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The original Borderlands combined an interesting blend of RPG and FPS into what Gearbox called a RPS (role playing shooter). Now that the idea has been proven and Gearbox has had the opportunity to perfect their recipe with a sequel, how does it turn out?

Note: I'll try to refrain from any story spoilers in this review...

It's no secret that we here at the Gouki.com HQ have been hyped about Borderlands 2 for quite some time now. It started way back at PAX Prime 2011 when I interviewed Jeramy Cooke and we got to see a non-playable demo. We got to play a demo at E3 2012 and interviewed Jeramy again. This is all in addition to the hundreds of hours we've all put into the first game.

Borderlands 2 cast of characters

Anyway, Borderlands 2 opens up a few years after the first game has ended. The vault opening in the first game has caused a new element "Eridium" to come to the surface all over Pandora. This has lead to the spoiling of some environments with a toxic residue known as "slag". You can now find slag weapons that basically de-buff an enemy causing your other weapons to do 2x the damage while the bad guy is slagged. The discovery of all this has to lead the Hyperion corporation lead by the villainous Handsome Jack, to try and take over Pandora, exploiting it for their own profit by any means necessary... this means mostly killing off the local population. A resistance group has formed with the characters from the first game as its leaders and after being left for dead by Jack, you will join this group in their fight against Hyperion. The story is quite a massive improvement from the original game... there is more interactive dialog and the objectives are dynamic as information about the mission changes and twists in the tale are revealed.

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Preview

goukijones

Borderlands Preview

By: goukijones Oct 7, 2009 | 11 Comments

A first-person shooter/rpg on a distant planet in a post apocolyptic setting. With a very unique art style. 4 player co-op ... Lets play this Jimmy!

Borderlands a new game from publisher 2k games and developer Gearbox who worked on Halo CE for the pc and just recently released Brothers in Arms and also worked on Half-life. This new game has a very unique art style it's cel-shaded but very gritty. I like it the colors.

As far as the gameplay, you can select from four different classes. A hunter, he has a sniper rifle. A soldier, he just raips on the ground level. A siren who looks like she has an emp and can boost the parties experience gain. And a berserker who just pounds the shit of things. So yes, a first-person shooter with experience gain. One of the first of it's kind. I'm interested and as the game's release gets closer, I've been paying more attention.

Check out these videos and do some pre-ordering. Gamestop is giving you a bonus weapon exclusive weapon cache. BestBuy doesn't have anything extra for the game.

This game looks fun as hell with four friends online, lets pwn!

Review

goukijones

Bioshock 2 review plus tips and tricks

By: goukijones Mar 4, 2010 | 2 Comments

Death to all little sisters! I'd like to bang a Big Sister. Seriously though, this series is circling the drain. Pun intended. Jimah!

I've played through and have beaten Bioshock 2 twice now on normal and hard difficulties. The game is fun, a few changes from the original which are good and bad in the long run. The graphics and sound design are spot on. At first, I thought the graphics were a little weaker than the original, but that won't make a difference as you play Bioshock 2.

So when I say it's easier the second time through on hard, what I mean is ... it's easier. The second time through I killed every Little Sister. Killing them gets you plenty of extra Adam(Adam is what you use to buy new or upgrade your plasmids(plasmids is the stuff you shoot out of your left hand.)) That's for the noobs. Anyway killing every Little Sister will get you plenty of Adam to level up. I was so powerful at the end of my second run through I was just standing there watching everyone else fight each other. First off I would turn invisible when I stood still for a second. Then I always had two of my own security bots flying around, doing a perimeter check and their stats were maxed out. I had the Swarm plasmid maxed out and a swarm of bees would seek out any splicer in the room and eat them up. Also, the bees would lay dormant in the dead bodies waiting for another splicer to walk by to attack them. Finally, my other ally was a Big Daddy. The level three Hypnotize can take control of Big Daddies, So I had two flying security bots, a swarm of killer bees and a Big Daddy running around the room killing everything while I ate a sandwich.

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Community Video

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Borderlands 2 Sir Hammerlock's Big Game Hunt DLC Trailer

By: Arthvader Dec 20, 2012 | 1 Comments

Gearbox has released the trailer to their next expansion: Sir Hammerlock's Big Game Hunt. watch it here.

Here's the trailer:

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Time to hunt Big Daddies again?

This series features one of my favorite games of all time and one of my most hated games of all time. I love the original BioShock. To this day I don't believe there is another game that has you hunting down things to kill, like how you would hunt down a Big Daddy. I hate BioShock Infinite. Just when you thought you were going to get some next-gen Big Daddy or weird-big-hand-dude, Big Handy! The hunting aspect of the game was gone. Super boring and nothing memorable. Except how much I hated playing it. And I played all the way through. BioShock 2 is definitely better, but not as good as the original.

Here's to the New BioShock being a throw back to the classic, creepy, underwater game we played many, many years ago. Good luck, take your time and make a great game!

The first DLC released for Borderlands 2 is a whole new class to play with, is the Mechromancer worth your time?

If you pre-ordered Borderlands 2 (from select retailers) you got the Premiere club for free, this gave you a few start-of-game weapons, but more importantly gives you free access to the first DLC, a new class called the Mechromancer. If you didn't pre-order, this DLC costs $9.99 (800 MSP).

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Blog

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E3 2012 Borderlands 2 Demo hands on with Axton and Zero

By: BatRastered Jun 11, 2012 | 1 Comments | Updated: Jun 13, 2012

Goukijones, FnJimmy, and BatRastered played the media only demo of Borderlands 2 at E3 2012 for the first time featuring Axton and Zero as playable characters.

