Here's the one of the first unboxing videos of the Nintendo 3DS, which also shows clear footage of the final build of Super Street Fighter IV 3D Edition!
I'm really impressed with the graphics that the 3DS can output.
the over the shoulder view in this game really gives SSF4 a fresh and unique look and feel.
the 3DS will indeed be the next big thing.
so what do you guys think? comment and rate dont be a jimmy
fighting game pros battling in the current build of SFxT.
Iplaywinner posted several replays from the Street Fighter X Tekken single elimination exhibition tournament held at the 2011 NorCal Regionals. Don't miss big name players like Justin Wong, Markman, Ricky Ortiz and Marn playing the latest build of Street Fighter X Tekken!
Marn vs MarkMan
Justin Wong vs FilthieRich
Floe vs Subt-L
Ricky Ortiz vs MR NAPS
There is only one word to describe this game BADASSNICE! Its looking amazing already and its not even finished yet. Im still wating for steve fox and feng wei from tekken and karin and juri from street fighter. Let us know what you guys think about how the game is looking so far and remember don't be a jimmy.
This is a story of a franchise that has grown with me overtime.
Video games can invoke all different types of emotions from joy to anger to sorrow. I want to talk about my favorite rpg series.........Tales of (insert crazy name here). Yeah i know FF is the most beloved rpg franchise of all time but that's not true for me. Every game i have played in this series is like a bookmark on the chapters of my life. So let me take you on a trip down memory lane.
Tales of destiny 2/ Eternia
We start off with my very first tales game tales of destiny 2. 2001 i was only a 12 year old kid but even then i was knee deep into rpg's. Christmas was coming up and i didn't know what to get and then my cousin tells me to get this game called tales of destiny 2. I had never heard of it but my cousin was a true gamer so i trusted him and asked my mom for it. So i got my wish and on Christmas day i popped it in and i was hooked from the very start. I loved the 2D sprites because it was so clean and crisp but what really grabbed me by the throat was the battle system. It was AMAZINGLY fun teaming with my party of 4 doing epic combos and flashy magic spells in real time. This was the first step in what was to become a long line of greatness.
Tales of Symphonia
On to my second tales game Tales of Symphonia this one was a doosey. Now 2004 i am a 15 year old young man and once again its Christmas. It was my first Christmas back in Chicago after moving to Minnesota the year before and my whole family was there. All my aunts and uncles were giving me money and then at one point i had enough money to get pretty much whatever i wanted. So i walked up to my local GameCrazy which was open on Christmas which is pretty awesome and i scooped up my second tales game. I was thinking about waiting till i got back home to Minnesota to play it but i COULD NOT wait so popped it in my aunts Gamecube and once again i was hooked from the start. At that time it was probably the best looking game i had ever seen it had a beautiful cell shaded look and a soundtrack to DIE for. This was the first rpg game to make me feel real emotion by what was happening i wont go into any details because i don't want to giveaway the story. Once again the battle system was deep and AMAZINGLY fun and for many years this was my #1.
Tales of Legendia
On to my third tales game Tales of Legendia this one was a little odd but awesome none the less. Now 2006 and I'm on the fast track to 17 years old and i just got a little side job at my local mom and pop game store. I was really waiting for this game to come out and my boss knew it too and he gave me a Tales of Legendia necklace featuring the main character and one of the main villains of the game and needles to say i was elated. The game came out in February and on release day it was a blizzard outside but i wouldn't let that stop me. I went up to my job / local game store and the game was already on the counter waiting for me because my boss knew that a blizzard wouldn't keep me away. I took it home and once again i was into it from the very beginning i was a little thrown off by the blocky graphics but it didn't bother me. The battle system was not on par with the previous games but it was still very fun and a unique story that has many twist and turns to keep you guessing it was not as good as the rest but a solid tales game.
