It's pretty hard to create some awe inspiring Create a Wrestler in Smackdown vs Raw 2011. Unless your FnJimmy! Anyway Jim784m has created some amazing Street Fighter CAWs in SvR 2011. Check em out!
I've added a few of my favorites here. Click the link at the bottom to see more.
I think these are pretty awesome. Which ones are your favorite? Tell us what you think in the comments. Don't be a Jimmy!
Yeah you can teleport yourself anywhere in the game, if you've touch the local Artheyehe, but you can also ride a chocobo out there for next to nothing. Plus it's on auto-pilot. Go take a piss or do a stretch you Jimmy!
So whenever you get out to a new area always touch the Crystal so you can tele right? Okay, also talk to the Chocobo porter to see where he can take you & for how much. Most porters outside of town can take you BACK to town for very cheap. Later on in the game the porter in town will start to unlock more & more areas to travel to. This will save you a ton of money early on in the game. Gimmie dat GIL!
Thanks for reading.
By: Zero2990 Aug 20, 2012 | 5 Comments
I decided to start creating character builds because I see to many newbs online
So some of us was excited for Dead Island before release, No? Well I was and it turned out to be a pretty shitty game, that was before I looked at character builds that make this game actual fun.. Yes Dead Island is actually fun, can you imagine?
So the last week I've been playing as the top hat sporting power house/rapper Sam B. Some people online have no idea how Sam should be played and opt for the machine gun approach, not in this build. I'll have you cracking undead skulls in no time.. From Lv1 as a matter of fact. This build looks at Combat and Survival skills only, Sams Fury tree may seem fun but it's about as useful as ...Read full story...
By: Skeliora Jun 7, 2019 | 2 Comments
All gamers know that controllers break down and stop working after hours upon hours of usage, but what if I told you that there was a controller out there that could handle all of that AND it was one of a kind, made just for you? Well, there is....
Gamers across all platforms have come across an ongoing problem within our hobby: CONTROLLERS BREAKING. If you’re anything like me, you’ve gone through a few dozen controllers throughout your gaming career and are SICK OF IT. That’s a lot of money that could’ve been put towards new games and even my Xbox Live subscription! However, I’ve gotten my hands on my very own Xbox Design Lab controller that I think is the solution to our problems. I know most of you are thinking that The Lab is purely for cosmetic customization, which is what it’s supposed to be, BUT I’ve found out that they can be much more than that.Read full story...
By: goukijones Jun 12, 2019 | 1 Comments
I'm not sure if this is what you wanted to see.
They announced this preview was going to be 15 minutes and you can see it came up short on that. Much like the rest of the game, it doesn’t seem to be the end-of-console type material I expect to see from such a title. The graphics are not super great and the level design or AI really struggled in this reveal. How many things throughout the world will have some sort of Wall Climbing/Running mechanic attached to it? It’s Respawn right, they gotta have wall running.Read full story...
By: Daisymare Feb 29, 2012 | 8 Comments | Updated: Feb 29, 2012
This is a three part question and answer preview of the current build of the game Fighting is Magic. New characters and moves are displayed new audio is heard and voice acting is now added. Special appearance of Fluttershy and talks of ports to Mac.
This game is building up a huge amount of hype not just in the Brony community but in other fighting communities simply because the game play is actually interesting for a basic fighting game made by an indie studio. The team ManeSix is doing things that shouldn't be able to be done with such a basic fighting engine. This game will be a great demo of what to expect when they decide to start producing their own original content. Watch the videos and keep an eye out for the accidental display of power that is Fluttershy.
Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.
First the Survival Tree, I'm not a big fan of this.
You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.
Now the Guerilla tree, the fun starts to pick up.
This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.
Finally we get to Gunpowder. NUKE!
This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)
Springfield won't know what hit em!
You can find more images in this style over on the Springfield Punx blog.
By: goukijones Dec 2, 2010 | 348 Comments
WIN: Marvel VS Capcom 3, A FightStick and a Gouki.com t-shirt. 2 games to win. Just leave a comment on this story to enter. Many will enter, 2 will win. Don't be a Jimmy! Enter now.
Marvel VS Capcom 3 Special Edition & FightStick Ultra Combo Giveaway
Marvel Vs Capcom 3 (system choice) - The game will be shipped to you on the release day! You will get it February 15, 2011.
Second Prize Qualifications - Drawing on February 12, 2011
- You must be a registered user on Gouki.com with a valid email address.
- You must have added either your Xbox 360 Gamertag or PSN ID to your Gouki.com profile.
- Log in and leave a comment on this story.
If you meet the qualifications for either giveaway and would like the chance to have more tickets in the final drawing you can:
- Upload an Avatar at Gravatar.com and it must appear in your Gouki.com profile.
- Twitter this exact phrase - I entered #Gouki.com's #MvC3 Special Edition & #FightStick Ultra Combo #giveaway. RT & Follow @goukijones 4 info. http://bit.ly/MvC3giveaway - Go to Twitter.com.
- Visit our Facebook page, like and leave a comment. (Must be video game related) Gouki.com on Facebook.
Wow. The racing in this games looks as if it's going to be even more addicting then the fast pace cops and robbers action of Hot Pursuit. I was avoiding another racing game so soon, but the gameplay in this trailer looks simply amazing.
SHIFT 2 UNLEASHED™ Teaser Trailer
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Diablo III has a new trailer out showing a little bit of what your followers can do/equip
I've never been a huge Diablo fan, but have always thought that the games were fun. If nothing else it looks like they're stepping this one up quite a bit graphically, and it looks pretty good.
By: Cinderkin Nov 10, 2010 | 6 Comments
More updates from the Japanese Blog with changes for the roster of Super Street Fighter Arcade Edition. Check it out!
• Stun damage reduced on Crouching Hard Kick. Damage reduced on Standing Medium Punch. Both moves have the same hit properties.
• Her Focus Attack is now easier for opponents to hit. Assumption on what this means: Chun-Li would step back when she started her Focus Attack animation, some moves would miss her because of this. It sounds like this will no longer be the case in Arcade Edition.
• Down-Toward + Light Kick comes out slower, more vulnerability. Can still combo after it if it hits an airborne opponent.
• No changes to her Special Moves.
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