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Call of Duty: Modern Warfare 2 Prestige Edition is no longer listed on the website and not available to pre-order in the store.

When I picked up my Marvel Ultimate Alliance 2 I engaged in the regular video game banter with the clerk. Seeing what he knew and or what was good. He kinda mumbled something about the Modern Warfare 2 Prestige Edition no longer available for pre-order. I said what? That game doesn't come out for two months, I never heard this story. I read the frickin' news everyday!

So I immediately grabbed the closet iphone and went on the website. Sure enough you can't find it on their website. So I went to the Best Buy website and they had it listed. Drove over to the Best Buy in person ... grabbed the pre-order box and took up to the counter and pointed to prestige pre-order on the back and told the girl I want that one rite dere! At this point my reciept says Prestige, so I will take that. We'll see what happens down the road.

For those of you Jimmys that want the Prestige order I suggest you get your head out of your ass and find out wtf is going on in your neighborhood.

Jimmy!

Oh boy, more stuff to gather.

Did you like Borderlands? I did. It's one of my favorites.

Did you like Borderlands 2? I did for a while. It was fun leveling up and through the first two playthroughs. The later added third playthough was a chore though and lessened the fun for me. The only DLC I enjoyed was the D&D inspired Tiny Tina one and that was mostly for the story as the guns were crap. BL2 had some serious issues with loot, as in not giving it out, and not having the same variety and overpowered fun feel of the first. Also many of the guns used 2, 4, or even 6 bullets per shot which really hurt ammo management, forcing you to scour every box and other lootable item in the game just to keep firing. But it's still a worthwhile game if you can get it cheap with all DLC included.

Borderlands: The Pre-Sequel takes place chronologically in between the two games (hence the odd title), but make no mistake, this is BL2's engine.

 

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Sunset Overdrive review and mini-XBone rant

By: BatRastered Dec 15, 2014 | 0 Comments

This Xbox one dashboard/snap app thing is infuriating

Sunset Overdive is an Xbox One exclusive game developed by Insomniac Games and published by Microsoft Studios. So a third party developer published as a first party exclusive, does that make it 2nd party? What is a 2nd party, is there such a thing? Whatever.

I had a code for the digital edition, so I entered it and the XBone began the download. A few minutes later the "ready to start" message popped up, though the game was only 5% downloaded. Ain't next-gen great? I jumped in immediately because I've never tested this quick-start feature before and was curious. I was thrown into the games opening cinema and then given a few quick tutorials. This was your standard, "here's how to roll, now you try it, good, next here's how to jump..." tutorial stuff. Eventually you're trained to melee the zombies (the "OD" as the game calls them) then given your first gun and taught to shoot them. Most importantly, they teach you how to rail grind. This is the games main mechanic, you can grind over or hang under rails/wires/etc to move about faster much like the hook from Bioshock Infinite or the much better rail grinding from inFamous. Finally the tutorial gives you free control as you have to kill a bunch of enemies and fight a mini-boss. Once I completed this demo (about 10 minutes) I was greeted with a screen that said "please wait for the game to finish installing". Oh... well see you in a few hours then. :(

Once into the main game, you are quickly introduced to the main base and NPC characters that give out missions and upgrades. You're given another type of gun and begin the next mission which is another tutorial, this one about upgrades and how you get style points for grinding rails. The game makes a bunch of 4th-wall breaking jokes ("If I was in a video game, I'd just go to a menu".) while teaching you that the floor is basically lava and you need to stay up top and grind and shoot. While I don't mind games that don't take themselves too seriously (see: Borderlands), these jokes made me groan out loud. Most arenas that you'll need to fight through are surrounded by wires or rails so you just skate around in a big circle while shooting down at the enemies without thinking too much.

I tried to stream this part and there should be a video here, but something between the Xbox One dashboard, snapped Twitch app, and Twitch itself went wrong. I'm not sure how, the twitch app was snapped to the side the whole time and said I was live, I updated the broadcast title via the app, but twitch has no record of that even though the broadcast title was updated on my channel, and of course nothing shows up in my past broadcasts for video content so... bear with me while just type this out instead.