Tales of the Abyss
On to my fourth tales game tales of the abyss such a great game. Still 2006 but at the end of the year i had just moved into a new apartment and didn't have a whole lot but i was looking forward to one thing a brand new tales game. The box art alone had be thinking greatest game ever and boy was it close. The visuals was beautiful and the environments were really refreshing but the battle system was AMAZING. AT this point this battle system was by far the best i had experienced so deep and elements would change your special moves completely and just gave you that much more to work with. For me the story was incredible you start in one place and you end up somewhere you would never expect it was my favorite tales story at the time. It also featured my favorite mage in ANY game to date Jade Curtis (the guy in the blue) play the game and you will understand how godly he really is.
Tales of Vesperia
On to my fifth tales game tales of Vesperia.......PERFECT. In 2008 i got this game and i didn't even have a 360 that's how bad i wanted this game. I got a 360 for Christmas that year and it was time to experience to perfection that is Vesperia. The problem at that time is that i had a small SD TV which made the game look weird and the text was almost unreadable. SO about a week later i was able to get my first HD TV and being the first game i will play in HD i didn't know what to expect. Once the intro started to roll i just stood there eyes wide open and mouth gaping i was literally blown away it was the most beautiful game i had EVER seen it was like a living anime. The battle system was taken up a few notches and added air combat and massive enemies to set the stage for epic battles. The story was kind of iffy but the pure charm and beauty of this game heavily out shines that and to this day it remains my all time favorite rpg game.
Video games are a form of entertainment for people and nothing else but for me they are so much more i look at my game collection and see a story of my life. From a small kid with a Playstation to a grown man living in the HD era i have grown and this franchise has grown with me. I hope i have inspired you get into this franchise or to share your life stories as a gamer. Do any games go side by side with events in your life any games hold a special place in your heart let us know.
By: blazemanx May 26, 2011 | 7 Comments
Capcom Europe put up another new 'teaser' for Street Fighter X Tekken, which shows Julia from the Tekken universe.
so what do you guys think are you happy about her being put in the game?
Let us know what you think and don't be a jimmy!!!!
locations for all the gamestops that are having midnight launches for MVC3
are you HYPE????
well this is for all you guys who just cant wait till tuesday morning to grab your copy of MVC3.
gamestop.com now let's you search for any stores in your local area that are having midnight launches.
Truly an RPG to remember.......step into the world that is dark cloud 2.
Dark Cloud 2 brings a new meaning to the word “sequel”. The original Dark Cloud was a good game, but lacking in some areas. When Dark Cloud 2 came out I rented it to see if I liked it enough to buy it. Later that day, I was literally at Gamestop buying a copy of the game. Just a few hours of playing this game made me fall in love with it! They have improved on everything from the first game, and I mean everything! After reading this review, I guarantee that you will want to try this game out!
The story is better this time around, and I could actually understand it! Basically, you are a boy named Max who loves machines and inventing things. One day, you go to the circus, trouble stirs, and now you're on an adventure to save the world! Ok, sounds a little lame, huh? Don't worry, more and more stuff is explained later in the game, as the story moves on. In your adventure, you team up with Monica, a girl from 100 years in the future. Monica is in your time to save her world from being over run by evil creatures, which is the current situation in Max's time. You end up traveling all over the land, meeting amazing people and trying to restore peace in the world. Aside from all of that, Max is searching for his mother, who disappeared one day. I liked the story a lot, except some of the cut scenes dragged on forever and ever.
