By: starlordtitus Jan 29, 2013 | 6 Comments
The most powerful Street Fighter characters made appearances throughout many games. Coming down to the Top 6 was down right close. But behold, the most prestige fighters in all of Street Fighter.
Ryu is perhaps the most famous character in the Street Fighter series. His humble beginnings to his uprising in ability to topple the giant champions of the world made him the fighter we all wished to be. The hero of Street Fighter and overall legend, he is known for usually snatching victory from the jaws of defeat.
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By: Zero2990 Aug 20, 2012 | 5 Comments
I decided to start creating character builds because I see to many newbs online
So some of us was excited for Dead Island before release, No? Well I was and it turned out to be a pretty shitty game, that was before I looked at character builds that make this game actual fun.. Yes Dead Island is actually fun, can you imagine?
So the last week I've been playing as the top hat sporting power house/rapper Sam B. Some people online have no idea how Sam should be played and opt for the machine gun approach, not in this build. I'll have you cracking undead skulls in no time.. From Lv1 as a matter of fact. This build looks at Combat and Survival skills only, Sams Fury tree may seem fun but it's about as useful as ...Read full story...
The Satsui No Hado has taken full form. Ryu's life was spared in the battle with Akuma and as a result, has fully engulfed Ryu with it's dark influence. Now all thirsts for is blood and a fight to the death worthy of his new found power.
Reader's Note: The following story can be played with Evil Ryu's Theme video and Gouken vs Ryu Theme video when prompted to.
After the battle with Oni, Gouken has taken some peace in the immediate area and has decided to go into the closest town to observe fighters of today's generation. As we he walks through, he notices the town is mostly empty at first glance. He see's posters plastered everywhere of a wanted man. Upon closer inspection, Gouken is surprised to see Ryu on the posters! Taken over by the dark hado, Gouken decides to stop Ryu from ravaging the town and re-seal the Satsui No Hado. He hears some yelling and screaming in the distance as he approaches the middle of the town. Behind him, he hears a voice, "Master?? Hey! Wait up!" (Gouken) "Ken? What brings you to this town?". Ken catches his breath and explains. (Ken) "Master, it's Ryu! He's in trouble! He fought against Akuma and was struck with the Shun Goku Satsu[Raging Demon]! The finishing blow nearly killed Ryu but in that moment the Satsui No Hado was released and Ryu embraced it's power!" (Gouken) "Hmm...I see." Gouken took a few seconds for thought. Akuma had already given him too much trouble as it was for him to have turned Ryu into a killer, it must have been before his battle with the villian Gouken thought, for Ken seemed to possess no knowledge that Akuma had become Oni. For now however, Gouken needed to focus on bringing Ryu's humanity back. (Gouken) "Ken, listen closely, go to Ryu and tell him a powerful warrior awaits him for a fight to the death." (Ken) "Master?". (Gouken) "He will not be able to resist....now GO!" (Ken) I'm on it!!" Ken takes off to find Ryu, a look of determination is left on Gouken's face. What if he had killed Akuma all those years ago, would he have thwarted all this chaos.....but now was not the time, Gouken took off for the forest.
[Activate Evil Ryu's Theme]
Ken finds Ryu with a civilian being choked and risen off the ground. (Ken) "PUT HIM DOWN RYU!!" The dark warrior slowly looks upon Ken, a devious smile on his face. (Ken) "You a real fight?? There's a more powerful warrior than you waiting in the forest for a fight to the death!!" Evil Ryu looks upon Ken, he's caught his attention. He drops the man, discarding him like common trash. (Evil Ryu) "More powerful you say......heh heh heh ah ha ha ha! I HIGHLY DOUBT THAT! I will kill him as well as you!!!" Evil Ryu fires a dark Hadouken at Ken, but Ken dodges out of the way. Ken takes off through the town, Evil Ryu following closely behind. As Ken is running through the town, destruction is left behind in Evil Ryu's wake as he fires dark fireballs towards Ken. The chase brings them to the entrance edge of the forest. Ken quickly hides in the tress. (Evil Ryu) "WHERE ARE YOU!!?". Ken waits for his master in anticipation. Gouken prepares to step forward. A voice speaks to Evil Ryu, "You disappoint me Ryu." The dark warrior looks towards the shadowy trees, a tall fighter steps from the shadows. (Sagat) "I expected more integrity from you". To Gouken's and Ken's surprise, Sagat has surfaced and is apparently challenging Evil Ryu!!!