Eventually I got to the part of the game where they introduced multiplayer. I jumped right in (thinking I was streaming) and played a mission or two. It was a six-man co-op style versus various enemies from the game. They seemed super short and pointless, so I tried to get back out to the main game. Hmm... I couldn't figure out how to do it, and the next mission was starting. Oh well, I'll do one more. Same thing. One more. Same thing. Ugh. Finally, it threw the group of us into a tower defense type mission (one I recognized from the second tutorial). Wait, this whole thing was one long mission? That's why I couldn't exit? That wasn't well messaged, and regardless, I'd still like a way to quit short of shutting off the Xbone. The multiplayer felt shoe-horned in there so they could say they have it on the back of the box as a selling point. It's not necessary and ends up taking away from the main game.

There's a lot of repetition here, and most of it is nothing you haven't seen before. I like the art style and the general concept, I just don't think it came together that well and I didn't have too much FUN playing it. So I can't recommend this to you. If this looks like your type of thing, I'd recommend playing inFamous (PS3/PS4) first, it's a much better game with similar style and mechanics. If you've played that already and are thinking of picking this up because you want a similar experience on your Xbone, don't expect it to live up to your expectations.

Last PPV the AI got 6 out of the 7 matches we simulated correct. You have got to see these MITB matches. Pure amazement and glory. Sheamus run up the ladder freak out glitch. How many of these winners will actually win at the WWE MITB 2011 PPV? Jimah!

The matches are from the official WWE.com card as of 7/16/2011. Matches are subject to change.

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Get ready for the next battle, Tekken Tag Tournament 2 is finally here. Is it worth your money? Find out in the Gouki.com Review. Don’t be a Jimmy!

The time has come to pull out all the stops and do battle in the latest Tekken Tag Tournament. This time it’s bigger, better, and all around more badass than ever before. Tekken Tag Tournament 2 (TTT 2) is filled with over 50 fighters, new stages, new combos, and more. The latest 3D fighting game has made it to consoles, but is it worth your money though? Read on below.

TTT 2 offers a ton of game modes for you to spend hours upon hours in. Arcade mode returns as well as Ghost Battle which pits you against and unlimited amount of opponents’ ghost data as you rank up your fighter from Beginner to Tekken Lord. Time Attack, Survival, Versus, Practice, and for the first time in a fighting game Fight Lab. If you’ve ever felt like a fighting game was just too hard to get into because the moves look to complex or you just don’t understand the game mechanics, well then you have nothing to worry about with TTT 2. Fight Lab is a fleshed out tutorial system which allows you to learn the basics as well as the advanced mechanics of the game. It teaches you the ins and outs of the game, from high and low attacks, defense, tagging, launchers and ground bounces, and side stepping, as well as allowing you to fully customize your own fighter named Combot. Fight Lab truly is a groundbreaking feature that more fighting games need to implement.

Although TTT 2 has a ton of offline modes to choose from, online is where it thrives. Tekken 6 suffered with a really bad and unplayable online experience. Namco Bandai has put a ton of effort into making sure TTT 2 has the online longevity and I say that it truly nails it in every way. There are two game modes right now which are Ranked and 8 slot lobby Player matches. The flow of the menus are amazing, rarely can you find a game which allows for match after match without being kicked back to a menu. While you wait for an opponent the game allows you to practice your moves while you wait. When an opponent is found the game shows you the players’ connection to you and gives you the option to opt in or out, this is a great addition because everyone hates having matches in lag. Speaking of lag TTT 2 doesn’t have any, with the ability to set your search options to only connect to players with great ping you won’t have to worry about lag at all. I even did 20 matches with a friend who lives on the other side of the US and is known for having a really poor connection (unplayable) with zero lag. Whichever netcode is being used here is by far the best in the genre.

