By: BatRastered Dec 2, 2011 | 3 Comments
Ono tweets the release date and a new video detailing some of the many changes.
What are you most excited for in this free rebalancing patch?
By: DragonKiss83 Feb 28, 2011 | 24 Comments
It's short, but it was enough to make me smile. I've played every game and haven't been let down yet. I've turned off the system mid game, walked out to smoke, and came back and gave it dirty looks. But there was some pride each time you beat a boss, and finishing the game was a worthwile challenge.
So how many of you Jimmys are looking forward to this?
By: goukijones Dec 2, 2010 | 348 Comments
WIN: Marvel VS Capcom 3, A FightStick and a Gouki.com t-shirt. 2 games to win. Just leave a comment on this story to enter. Many will enter, 2 will win. Don't be a Jimmy! Enter now.
Marvel VS Capcom 3 Special Edition & FightStick Ultra Combo Giveaway
Marvel Vs Capcom 3 (system choice) - The game will be shipped to you on the release day! You will get it February 15, 2011.
Second Prize Qualifications - Drawing on February 12, 2011
- You must be a registered user on Gouki.com with a valid email address.
- You must have added either your Xbox 360 Gamertag or PSN ID to your Gouki.com profile.
- Log in and leave a comment on this story.
If you meet the qualifications for either giveaway and would like the chance to have more tickets in the final drawing you can:
- Upload an Avatar at Gravatar.com and it must appear in your Gouki.com profile.
- Twitter this exact phrase - I entered #Gouki.com's #MvC3 Special Edition & #FightStick Ultra Combo #giveaway. RT & Follow @goukijones 4 info. http://bit.ly/MvC3giveaway - Go to Twitter.com.
- Visit our Facebook page, like and leave a comment. (Must be video game related) Gouki.com on Facebook.
The old school '92 classic beat 'em up has returned. Is it worth your money? Find out in the Gouki.com Review. Welcome to Die!
If I could describe the X-men Arcade game in one word it would be Disappointment.
Why you ask? Well I'll tell you why. I fondly remember going to the Arcade in San Diego California as a kid. Playing all sorts of games, blowing my hard earned money on good games, bad games, broken games (still pissed about those) and the best arcade games around. Back in the early '90s the top arcade games for me where the Beat 'Em Ups. The Simpsons Game, Teenage Mutant Ninja Turtles, and who could forget the X-men Arcade game. Many of us had the 4-player cabinets in our local arcades, but some of us where lucky enough to have 6-player action at our fingertips... and just for a quarter (I miss those days).
I would spend hours beyond hours every week playing the X-men Arcade game. Meeting new people every time and having a blast. So I was stoked to find out that Konami was bringing this childhood classic back. At 800 MSP or $10 PSN I was sold. I bought this baby yesterday and to my surprise I was severely disappointed.
The game is exactly as I remember it, which is the problem. After 18 years I was expecting Konami to release an updated version, not just a smoothing filter. I wanted to have a remade X-men Arcade with updated sounds, graphics, and gameplay. Now I am not the person who hates the classics, or thinks they aren’t fun. My problem is that they could have had two games in one. X-men Arcade Classic, and a revamped version as well.
You have the choice between two version of X-men Arcade, USA and Japan. The Japanese version is better than the USA version solely because when you use a Mutant Power in the USA version it drains your life meter before using your energy orb. The Japanese version is the other way around. The USA version is much more difficult which would be a great challenge had the game had some sort of continue system. Instead you have unlimited lives, and can basically just spam Mutant Powers the entire time. Sure they take away your life energy, but who cares you can’t lose. Even online play has infinite continues. There is no way to change it either. So basically unless you’re like me and really want to try and relive the classic, you’ll try not to spam Mutant Powers.
My first play through was solo, and I beat it in 30 minutes. I spent $10 only to be jerked around for 30 minutes. This game welcomed me to die alright; I wanted to end my life and the game after playing it. The character selection is how you remember it, you can choose from; Cyclops, Storm, Wolverine, Colossus, Night Crawler, and The Dazzler (yes she is a real X-men) each character has his/her own Mutant Power. Cyclops shoots laser beams from his eyes, Storm strikes her enemies with lightning, Wolverine slashes his claws at his enemies (lamest Mutant Power), Colossus goes into rage and destroys enemies surrounding him, Night Crawler teleports across the screen and destroys anyone in his path, and The Dazzler who uses sound frequencies to destroy her enemies.
