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DragonKiss83

Dissidia 012 Duodecim Final Fantasy for the PSP

By: DragonKiss83 Feb 23, 2011 | 10 Comments

Have you ever wanted to battle it out as some of the biggest names in the Square Enix roster?

Final Fantasy has been an icon for many gamers world wide, we have put countless hours into the games, and we still come back for more.  Dissidia 012 is a prequel to the previous PSP game, and it will let you fight as your favorite characters.

Need I say more?

 

Ok how about this.

and I guess this wouldn't hurt..

The game will be here March 22, so what do you need to know?

The roster? Ok.  The Original cast, Warrior of Light (Final Fantasy), Firion (FF2), Onion Knight (FF3), Cecil Harvey (FF4), Bartz Klauser (FF5), Terra Branford (FF6), Cloud Strife (FF7), Squall Leonhart (FF8), Zidane Tribal (FF9), Tidus (FF10), Shantotto (FF11), Cosmos (Dissidia), Garland (Final Fantasy), The Emporer (FF2), Cloud of Darkness (FF3), Golbez (FF4), Exdeath (FF5), Kefka Palazzo (FF6), Sephiroth (FF7), Ultimecia (FF8), Kuja (FF9), Jecht (FF10), Gabranth (FF12), Chaos (Final Fantasy).  Pretty good right?

But then you add a few new ones, Kain Highwind (FF4), Gilgamesh (FF5), Tifa Lockhart (FF7), Laguna Loire (FF8), Yuna (FF10), Prishe (FF11), Vaan (FF12), Lighning (FF13) and how about add Aerith as a support character if you play the demo.

Epic Roster!

You get a Fighter an a Single Player Story mode, so it's got plenty to offer.

I wish it was on the PS3, but the PSP will do just fine.

Will you be picking it up?  Who will you play as first?  Don't be a Jimmy.

Yes, they are still making this game.

Looking good, looking good!  There's some quick footage of the combat and I can't really get a grip on how the action is going to play.  There's a Punish button and an Attack button, I don't have any clue what either one of them do.  Plus a Commands Menu button that seems to be dimmed during combat.  Throughout the trailer I'm still only seeing parts that look like they are from early in the game.  What worries me is that the game may be so extravagant that they do actually release it episodic style like was mentioned in the past.  It'll be a strange thing for the industry, but not something that is crazy in 2019.

More to come...

Check out Final Fantasy VII merchandise on Amazon and GameStop.

Community Blog

jalexbrown

JRPG Corner #1: Is a JRPG really a JRPG?

By: jalexbrown Nov 9, 2011 | 5 Comments

Jalexbrown discusses the Demon's Souls debate.

JRPG (Adjective) A role-playing game made in Japan

It's a feverish debate.  It's a much-hated debate - by myself included.  It's a pointless debate.  It's an argument of semantics and nothing more.  And if you've adamantly engaged in it, I feel that I can justifyably say that I can't stand you.

It's the debate over rather or not the JRPG is a genre.

Let's look back at one of the earliest JRPGs.  Dragon Quest (Dragon Warrior in the States) was released on the NES in 1986 (although it would be 1990 before it's US release).  Anyone that played Dragon Quest will remember its random battles and turn-based combat; even if you didn't play it, you'll expect to find such things.  They're iconic.

(Fight, spell, run, item...where have I seen that before?)

That's a JRPG, right?  But would you be surprised to learn that some of the earliest WRPGs also included them?  Wizardry, released in 1981 on the Apple-II and developed by American company Sir-tech, also included random battles and turn-based combat.

(Oh yeah!  That's where.)

Let me reiterate that that's from 1981 - five years before Chunsoft and Enix came out with Dragon Quest.  So Dragon Quest wasn't really so much an innovation as a...copycat.  Yes, I said it; early JRPGs were ripping off gameplay from the early WRPGs.  I love JRPGs, but it's true.

Elder Scrolls: Arena, released in 1994, was part of the first wave of WRPGs to change the paradigm.  There were no random battles, there was no turn-based combat, and the game was much more free-form than previous WRPGs.  And now a distinction was starting to become apparent, because JRPGs were sticking to their roots.  Final Fantasy VI (Final Fantasy III in the States) released on the SNES the same year, and it followed in the ways of its forefathers.

(My how times haven't changed...but surely it will soon.)

(Nope...I guess not.)

Let's fast forward a bit so this doesn't become a boring history lesson, shall we?  How about to 2009, when a little game called Demon's Souls was released.  For the last few years WRPGs had really found their stride with games like Fable, Elder Scrolls IV: Oblivion, Knights of the Old Republic, Mass Effect, and Fallout 3.  Demon's Souls was developed by From Software, a Japanese developer whose notable past releases included Armored Core and...