Dead Space 2 has been released. Is it worth your money? Find out in the Gouki.com Review.
Dead Space 2 developed by Visceral Games and published by EA is a survival horror with a lot going for it. The original Dead Space was a great game, with monsters, creepy corridors, dark rooms, and a true sense of fear. Well Dead Space 2 is all of that and more. How does this 2 disc sequel stack up to its predecessor? Find out in our review below.
With an option to watch previously on Dead Space and find out what happened in the first game, the story in Dead Space 2 starts off slightly confusing. I’m sure that was the point as it’s been 3 years since the first game, and Isaac Clarke is now in a mental hospital strapped down in a strait jacket. Isaac is suffering from hallucinations from some illness and it’s making him see some crazy things, including images of his dead girlfriend Nicole. The last thing he can remember is what happened on the USG Ishimura. Isaac then escapes this hospital once Necromorphs break in. So it’s up to Isaac to survive the outbreak, find out what happened to him, and why these monsters have returned.
The gameplay is very similar to Dead Space. It’s a survival horror so expect to find some general things you’d expect, like saving through save spots scattered throughout the game, low ammo and health items, an inventory system, a sense of fear from what could behind the next door. Like how Resident Evil used to be. Dead Space 2 has five difficulty settings (casual, normal, survivalist, zealot, and hardcore), which allows for pretty much anyone over the age to be able to jump in and enjoy the experience. Hardcore, however, is for the greatest challenge in the game. You only get 3 saves and no continues. All other difficulties are pretty generous with the continues, there is still a fear of dying, but luckily Dead Space 2 is nice enough to restart you fairly close to where you died. The game also has a great tutorial, which allows you to understand what each button does, as well as how everything works. Dead Space 2 isn’t all about just shooting whatever moves, the game rewards players for dismembering body parts such as arms and legs. On the easier settings you can kill an enemy by shooting off both legs in two shots; whereas shooting it in the chest can sometimes take up to 4 or 5 shots. In a survival horror game, ammo preservation is essential. Stomping enemies to death is another way to save ammo and it looks great too.
Dead Space 2 looks absolutely great. The level design is exactly what it needs to be, when the game isn’t pitch black and lit up its quite nice to look at. At most times the game is very dark, so dark to the point you’ll need a flashlight just to see straight ahead. The gore in Dead Space 2 is excellent. Severed heads, mangled bodies, monsters gushing blood and guts, and blood stains all across the walls, the blood and gore is some of the best and most disgusting in a game to date. Watching someone commit suicide in a game isn’t for everyone, but for those that don’t mind it will enjoy the visual blood splatter in Dead Space 2. Isaac Clarke also looks visual impressive, which is a good thing. No matter how nice a game looks, if the main character looks bad, well then you’ve just ruined a 3rd person shooter experience. Visceral Games did a nice job here. The lip synching is pretty spot on as well.
The audio department has its ups and downs in Dead Space 2. The music sets the tone for the environments very well. The voice work for the supporting cast is top notch. The only issue here is within Isaac Clarke. In the original Dead Space Isaac only spoke a few words. This is a good thing. In Dead Space 2 it’s like Isaac is on a talk show or something, he is a chatter box this time around. I assume it was to give him some character and help develop his personality more, which is understandable. The only problem with that is the voice work for Isaac isn’t very good. He always sounds like he’s whispering even when he’s supposed to be yelling, which makes Isaac very hard to hear, while every other spoken voice in the game shines. It’s too bad too, because it’s one of the only things I don’t like about the game.
New to Dead Space 2 is online multiplayer which in my opinion wasn’t needed. Once again EA has tacked on the online pass, which means that if you didn’t buy the game new, or rented it, or borrowed it then you need to pay $10 to play the multiplayer. This is a little ridiculous as the multiplayer in Dead Space 2 is boring and just tacked on. You play as either humans or the Necromorph and it’s basically death match. Which is fine, but after a while it gets old. Not to mention those with higher levels tend to outright dominate the new players. There is no real match making system to produce a fun experience for everyone. So do yourself a favor, if you happen to rent Dead Space 2, or borrow it don’t waste your money on the multiplayer.