Gameplay is 90% of the game. If its not fun to play, then why would you want to play it? Lucky for us, Dark Cloud 2 introduces some amazing elements into the RPG world that no game has done before. First of all, the weapon system in Dark Cloud 2 is very complex and in-depth. You build up your weapons by synthesizing them with other items such as crystals and gems. There are 10 areas that you can build up your weapons in: attack, durability, flame, chill, lightning, cyclone, smash, exorcism, beast, and scale, and each will affect your weapons differently. Both characters have two types of weapons, right handed melee weapons and left handed projectile weapons. Monica can also transform into different monsters in the game them with badges that you will acquire and fight with them. For Max, he can hop in his robot called the “Ridepod” and fight with it. You can upgrade the Ridepod throughout the game and customize it however you want! Another cool element of Dark Cloud 2 was the fact that you can invent weapons and other items using Max's camera. Max can take pictures of various objects and monsters throughout the game and he can use them as ideas for an invention. You can combine three ideas to make a new invention! The more ideas you find, the more items you can make! The dungeons are as good as ever! The idea is still basically the same: you progress through each floor of the dungeon, killing monsters along the way, until you reach the boss, but now there are places in the dungeons where certain events will happen. The bosses are a little harder in this game, and there is certainly more of them! The greatest part about the boss battles, and all of the battles that you will partake in, is that you can switch to the other character at any time you want. This can be helpful if one character is about to die, or if you just want to use the other person for awhile. Georama mode is back and better than ever! In Dark Cloud 2 you find “geostones” in the dungeons that let you build different things out of your materials and place them in the lands that you travel to in order to create a lively town and to restore the future. Yes, you can travel to the future to see how your town developed! You can also paint houses in the sequel, which lets you customize even more! In Dark Cloud 2, you can collect different townspeople from your hometown, Palm Brinks, and place them in your georamas! The fishing mode is also back, but with a twist. You can raise your fish in an aquarium and race them in a competition called the “Finny Frenzy”! There is also a golf-like feature in Dark Cloud 2 called “spheda” in which you with a ball-like thing into a “time distortion” in order to receive cool items. With all of these cool new features, Dark Cloud 2 is literally one of the most innovative games ever!
I am a big fan of cel-shading and Level-5 have made the characters in Dark Cloud 2 beautiful with it. For one thing, you can actually see different emotions on the character's faces because of the cel-shading. Also, I felt that cel-shading made this game a lot clearer and easier to see what was going on, but that's just my personal preference. The actual environment is not cel-shaded, it is more like what you would see in a typical game these days. But that doesn't really matter because this game looks great in both areas. Another thing that I loved about the graphics in Dark Cloud 2 was how the sky looked. Level-5 have made it so that you can see the shadows cast by the sun. You can see the stunning sunsets. You can even see the atmosphere of the moon! But the best part of all was the cut scenes! There is so much detail in them that they almost look real! I really loved the graphics in this game; A+.
The soundtrack to this game was great! The music matches the place that you are in perfectly. For example, in the Rainbow Butterfly Wood dungeon, the music is really outdoor-like and you can hear little chirps from the birds. And in the futuristic Luna Lab, the music is very scientific and electronic, and you can hear the whirring of different gizmos as you frolic about the town. The music that plays as you walk around Palm Brinks is my favorite in the game. It is very lively and matches the town very well! As for the voices of the characters, I have no complaints. They were done very well and the voices matched the characters just right. The extra sound effects were also very pleasant. They were kept to a minimum, which I think is a good thing. The background music and voices are all you really need, anyway.
Here is the only weak part of the game, controls. I felt that Dark Cloud 2 was somewhat hard to use until you got used to it. At first, I would keep on pressing the wrong button and ending up dead. This is because if you accidentally pressed the square button while in combat, you would most likely go to the first-person camera view, and would be slaughtered by enemies while open to attack. Another bad point with the controls is that in the menus, triangle is no longer the “go back” button. Instead, it is the select button (along with X). This really ticked me off sometimes when I would accidentally use an item when I wanted to go back a screen. The only good thing to say about these controls is that X is still the main button. Gotta' love that X!
Final Verdict: BUY IT
Dark Cloud 2 has terrific replay value. Once you beat the game, you can always build up all of your weapons to their final evolutions, practice spheda, enter fishing/finny frenzy competitions, collect more ideas, or whatever else you want to do. There is also a surprise after you beat the last boss, which make your game last 15+ hours longer if you choose to pursue it! The entire game took me over about 80 hours.
Let us know what you think and as always dont be a jimmy.
By: blazemanx Jul 24, 2011 | 5 Comments
The official reveal trailers for the 4 new fighters.
Damn this game is looking better and better. All these trailers are badassnice and are increasing my hype for this. Hawkeye really looks interesting and i LOVE his theme. Ghost rider looks like he will be PWNn people from all over the screen. Strider looks to be a combo heavy nightmare. Firebrand looks tricky but he is a total jimmy. Let us know what you think of the trailers and don't be a jimmy.
is this a sign that Hsien Ko is in?
this is NOT a confirmation but i have some neat little footage.
i was browsing the web and i came across some images that seem to be similar to the sentinal pic in the regard that it might be fake but YOU be the judge dose it seem fake?
