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Sentinel May Not Be in Marvel vs. Capcom 3?

By: Cinderkin Jan 22, 2011 | 22 Comments

It appears that Ryota Niitsuma, Marvel vs. Capcom 3's producer, has disconfirmed Sentinel in an interview conducted with Eurogamer Espana (Google Translate link), which was originally written in Spanish.

This normally wouldn't be too big of a deal, but someone posting under the name Lupinko has been leaking information about MvC3 for some time, and has been extremely accurate to date, revealing numerous characters in advance. He claimed Sentinel and Hsien-Ko would be announced, but Niitsuma's statement today goes directly against one of his predictions.



Here's a translated version of the relevant paragraph from RyanCE.

Ryota Niitsuma: Indeed, we could not choose characters that were not on [Marvel's] list, and if there were some we wanted to use Marvel told us "do not pick that, take this one instead." In this sense, we wanted to bring back a couple of characters from MvC2, such as Juggernaut and Sentinel, but we could not.

Many people are currently split over who to believe on this since Lupinko has been so accurate to date, but Niitsuma is the title's producer.



Other things of note from the article include:

• The first DLC package won't be expensive. When asked about the schedule for DLC, Niitsuma said they haven't already planned this, but, "Potentially we could release a DLC [package] every two weeks..."

• Niitsuma talks about the possibility of releasing a balance patch once the game has launched, although Capcom has made other statements like this in the past for the Street Fighter 4 series, saying they can patch the game after wards, if needed.

• There's at least one character to be revealed besides the 36 member roster. This might be Galactus, as an unplayable boss.

What do you Jimmys think? Let us know in the comments. Thanks for reading.

Source: http://www.eventhubs.com/

Original interview (with translation) is here

 

Video game season draws near. Red Dead Redemption on sale. Deathsmiles Bad Ass Limited Edition. Crackdown 2 Tuesday night pwnfest. Start saving money on every new video game you buy. Don't be a Jimmy!

DEALS JIMMY!

Yeah the biggest pre-order news of this week is Final Fantasy XIV. You can play 8 days early with the Collector's Edition.

Check out our incredible Final Fantasy pre-launch information hub. Click here.

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Catherine US Official Trailer

By: goukijones Mar 2, 2011 | 5 Comments

Finally it's coming to America and all of you weirdo, horndog Jimmys can relax. Check out the Catherine USA Announcement Trailer

Atlus USA Announcement Trailer: Catherine

From YouTube:

Catherine is an unprecedented exploration of the pleasures and horrors of love. As Vincent, a man recently succumbed to the irresistible beauty of the game's titular diversion players find themselves swept into a treacherous love triangle. Catherine's core themes--those of free will, of the delicate nature of relationships and the choices we make within them, marry perfectly with the intense, terror-filled gameplay that serves to accurately reflect Vincent's growing sense of anxiety. It is an experience wholly unlike any to come before it.

Source Atlus YouTube Channel

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel.

Borderlands 2 improved on the original in many areas: story, graphics, depth of skill trees to name a few. But overall it doesn't have that super fun looting hook that the original had. Here's 10 things we hate about the sequel. 

10. Follow Randy Pitchford on Twitter if you want gold keys, no way to earn them in-game.

There's a big gold treasure chest in Sanctuary (the main city) that can only be opened with a golden key. It's guaranteed to have purple rarity items in it every time you open it. Quest reward? Nah... just follow Gearbox CEO Randy Pitchford's twitter and you'll have more keys than you know what to do with. There's no other way to get them. Kinda lame.

9. DLC that doesn't give you any rewards for your maxed out characters.

In the original Borderlands, the DLC would give you bonus backpack space, additional skill points, and a giant bank. BL2's DLC doesn't give you any of this. Once you hit the max level and have used all your eridum upgrades for ammo/backpack space, there's nothing for your character to get in the DLC save for some unique weapons. Most of those suck too (see point 3).

8. Umpteen currencies

Borderlands 1 had money... the economy was way off though as you'd often be displayed at $9999999 and not be able to see how much money you actually had. Many guns showed this price too. Instead of just fixing this in the sequel Gearbox added Eridium as a secondary currency to buy ammo and backpack upgrades. Then, in the DLC, they introduced Seraph Crystals and Torgue Tokens. This plus the golden keys, gave us 5 numbers to track that only worked in certain areas.

7. Anemic backpack space

Before DLC, the original BL maxed out at 42 backpack slots. BL2 maxed out at 27. Wait, what? The bank introduced in Borderlands' second DLC (Moxxi) also stored up to 42 items while the BL2 bank (included in the main game) only stored 16, it has since been upped to 20, while the backpack has gone to 33. Meanwhile, in the original, you could get up to a 60 item backpack if you got all the DLC and lucked out in some of the second quests.

6. Ammo collection mini-game

Do you like opening ammo crates and picking up ammo? Well if you do, you'll love BL2. Due to many guns firing more than one bullet per trigger pull, lowered ammo capacities, and the lack of guns/mods that regen ammo, you'll be scrounging for ammo constantly. God help you if you use a rocket launcher. In a game about guns, I don't know why Gearbox felt it necessary to make the ammo feel so limited.