The gameplay is so smooth and the animations are clean. This game is filled with thousands of moves with no slow down whatsoever. Although a Tag fighting game TTT 2 allows you to pick between either 1 vs 1, 2 vs 2, or 2 vs 1 including pair play for online. I’ve noticed that solo play is much stronger than tag play, although I see this being possibly changed in an update. Every character can be partnered up with another and some have special tag combos and tag throws when properly paired. With over 50 fighters including almost every single fighter from the Tekken franchise you have a ton of tag team options to choose from.

TTT 2 is an absolutely beautiful game in every sense of the word, fighters looked detailed as well as the stages. These aren’t your ordinary stages either, with stages from all over the world. Some have crazy backgrounds like the festival parade with floats, or the high school with all the students cheering you on. Fighters actually get dirty during matches as well. The details behind this game are phenomenal. Each fighter can also be fully customized with clothing, weapons, and special effects. There are hundreds of costumes to choose from all included without costing extra. The game even lets you save up to 10 different costumes for each fighter.

The games audio shines as well. Every fighter speaks in their native tongue which is a nice touch for authenticity. Each stage has music that really gets you in the mood to kick someone’s ass, including the newly implemented Tekken Tunes which allows you to fully customize the games soundtrack to your liking. Not only does this allow you to choose the music from the game to edit, but you can even take tracks from your favorite albums and put them into the game. Feel like fighting to Rock, Rap, Country, or the theme song to Pokémon you now have that option. Tekken Tunes is an awesome feature and more games should implement it.

Tekken Tag Tournament 2 damn near has everything a fighting game should have. No game of the genre has come close to what TTT 2 has done.  They really nailed this game and even if you aren’t familiar with the 3D fighting game style, with modes like Fight Lab you can’t go wrong. Although not my favorite fighting game series, I can’t deny that this game is the best in the genre. Namco Bandai has raised the bar for all other companies to follow. If you love fighting games you’ll love this game. If you like fighting games you’ll love this game. If you hate fighting games you’ll love this game. It has so much content and should be awarded for offering this much. We Are Tekken!

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starlordtitus

Krauser VS Chris (Resident Evil)

By: starlordtitus Jul 15, 2011 | 5 Comments

After a successful mission with Leon, and Leon's near death experience with Wesker, Chris is sent to investigate a facility that is selling and distributing bio-weapon human enhancers. But when he arrives,he finds an adversary worthy of his strength.

Reader's Note: The following story has biographies for the contenders as well as music videos to be played when prompted to for a more dramatic experience.

Biographies

Chris Redfield

Date Of Birth: 1973  Blood Type: O  Gender: Male  Height: 6'1 (185 centimeters)  Weight: 216 lbs (98 kilograms)  Race/Nationality: Caucasian American  Occupation: US Airforce (Formerly), Stars Alpha Team Marksman and Backup Pilot (Formerly), Anti-Umbrella Activist (Formerly), SOA BSAA Operative (Currently)

Status: Alive  Voice: Michal Filipowich (CV), Joe Whyte (REmake), Roger Craig Smith (RE5, DC, Rev,MvC3 English voice), Hiroki Touchi (Japanese voice)  Portrayor: "Charlie" (Live action RE1) Will Lupardus (Viral Campaign), "Wentworth Miller (Resident Evil Afterlife)  Mocap:Reuben Langdon (CV, RE5)

About Chris: Chris Redfield is a Special Operations Agent (SOA) of the Bioterrorism Security Assessment Alliance (BSAA), of which he is a founding member. Chris has perhaps seen more bio-weapons and danger than any other human being on the planet. Having chosen to seek and eradicate all bioterrorism in order to secure a future without fear. His greatest triumphs include the downfall of Umbrella as well as his greatest nemesis Albert Wesker. Chris' training includes pilot-fixed winged aircraft, several figthing techniques including (CQC) Close Quarters Combat, is an expert in knife and firearm combat, and is gifted with great accuracy.