2K had a playable version of Borderlands 2 on the show floor. It was the same demo from PAX East featuring Maya and Salvador (the siren and gunzerker classes) at level 20. The line for this got incredibly long very early in the day. Luckily we had an appointment to play, even better, the invitation-only press demo featured all four characters. For the first time, we were allowed to play as Axton (the commando class) and Zero (the infiltrator class). Additionally, this demo was set five levels higher (at 25, giving us 20 skill points to spend) and in a different area.

Borderlands 2 statue

Goukijones and I teamed up on one set of screens, where I picked Zero and he picked Axton. Axton's skill is very similar to Roland, the soldier class in the first game, where he can drop a turret on the map that will take care of any nearby enemies. Goukijones leveled it up to include extra guns and the new turret works in 360 degrees unlike the original which only worked in 180. I leveled up Zero's skill to last longer and give bonus critical hit damage. Zero turns invisible, puts out some decoys for the baddies to shoot at and highlights the critical hit areas on enemies you are looking at. This gives you a great chance to do some serious sniper damage or creep up and deliver a killer melee blow. Zero's skill actually reminded me more of the original siren, Lilith's skill in the original Borderlands as it gives you the ability to sneak around unseen to your objective, whereas the new siren, Maya has a straight-up offensive technique with the phaselock. 

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Get ready for some plundering next week.

     In an recent interview with the Associated Press, Gearbox President Randy Pitchford revealed the latest DLC expansion Captain Scarlett and her Pirate's Booty and announced that it will be released on Oct. 16. Players will be exploring a new area of Pandora, an expansive desert wasteland that was once a beautiful resort called Oasis, now a Bandit-filled Scanty town. Players will get to face new enemies, such as pirate bandits and sand worms, meet new characters, ride on the new sand skiff vehicle, collect a new currency called Seraph Crystals, battle new Raid Bosses, and embark on a journey to find Captain Scarlett's secret treasures.

The DLC will be available for $10 when it gets released, or if you have the season pass (which is $30), then this DLC will come as part of the Pass.

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Community Review

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Member Review: Duke Nukem Forever

By: grey walrus Jun 22, 2011 | 6 Comments

Sorry I haven't been very active lately guys. Been busy with my birthday and some other stuff, but to make it up to you I've got a review of Duke Nukem Forever.

Duke Nukem Forever. The game that most of us never thought would see the light of day, has finally been released. Was it worth the wait? 

Graphics: Let's start here. Duke Nukem Forever has been in development for about 12 years now, and it definitely shows. The graphics in this game are very sub-par compared to the games were used to seeing released nowadays, but I wouldn't say they're terrible. They look like a very early 360 game, or maybe even a late Xbox game. They get the job done but don't be expected to be blown out of the water by any means. There are posters on the wall that are so blurry you can't read them, and Duke's jumping animation when looking in a mirror is laughable. Literally, I laugh every time I see it. 

Story: I'm going to tell you right now that if you waited for Duke all these years hoping for an epic story you're going to be very VERY disappointed. Pretty much Aliens came to earth, and duke needs to stop them....again. But this time they've taken all the women, and Duke won't stand for that. And that's the entire story. No plot twists no nothing, that's pretty much about it. 

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News

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Borderlands 2 level cap increase incoming, new playable class revealed

By: BatRastered Mar 24, 2013 | 3 Comments | Updated: Mar 25, 2013

During the Gearbox PAX East panel, new information about upcoming Borderlands 2 content was revealed. Here's all we know, plus some video!

Level Cap

On April 2, 2013, there will be a free patch that will unlock the third playthrough Ultimate Vault Hunter Mode (UVHM).

Also on the 2nd, there will be a $5.00 (400 MSP) DLC that will raise the level cap 11 levels to 61 and introduce new Pearlescent rarity gear (similar to the General Knoxx DLC in BL1). This DLC will be FREE for season-pass holders.

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Preview

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XCOM secret kitchen preview at E3 2010

By: goukijones Jun 22, 2010 | 4 Comments

In a secret kitchen hidden inside the Los Angeles convention center we watch a demo of XCOM with studio director Martin Slater.

Xcom is a classic computer game, that what I think most of the Jimmys that made the original Bioshock are trying to remake. So for me, this is a no-brainer. I loved the first Bioshock, I think it is one of the best games of all time. So we sit down right in the front of the room and take a swig from my soda bottle, Jimmy! Wink wink. Martin Slater was standing up front, BatRastered and I quickly introduced ourselves and exchanged business cards. Martin was totally laid back and knew a lot about the preview we were watching, he guided us through.

I have seen this video before, or clips of it or something. It’s not bad. The graphics seem very rough and you can tell it’s an early build. The setting is like Bioshock on land, during the day. The game is very ominous with various things scurrying about trying to give you a scare. Black blobs of static electricity to be honest. The action scene takes place inside a house where the black static blobs are attacking a family and you need to go in and kill everything. When it’s time to leave a giant alien rectangular cube appears and turns into a donut looking object.*see video* At this point the donut looking object begins blasting away and sucking up debris all around you. The demo ends with you escaping.

XCOM giant enemy rectangular cube

XCOM giant enemy donut

I want to play this game, there is no doubt. I think it’s going to be very deep. The world map was shown for a few moments during the demo and you could clearly see that your options for different things to do at this point across the United States.

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Community News

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Borderlands 2 Title Update 12-13-2012

By: Arthvader Dec 13, 2012 | 1 Comments

Gearbox has released a new patch addressing alot of bugs and issues found in Borderlands 2 today. stop on by and check them out.

Today, Gearbox  has released a new patch for Borderlands 2. They address many issues that plagued certain players, such as Badass Ranks, freezing, weapon and shield balance, and even challenges. Check out below for a list of changes that have been put into effect.

 

Listed here is what was updated on the 360 ver.

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