him one of the most lethal kombatants on the battle ground.

For a long time after his introduction, he was seen as one of the hardest bosses in all of the Mortal Kombat series. This was because he was able to grabl someone in mid-attack and throw him or her to the ground, usually followed by a teleport-stomp. He also shot up to three fireballs at a time. The extreme difficulty in defeating him was enough to provoke a comment from Video Games magazine, in their 1993 review of the home versions of MKII, that Kintaro was "the hardest fighting game boss ever...He doesn't just beat you; he kicks your ass."

 

Shao Kahn

 

Real Name Shao Kahn Age Unknown (beyond 10,000) Height 7' 2" (2.18 m) Weight 400 lbs (181.4 kg) Status Emperor Origin Outworld Resides Outworld Species Outworlder Weapons Wrath Hammer (All appearances) Shao Kahn's Sword (Mortal Kombat: Conquest) Fighting Styles Tai Tzu (MK:D, MK:A)
Lui He (MK:D) Alignment Evil Appearances Mortal Kombat II (boss)
Mortal Kombat 3 (boss)
Ultimate Mortal Kombat 3(boss)
Mortal Kombat Trilogy (boss)
Mortal Kombat Advance(boss)
MK: Deadly Alliance (cameo)
MK: Deception (GameCube 
exclusive)
MK: Unchained
MK: Shaolin Monks (boss)
MK: Armageddon
Ultimate Mortal Kombat (boss)
MK vs DC Universe (boss 
and playable)
Mortal Kombat (2011) (boss) Portrayers Brian Glynn (MKII, MK3, 
UMK3, MKT)
Steve Ritchie (voice) (MKII,MK3, 
UMK3, MKT) 
Frank Welker (voice) (first movie) 
Brian Thompson (second movie) 
John Vernon and 
Michael Des Barres (DotR) 
Jeffrey Meek (MK Conquest) 
Aleks Paunovic (MKL) 
Patrick Seitz (MKvsDCU) 
Bob Carter (MK 2011)

 

About Shao Kahn: Shao Kahn is shown to be an immensely powerful being throughout the series. He is able to utilize magic and has superhuman strength. He is also able to charge at the opponent with considerable speed and power. In Mortal Kombat 9, Shao Kahn is by far, supreme and above Goro and Kintaro. Able to attack and grab even while being attacked. He also has incredible health along with up to par defenses.

 

 

 

Now I leave you some videos of their great power.

 

 

 

 

 

 

 

 

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel. 

10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.

There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.

9. DLC that doesn't give you any rewards for your maxed out characters.

In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).

8. Umpteen currencies

Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.

7. Anemic backpack space

Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.

6. Ammo collection mini-game

Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.

5. Slag

Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.

4. Rabid stalkers

Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.

3. Terrible guns

For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!

2. Orange weapons useless 2 levels later (gets worse the higher the level)

I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter. 

1. No rewards (drops are awful, chests are worse, vendors LOL)

In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.

 

Community Blog

derkasan

25 WTF Fight Sticks

By: derkasan Oct 15, 2012 | 3 Comments

We've all seen pictures of awesome fight sticks; now it's time to see some of the worst.

The Internet is home to some of the most awesome fightstick mods out there. However, there are a number of downright goofy sticks out there as well. Some are official, some are homemade, but all of these monstrosities are bound to make to make you say "WTF?!"

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Community Blog

Zero2990

Zero2990's Dead Island character build (Sam B)

By: Zero2990 Aug 20, 2012 | 5 Comments

I decided to start creating character builds because I see to many newbs online

So some of us was excited for Dead Island before release, No? Well I was and it turned out to be a pretty shitty game, that was before I looked at character builds that make this game actual fun.. Yes Dead Island is actually fun, can you imagine? 

So the last week I've been playing as the top hat sporting power house/rapper Sam B. Some people online have no idea how Sam should be played and opt for the machine gun approach, not in this build. I'll have you cracking undead skulls in no time.. From Lv1 as a matter of fact. This build looks at Combat and Survival skills only, Sams Fury tree may seem fun but it's about as useful as ...

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Ever wanted to try out a pair of Gaming Glasses, but you weren't sure on the look, the feel or the comfort? Check out these Eagle Eyes Gaming Glasses.

My first test of these glasses was playing Halo Wars.  I noticed instant relief on my eyeballs.  I played a straight 5 hour session with one match lasting over 2 hours.  We finally won the match and I decided to take a break.  I had completely forgotten that I even had the glasses on while playing.  When I took them off I noticed a significant difference in all of the lighting around me.  Everything seemed brighter.  I don’t wear glasses outside of sunglasses while driving so I was surprised that the Eagle Eye frames were practically unnoticeable.  The model I tried out was very light weight and did not put pressure on my head.  They were very comfortable to wear for a long period of time.  They didn’t squeeze my head or slide down my nose.  I finished that session with no eye strain and no headaches.  All units!

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Our first look at how to build out the Borderlands 2 classes starts off with Maya, the Siren. Let's see how her 3 skill trees work.

Let's start off with my least favorite tree, Harmony (the center tree). Here's a link to the build if you want to follow along.

I really don't like the "Scorn" cap on this tree, as you can see at the end of the video, it's very easy to hit yourself with it. Some of the other skills like the "Res" game changer in the middle of the tree, are only useful in co-op, so you'd likely want to re-spec if you ever played solo and put that point to better use somewhere else in the tree. In a full team of 4, and with a good Heavenly Nurse class mod, this build can greatly improve the survivability of everyone in the group. In fact, you should probably move the 5 points in recompense into Elated if you have 3 or more players as it will be less about your survival and more about the health of the group as a whole.

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Packages to this event sold out instantly! But just what is #FyterFest ?!

What is this really?

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