For the most part of the game you are fighting your way through sentinel after sentinel with a few other enemies here and there. There are also eight boss characters, Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, Mystique and of course Magneto. Each boss is basically a push over save Magneto. As one falls after another you move onto a new level. The story of this game is basically Magneto threatens the city with his army of sentinels and Kidnaps Professor X and Kitty Pryde. It’s up to the X-men to Go and Save the City as well as rescue X and Kitty.
It’s a pretty simple game, only using 3 buttons; Attack, Jump, and Mutant Power, which makes for an easy to pick up and play game. Online play is done well, with the option of playing 6-player drop in drop out co-op with relatively no lag. The only issue here is even on expert difficulty, 6 players can run through the game in under 15 minutes. It’s really hard to suggest spending $10 for such a short time of play.
While the X-men Arcade game is still a great classic in my heart, this new version is just plagued with not adding anything new to the game in 18 years. I had fun playing it, but I think it’s a waste of $10 Jimmys. Buy it if you’re a huge fan and have to get your hands on it, but for the rest of you out there just Demo it
Bottom Line: Demo It!
The Satsui No Hado has taken full form. Ryu's life was spared in the battle with Akuma and as a result, has fully engulfed Ryu with it's dark influence. Now all thirsts for is blood and a fight to the death worthy of his new found power.
Reader's Note: The following story can be played with Evil Ryu's Theme video and Gouken vs Ryu Theme video when prompted to.
After the battle with Oni, Gouken has taken some peace in the immediate area and has decided to go into the closest town to observe fighters of today's generation. As we he walks through, he notices the town is mostly empty at first glance. He see's posters plastered everywhere of a wanted man. Upon closer inspection, Gouken is surprised to see Ryu on the posters! Taken over by the dark hado, Gouken decides to stop Ryu from ravaging the town and re-seal the Satsui No Hado. He hears some yelling and screaming in the distance as he approaches the middle of the town. Behind him, he hears a voice, "Master?? Hey! Wait up!" (Gouken) "Ken? What brings you to this town?". Ken catches his breath and explains. (Ken) "Master, it's Ryu! He's in trouble! He fought against Akuma and was struck with the Shun Goku Satsu[Raging Demon]! The finishing blow nearly killed Ryu but in that moment the Satsui No Hado was released and Ryu embraced it's power!" (Gouken) "Hmm...I see." Gouken took a few seconds for thought. Akuma had already given him too much trouble as it was for him to have turned Ryu into a killer, it must have been before his battle with the villian Gouken thought, for Ken seemed to possess no knowledge that Akuma had become Oni. For now however, Gouken needed to focus on bringing Ryu's humanity back. (Gouken) "Ken, listen closely, go to Ryu and tell him a powerful warrior awaits him for a fight to the death." (Ken) "Master?". (Gouken) "He will not be able to resist....now GO!" (Ken) I'm on it!!" Ken takes off to find Ryu, a look of determination is left on Gouken's face. What if he had killed Akuma all those years ago, would he have thwarted all this chaos.....but now was not the time, Gouken took off for the forest.
[Activate Evil Ryu's Theme]
Ken finds Ryu with a civilian being choked and risen off the ground. (Ken) "PUT HIM DOWN RYU!!" The dark warrior slowly looks upon Ken, a devious smile on his face. (Ken) "You a real fight?? There's a more powerful warrior than you waiting in the forest for a fight to the death!!" Evil Ryu looks upon Ken, he's caught his attention. He drops the man, discarding him like common trash. (Evil Ryu) "More powerful you say......heh heh heh ah ha ha ha! I HIGHLY DOUBT THAT! I will kill him as well as you!!!" Evil Ryu fires a dark Hadouken at Ken, but Ken dodges out of the way. Ken takes off through the town, Evil Ryu following closely behind. As Ken is running through the town, destruction is left behind in Evil Ryu's wake as he fires dark fireballs towards Ken. The chase brings them to the entrance edge of the forest. Ken quickly hides in the tress. (Evil Ryu) "WHERE ARE YOU!!?". Ken waits for his master in anticipation. Gouken prepares to step forward. A voice speaks to Evil Ryu, "You disappoint me Ryu." The dark warrior looks towards the shadowy trees, a tall fighter steps from the shadows. (Sagat) "I expected more integrity from you". To Gouken's and Ken's surprise, Sagat has surfaced and is apparently challenging Evil Ryu!!!