 

Jack Krauser

Date Of Birth: 2004  Gender: Male  Race/Nationality: Caucasian American  Occupation: US SOCOM Member (2002), Albert Wesker follower (2002-2004), Osmund Saddler Henchmen (2004)  Status: Deceased  Voice: Jim Ward  Mocap: Ryuoji Okamoto (cutscenes), Munenori Yuo (in-game)

 About Krauser: Krauser was a former government agent along Leon S. Kennedy, but it was assumed he died in a helicopter crash and was later found to be in alliance with Wesker. He is a seasoned operative of the US SOCOM (Special Operations Command). Krauser is an excellent knife fighter, and along with the same training as Leon, knows how to use a wide variety of firearms and heavy ordinance. Compared to Leon, he has a more rugged figthing style: utilizing surprise attacks from behind and cover; long -range longbow shots; traps, such as robotic spiders with TNT strapped to them and small flying robots equipped with full-auto armaments; more physically-oriented, close-range combat; and especially the luring of his enemies into the environment to pull off any one of the aformentioned tactics. 

 

 

Story: *Conversation between founding member Chris Redfield of BSAA and Reports Administrator, Carl Slogan*

Carl: "Come in, Chris, come in."

Chris: "What do we got"

Carl: "Satelite survellence and insider reports indicate there is a facility in Egypt that is distributing and selling bio-weapon enhancers to generate super soldiers"

Chris: "Are you telling me people are actually injecting themselves with bio-weapons??"

Carl: "Not only that, but some side effects have included complete take over of the host while others retain a sense of control. Whoever's doing this must be planning to control these unfortunate souls."

Chris: "I'll leave right away. Any additional briefing?"

Carl: "There's a weapons depot that we have prepared for you in Egypt. Our insider, Nicholai, will be waiting for you there. He has a set of weapons suited to your mission. Your goal is to seek who's behind this, arrest them, and destroy the facility.

Chris: "Copy that, see you when I get back"

Carl: "Oh and Chris?"

Chris: "Yeah?"

Carl: "Do be careful"

Chris nods his head and makes his way towards Egypt via jet. Upon arrival he heads towards the weapons depot.

Nicholai: "So I am graced with the presence of Chris Redfield! Welcome, I am Nicholai."

Chris: "Good to meet you, what do you have for me"

Nicholai: "As I have been briefed on your mission, I have a very special customary set for you. As this mission is about stealth, I have supplied you with a disguise to blend in with the locals.This sanded color hooded cloack will suffice to your needs. In addition, my reports indicate that your enemies that are creating these enhancers, are also infested with the enhanced version of Las Plagas. Therefore, in order to maintain silence and yet effectiveness, I've decided that your primary weapon for operations is one your friend Leon S. Kennedy is familiar with, the Plaga Removal Laser 412 (P.R.L. 412). It is a directed-energy weapon with concentrated UV light wave unlimited ammunition. Powered by a internal perpetual battery."

Chris: "Sounds flashy"

Nicholai: "Ah ha ha! Indeed it is! This weapon also removes the need for Flash Grenades as it can emit burts of light, with a bit shorter range. And lastly, a one-shot Rocket Launcher, just in case"

Chris: "Wow"

Nicholai: "Alright! Get a move on! The world isn't goint to save itself!"

Chris follows his coordinates on his GPS and arrives at the facility. He surveys the area with the scope of the Rocket Launcher. There are apparently 30 guards surrounding the area, with few 'suits' looking to buy merchandise. Chris puts on his disguise and makes his way to one of the apparent custormers making their way to the facility. 

Chris: "Excuse me, are you off to purchase 'special product' too?"

Italian Buyer: "Mmm? Who are you? You're here to buy as well? You should get in line. And they won't just see anyone, you need an appointment."

Chris: "Any chance you can get me in? I came across a more powerful enhancer through a rich friend of mine but they only sell it to customers who know the password. I could give you the password if you get me in."

