By: goukijones Aug 14, 2012 | 2 Comments
Sign up now for the Sim City beta. Fill out a quick survey and upload your Dxdiag. WTF is a Dxdiag you ask? Don't worry, I had to ask BatRastered to show me how to do it. I'll show you too.
Isn't that pretty. I'm sure every step toward building a town like that is amazing fun. Can't wait to lay some pipe in Sim City.
To sign up for the beta head on over to http://www.simcity.com/en_US/beta/info log into your EA account. Create 1 if you are a nuab. Then click sign up for the beta. The very last part it asks for a Dxdiag file. With 0 instructions on how to get this file. Luckily BatRastered was sitting right next to me and explained.
Step 1: Windows: Run: dxdiag
Step 2 Click "Save all information" Save it to the desktop or where ever you want Jimmy!
Step 3: Drop the file in your survey and click send.Read full story...
This is the future of gaming. I was asking myself today, what came from GDC that was Kinect or Move and I found this.
The Gunstringer trailer
In a kingdom of pixel…
Every now and then, a third party develops a gem of a game. A game that might even pay respect to other games of it’s kind but add it’s own flavor. 3D Dot Game Heroes is it. From Silicon Studio and published by Atlus in North America.
Upon starting the game, the screen is literally a gorgeous pixel in HD. Before you select “New Game” go to the options and change the loading screens, and turn them on. You’ll thank me later. Once you select “New Game” you can pick from five to seven pages of preset Heroes. And each page has around 15 Heroes! It’s the game’s character select screen. This is where you smile. There are heroes that are from samurai, tanks, SHARKS, DRAGONS, ROBOTS, wizards, the king himself, a DOG, and many more! I tried to create my own hero, one of the games’ strong point, but that process would’ve taken me long than expected. You can create and ANIMATE the Hero’s SIX movement.
Read full story...
By: BatRastered Aug 4, 2010 | 4 Comments
It's true, NBA Jam is also coming to the real consoles, you'll get a free copy of Elite 11 too.
When I heard NBA Jam was only coming to the Wii, I was pissed off. Now it seems EA is trying to intice us into buying NBA Elite (formerly NBA Live) 2011 by including a download code for NBA Jam.
It's not clear if you need to keep your copy of NBA Elite around in order to play NBA Jam, but if you don't, expect to see a lot of used copies of NBA Elite around the day after it comes out. I prefer to think of it as NBA Jam coming with a free copy of NBA Elite that I can sell anyway.
By: choke Dec 16, 2010 | 6 Comments
iPhone game discussion
This a continuation of this story: Best game to play while taking a shit Jimmy Gems nomineesRead full story...
By: goukijones Oct 26, 2011 | 3 Comments
First Burgertime reappears to put a sad face on all vintage gamers. Now Square Enix will be releasing a remake of Elevator Action. Yes I am that old. I played the original in an arcade with actual quarters. Don't miss 1:17 Bang! in the video.
By: iorilamia Jan 7, 2011 | 6 Comments
Tokido and Daigo Yun play.
More AE video from Air and kim's youtube channel. WE finally get Daigo, people have been raving over seeing his Yun. It is really good, but not as ridiculous as many people thought. What do you guys think of the gameplay?
Air and Kims youtube channel from where the vids are from -http://www.youtube.com/user/SSF4AE
(Also, heres another youtube SSF4AE channel that doesn't get much recognition http://www.youtube.com/user/derrace#g/p)
First is Daigo (Yun) vs Jack (Sagat). At fist it seems Daigo has a tough time getting in, Sagats normals can space well vs Yun, but Daigo gets in some Ume-Upkicks and in the second round, pretty much sniffs outt he Tigger uppercut
Here is Daigos Yun vs Magos Fei. It is a good fight but Fei's BnB's and normals seem too much for Yun, priority wise and damage wise.
Daigo vs Galactis Indian (rose)
And here is Mr.Murderface, Tokido's Yun vs Naruo's Seth. Nothing too special, mainly Tokido showing he is a solid Yun player and lands neccesary combos. In his blog he wrote that he picked up Yun's offense well but he is bad at defense.
Link to Tokido's Blog http://tokidoki77.blog138.fc2.com/
Vanquish is a sweet looking game. This trailer shows off some new gameplay and of course some enemies. Looking sweet. I'm praying it doesn't suck, because I really want to play it.
By: sugarninja May 19, 2017 | 0 Comments
Ni No Kuni II: Revenant Kingdom Game Coming 2017!
The game we all loved to play in now continuing with this role playing RPG adventure. This game reunites LEVEL-5 with Yoshiyuki Momose for the beloved character design that makes for stunning visuals and amazing game play. The music composition by Joe Hisaishi guarantees a solid sound track.
This tale features Evan, a boy prince learning to rule and build his kingdom. This game features tons of locations to explore and quests to complete. Battle fierce foes and enjoy the secrets you uncover as you make your way along this vast adventure.
Watch the trailer here
You can preorder this great game from Amazon at this link.
Stay tuned for official game date releases and information as it becomes available.