(Evil Ryu) "HA HA HA! THIS IS THE POWERFUL WARRIOR!? Tell me Sagat....does it still hurt? DOES THE SCAR I GAVE YOU STILL THRIVE WITH AGONY??". (Sagat) "My scar only reminds me of how far I've come as a warrior. I would think of all people.....you would be the one to understand a fighter's spirit is greater than any pain a punch can inflict. You've given in to the Satsui No Hado, your integrity is lost, your fists will have no honor......BUT I, RYU, WILL HELP YOU TO RECOVER THAT HONOR!" (Evil Ryu) "I CRAVE TO YOU SEE YOU TRY!!". Sagat runs forward to Evil Ryu and attacks with a Tiger Knee! Evil Ryu blocks it and counters with a Hurricane Kick! Sagat blocks the barrages of kicks then grabs the dark warrior to throw him but Evil Ryu counters by headbutting Sagat in the face! Sagat staggers but quickly regains composure! Evil Ryu dashes in and attacks with a right and left hook, Sagat blocks left to right then counters with a thrusting kick to Evil Ryu's chest! Evil Ryu blocks with both arms and the two warriors disband.
(Sagat) "Your fighting prowess has increased, Ryu. But you communicate with anger and hatred. Such lust for power will only be your ultimate downfall." (Evil Ryu) "I COULD NOT EXPECT A WEAKLING LIKE YOU TO UNDERSTAND OR BEGIN TO EVEN COMPREHEND THE POWER I NOW WEILD!.....BUT I WILL KILL YOU AND SHOW YOU FIRST HAND WHAT I CAN DO!" Evil Ryu begins to rush in. Sagat stays focused. He stands and closes his eye. Sagat thinks to himself "Ryu, were it not for you, I would have found myself an immature and selfish fighter, fueled by only the will to win. Now, I see the greatness of becoming a a true fighter, one not only with the goal to surpass his limitations, but with the goal to find an inner peace and joy through the art of communicating with one's fist. Ryu.....I WILL BRING YOU BACK FOR WHAT YOU HAVE DONE FOR ME!" Sagat opens his eye right as Evil Ryu descends upon him and Sagat then unleashes his Tiget Cannon! A powerfully focused energy blast!! He fires it point blank on Evil Ryu and a huge explosion erupts from the impact! Clouds of dust and debree cover the area, Sagat seperates himslef from the area and observes the cloud of smoke. Gouken and Ken watch from a distance. An serious look on both of their faces. Ken's eyes show concern for his friend Ryu. The clouds of smoke and debree begin to disappear and a shadowy figure is positioned at it's center. Immense energy begins to be drawn into it's center, dark energy accumilating into sphere begins to glow brightly. Evil Ryu has survived and is ready to counter with his Metsu Hadouken!!! (Sagat) "Damn, not even a scratch..." (Evil Ryu) "AH HA HA HA HA! YOU ARE NOTHING! NOW, HAAA DIEEEE!!!" The powerful energy sphere speeds over to Sagat , Sagat stands as if to face his fate, closes his eye.
[Activate Gouken vs Ryu Theme]
Out from the distance and blinding speed, Gouken appears before Sagat! (Gouken) "Not today!" Gouken uses the Power Of Nothingness to manipulate and transfer it's power to his own, a technique he discoverd in the fight with Oni. (Evil Ryu) "What?" (Gouken) "Ryu."...(Evil Ryu) "Old man....errrr.....ugh.....YOU WILL NOT STAND IN MY WAY!" (Gouken) Ryu, it is not too late to turn your back on this madness. I know you are still in there and I will help you see it." (Evil Ryu) "NO! This hadou......IT GRANTS ME POWER, INCREDIBLE POWER! AND I WILL KILL ANY AND ALL WHO STAND IN MY WAY!!!" Gouken's face displays intent determination to silence the dark hado from his former student. (Gouken) "Sagat, allow me to fight in your stead, I must teach my student one final lesson" Sagat looks at Gouken with a sudden stare of awe....(Sagat) ".....I understand". Gouken knods as Sagat joins Ken on the battlefield's side. (Evil Ryu) " I AM TIRED OF WAITING!" Evil Ryu fires a dark hadouken at Gouken, but Gouken uses his Dashing Palm to bypass and dodge the fireball, striking Evil Ryu in his stomach with great speed! (Evil Ryu) "Ugh! OLD MAN YOU WILL NOT LEAVE THIS FIGHT ALIVE!" Evil Ryu rushes in and begins barrage Gouken with punches and kicks. Gouken blocks and dodges the blows hit per hit. Evil Ryu fakes a right kick and 360's into a lunging right punch! Gouken blocks the blow but the fist spirals throught his arms barely touching his chest! The light touch feels like a bee sting to Gouken. Evil Ryu has developed a fighting style that incorporates a burining sensation upon each hit to maximize pain inflicted on his opponents! Gouken looks at Evil Ryu. A malicious grin on his face. (Evil Ryu) "WHAT'S THE MATTER OLD MAN!!?" Evil Ryu lunges forward again with his left fist but Gouken catches his wrist and directs Evil Ryu's body to his Gouken's left elbow, landing a blow to Evil Ryu's side! (Evil Ryu) "RRRRGGHH I WILL KILL YOU!" Evil Ryu's red aura blazes and the Satsui No Hado begins pouring out of the hole in his chest! Gouken see's the source of it's power and sees the opening to end the fight!