(Evil Ryu) "HA HA HA! THIS IS THE POWERFUL WARRIOR!? Tell me Sagat....does it still hurt? DOES THE SCAR I GAVE YOU STILL THRIVE WITH AGONY??". (Sagat) "My scar only reminds me of how far I've come as a warrior. I would think of all people.....you would be the one to understand a fighter's spirit is greater than any pain a punch can inflict. You've given in to the Satsui No Hado, your integrity is lost, your fists will have no honor......BUT I, RYU, WILL HELP YOU TO RECOVER THAT HONOR!" (Evil Ryu) "I CRAVE TO YOU SEE YOU TRY!!". Sagat runs forward to Evil Ryu and attacks with a Tiger Knee! Evil Ryu blocks it and counters with a Hurricane Kick! Sagat blocks the barrages of kicks then grabs the dark warrior to throw him but Evil Ryu counters by headbutting Sagat in the face! Sagat staggers but quickly regains composure! Evil Ryu dashes in and attacks with a right and left hook, Sagat blocks left to right then counters with a thrusting kick to Evil Ryu's chest! Evil Ryu blocks with both arms and the two warriors disband.
(Sagat) "Your fighting prowess has increased, Ryu. But you communicate with anger and hatred. Such lust for power will only be your ultimate downfall." (Evil Ryu) "I COULD NOT EXPECT A WEAKLING LIKE YOU TO UNDERSTAND OR BEGIN TO EVEN COMPREHEND THE POWER I NOW WEILD!.....BUT I WILL KILL YOU AND SHOW YOU FIRST HAND WHAT I CAN DO!" Evil Ryu begins to rush in. Sagat stays focused. He stands and closes his eye. Sagat thinks to himself "Ryu, were it not for you, I would have found myself an immature and selfish fighter, fueled by only the will to win. Now, I see the greatness of becoming a a true fighter, one not only with the goal to surpass his limitations, but with the goal to find an inner peace and joy through the art of communicating with one's fist. Ryu.....I WILL BRING YOU BACK FOR WHAT YOU HAVE DONE FOR ME!" Sagat opens his eye right as Evil Ryu descends upon him and Sagat then unleashes his Tiget Cannon! A powerfully focused energy blast!! He fires it point blank on Evil Ryu and a huge explosion erupts from the impact! Clouds of dust and debree cover the area, Sagat seperates himslef from the area and observes the cloud of smoke. Gouken and Ken watch from a distance. An serious look on both of their faces. Ken's eyes show concern for his friend Ryu. The clouds of smoke and debree begin to disappear and a shadowy figure is positioned at it's center. Immense energy begins to be drawn into it's center, dark energy accumilating into sphere begins to glow brightly. Evil Ryu has survived and is ready to counter with his Metsu Hadouken!!! (Sagat) "Damn, not even a scratch..." (Evil Ryu) "AH HA HA HA HA! YOU ARE NOTHING! NOW, HAAA DIEEEE!!!" The powerful energy sphere speeds over to Sagat , Sagat stands as if to face his fate, closes his eye.