Overall Dead Space 2 is exactly what it should have been save multiplayer. It’s fun, it’s scary, it’s bloody, and most importantly it’s a good game. I would recommend anyone who is a fan of the Survival horror genre to play this game. Those who aren’t should give it a try as well. This is a much better game than Dead Space was and that is a great improvement over a great game.
Bottom Line: BUY IT!
It's been 11 years and Marvel vs Capcom 3 is finally here... too bad it's terrible. After all these years this is what Capcom has to offer? An unpolished game, broken game play, and and uninspired storyline. MvC3 is a complete disappointment. Find out why!
Now that I’ve got your attention, I just wanted to say that everyone on the Gouki.com crew loves Marvel vs Capcom 3.
Marvel vs Capcom 3: Fate of Two Worlds is finally upon us. After 11 years of waiting since the release of the well-known and still played Marvel vs Capcom 2, Capcom and Marvel Comics unite once again. The 3 on 3 brawler is back and better than ever with 36+ characters, 100+ hyper combos, and dream match-ups galore. After spending well over 12 hours of straight Marvel vs Capcom 3 action the Gouki.com crew is still itching for more. Capcom and Marvel favorites such as Ryu, Chun Li, Captain America and Spider-Man return as well as adding some new faces to the games franchise like Dante, Arthur, M.O.D.O.K and Deadpool. Marvel vs Capcom 3 is something to be remembered.
Marvel vs Capcom 3 has an impressive storyline this time around. A great threat is upon the two worlds of Marvel and Capcom. Dr. Doom has gathered all the most evil villains of the Marvel universe, such as Super Skrull, Magneto, and Dormammu and joined forces with Albert Wesker in a plot to join their worlds in order to conquer them. That is until Galactus from the Fantastic 4 is awakened and threatens the entire earth. It is up to all of the heroes and villains to stop Galactus before he destroys both worlds and rules the galaxy.
Here is a video of a full Arcade run through, but check out Galalctus at 12:36!
The gameplay of MvC3 is unlike the other vs series where the button configurations are of 4 buttons instead of your classic 6 button set up. What has returned from MvC2 is the 3 vs 3 2D action. Choose up to 3 characters from Marvel, Capcom, or a mix between and battle it out against a team of 3. Character assists return as well as hyper combos. What is new in MvC3 is the X-Factor, which is what you would call your desperation or clutch card. Activating X-Factor not only heals your fighter during battle, but also makes them stronger and gives them better defense. X-Factor lasts longer and is more effective when only 1 fighter of a team remains, but using it earlier has its advantages as well. Also new to the series is tagging out fighters within combos. Launch your opponent into the air to continue a combo and you can tag out to your next fighter making the combo even greater. Capcom has made MvC3 more accessible than ever with the new Simple Mode. Simple Mode allows those new to the vs series to be able to jump in with a simplified control scheme and still pull off insane combos, making Marvel vs Capcom 3 fun and accessible for beginners, advanced or any skill level.
MvC3 has a good amount of modes this time around, and will suit everyone. There is your classic Arcade mode where you pick a team of 3 and fight through 6 stages before reaching the final boss fight. Arcade mode is your story mode for MvC3. Then you have Versus mode, which if you have friends over this will take up most of your time. 2 players each choose a team of 3 and battle it out for bragging rights among friends or each other. The Gouki.com crew played this mode the most and we still can’t get enough. New to the Marvel vs Capcom series is Mission mode. Mission mode is a list of moves and combos that must be completed for each character. There are 10 missions per character and they each get increasingly more difficult. Training mode has returned from MvC2, but is better than ever. Training mode is one of the best features in the game, because it allows you to not only mess around, but learn combos, tricks, and more.