Evil Ryu rushes towards Gouken at blinding speed and Gouken readies himself. Evil Ryu undleashes his Messatsu Goshoryu!!! But Gouken applies an EX Kongoshin, a counter to disable and attack Evil Ryu, stopping his attack full force! Evil Ryu is knocked away spinning in the air. Gouken, with inhuman speed, rushes in to the spinning Evil Ryu. While in Evil Ryu is spinning in mid air, Gouken quickly uses The Power Of Nothingness to seal in the Satsui No Hado, applying multiple key points to act as seals. The act displays almost a dance in magnificence. In the next moment, Evil Ryu crashes to the ground. The red aura disappears. Ken and Sagat walk over to Gouken. (Ken) "Is he...going to be okay?" (Gouken) "Attend to him, he will be fine" Ken rushes over to Ryu, his appearance now back to normal. A scar on his chest of the former gaping whole is visible. Gouken begins to take leave. (Sagat) "Gouken!". Gouken stops but doesn't turn around. (Sagat) "Thank You." Gouken then begins to move forward disappears into distance, a setting sun obscuring his figure. Sagat turns to Ken. (Sagat) "Ken, I will take my leave, but Ryu wakes up, tell him I wish to challenge him when he's at full stregnth." Ken pauses, and then smiles. (Ken) "You got it!" Sagat then leaves. Ryu's eyes begin to open. (Ken) "Ryu!" (Ryu) "What happened..." (Ken) "Ryu.....hahaha! You've been given a second chance man, you've been given a second chance..."
I got a chance to play Resistance 3 at Sony's E3 2011 booth, here's my take.
FnJimmy and I were waiting in line to play some Resistance 3 at Sony's booth. We thought we were going to play some multiplayer. Turns out we were playing the campaign even though they had the TVs set up side by side like the do for all their MP demos (like Uncharted and Starhawk). The Sony rep points me at the second TV in the row, lucky me, I got the one with 3D enabled. I put the goggles on over my glasses, not particularly comfortable, but not too bad until I also try to put the headphones on, now I've got three things on my ears.
Anyway the game controlled and felt like I expected, complete with the Sony R1 instead of trigger to fire that I've come to hate and expect in every exclusive PS3 game. (Seriously, WTF?)
I don't know if something was wrong with the 3D goggles (low battery?) or if all the E3 lights and flashes were interfering with the signal, but I had a bunch of cross talk, to the point that I had two reticules to aim through which obviously made targeting a bit of a trick. I wasn't sure if I should aim at the left, right, or split the difference. By the end of the demo... well I didn't stay for the end of the demo, I just quit after about 5 minutes as I did not want to spend the rest of my day at E3 with a splitting (see what I did there) headache.
Resistance seems like an above-average FPS in a market flooded with them, so I'm not super hyped about it (especially given the PS3 exclusive controls, I like my FPS on the 360). I'm totally not excited for 3D to come to my house any time soon.
Resistance 3 ships September 6, 2011 for the PS3.
It appears that Ryota Niitsuma, Marvel vs. Capcom 3's producer, has disconfirmed Sentinel in an interview conducted with Eurogamer Espana (Google Translate link), which was originally written in Spanish.
This normally wouldn't be too big of a deal, but someone posting under the name Lupinko has been leaking information about MvC3 for some time, and has been extremely accurate to date, revealing numerous characters in advance. He claimed Sentinel and Hsien-Ko would be announced, but Niitsuma's statement today goes directly against one of his predictions.
Here's a translated version of the relevant paragraph from RyanCE.
Ryota Niitsuma: Indeed, we could not choose characters that were not on [Marvel's] list, and if there were some we wanted to use Marvel told us "do not pick that, take this one instead." In this sense, we wanted to bring back a couple of characters from MvC2, such as Juggernaut and Sentinel, but we could not.
Many people are currently split over who to believe on this since Lupinko has been so accurate to date, but Niitsuma is the title's producer.
Other things of note from the article include:
• The first DLC package won't be expensive. When asked about the schedule for DLC, Niitsuma said they haven't already planned this, but, "Potentially we could release a DLC [package] every two weeks..."