5. Slag

Borderlands 2 introduced Slag, a debuff element that makes enemies take more damage when you switch to another element type. It's pretty useless in normal mode, but kinda useful in the second playthrough. In the later released 3rd playthrough (UVHM) slag is absolutely necessary. You can't win without it as you'll just burn through all your ammo trying to kill anything that's not slagged. This reduces the types of play styles that you can use and obviously requires you dedicate some of your gear to slag. Bye bye diversity... everyone's the same now.

4. Rabid stalkers

Have you fought these? Ugh... the move faster than you, can down you in two hits, can turn invisible and strike out of nowhere, have a ton of health and don't get distracted by anything. Most annoying ememy in both games and DLC. Runner up is the Rabid skags. They seem completely unbalanced and fighting multiple badasses is easier than dealing with one of these baddies.

3. Terrible guns

For a game about having bazillion-er guns there certainly don't seem to be that many. In fact, it feels like there's less than the first game. If you only count guns that are actually useful, then the number drops even further, eliminating whole manufacturerers of guns. With one or two exceptions (dat kerblaster!) the orange guns in BL2 don't seem as fun to me as the original either. I miss my Maliwan shotties!

2. Orange weapons useless 2 levels later (gets worse the higher the level)

I feel more powerful at level 69 in the original Borderlands while carrying a level 53 gun, than I do at (current max) level 61 in BL2 carrying a level 60 orange weapon. Every level you go higher, the difference one level makes gets bigger too. You need at level gear at all times, and to get some good ones you'll use a golden key that you can only get out of game on twitter. 

1. No rewards (drops are awful, chests are worse, vendors LOL)

In Borderlands, a bandit would be shooting you with an epic weapon and upon his death he would drop that weapon. That doesn't happen in BL2, they just drop shit. The chests are full of shit, and the vendors are just laughably filled with white shit. You can play for hours and hours and never see an orange weapon. You probably won't even get an at-level purple unless you have a golden key either. It just feels like you don't get rewarded for playing this game the way you did in the first Borderlands. The only thing that drops anything good are the legendary loot midgets that randomly pop out of ammo crates in the third playthrough (UVHM) and they most often will drop a relic.

 

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FFXIV ARR Titan: Lord Of Crags Battle Guide

By: Zero2990 Sep 9, 2013 | 2 Comments

My 2nd FFXIV boss guide, Titan: Lord of crags Lv34

So we've all been having fun in the last couple of weeks and apart from the odd tough dungeon nothing really poised as a real threat.. Until now!

This has easily been my favourite fight so far as its enabled me to play a real support role and oversee the battle.
I struggled with Titan for a good few hours until I found a decent party through Duty Finder. Most players will be under equipped for the battle so make sure you have all up to date gear for Lv32-34

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Recorded LIVE from GameWorks in Las Vegas, NV. Stream brought to you by 5thDimension on gouki.tv. Thank you for watching.

As if people playing World of Warcraft didn't already waste a lot of time...now there's a new way!

You know World of Warcraft...the one game that everyone's playing, the one that enabled Blizzard to buy a sixteenth yacht?  Did you ever think that the World of Warcraft addicts needed yet another way to spend more time getting their fix?  If so, I have some news for you!

 

Razer, the company that has created a few other World of Warcraft themed PC peripherals (at a ridiculous price point), announced earlier this month that they're prototyping a new gamer-themed netbook called the Switchblade.  The Switchblade's specs are unknown, but Razer did show off a dynamic keyboard that is quite interesting; essentially every key is a tiny touch screen, and games will include templates that will give the keys a custom look for different games.  If you're playing World of Warcraft, for instance, your keyboard keys will actually show the spell icon to which it's binded.  If that's not a cool idea, I don't know what it is - and if it sounds expensive, I'm guessing you're going to be right.

 

Although the Razer seems the perfect gift idea for any World of Warcraft player, it's not just a World of Warcraft machine; it's a full-fledged gaming laptop in a netbook form factor.  Since the specs aren't revealed, we're yet to be able to conclude if the Switchblade will really be able to compete with true gaming laptops such as the Acer Republic of Gamer series (unlikely, but hey, anything's possible).

 

For more information, check out this video (which includes interviews with a couple people):

 

#

 

What do you think?  If you're a World of Warcraft player, will you be buying this?  Have you bought any of Razer's other (overpriced) peripherals?  And most importantly, does the Switchblade have the potential to create a whole new segment specifically for gamers within the netbook market?

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Borderlands 2 Axton the Commando build guide

By: BatRastered Mar 30, 2013 | 1 Comments

Axton has quickly moved up my list of favorite characters in BL2, his turret action skill is quite good on its own, but with the right skills and weapons you can do the work of two players by yourself.

First the Survival Tree, I'm not a big fan of this.