Italian Buyer: " A negotiator eh? Very well, follow me and stay close. But if I find out you are playing me, I'll have you shot."

Chris: "Deal"

The two men make their way to the door.  The buyer indicates to the guard that the hooded man is with him, a personal body guard, and the two are allowed in. They are then escorted to a meeting room, along the way, many workers are seen hard at work, their eyes displaying infestation of Las Plagas. They then enter the meeting room. In the room are many other buyers from different countries. At the head of the table, the chair turns to reveal Jack Krauser.

Krauser: "I understand you gentleman wish to buy our product, you've come to the right place. The price stands at $50,000 for a set of 12 shot injectors filled with our serum. The price is non-negotiable. I'm sure that won't be a problem for you wealthy gentlemen."

The long table of men nod to confirm there is no problem. 

Krauser: "Good, follow me. I'll show you to the merchandise"

On the way to the product, Chris inspects the area, noticing controls for the facilityl. Careful not to arouse suspicion, he begins shutting down systems to the main assembly line, but leaves the power on for the lights so as to not provoke his enemies. Meanwhile, the Italian Buyer decides to address Krauser to discuss the more powerful serum, and then turns around to talk to Chris. Chris conveniently shows up behind him right as he turns around.

Italian Buyer: "Alright, what is the password?"

Chris: "Password is: Leon sends his regards"

Italian Buyer: "Are you sure? What a strange password"

Chris: "We are afterall purchasing strange product."

Italian Buyer: "This is true."

The buyer turns his attention towards Krauser.

Italian Buyer: "Excuse me Mr. Krauser. Word has reached my ear that a more powerful serum is sold only to customers who know the password. I am sure disclosure is exercised for the more privilaged customers so I will whisper the password in your ear"

Krauser begins to have a confused look on his face.

[Activate Music Video 1]

 

Italian Buyer: "Leon sends his regards"

Krauser: "WHAT"

Krauser pushes the buyer to the ground and frantically looks around! He see's the hooded man behind the group of men and begins making his way towards him. Chris pulls out his P.R.L. 412 and flashes the crowd to buy some time! The other workers of the facility notice the commotion and begin making their way towards the area. Chris dashes for Krauser and comes in with a right hook, a kidney punch, a punch to his core, and then ends it with an uppercut to his jaw. Krauser grunts in pain and falls to the floor. The buyers regain their eyesight and the facility workers have arrived. They dispaly loyalty towards Krauser and their eyes show a menacing red indicating Las Plagas is preparing to attack. They out number Chris 40-1. Chris runs for higher ground dodging and attacking his way through some workers along the way. He then turns around to see all the individuals down below. He then holds the trigger on his laser. Krauser sees what's happening and runs to hide behind a large crate. Chis then FIRES! The concentrated beam from the laser disperses and eradicates all the workers simultaneously. The entire workforce is eradicated with a single shot from the P.R.L. 412. Krauser disappears among the crates. Chris makes his way downstairs. The buyers are all terrified and confused. 

Chris: "By order of the Bioterrorism Security Assessment Alliance, I am hereby shutting down this facility and placing you all under arrest."

Krauser surfaces quickly from hiding and hits Chris in the face, then he knocks the laser out of Chris' hands, and then roundhouse kicks Chris to the ground. Chris quick stands from the ground. The two men pull out their combat knives and prepare to throw down. Krauser takes the initiative and swings diagonally down, Chris counters by raising his knive to block and then counters with a blow to Krauser's chest. Krauser backs up a bit, and then lunges forward, Chris sidesteps and then attacks but Krauser counters with a side kick to Chris' chest. The two swing their knives, matching blow for blow, sparks flying from the knives. Chris counters by catching Krauser's wrist, but Krauser knees Chris to his core, and then sweeps Chris. Krauser then jumps and then comes down on Chris with his knive. Chris catches his arm and the two men struggle. Krauser pushes down on the knife to kill Chris. But Chris stares Krauser in the eye, and with immense strength pushes the knife upwards, bench pressing both Krauser and the knife. Chris then directs the knife to the ground, jamming it's metal into  the floor. Then he left hooks Krauser off of him. Chris puts his knife away. 