• Niitsuma talks about the possibility of releasing a balance patch once the game has launched, although Capcom has made other statements like this in the past for the Street Fighter 4 series, saying they can patch the game after wards, if needed.
• There's at least one character to be revealed besides the 36 member roster. This might be Galactus, as an unplayable boss.
What do you Jimmys think? Let us know in the comments. Thanks for reading.
Original interview (with translation) is here
By: goukijones Jul 27, 2012 | 3 Comments
Did somebody add Sleeping Dogs to the catalog? Make sure you click the HYPE METER on Gouki. New trailer promises amazing gun play.
Read full story...
By: BatRastered Aug 15, 2013 | 1 Comments
Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.
Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.
10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.
There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.
9. DLC that doesn't give you any rewards for your maxed out characters.
In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).
8. Umpteen currencies
Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.
7. Anemic backpack space
Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.
6. Ammo collection mini-game
Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.
Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.
4. Rabid stalkers
Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.
3. Terrible guns
For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!
2. Orange weapons useless 2 levels later (gets worse the higher the level)
I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter.
1. No rewards (drops are awful, chests are worse, vendors LOL)
In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.
By: goukijones Sep 24, 2011 | 2 Comments | Updated: Sep 24, 2011
Finally the street date for the US & UK release for Star Wars The Old Republic. Could it be perfect timing considering all the great releases these next couple of months?
Finally after what seems like SWTOR has been in development longer than Duke Nukem Forever, we have a solid release date.
It's official. Now I already pre-ordered because I'm not a Jimmy. Allegedly, I will get earlier access then the rest of you nuabs. So this is a perfect release date, I think. It's long after after all of the major release come out and right at the start of the Winter dead zone. From about the 20th of December until everyone goes back to work and school that first week in January, nothing happens in the world of video games.
Expect to see me on The Old Republic. Leave a comment on this story, if you want to party up. We can rule the galaxy, Gouki Guild style.
You can PRE-ORDER from amazon, get early access and get some colored stone or something for your lightsaber. lol. Irrelevant!
GoukiJones & FnJimmy talk about Ubisoft & some random Jimmy walks thru the shot. E3 2013. Some fuckin' nuab walking thru the shot.
Shout out to Ubisoft, thank you for allowing us to raid your booth & check out all of the games. Well we didn't see Watch Dogs, but I don't need to waste time at E3 on a game that is coming out in the next couple of months. We saw it during the press conference & it pretty much looked the same last year & was still on schedule. That demo was going to be basically more of the same.
We saw the Stick of Truth, now everybody remember this was a THQ game last year & was actually supposed to be released in March. Well THQ crashed & Ubisoft got the rights to this game. So I was interested to see how/if any of the game was changed. The last time I saw it was at SDCC. Now you can fight on the outside of instanced fights. Oh man, what am I trying to say. Say you're walking around in the over world, well in South Park you have the option to use a sling shot or whatever they had & take out 1 of the baddies, then run up to the guy next to him, touch him & then go into battle. I don't really know how well that is going to work in the game overall, but it seemed pretty smooth during the demo. BTW this game looks just like the show, it's amazing. Super hype!
AC17, skipped it. Don't care.
The car racing game where you're taking down money trucks. Looks cool. But it's cars, it's bullshit.
We saw the Guitar game. People will never play anything like Guitar Hero again, when you can play with a real guitar & actually learn a skill. It's expensive yeah, but just do what BatRastered says, go to the Pawn Shop & get some Jimmy ass guitar for like $40 bucks & start playing.
The Division was the only really unique thing we saw. Unfortunately it was the same exact demo as the press conference. Maybe there was a little more explained to us, but basically the same shit. This game looks dope, we of course had tons of questions about how the open world & VS stuff works, but they weren't talking about any of that right now. Classic E3. Got some cool swag tho.
Register at Gouki.com and leave a comment to be entered!
The Drawing will be held January 25th and the game will be shipped out to you on January 26th.
Rules to be entered into the Mass Effect 2 Limited Edition drawing. Read Carefully Jimmy!
You must be a registered user on Gouki.com with a valid email address.
You must have uploaded an Avatar at Gravatar.com
You must have added either your Xbox 360 Gamertag or PSN ID to your Gouki.com profile.
Log in and leave a comment on any story.
This drawing is for ONE copy of Mass Effect 2 Limited Edition.
Sponsored by [email protected]
*Terms/conditions subject to change at anytime. Gouki.com reserves all rights to this giveaway. Winner will be notified by email so make sure your email is correct in your profile Jimmy!
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