[Activate Gouken vs Ryu Theme]
Out from the distance and blinding speed, Gouken appears before Sagat! (Gouken) "Not today!" Gouken uses the Power Of Nothingness to manipulate and transfer it's power to his own, a technique he discoverd in the fight with Oni. (Evil Ryu) "What?" (Gouken) "Ryu."...(Evil Ryu) "Old man....errrr.....ugh.....YOU WILL NOT STAND IN MY WAY!" (Gouken) Ryu, it is not too late to turn your back on this madness. I know you are still in there and I will help you see it." (Evil Ryu) "NO! This hadou......IT GRANTS ME POWER, INCREDIBLE POWER! AND I WILL KILL ANY AND ALL WHO STAND IN MY WAY!!!" Gouken's face displays intent determination to silence the dark hado from his former student. (Gouken) "Sagat, allow me to fight in your stead, I must teach my student one final lesson" Sagat looks at Gouken with a sudden stare of awe....(Sagat) ".....I understand". Gouken knods as Sagat joins Ken on the battlefield's side. (Evil Ryu) " I AM TIRED OF WAITING!" Evil Ryu fires a dark hadouken at Gouken, but Gouken uses his Dashing Palm to bypass and dodge the fireball, striking Evil Ryu in his stomach with great speed! (Evil Ryu) "Ugh! OLD MAN YOU WILL NOT LEAVE THIS FIGHT ALIVE!" Evil Ryu rushes in and begins barrage Gouken with punches and kicks. Gouken blocks and dodges the blows hit per hit. Evil Ryu fakes a right kick and 360's into a lunging right punch! Gouken blocks the blow but the fist spirals throught his arms barely touching his chest! The light touch feels like a bee sting to Gouken. Evil Ryu has developed a fighting style that incorporates a burining sensation upon each hit to maximize pain inflicted on his opponents! Gouken looks at Evil Ryu. A malicious grin on his face. (Evil Ryu) "WHAT'S THE MATTER OLD MAN!!?" Evil Ryu lunges forward again with his left fist but Gouken catches his wrist and directs Evil Ryu's body to his Gouken's left elbow, landing a blow to Evil Ryu's side! (Evil Ryu) "RRRRGGHH I WILL KILL YOU!" Evil Ryu's red aura blazes and the Satsui No Hado begins pouring out of the hole in his chest! Gouken see's the source of it's power and sees the opening to end the fight!
Evil Ryu rushes towards Gouken at blinding speed and Gouken readies himself. Evil Ryu undleashes his Messatsu Goshoryu!!! But Gouken applies an EX Kongoshin, a counter to disable and attack Evil Ryu, stopping his attack full force! Evil Ryu is knocked away spinning in the air. Gouken, with inhuman speed, rushes in to the spinning Evil Ryu. While in Evil Ryu is spinning in mid air, Gouken quickly uses The Power Of Nothingness to seal in the Satsui No Hado, applying multiple key points to act as seals. The act displays almost a dance in magnificence. In the next moment, Evil Ryu crashes to the ground. The red aura disappears. Ken and Sagat walk over to Gouken. (Ken) "Is he...going to be okay?" (Gouken) "Attend to him, he will be fine" Ken rushes over to Ryu, his appearance now back to normal. A scar on his chest of the former gaping whole is visible. Gouken begins to take leave. (Sagat) "Gouken!". Gouken stops but doesn't turn around. (Sagat) "Thank You." Gouken then begins to move forward disappears into distance, a setting sun obscuring his figure. Sagat turns to Ken. (Sagat) "Ken, I will take my leave, but Ryu wakes up, tell him I wish to challenge him when he's at full stregnth." Ken pauses, and then smiles. (Ken) "You got it!" Sagat then leaves. Ryu's eyes begin to open. (Ken) "Ryu!" (Ryu) "What happened..." (Ken) "Ryu.....hahaha! You've been given a second chance man, you've been given a second chance..."
Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.
First the Survival Tree, I'm not a big fan of this.
You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.
Now the Guerilla tree, the fun starts to pick up.
This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.
Finally we get to Gunpowder. NUKE!
This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)
By: DragonKiss83 Feb 28, 2011 | 24 Comments
It's short, but it was enough to make me smile. I've played every game and haven't been let down yet. I've turned off the system mid game, walked out to smoke, and came back and gave it dirty looks. But there was some pride each time you beat a boss, and finishing the game was a worthwile challenge.
So how many of you Jimmys are looking forward to this?
GoukiJones & FnJimmy talk about Ubisoft & some random Jimmy walks thru the shot. E3 2013. Some fuckin' nuab walking thru the shot.
Shout out to Ubisoft, thank you for allowing us to raid your booth & check out all of the games. Well we didn't see Watch Dogs, but I don't need to waste time at E3 on a game that is coming out in the next couple of months. We saw it during the press conference & it pretty much looked the same last year & was still on schedule. That demo was going to be basically more of the same.