Chris: "Alright Krauser, let's settle this like real men."

Krauser: "With pleasure."

Chris attacks with a straight right, Krauser blocks with his left arm and attacks with a right straight hitting Chris in the face. Krauser then attempts another roundhouse but Chris rolls his body around the kick and catches his leg, he then kicks Krauser's other leg causing him to stumble. Chris then runs up, jumping on one of Krauser's knees and knees Krauser to the face. Krauser stumbles in pain, Chris then comes at him again, but Krauser dashes and tackles Chris down. Krauser begins barraging Chris with an onslaught of punches, Chris blocks blow for flow and then finds an opening and punches Krauser's eye. Krauser backs up in pain as his eye flashes with a white light. Chris sprints forward, jumping and coming down with an elbow to Krauser's face.  Krauser fights with his one eye and blocks an incoming attack from Chris and counters by putting him in a head lock. Krauser begins squeezing away to put Chris to sleep. Chris tries to elbow Krauser but to no avail. Chris begins to become dizzy, but then drops his body to sink and then jumps up backwards, forcing Krauser to lose balance and Chris then lands on Krauser, elbowing Krauser in the process to his core. Krauser coughs and then begins to get back up to attack. But in that moment Chris swings forward with a hard right piston punch and knocks out Krauser cold.

Chris runs to the controls of the facility and shuts down all power. He removes the power sources and severly damages them. He then makes his way to the exit and grabs his P.R.L, but Krauser yells at Chris.

Krauser: "Hey! We're not done yet, you forgot the last power source, ME!" 

[Activate Music Video 2]

Krauser injects himself with 4 serum injectors. And dramatically begins transformation. Chris watches in horror as Krauser transorms into a hulking mutated abomination of power. Chris charges his laser quickly but a tentacle from Krauser whips the laser away. Another tentacle lunges at Chris but he manages to dodge it. He picks up the laser, but Krauser advances on Chris and swings with a massive arm but Chris dodges to the side. There just isn't enough time to charge the laser. Krauser's speed and strength have increased dramatically. Chris sprints to the exit and runs out. Krauser chases after him. Krauser knocks over many barrels as he makes his exit. Chris turns around and is forced to dodge more onslaughts from Krauser. Chris flashes his laser and temporarily blinds Krauser. He makes enough distance from Krauser and notices the spilled barrels of gasoline by Krauser. He pulls out his Rocket Launcher. Krauser regains his eyse sight and unleashes all his arms and tentacles and limbs towards to Chris. Chris takes absolute aim, and says "For a future without fear..." and fires. The rocket dashes towards Krauser, all of his limbs miss the rocket as they already had a pre-destined target. The rocket reaches Krauser's face and a massive explosion occurs. BOOOOM. The facility crumbles to the ground, rubble and debree rain from the sky. Chris lowers his weapon and then turns around and takes off for the weapons depot. The enemy and facility have been apparently wiped out.

Nicholai: "Chris! So good to see you back in one piece!"

Chris: "I gotta say Nicholai, you sure do know how to pick your weapons"

Nicholai: "Ahhh I take it the weapons I gave you came in handy?" 

Chris: "You have no idea. I'm going to head back to head quarters now and report back"

Nicolai: "Of course, happy to be of service!"

Chris gets on his jet and makes his way back to the US. Having averted another outbreak of bio-weapons, Chris finds the satisfaction of knowing he is securing a safer future for the rest of the world. 

The End

The thought of Super Street Fighter 4 Arcade Edition Version 2013 was a little daunting. Luckily for us Capcom has Officially announced the name and it's a doozy.

Hey all, exciting news. As you all know, we're releasing an update to Street Fighter 4. Well, now we're able to tell you the name of the game and some details about just how Super Duper this game will be. Continue reading for more information.