Take a look at the achievements for UMVC3!
The Ultimate 50 Unlock all achievements.
Waiting for the Trade 50 View all endings in Arcade mode.
The Best There Is 10 Beat Arcade mode on the hardest difficulty.
Saving My Quarters 10 Beat Arcade mode without using any continues
. The Points Do Matter 20 Earn 400,000 points in Arcade mode.
High-Score Hero 30 Earn 500,000 points in Arcade mode.
Missions? Possible. 20 Clear 120 missions in Mission mode
. Up To The Challenge 30 Clear 240 missions in Mission mode.
Master of Tasks 40 Clear 480 missions in Mission mode.
Above Average Joe 10 Land a Viewtiful Combo. (Arcade/Xbox LIVE)
Mutant Master 10 Land an Uncanny Combo. (Arcade/Xbox LIVE)
Mega Buster 20 Use 1,000 Hyper Combo Gauge bars. (Arcade/Xbox LIVE)
Defender 10 Block 100 times. (Arcade/Xbox LIVE)
Advancing Guardian 10 Perform 100 Advancing Guards. (Arcade/Xbox LIVE)
A Friend in Need 20 Perform 100 Crossover Assists. (Arcade/Xbox LIVE)
First Strike 10 Land 50 First Attacks. (Arcade/Xbox LIVE)
Savage Playing 10 Perform 50 Snap Backs. (Arcade/Xbox LIVE)
Quick Change-Up 10 Perform 50 Crossover Counters. (Arcade/Xbox LIVE)
Perfect X-ample 10 Use X-Factor 50 times. (Arcade/Xbox LIVE)
Gravity? Please... 10 Land 50 Team Aerial Combos. (Arcade/Xbox LIVE)
Mighty Teamwork 10 Land 30 Team Aerial Counters. (Arcade/Xbox LIVE)
Big Bang Theory 15 Perform 30 Hyper Combo Finishes. (Arcade/Xbox LIVE)
Hard Corps 15 Perform 30 Crossover Combination Finishes. (Arcade/Xbox LIVE)
Training Montage 20 Play in Offline Mode for over 5 hours.
Training in Isolation 30 Play in Offline Mode for over 30 hours.
Seductive Embrace 20 Play on Xbox LIVE for over 5 hours.
Rivals Welcome 30 Play on Xbox LIVE for over 30 hours.
Brave New World 10 Participate in any mode over Xbox LIVE.
Hellbent 20 Participate in 100 matches in Xbox LIVE.
Dreaded Opponent 20 Participate in 200 matches in Xbox LIVE.
Forged From Steel 30 Participate in 300 matches in Xbox LIVE.
Full Roster 30 Battle against all characters over Xbox LIVE
. Incredible 20 Win without calling your partners or switching out in a Xbox LIVE match.
Need a Healing Factor 20 Win without blocking in an Xbox LIVE match.
Crazy Good 10 Surpass the rank of Fighter.
Mega Good 40 Surpass the 6th rank of any class.
Hotshot 15 Win 10 battles in Ranked Match.
Slam Master 20 Win 50 battles in Ranked Match.
Fighting Machine 40 Win 100 battles in Ranked Match.
Noble Effort 15 Get a 5-game win streak in Ranked Match.
Assemble! 15 Participate in an 8 player Lobby over Xbox LIVE.
Dominator 30 Collect 100 titles.
A Warrior Born 10 Earn 5,000 Player Points (PP).
Devil with a Blue Coat 15 Earn 30,000 Player Points (PP)
. Divine Brawler 50 Earn 100,000 Player Points (PP).
Comic Collector 50 Unlock all items in the Gallery.
Passport to Beatdown Country 10 Fight in all of the stages.
these achievements seem pretty average like the first MVC3 i got 1000/1000 from the first one and it seems like this will be another easy 1000 im glad we get to see some pics of the characters yet to be shown in game. This game is gonna PWN let us know what you think and dont be a jimmy!