We saw the Stick of Truth, now everybody remember this was a THQ game last year & was actually supposed to be released in March. Well THQ crashed & Ubisoft got the rights to this game. So I was interested to see how/if any of the game was changed. The last time I saw it was at SDCC. Now you can fight on the outside of instanced fights. Oh man, what am I trying to say. Say you're walking around in the over world, well in South Park you have the option to use a sling shot or whatever they had & take out 1 of the baddies, then run up to the guy next to him, touch him & then go into battle. I don't really know how well that is going to work in the game overall, but it seemed pretty smooth during the demo. BTW this game looks just like the show, it's amazing. Super hype!
AC17, skipped it. Don't care.
The car racing game where you're taking down money trucks. Looks cool. But it's cars, it's bullshit.
We saw the Guitar game. People will never play anything like Guitar Hero again, when you can play with a real guitar & actually learn a skill. It's expensive yeah, but just do what BatRastered says, go to the Pawn Shop & get some Jimmy ass guitar for like $40 bucks & start playing.
The Division was the only really unique thing we saw. Unfortunately it was the same exact demo as the press conference. Maybe there was a little more explained to us, but basically the same shit. This game looks dope, we of course had tons of questions about how the open world & VS stuff works, but they weren't talking about any of that right now. Classic E3. Got some cool swag tho.
By: BatRastered Jul 23, 2014 | 0 Comments
A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).
Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.
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CAPCOM moved this in to what?! (First impression)
Capcom, you sexy, lying, penny pinching, re-releasing games and putting out you. You sure out did yourself on this one! Monster Hunter Tri for the Nintendo Wii is a great addition to the series and it delivers!
While the story isn’t in par with those of Bayonetta, Devil May Cry, Megaman, and Dead Rising, but it’s all about questing. You start the game as a traveler from a far land that arrivals when an earthquake strikes and it’s up the “the lone hero” to investigate and make the villagers happy at the same time. While the story might not catch your attention, the quest style with friends will!
The premise of the game is to hunt monster, use their parts, to hunt bigger and badder beast! It’s a vicious cycle since each piece of amour and weapon increase quality, slots and attributes. The game supports Wii Speak , Wi-Fi, friend code/ with or without actual friends, and two player offline area style split screen. CAPCOM has even bundled the game with Nintendo’s new Classic Pro Controller.
So far, my experience has been pleasant. The controls are great with the Pro and the learning curve isn’t hard, just be patient and you’ll feel great taking down a massive monster.
Buy it Jimmy! A game that’s FREE online, weekly quests that are added, and a soon to be growing online community. It’s a steal. BUY IT!
A brand new editorial from yours truly: should we be tired of sequels?
I have a confession to make, if you don't mind: I'm tired of sequels. I've played a handful of them from this generation; even when the overall quality of the game is shining (Uncharted 2, for instance), I hate the sense of deja vu that I experience. And it doesn't help that it seems like half the games that come out anymore end with a number.
I mentioned Uncharted 2, so let's start there. Is it an improvement over the original? Most certainly; I think that's a fair assessment. And while I did notice those improvements when I was playing, it hardly seemed to matter much in the end. By the end of the first one, I was pretty tired of Nathan "Cocksucking" Drake's adventures (yes, I hate Nathan Drake as a character!). I wasn't very far into Uncharted 2 before I could barely take it anymore. If I hadn't spent $40 on the game and felt obligated to continue, I would have quit then and there.
Now let's look at Mass Effect 2. Again, there were great improvements made over the first Mass Effect - although admittedly, the first Mass Effect was much superior to the first Uncharted. The problem was that I felt like I could have popped in the first Mass Effect and gotten such a similar experience that it was hardly exciting. In fact, at one point I did start playing the first one, and I barely skipped a beat. And for the record, Shepherd wasn't much more interesting than Nathan Drake, so as far as I'm concerned they can both go take a flying leap together.
I think I'm starting to see the problem here: video game characters aren't typically interesting enough to span out multiple stories and remain interesting. Maybe that's why I beat Fable 2 with a smile and groaned my way through Uncharted 2, even though Fable 2 was a vastly inferior game.