SUPER DUPER STREET FIGHTER® IV BECOMES THE NEXT EVOLUTION

IN THE LEGENDARY STREET FIGHTER FRANCHISE

 

Critically-Acclaimed Fighting Game Adding 100% More Super!

 

SAN  MATEO, Calif.— April 1, 2013 — Capcom, a leading worldwide developer and publisher of video games, is super duper excited to confirm the title of the next update to the award-winning Street Fighter® IV game. Announced today, Super Duper Street Fighter IV will usher in a new era of “duper combos” as well as balance changes and content updates that are sure to max out duper meters across the globe.    

Introducing the Duper Meter. This will sit below the Super Meter and be easily identifiable with it's Yellow color. With the Duper meter, Super moves can now take on the properties of EX Moves after their activation or be used to strengthen EX moves in general. The Duper Meter also builds 1.5 times faster than the normal Super Meter. Now players will get even more options to select from as we know Street Fighter 4 players love option selecting.

 

Capcom rules! Don't be a Jimmy!

I don't think you should be surprised that everybody wants to play this game.

RELEASE DATE: February 21, 2020

Pre-order your copy on PS4 today.

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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

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DragonKiss 83's Disgaea 4 Review

By: DragonKiss83 Sep 16, 2011 | 5 Comments

Disgaea has been DragonKiss 83's favorite strategy rpg series. The characters in the first were the best, but DragonKiss 83 thinks that #4 is giving the entire series a run for the money.

Nippon Ichi created an awesome legacy with the first game of the series and I've been hooked ever since.  Laharl Quickly became one of my favorite video game characters.  He was joined by Etna and Flonne and the three have been back in each game. 

Disgaea 2 had a decent story, but the characters weren't as strong.  Disgaea 3 came to the PS3 and had an interesting story but your main character was annoying as hell.  And then we get Disgaea 4, your main character is still a bit annoying, but the story was much better.  And your secondary characters were the key to it.

DESCO was probably one of my favorite characters in the game, she was a weapon built to be a final boss, but that went wrong so she eventually ends up on your team.  Fuka refuses to except that she is dead and convinces herself it's all just a dream.  But all of the characters bring some impressive moves into the mix.  And your standard character classes have been revamped.  Back in are the dragon and nekomanta (cat-lady) but the Angel is still MIA.  Some of the other classes have been switched around but in my opinion it was for the best.

As far as the gameplay goes most of it follows the standard set up you have had before.  The Item world will let you choose your path for building your innocents (boost the items) or the item itself.  When you get the chance to have your own pirate ship you can customize it instead of just taking it from the pirates you defeat.  And there are some online interactions to take advantage of PSN, but so far I'm not using them to much.  Instead of the classworld from the last game you get a cam-pain room (think of a battle map) and you get these icons that have different effects on your team depending on the placement.

Without to many spoilers lets get into the story.  Your main character Valvatorez is a former Tyrant but has been busted down to a prinny instructor.  Fenrich is his servant and a werewolf, although only one of his moves really ever shows anything for it.  When the prinnys disappear you go on a quest to save them.  Along the way you find out that something is off with the corrupterment (government) and decide to fix it.  You collect sidekicks as you go and they each have their own reasons for joining you.  But as you make your way through the game they start to develop bonds that join them and bring you some comedy.  The story wraps up nicely and covers the back story and loose ends as you go.  I'm just now getting into the extra maps and story after the main story and collecting the characters as I go.  I managed to get through the game with minimal level grinding and most of it was done in the item world to build them up and find new stuff.  About 70 hours in the game and I can see a ton more ahead of me since I want to see the full epilog and all the endings.  

Disgaea 4 is a BUY ME if you own a PS3 and enjoy strategy rpgs like Final Fantasy Tactics or anything along those lines.

If you pick up the game feel free to add me and I'll even send you some items to help you out.

Don't be a jimmy!  Are you playing it? Plan to get it? Let's hear it.