FnJimmy asking for Mirror tracks, has something to prove. How do you think Jimmy will do? Well to be honest, pretty darn good on the Mirror tracks. Unfortunately once we started going the right way ... FnJimmy fell off. Like a proper nuab.
The beast is coming, will you be able to defeat him, will you even try? These are the kinds of choices you can make in infamous 2.
Infamous 2 picks up right where Infamous left off. Cole is now powered up and waiting to take on the beast. Cole and his gang plan to head to New Marais (aka New Orleans) to pick up some new powers before the big fight, but the beast has other plans. If you finished the first Infamous, you can continue your story as either good or evil and get some bonus XP, extra electric power and a karmic boost. If you finished both story lines, you get to choose which one to continue. It’s a nice touch and it works great.
I was late to the Infamous party; I didn’t play it until it was free as part of the PSN welcome back program (check out my pro tips). On the plus side, that means I played Infamous right before playing the sequel. As such, two things really stuck out right from the get-go. First, they changed voice actors for Cole, the main character in the game. (I didn’t think that was a good sign.) And second, the game looked a lot better. Oh yeah, and for some reason Sucker Punch thought it’d be funny to change the pick up an item/interaction button from triangle to R1... no reason, just different. That screwed me up big time early on.
The Infamous 2 engine has been reworked an includes some really impressive updates including real-time in-engine cut scenes (all of which are skippable now, yeah!) destructible elements and big HUGE enemies. The new engine also supports user generated content (UGC), but more on that later.
Aside from the typical destructible cover (boxes and such) there are huge verandas that you can take out with a few well placed grenades. This has the added benefit of taking care of any baddies standing on or below the porch. Giant fuel tanks and silos can be blown up along with pedestrian bridges and all sorts of stuff I didn’t expect. (There’s no full scale building demolition though.)
Infamous 2 is a bit tougher than its predecessor, mostly because it is more stingy with the electricity. You no longer gain power from grinding on wires; they’re solely for transportation now. Your standard lightning bolt (R1) also now consumes some juice. You’ll have to be a bit more strategic if you don’t want to run out of power now, especially in powered down areas of the city. To make up for the standard bolt taking power, Sucker Punch has improved the melee by giving Cole a weapon, dubbed “the Amp”, it is an electrified tuning-fork looking device that you swing at the baddies to clear them out. Unfortunately for Cole, the Amp is no match for a gun, and many of the bad guys (even early on) have guns. Jumping into a gang of four or five jimmies with guns and swinging your stick around is akin to suicide. There’s also a section of the city that’s partially flooded, forcing you to stick to the rooftops as water and electricity are a bad mix.
My first OMG moment came when I was introduced to the Devourer, a giant swamp creature that will chase you through the streets and give you your first real challenge in the game. It’s not a boss, just a really big, strong enemy. There are also militia helicopters and giant Ice Titans to contend with (plus a couple of REALLY GIANT surprise enemies). Sadly, none of these big baddies are available in the mission editor for the UGC, so many of the user created missions end up being swarms of small enemies. Pro Tip: You can enter the UGC mission creator, fly to any point in the map, and finally exit the creator which will essentially fast travel Cole to wherever you want to be.
One of my complaints about the first game was that no matter which side of the karmic scale you were on, the story played out the same way. This made the good/evil choices largely irrelevant (except as to which powers you had). Infamous 2 has no such problem, the ending (not just the cut scenes, but the game play and bosses) is completely different for good Cole and evil Cole. Without giving too much away, Infamous 2 is the only game I can think of where the evil ending seems more like the real ending to me. The game is called “infamous” after all!
Aside from the lack of large enemies is the UGC, there are a couple of other, minor issues with Infamous 2. Instead of taking you into the map screen after completing a mission (as Infamous did), Infamous 2 puts a mission summary on the right of the screen, while leaving you in control of Cole. This sounds good in theory, but in practice the summary covers up your mini-map and for some reason hides your target reticule. If there are any bad guys left alive in the area when you finish a mission, you will have a tough time dealing with them in that condition. My advice is to just run away until the summary is off the screen and your reticule is back. Another issue occurs when you defeat one of the larger enemies. Infamous 2 likes to give them a cinematic death, this takes control away from you to show you the bad guy going down in slow motion even if they weren’t the last active enemy and you are still in the middle of a fire fight. Totally not cool.
In the first Infamous, all of your powers could be upgraded 3 times and they became more and more useful each time. In Infamous 2, instead of simply upgrading the power, you unlock variations on the power (a triple shot, or spread version of the basic bolt for instance). Some of these are cool, some are not, but I never felt like I was getting more powerful, just different, which was a shame.
You still collect blast shards to increase you electricity storage, they are scattered all over the city just as before, you’d really have to try to not see them and get at least 50% of them. As the story progresses, you are joined by two conduit accomplices, one good and one evil and you can choose which side missions to do, in addition to some main story decisions that will drastically affect your karma.
Overall, Infamous 2 is a fun game with tons of stuff to do. You’ll want to play through it twice, which is quite a bit of game play. Unfortunately the UGC doesn’t keep the replay value as high as promised due to the omission of the larger enemies. Still, I got a couple of weeks of value out of this game and enjoyed myself while playing it so BUY IT.
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