Come to me dark warriors battle awaits us!
PSP owners, RPG fans, and all of those in-between who missed out on the first release of Valkyrie Profile and wanted to try it can finally celebrate. Thanks to some of the wiser people at Tri-Ace and Square, gamers can play this game once again and NOT have to worry about paying out of the you-know-what for a new copy. Valkyrie Profile: Lenneth is a fun game and although hurt by a few flaws, it stands as one of the best PSP games.
This story is largely based upon Norse mythology (although it doesn't strictly adhere to it), and deals with the end of the world, and the battle between the gods. Odin, the leader of the gods, has sent out his valkyrie (you) to go and find him brave souls who are nearing their last moments in life (your party members) to send to Valhalla, where they can fight for him. This is your mission. Now, each warrior you seek out has their own individual story, detailing their last moments in life, their meeting with the valkyrie lenneth, and their decision to fight for the gods.
That's the short version of this story, since I don't want to ruin it for you. Since there are many characters for you to recruit, there is a lot of side stories, many which are tragic, some might even get you choked up. That's not even considering the main character trying to realise her purpose in life, and who she truly is, and the genius wizard who is obsessed with her. A truly fantastic story!
The graphics are well done, it's like having a playstation in your hands. There is hardly any noticeable slowdown in the gameplay, unlike some other PSP games I've played. All the towns have their distinctive style, and all of the dungeons look good, with a fair amount of detail added in the background. All of the characters are very well designed, which is amazing considering each of them has their own 3 hit combo and special attack (the animations for these are amazing, by the way). The best part in this category is the full motion videos. Very well done! There is even an option to watch all the FMV's you've seen before.
There's a lot of upbeat tracks in the game, which help when you have to go explore some vast dungeons. There's a couple tunes I won't forget, in particular the ones they play when your meeting a hero who is about to join you. Also, the voice acting in this game is very well done. Each character has a variety of quotes they'll use before, after, and during a battle. As you progress throughout the game, you will also be able to hear all of the separate characters quotes in an extra sound option.
The gameplay is really well done. There are, essentially, 3 different areas you visit: towns (used mainly early in the story, and to recruit different characters), the sky (we'll cover that in a bit), and your "dungeons". You start out, after the intro tutorial, in the sky, where you can fly around the world, to seek out those souls who are worthy. By pressing "select" in the skies, you can hear the distress calls of mortals (begin a recruitment story), or sense "great evil" in a particular area (discover another dungeon). You can also save your game and change party members in the skies. Most of the game, however, will be spent in the various "dungeons" around the world. I put dungeons in quotes because most of the dungeons are in various locales, such as woods, castles, or underground.
Once your in a dungeon, the screen turns to a castlevania style game. You walk around like this, able to jump, duck, swing your sword, and shoot out crystal shards. These crystals are used to freeze enemies and make stepping stones to access higher areas. There are a couple of ways to get into a fight in these dungeons, you can either walk into an enemy or hit them with your sword. Yea... I recommend hitting them. This lets you attack first, as opposed to possibly getting attacked. Each one of your party members is assigned to a specific button in battle ( either square, triangle, circle, or X). Their order of attack depends on what combinations you hit those buttons. They can also attack up to three times with different types of attack, depending on what weapon you are using. So, you can see there is a lot of variety in the attacks, especially since some attacks will knock your enemy up into the air, making timing your attacks a factor. Each attack adds a percentage to an overdrive gauge, and once you get to 100% you can select a character to do their special overdrive attack on the enemy. This is always a good thing!
One more thing to cover about gameplay is character development. One thing you might be asking is "If your sent to find souls to fight for the gods, why are those people fighting with you?". Good question. The game has a set time before the final battle at the end of the world (Ragnarok), and that time left is divided into 8 different chapters for you to play through. On each chapter, you are asked for an warrior with certain qualities. Now as your characters level up, they are given points to put into either obtaining skills or morals. Yes, you can make your character braver by putting points into it. By doing this, you can give Odin an ideal warrior. This part was hard for me. For one, your training and fighting with these characters, making them stronger and getting accustomed to them. Now you have to choose one to send away, never being able to use them again. So you have to be careful who you send, because you still need to be able to fight on.