And what about the gameplay? Do the gameplay "evolutions" amount to all that much? Did Bioware's changes make Mass Effect 2 feel like much more than the first one? I didn't think so. Mass Effect 1 was fresh; Mass Effect 2 was polished but basically more of the same. I don't know about anyone else, but I'm a bit concerned that we're willing to wait two years and pay full price again for refinements that really should have been there in the first place. Oh yeah, and you're also getting a sloppy-seconds story too. I guess there's that much.
So what would I have you do? Would I have you give the industry the finger until they decide to stop rehashing? No, not at all. What I would like is for gamers to demand higher-quality the first time around; I would like the gaming community to care about quality instead of what the hype machine is putting out.
Maybe if we do that, crappy refinement sequels will be weeded out, and we can be left with the sequels that really matter - and all that extra downtime would let developers give us new experiences. Talk about your win-win.
By: blazemanx Jul 3, 2011 | 6 Comments
My top 5 female fighters they are beautiful, sexy and powerful.
Fighting games have always been dominated by big strong men. In most fighting games females only make up 10 to 20 percent of the roster. Me personally i love women who can kick some ass and even though female fighters are out numbered like 5 to 1 i still prefer the minority. I have here my 5 favorite female fighters there beautiful they kick ass and to me they outshine most men. So without further delay here are my top 5.
For those of you who don't know jam is from the guilty gear series. She is hot (obviously) and she is one of the most badass kung fu style characters regardless of gender. She pulls off the whole fighting waitress thing perfectly and she is my overall favorite character in the guilty gears series. She also has a very unique look....just look at that hair. She made her debut in guilty gear X and has been a staple in the series since. If you don't know much about her or guilty gear i suggest you look them up you won't be disappointed.
King is originally from the snk fighter the art of fighting. She originally fought disguised as a man and it wasn't until the KOF series that she caught my attention. She is a muay thai fighter and the first female one i remember seeing. Just because she does muay thai don't think she fights like sagat or adon. Her move set is pretty unique and i love her for that. She is my favorite female snk character and i love her taunt " COME ON BABY"
The original female fighter miss chun li set a trend in the fighting game universe. She was one of the original 8 world warriors and she proved that a woman could hang with the big boys. To this day i believe chun li is the most popular female fighting game character of all time. She has a awesome fighting style and she has become one of the faces of the franchise. She is sexy and tough and can kick you ass what more do you want.
Cammy is one deadly piece of woman. I remember her when super street fighter 2 came out she was my favorite of the 4 new challengers. She is the second female fighter in the street fighter universe and is a good one. She is from england and was formerly under bisons psycho power control. She is almost as popular as chun li in my opinion. She has a really interesting fighting style that draws players to her. She is also one of the hottest females around no doubt about it.
As if you didn't already know, viper is my all time favorite female fighter. Viper first made her debut in street fighter 4 and in my opinion she is the most popular out of all the new comers in the street fighter 4 universe. Going into SF4 i didn't think she would become one of my favorites. In all honesty she wasn't even a favorite of mine until SSF4 was almost out. She has a truly unique style and is one of the hardest to characters to master but that just makes her that much more appealing. She may have not been out very long but she is already #1 in my heart and i look forward to seeing her in more games. Sexy has a new name and that name is crimson viper.
These women show that you can kick ass and be sexy while doing it. What are some of your favorite female fighters? Let us know and don't be a jimmy.
By: BatRastered Aug 15, 2013 | 1 Comments
Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.
Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.
10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.
There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.
9. DLC that doesn't give you any rewards for your maxed out characters.
In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).
8. Umpteen currencies
Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.
7. Anemic backpack space
Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.
6. Ammo collection mini-game
Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.
Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.
4. Rabid stalkers
Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.
3. Terrible guns
For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!
2. Orange weapons useless 2 levels later (gets worse the higher the level)
I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter.
1. No rewards (drops are awful, chests are worse, vendors LOL)
In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.
My 2nd FFXIV boss guide, Titan: Lord of crags Lv34
So we've all been having fun in the last couple of weeks and apart from the odd tough dungeon nothing really poised as a real threat.. Until now!
This has easily been my favourite fight so far as its enabled me to play a real support role and oversee the battle.
I struggled with Titan for a good few hours until I found a decent party through Duty Finder. Most players will be under equipped for the battle so make sure you have all up to date gear for Lv32-34
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