 

I'm gonna make it a point to blog everyday about what happened to me and how it invlovled, or didn't involve video games that day. Sometimes it'll make sense, but most of the time it won't. Don't be a Jimmy.

I started the day off with my usual two cups of coffee, dropped a Tashards in the toilet and had a jerk. Not in that order. Watched some Kathy Lee and Hoda -Seth Rogen was guest hosting for Kathy Lee, sad face- while I sorted my dirty clothes. I hate laundry. The entire time I'm doing this all I'm thinking about his Halo Wars builds. That's right even during the Jerk, I multitask Jimmy.

When I finally got out of the house I had to stop by the UPS store AND the USPS. WTF? When I pulled into the UPS parking lot this chick right in front of parks sideways in two spaces. Larry David style. Now I realize that if pull in just a little sideways myself I would fit perfectly and she wouldn't even be able to open her door. So I did and we sat there for a moment. Now I wasn't driving my car and this was a chick, so the gentleman in me finally backed up and she just got out. She didn't straighten out her car ... what a bitch. So I squeeze back in at this point, good luck getting out hooka! I got my big ass box out of the trunk and took it inside. She was in there and apologized as she walked past out the front door. When I finished and came out the front door she was waiting for me to move my car. That's right!

I hit the post office and got a bunch of boxes to send stuff out. Like to Phresh Ghost who won one of our auctions. The package is on the way. 

Now it's time. Halo Wars, yea boi! I had a pretty good run, lost 1 outta the 5 I had before MNF started. How about them Cowboys, fuckin' Cowboys. In Halo Wars I was Cutter guy for the longest time and recently I've been using Forge. Forge has a slow start but 10 mins in with 2 bases and he is off to the races with the supplies. General rank and almost 3 years later and I still don't know what I'm doing in Halo Wars, but it is one of my favorite games of all time.

After the Redskins debacle FnJimmy and I filmed 4 matches for our WWE AI Prediction matches series for Hell in a Cell this weekend. That was quick and easy. Then ... finally ... FnJimmy got what he deserved. A Marvel VS Capcom 3 railing like he hasn't seen in months. Now he barely squeezes out a chip block victory during the first match, I was using Phoenix. I use Phoenix 2 more times and won both those matches. To keep in interesting and also to see if FnJimmy was paying attention, I switched my team to Tron, Morrigan & Dormammu. Morrigan with the Y assist PLUS Tron and Dormammu = FnJimmy railed best of 7. FnJimmy 1 GoukiJones 4. Don't be a Jimmy!

Its bed time soon. Can you believe Seth Rogen is now on Letterman. I'm starting and ending my day with the Green Hornet. Nnnnnnnnnuab!

Thanks for reading. Vote, Comment, Share! Write a blog yourself. How do you deal with your video game habits? Me? I just play Halo Wars until I can see the screen with my eyes closed and while I sleep. Out!

Gouki.com got a hands on demonstration of the new Limited Edition Mortal Kombat Klassic Fight Stick at the $21,000 Tournament in Las Vegas. Based off the vintage arcade style, this fight stick is priced to sell and comes with 3 Mortal Kombat Games.

Gouki.com was at the $21,000 Mortal Kombat tournament this weekend in Las Vegas and we got some hands on time with the new Mortal Kombat Klassic Fight Stick. Developed by PDP and designed to take you back to the golden age of arcades, this fight stick looks like it was ripped right out of an arcade cabinet from the 90's. Original tweet.

Mortal Kombat Klassic Fight Stick

This Fight Stick has a memory foam underside, how cool is that? It feels great, the buttons click away just like your Mad Catz FightSticks, but what I really like about this stick is the actual joystick. Old school arcade favorite for me. This is an exclusive fight stick and is limited to only 6000 units. You also get Mortal Kombat 1, 2 and 3 DLC codes. Only 6000 made, $130, a fight stick and 3 Mortal Kombat games. If you're planning on being a tournament player or you just don't have a fight stick yet, this is Deals Jimmy! Pre-order now.

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