Build here: http://talent.87bazillion.com/2/commando.php?41030000005500010000055050130151

You can see the relative offensive weakness of this build at about 4:45 in the video I throw a turret on each side of a basic loader, and I still have to kill it myself. I don't recommend the turret without the rocket pods. :) If you had 3 more points you could get the Scorched Earth rocket pods too. So with the 11 levels coming April 2, that's what I'd suggest first. If I did this over, I'd probably go with the rockets over the longbow just for the damage boost, but mag-lock without longbow is not very useful and Battlefront (extra damage when the turret is out for all your guns and grenades) is just so damn useful that I can't really recommend either version of this build unless you get the level cap DLC and get all 3 this build falls apart.

Now the Guerilla tree, the fun starts to pick up.

http://talent.87bazillion.com/2/commando.php?52550115115100000000015050110000

This is a good damage build with decent survivability. It allows the turret to slag, which is useful and will be even better in the upcoming third play through. The turret also has rocket pods and a shield. As far as Axton himself, he gets to carry 5 extra grenades and his shield will be recharging quickly most of the time. This is a good build that will only get better with the 11 new levels, allowing you to either add longbow and battlefront or get the twin Gemini turrets. Very versatile.

Finally we get to Gunpowder. NUKE!

http://talent.87bazillion.com/2/commando.php?51050100005500315015115010000000

This build is a great all around build as well, you still get the rocket pods from Guerilla and a good amount of defense, but you get a ton of DPS both from your nuke turret (basically an awesome, rechargeable grenade) and the use of the Battlefront skill. You'll note the Kerblaster assault rifle in the video shoots a projectile that explodes, drops a grenade and explodes again. This works with all the grenade damage boost skills too so this is my current favorite high DPS build. With 11 more skill points you can reach the slag turret too (double up, at the bottom of Guerilla tree) which will make this build very useful for the third play through. Also, nuking things is fun. :)

Our first look at how to build out the Borderlands 2 classes starts off with Maya, the Siren. Let's see how her 3 skill trees work.

Let's start off with my least favorite tree, Harmony (the center tree). Here's a link to the build if you want to follow along.

I really don't like the "Scorn" cap on this tree, as you can see at the end of the video, it's very easy to hit yourself with it. Some of the other skills like the "Res" game changer in the middle of the tree, are only useful in co-op, so you'd likely want to re-spec if you ever played solo and put that point to better use somewhere else in the tree. In a full team of 4, and with a good Heavenly Nurse class mod, this build can greatly improve the survivability of everyone in the group. In fact, you should probably move the 5 points in recompense into Elated if you have 3 or more players as it will be less about your survival and more about the health of the group as a whole.

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A how-to guide for unlocking the three extra characters in Street Fighter Zero 3 (Alpha 3).

Local Gouki user Guano brought over his new UD-CPS2 system with a copy of the Japaneese Street Fighter Zero 3 (alpha 3 in the US). GoukiJones wanted to play as Juni, a favorite from back in the day when alpha was the new game in town.

Juni Zero 3

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Community Blog

DragonKiss83

It's all Child's Play

By: DragonKiss83 May 19, 2011 | 3 Comments

Really, you will soon be playing as everyone's favorite homicidal buddy Chucky.

There is a face not even a mother could love.

I don't know about the rest of you but I am a big horror movie fan.  And Child's Play is one of the movies that freaked me out as a kid.  I was like 5 when the first movie came out and really had no business watching it.  As it started I had my My Buddy doll, or whatever you'ld call it, sitting on the couch next to me.  

Needless to say I was scared as hell.  Me and a couple of kids from down the street decided we were going to take buddy out before he went psycho and killed us in our sleep.  The dolls were tied up and pulled down the street behind our bikes, smashed with baseball bats, and then thrown into the ocean.  Unforyunately my my best friends parents decided to get him a new one since he had liked it so much and it disappeared.  So of course a little kids we thought he had come back just like in the movies.  

So this was one of the first horror series that really got in my head and as the movies continued to come out I grew to like them.  When you got to the later movies like Bride of Chucky they started to make the movies lean more towards a dark sense of humor and it took away from them, but made them more appealing to people.  I'm not sure what the main influences on the game will be or how much of the series will make it into the game, but playing as Chucky has me interested.

They are calling the game a stealth action romp.  And you will be playing as Chucky himself.  And it promises to be gory.  They say there will be a multitude of methods to get your kills.  It will be a downloadable game for PC and home consoles.  We should be seeing it sometime this fall, to me it feels like a Halloween game.  So far that's all the details I've seen on the game.

source http://pc.gamespy.com/articles/116/1169259p1.html

Will any of you be following this game?  Are there any other horror movies you'ld like to see as games?  There are more games making the way from the big screen to your system http://gouki.com/Story/Details/horror-movie-games-like-halloween-and-hellraiser-comming  .

And of course, Don't be a jimmy!

Review

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Rage a Golden Video Review presented by myself.

By: fnjimmy Nov 28, 2011 | 3 Comments

Don't think I didn't play the Rage because I did. Here is the proof. I quit the rage because of the multiple disk swapping.

You can listen to my take about the disk swapping in the lated podcast.

Podcast page.

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