Check out this video of me going through some of the trials with a few characters
MvC3 runs on the MT Framework in full 3D and is the most impressive vs game to date. It simply looks amazing. The colors, the lighting, the character models, even the stages are impressive. Capcom has really outdone themselves with MvC3. The game just looks too good. Each character is done is full 3D, with defining characteristics that truly sets them apart from anyone else in the cast. From The Hulk’s veins, to Wesker’s Jacket, every character has something that brings out their personalities; sprites are a thing of the past. The stages are wonderful with how each has things that make them stand out from the rest. Capcom and Marvel fans will notice little cameos and easter eggs in the backgrounds of the stages. MvC3 looks stunning.
The audio in MvC3 is wonderful. The voice work for each character is done exactly how you would expect them. When you hear Captain America say “Avengers Assemble” it will put a smile on your face. The characters each have close to 60+ sounds and quotes that completely define them. Deadpool breaks the fourth wall with some of his quotes, and Ryu says things that you would expect from him. MvC3 also has quotes just based on character match-ups or team choices; it adds a nice touch to the voice work. The music is fantastic in MvC3 with character specific themes, as well as great menu themes. They even brought back the famous “Take You for a Ride” with a few remixes as well.
MvC3 has an online component that will please a lot of people, but also disappoint others. While MvC3 has Ranked, Player, and Lobby Battles which you would expect they dropped the ball on the 8-player lobby system. In games like Super Street Fighter 4 and Super Street Fighter 2 Turbo HD Remix, lobby play allows those not playing to be able to spectate the matches while they wait for their turn. MvC3 is missing this option as of right now, and hopefully will be rectified in a patch soon. Other than that the online is great. You can enjoy player matches to test your skills against others for fun, or you can jump in a ranked match and battle against the best for points. With online play MvC3 is going to give you a ton of replay value.
Marvel vs Capcom 3: Fate of Two worlds is one of the best fighting games ever made, and will give you a fun experience for years to come. With the possibility for DLC the roster could reach into the 50’s and we could see new modes, new stages, and plenty more. If you like fighting games, super heroes, or just having fun in general then Marvel vs Capcom 3 is the game for you. Don’t be a Jimmy and go out and get yourself a copy. Tell your friends to get it, you won’t be disappointed.
Bottom Line: BUY IT!
PlayStation Plus is $50 a year, but what exactly do you get? Iorilamia explores PS+ DLC, specials and the value that it carries.
PlayStation Plus is 3 months for $17.99 or one year for $49.99. Doesn't seem too bad, you can imagine you're paying for something like XBL. Here are the cool perks you get. Or don't get ...
Each Month/Week- Free PSN games, minis and PS One Classics from the PSN Store. Dynamic Themes, avatars and add-ons (basically dlc)
Sucks because, Usually the PS1 games are crap games you most likely didn't play or want to play. Mini's are short-term games you would play on your cell phone usually . Free PSN games are basically games that are about $2-$15 for regular users and suck most of the time. The add-ons are mainly for random games you most likely don't have, and it's not always free. Avatars and themes...cool. Also the games are not their forever. One decent discount/free game can be up for a week, and the next few months will be complete trash games. And wtf, ps1 games are cool but they are backward compatible, the latest version of ps3 can only play like 10% of ps2 games, those should be what they are giving you.
You do get to try demos before regular users do and you get discounts on psn games.
Here is why I hate PS+ the most. Once you stop paying for it, you loose everything except avatars and themes (the lamest part of PS+...) I don't get it. You get "free" games you just paid 50 bucks for and they are all complete ASS, since you think your getting a good deal you go download and discount buying happy over thins you normally would never buy and if you don't keep paying, you loose the few games you actually did enjoy. Heres the thing, if you re-start your subscription, you get all your stuff back. I want you to keep your eye on PS+ deals (because they can be nice sometimes) Along with the PSN weekly Tuesday update, IGN covers all the deals for you.
What do you guys think about PS+? Have you tried it? Do the games sound appealing to you?
