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Star Wars The Old Republic Release Date Official Announcement

By: goukijones Sep 24, 2011 | 2 Comments | Updated: Sep 24, 2011

Finally the street date for the US & UK release for Star Wars The Old Republic. Could it be perfect timing considering all the great releases these next couple of months?

Finally after what seems like SWTOR has been in development longer than Duke Nukem Forever, we have a solid release date.

12/20/2011

It's official. Now I already pre-ordered because I'm not a Jimmy. Allegedly, I will get earlier access then the rest of you nuabs. So this is a perfect release date, I think. It's long after after all of the major release come out and right at the start of the Winter dead zone. From about the 20th of December until everyone goes back to work and school that first week in January, nothing happens in the world of video games. 

Expect to see me on The Old Republic. Leave a comment on this story, if you want to party up. We can rule the galaxy, Gouki Guild style. 

You can PRE-ORDER from amazon, get early access and get some colored stone or something for your lightsaber. lol. Irrelevant!

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Mass Effect 3 video from Gamescom 2011

By: BatRastered Aug 16, 2011 | 8 Comments

A new gameplay video emerges from Gamescom, Mass Effect 3 will definitely bring the action.

I really hope that Bioware brings the RPG element as well as they do the shooting this time around. The first Mass Effect still does something for me that ME2 didn't. Here's some more squad based action.

A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

Juni Zero 3

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Ubisoft Booth E3 2013 GJ vs FNJ Exclusive Video

By: goukijones Jun 30, 2013 | 1 Comments

GoukiJones & FnJimmy talk about Ubisoft & some random Jimmy walks thru the shot. E3 2013. Some fuckin' nuab walking thru the shot.

Shout out to Ubisoft, thank you for allowing us to raid your booth & check out all of the games. Well we didn't see Watch Dogs, but I don't need to waste time at E3 on a game that is coming out in the next couple of months. We saw it during the press conference & it pretty much looked the same last year & was still on schedule. That demo was going to be basically more of the same. 

We saw the Stick of Truth, now everybody remember this was a THQ game last year & was actually supposed to be released in March. Well THQ crashed & Ubisoft got the rights to this game. So I was interested to see how/if any of the game was changed. The last time I saw it was at SDCC. Now you can fight on the outside of instanced fights. Oh man, what am I trying to say. Say you're walking around in the over world, well in South Park you have the option to use a sling shot or whatever they had & take out 1 of the baddies, then run up to the guy next to him, touch him & then go into battle. I don't really know how well that is going to work in the game overall, but it seemed pretty smooth during the demo. BTW this game looks just like the show, it's amazing. Super hype!

AC17, skipped it. Don't care.

The car racing game where you're taking down money trucks. Looks cool. But it's cars, it's bullshit.

We saw the Guitar game. People will never play anything like Guitar Hero again, when you can play with a real guitar & actually learn a skill. It's expensive yeah, but just do what BatRastered says, go to the Pawn Shop & get some Jimmy ass guitar for like $40 bucks & start playing. 

The Division was the only really unique thing we saw. Unfortunately it was the same exact demo as the press conference. Maybe there was a little more explained to us, but basically the same shit. This game looks dope, we of course had tons of questions about how the open world & VS stuff works, but they weren't talking about any of that right now. Classic E3. Got some cool swag tho. 

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Batman The Brave and The Bold featuring FNJimmy

By: goukijones Jun 21, 2010 | 4 Comments

Batman beat-em up game FTW!!

batman the brave and the bold screenshot

We only got a few minutes to play the game. Adam from developer WayForward[too far forward, for FNJImmy] was there to help us out. The game is a simple beat-em up like classic Ninja Turtles games. Batman and depending on the level/stage, Batman’s partner will be different. Theres TONS of weapons and gadgets and power-ups. You can throw each other into bad guys, you can throw bad guys and then catch and pwn them from your partner.

batman the brave and the bold screenshot

Here’s where it gets crazy, Adam pulls out a Nintendo DS and drops into the game on the fly with Bat-mite. First he starts healing and helping Jimmy and I, then he starts dropping classic Warner Bros. Acme anvils and 1 ton blocks onto our domes. So Bat-mite can be played as helpful or annoying. Cool ad on and the fact that he can just drop in and out is really cool. Also when you’re playing single player, second player can also jump in and out on the fly. Gotta pee, like FNJimmy piss pants? Drop out real quick and let the computer play. Hell I’ll probably have a better chance. Enough of this, watch the video featuring FNJimmy.

Looks like you'll be able to use Catwoman at least part of the time in this game. Co-op anyone? -UPDATED- official source for trailer.

Note: This video isn't up on the official youtube page yet, so here's some jimmy ass rip of the gamespot version. Enjoy it while it's up. I'll post the official if Rocksteady/Warner ever get around to updating their youtube page.

Get hyped!