Oh, I almost forgot, after the end of each chapter you go back to Valhalla and you are rated on how well you are doing, and given gifts accordingly. You can also see how the war is going on in Valhalla and check on the status of all the warriors you have sent to Odin. They even have a list of all of their significant accomplishments while they have been there, including what rank they have achieved.
Final Verdict: BUY IT!
There are 3 different endings to Valkyrie Profile: Lenneth, as well as 3 different difficulty settings. There are some very specific requirements to get the better ending, though, so a guide may be necessary. Also, you can access a separate bonus area by playing through in hard mode and collecting specific items.
This version is definitely the one to get for any psp owner, as the playstation version can cost well over $100 for a good copy .
So will you join Odin's army of warriors in Valhalla? Let us know and don't be a jimmy.
By: blazemanx Jul 7, 2011 | 13 Comments
a new warrior has entered the ring, but who?
A new trailer was posted for a new challenger for SFXT i love the mysteriousness of this teaser. At the very beginning i thought it was sean from street fighter 3 which would be super awesome. Then as it went on i shifted my guess toward eddie gordo from tekken who is also a good character. Who knows it could be someone else. What do you guys think? Let us know and don't be a jimmy.
a little more info on UMVC3
• In regards to online features for UMvC3, the match making process was sped up, they reduced online lag and the menu flow is easier for rematching players.
• At the current stage of development, there is no replay mode in UMvC3.
• The HUD shown is not the final version and is for Comic-Con. They're aware the lifebars for backup characters are hard to see and more tweaks are coming.
• Niitsuma hoped to get more characters from Marvel vs. Capcom 2 into UMvC3, but Marvel had their preferences, so Capcom went with those. Niitsuma also wanted to get another non-fighting game character in, but didn't say who that was.
• Tournament results and videos were a factor in balancing the game. Fan feedback and other stuff went a long ways in helping the developers change things.
• Not all characters got new moves, some just got tweaks to their existing attacks. Moves were added or changed to balance out the game, not just to add/change moves. C. Viper did get a new move, though. Frame data for a lot of the characters has been tweaked.
• The number of costume colors available for the characters has been expanded.
• There's no new end boss for UMvC3, still Galactus, but that doesn't mean they've left him untouched. He's got some new bells and whistles to throw at players.
• There will be something for MvC3 fans who bought the original game, if you have the save data on your console. What that is isn't revealed yet, but there will be an extra.
• If UMvC3 sells well, there will responses to fan requests for more content. This was said in response to if Mega Man will be in the game or not.
• All of the old stages are still in the game. Kattelox Island's snow version is separate from the old one.
• Capcom will not do a complete change log for MvC3 to UMvC3, but they're planning on doing something to document the changes between games.
• Ultimate Marvel vs. Capcom 3 will be at EVO 2011.
• If you bought DLC characters/costumes for MvC3, that will be useable in UMvC3, but Shadow Mode DLC will not be going over to UMvC3, that's only for vanilla MvC3.
• Capcom didn't want to completely overhaul X-Factor, because it's still MvC3, but they did make some changes to it, it does less damage now and of course can be activated in the air, as previously reported.
• The new characters in the game will have their own endings, stories and stuff, but it sounds like they'll be styled how they were in MvC3.
• Simple mode will be like it was in MvC3, you can't access all of a character's moves with it.
• Capcom went to the original source material a lot for the characters to try to bring them to life in Ultimate Marvel vs. Capcom 3.
• Hawkeye was a choice Marvel was very excited about. He has good long range attacks of course, but his close range attacks are good as well, making him pretty unique and fun to use.
After reading this im getting even more interested in this game. What im happy to see is that for those who bought the original MVC3 they will get a little bonus. I know it wont be anything spectacular be at lease we get something. Im hoping its some free coustme packs or something like that. Let us know what you think about these little nuggets of info.
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