The reason I did not buy it: because I was following IGN's updates for a while to see if it was for me...most of the "free" games your getting are only worth a few bucks and aren't something I would spend time playing. Most not all. So in the end it would be a waste of money for me, especially since I don't care about themes,avatars or demos for games I'd never buy. Not being able to keep games is stupid. Also I have a few friends with it, after I saw a lot of the junk they downloaded I was further convinced into not caring about PS+. Flush it!
And now Cinderkin, the internet explodes.
FNJimmy plays and reviews Tron Evolution. Walkthoughs, technique, offensive strategies, cycling tips and combat maneuvering that had the developer's shitting their pants.
This is FNJimmy at his finest. All original FNJimmy gameplay. Can you count how many deaths?
- FNJimmy shows off incredible free running including complete walkthroughs of some of the most challenging free run areas in Tron Evolution.
- Combat strategies and in-depth button combinations will carry your game to the next level. FNJimmy explains everything!
- Gaming is reborn with the new Tron bikes in Tron Evolution and FNJimmy has all of the cycling tips you will need to unlock 1 achievement.
- Pesky tanks in Tron challenging you? Check out FNJimmys parkour bomber style offense in this exclusive boss battle.
One of the most controversial final verdict's ever on Golden Review.
Don't miss it! And thanks for watching. Please leave a comment.
And I quote. "See you in space muthafucka's!" From FNJimmy.
Dead Space 01/25/2011
By: grey walrus Jan 26, 2011 | 15 Comments
I recently got through playing this game, and wanted to write up a review explaining how I feel.
So I've played the Mario and Luigi games that came before this one, and loved both. I even went back and replayed superstar saga after I finished it, but unfortunately I didn't feel the same about this one. It was as if something was missing, or perhaps something was there that shouldn't have been.
Story: The story was actually pretty good. You start off in a meeting at Peaches castle in order to try and find a cure for a mysterious disease that has struck the mushroom kingdom .The Blorbs. It's making all of the Toads bloat up like party balloons and nobody knows how to get rid of it. A strange turn of events takes place in which Bowser is tricked into eating a strange mushroom which makes him inhale everybody at the meeting. Once inside Bowser it's up to you to find everybody else and help Bowser in his quest along the way.
The comedy was still there for me too. If you liked the charm and wit of the first two games I don't think you'll be disappointed.
Gameplay: This is where the game lost me. It's basically the same as the last two. Nothing really that groundbreaking as far as the combat goes, and even that's fine with me. My real irk with the gameplay is Bowser. Sure it sounds awesome at first. "Yay! I get to play as Bowser" I thought to myself with child-like enthusiasm, but halfway through the game my thoughts had drastically changed to "Why the hell am I still playing as Bowser?" It's just not the same. I thought I wanted what the game was advertising, but I was wrong. I have to admit there was an hour or so towards the end of the game in which I was having a blast, but it was only because I was playing as Mario and Luigi, but that was taken from me almost as soon as I started to have fun.
It wasn't all bad though. Some of the new special moves were pretty entertaining. Especially the one where you fed a bunch of food to Luigi and threw him at your enemies.
Graphics: The graphics are about the same as we've come to expect from the DS. Nothing really spectacular going on. It looks pretty much the same as Partners in Time did. The lack in a variety of enemies was fairly disappointing to me though. Most of the time I felt as if I was just fighting the same thing over and over again, and I don't remember feeling like that in the first two games. The environments inside Bowser get a bit stale too. They don't really change much. However in the mushroom kingdom you get to see some different places and a few of them are pretty cool. I particularly liked Bowser's castle.
Music and Sound Effects: The sound effects were pretty good, and the music helped keep a delightful feel around everything that was going on. The gloomy parts in the game sounded gloomy, and the happy times felt happy. I don't really have that much to say on the subject other than that. Nothing really wow'd me, but nothing left me feeling disappointed either.
Final Judgment: All of the elements of another great Mario and Luigi RPG seemed to be there, but the gameplay hindered it way too much for me. I'm not saying that it's a horrible game, but it didn't pull me in like the other ones did. Towards the end of the game it felt like a chore, but if you're a fan of the series at least give it a shot. It's not the game for me, but it might be for you.