 

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Double Fine Happy Action Theater Trailer

By: BatRastered Feb 2, 2012 | 2 Comments

WTF is this the best we can hope for on Kinect? A bunch of single function minigames. Watch this video and enjoy the LOLs.

From the description

Find instant fun for the whole family (and friends) with a collection of 18 different games starring you (and you and you and you) in Double Fine Happy Action Theater for Xbox 360 with Kinect, available now on Xbox LIVE Arcade!

So, uh... yeah. Look at all those core gamers in this video. LOL.

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Playing Diablo 3 with an Xbox 360 Controller

By: goukijones May 17, 2012 | 7 Comments

Nothing a little determination won't over come. After trying multiple programs and testing out tons of configurations. GoukiJones finally achieved greatness, by killing the skeleton king with an Xbox 360 Controller. Here's how:

Everybody has seen the story about the Xpadder. That Jimmy has posted that same story all over the internet. Well the Xpadder is $10. I'm cheap. Plus I just paid full price for Diablo 3 that has been in development for years and should have come with a simple feature, such as controller support. Never mind all that, Xpadder is $10 and I wasn't having that. I did find a free version of Xpadder, but it wouldn't even install and giving me pc safety warnings. I searched the internets and came across a few different FREE options. Free options are always scary, but I was willing to risk it.

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Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel. 

10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.

There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.

9. DLC that doesn't give you any rewards for your maxed out characters.

In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).

8. Umpteen currencies

Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.

7. Anemic backpack space

Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.

6. Ammo collection mini-game

Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.

5. Slag

Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.

4. Rabid stalkers

Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.

3. Terrible guns

For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!

2. Orange weapons useless 2 levels later (gets worse the higher the level)

I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter. 

1. No rewards (drops are awful, chests are worse, vendors LOL)

In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.

 

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FFXIV ARR Titan: Lord Of Crags Battle Guide

By: Zero2990 Sep 9, 2013 | 2 Comments

My 2nd FFXIV boss guide, Titan: Lord of crags Lv34

So we've all been having fun in the last couple of weeks and apart from the odd tough dungeon nothing really poised as a real threat.. Until now!

This has easily been my favourite fight so far as its enabled me to play a real support role and oversee the battle.
I struggled with Titan for a good few hours until I found a decent party through Duty Finder. Most players will be under equipped for the battle so make sure you have all up to date gear for Lv32-34

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Wakfu patch 0303 is almost here

By: DragonKiss83 Apr 19, 2011 | 3 Comments

Wakfu is going to hit us with a character wipe, give us a patch, and new classes.

Thanks to Gouki.com I was able to get a Beta key for Wakfu (a beta that has been going on for 2+ years).  Less than a week of playing and my first character is about to get wiped, not a big deal I'm not that far, and you need to do it to get the other classes tested.

But so far there is plenty of fun to be had in the game.  I started off with a Plant Summoner, and at a level 8 already have the class spells learned as well as most of the elemental.  What's cool about this is your spells level up as you use them.  So unlike other rpgs the vine attack you start with is not useless.  Durring your intro to the game you earn some armor that is made of the creatures you are killing.  You can later craft your own items from materials you collect.  Right now all the jobs are open to any character type, so you can take on all the jobs if you choose.  The jobs split in two groups crafters, and harvesters.  As a crafter you can be a chef, a baker, a handyman, jewler, a weaponsmith, an armourer, a leather trader, and a tailor.  As a harvester you can collect the materials needed for crafting.  The options are miner, fisherman, lumberjack, trapper, farmer, and herbalist.  And right now you can mint your own money, but I guess before this patch the creatures dropped money.  This matters because NPcs do not buy or sell, the economy is entirely player driven. Needles to say there is a lot to be done.

They list 14 character types you can play as http://www.wakfu.com/na/mmorpg/game-guide/classes, 4 of them are available right now.  The Plant summoner that I chose,  you also have the archer, the healer, and the warrior.  

On the 21st they are bringing in the cat people/ gamblers, and the treasure hunters, as well as a political system.  They still have plenty of things waiting to be tested before the open beta this summer.  And I intend to keep making new classes as we get them to see what the game has to offer, but so far it's looking pretty good.

The room goes crazy as everybody gets a free copy of Borderlands 2... and also pizza.

We didn't think we were going to get into this panel as it started right after our interview with Jeramy Cooke. By the time we got to the theater, we had to wait in the standby line. We managed to get in though when they called for a group of three we were the first in the overflow line to jump for that!

Watch as Randy Pitchford does his best Oprah and gives everyone a great prize then makes the crowd recite an oath of thanks for the free gift. Everybody pulls the same "I state your name" joke too. Awesome...

Special Thanks to 2K Games, Jeramy Cooke, Steve Gibson, Gearbox Software & Randy Pitchford.

Check out the goods (code obscured by official gearbox biz card):

Borderlands 2 vouchers

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