By: DaisyMare Aug 15, 2011 | 15 Comments
Pre-Alpha video of actual game play sound and effects of MLP: Fighting is Magic.
MLP: Fighting is Magic is a fan-tribute, indie 2d Fighter developed and (planned to be) released by Mane6; It is based in the "My Little Pony" Franchise, in its most recent incarnation, "Friendship is Magic"
The First Official Release, coming soon, will include six fighting characters (Twilight Sparkle, Rarity, Rainbow Dash, Fluttershy, Applejack and Pinkie Pie), who'll be joined by 11 more ponies in further DLC releases, until a complete roster of 17 characters is achieved.
It will come with both a story mode, and versus mode (online and Local), at launch.
With all the work going into the characters of the game it's natural players want a backdrop to have them kick flank on. The backgrounds of the game are getting a lot of attention put into them, to match environments from the show but also to be entertaining enough to look at as your favorite ponies comedically kick each other around. This stage in particular has taken many steps from the version seen in the pre-alpha video. From rearranging some objects, removing others and even changing the time of day. One of the changes currently in effect is with the shading, we're trying to even the colors out and instill a sense of drama but it has taken a slight deviation from the show's style.
The idle animations are the ones that show when you aren't doing anything. This is something we didn't have much reference for in the MLP:FiM show, because there is rarely any moment when the ponies are standing around looking ready to fight. The idle is a good chance to try inject life and personality into our characters.
The one I've shown here is the crouched idle for Rainbow Dash. Dash is an energetic girl, so even when crouching she is looking ready to spring up at any moment. One thing that was interesting is her wings. To begin with they are an object that would move and scale for each frame of her breathing; but this makes them look very stiff and "glued on". So the animator split it up into the separate feathers, and animated them slightly out of step with each other. It's very subtle but it makes her wings look a lot more dynamic and lively!
By: Daisymare Feb 29, 2012 | 8 Comments | Updated: Feb 29, 2012
This is a three part question and answer preview of the current build of the game Fighting is Magic. New characters and moves are displayed new audio is heard and voice acting is now added. Special appearance of Fluttershy and talks of ports to Mac.
This game is building up a huge amount of hype not just in the Brony community but in other fighting communities simply because the game play is actually interesting for a basic fighting game made by an indie studio. The team ManeSix is doing things that shouldn't be able to be done with such a basic fighting engine. This game will be a great demo of what to expect when they decide to start producing their own original content. Watch the videos and keep an eye out for the accidental display of power that is Fluttershy.
By: Aragrist Nov 2, 2011 | 15 Comments | Updated: Dec 4, 2011
This game is still in development by Mane6 but they started putting out a lot of updates to their progress and on top of that they released a new video showing other characters.
Now of course I'm sure most will look at this and say what the hell are you posting about this girl crap? But trust me, this game actually plays well and is fun. I watch a livestream demo and got to see actual real time game play and considering this is a fan game made by a new developement team with no prior games I'd say they have some skills in the design and gameplay department. This may be a group to watch for in the future when they decided to make other games.
The game itself is freeware and I'm guessing it will be available on Windows PC's and maybe Mac's. Console versions would require getting a proper license from Hasbro. A free app version could show up on the iPhone and Android OS's.
Here's a scene from a livestream preview with the creators of the game. They talk and demo some of the features.
Developer Mane 6 just put out a bug reel showing off all the technical errors they are currently battling while trying to get this game ready for release. Some are quite funny.
Since this game is still in an early build there are many glitches to be worked out. That said, it is actually pretty impress just how playable this game is in it's current state. Below are some of the glitches that pop up from time to time while testing the fighting engine and the animation routines.
Bonus for you TF2 fans.
By: Daisymare Sep 28, 2012 | 1 Comments
Canterlot Gardens is currently going on in Strongsville Ohio this weekend and Dev Team ManeSix is on the scene with a special Canterlot Gardens build of Fighting is Magic for an impromptu fighting tournament.
The link above will take you to the live stream of the game being played as we speak. I was told it will be going on all weekend but have no way of knowing for sure.
The "Tournament" seems to be more of a random grouping of players fighting until defeated than an actual tournament with a leaderboard.
The big news is that ManeSix is introducing Rainbow Dash in playable form and from I saw she is kicking ass all over the game. This brings the playable count up to 5 characters in the game with Fluttershy being the last one to be added before the games final version and release into the wild. Addictional characters will be released in updates in the future as balancing is improved with each update.
The EVO 2K build was leaked earlier this summer with only 4 playable characters and has since been rebalanced and improved.
No release date for the final version has been posted as of this writing.
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