Battlefield 3 was marketed well but EA are back to what they do best. Ruin the experience. This is about the whole "Exclusive DLC" promotion and why gamers are angry at EA and DICE.
Let's be honest, Battlefield 3 is one of our anticipated games this year. EA and DICE have done well to market the game and almost diminish the popularity of the new COD franchise. Battlefield 3 won the crowd at E3 with their playable demo last week, but it seems like the first real mistake from EA on BF3 has emerged and possible can hurt them badly.
Last week EA, in an attempt to encourage people in UK to pre-order the game included the "Physical Warfare Pack" as an exclusive pre-order bonus. It includes an exclusive LMG, a flash suppressor attachment and flechette ammo. Fans aren't happy about EA forcing people to buy the game before the release by offering exclusive items from 'specific' retail shops. They are basically force to get access to the full equipment arsenal. This angered the fans and the 'Boycott BF3' movement was formed by redditors. Last couple of days /r/gaming has been busy with both angry and funny posts on the whole DLC fiasco.
Even @notch, the developer of minecraft reacted to this via twitter.
"When I make a movie, it will have different exclusive scenes added to it depending on what cinema you go to. #subtle" [email protected] notch
EA responded to official "Battlefield 3" blog after the reddit thread started picking up steam. EA representative defended his position on Launch DLC for BF3 by saying that "Owning these items will give you a more varied arsenal, but it will not give you a significant advantage on the battlefield." Here's the point. Most people buy the damn game to play multiplayer. When they don't get the full package they get angry and that's understandable. EA is persistant with their stand and say "they were chosen not to be overpowered or imbalance or break the game in anyway" If EA wants to encourage people to buy it why not provide everyone the equal arsenal. As always EA doesn't change their mind unless someone proves them they are wrong and embarrass them in public forums like the old BFBC days.
Yes! EA attempted the same DLC practice with "Battlefield: Bad Company" but ended up pulling back after a boycott on SarcasticGamer.com complained about the balance issues associated with exclusive weapons and equipment in a multiplayer shooter. Both @EA and @Battliefield twitter handles have been receiving much hate every hour. Most of them saying they have cancelled the pre-order. Let's hope EA pulls back this crap too like the BFBC bs.
By: DragonKiss83 Apr 29, 2011 | 6 Comments
And here comes another Need for Speed game...
EA has announced they are teaming with Black Box to bring you Need for Speed the Run for November 15 2011on the PS3, Xbox 360, PC, 3DS, Wii . This time you will be racing across the country. They are running the Frostbite 2 engine and are looking to have action movie style sequences. With the popularity of movies like Fast and the Furious EA has decided they want in.
Here's the official info. http://www.ea.com/games/need-for-speed-the-run
It’s called The Run. An illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York.
No speed limits. No rules. No allies. All you have are your driving skills and sheer determination as you battle hundreds of the world’s most notorious drivers on the country’s most dangerous roads.
In Need for Speed The Run, you’ll weave through dense urban centers, rocket down icy mountain passes and navigate narrow canyons at breakneck speeds, all the while evading a relentless police force prepared – and willing – to use lethal force to take you down.
In stores November 15th, 2011.
Still no update on when to expect this patch, but it's looking pretty massive right now. Here's a list of confirmed fixes so far, but this isn't even complete yet according to DICE. Let us know what you like and dislike about the changes in the comments!
GENERAL GAMEPLAY FIXES:
-Players should no longer take fall damage from short falls.
-Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.
-Fixed some situations that would unintentionally make a player unrevivable.
-Reduced the black screen fade in time on spawn. The fade is still necessary for properly streaming in loading content at spawn, but it has been substantially reduced.
-Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
-Spawn protection will no longer be canceled by the player looking around.
-Increased the speed at which a player regains accuracy when aiming after moving for a more responsive experience. Firing before fully zoomed will still result inaccurate fire.
-Increased the inaccuracy and recoil added when a player is fully suppressed.
-Shotgun Buck and Flechette rounds now have a less suppressive effect at medium to long range.
-Tweaked the damage levels of Buck and Flechette rounds to balance them with other weapons.
-Improved the suppression of the .44 magnum, .357 magnum, and the 5.8x42mm DAP88 rounds from the Type88 sniper.
-Attempting to Crouch (like Prone) will now properly interrupt Sprint.
-Increased the effectiveness of Suppression Resist Specialization.
-Parachutes now respond to turn and throttle inputs more quickly.
-Switching from primary weapons to sidearms and back now takes less time.
-Increased the effectiveness of explosive resistance.
-Tweaked bipod deploy settings so players can no longer deploy a bipod in places higher than chin level.
-The bipod should now be more reliable when deploying on top of sloped objects like cars and rocks.
-Fixed several issues with vaulting objects, especially for thin railings.
-The Knife now only takes two swipes to kill when attacking from a position where a takedown is not possible.
-CRAM weapons on Carriers now count towards stationary weapon awards.
Check out my impressions of EA's keynote speech inside.
So Microsoft's keynote was pretty disappointing; we all know it's true. Unless you care about watching Kinect, there was very little that was interesting. So then came EA's keynote. Was it better than Microsoft? For the most part, yes.
EA opened up with a new remake of Hot Pursuit. I have to say it: I wasn't that much impressed by the demo. It's from Criterion, and it certainly looked like it; the game really did appear to have a Burnout feel to it. The graphics do look impressive, but I just can't get over the fact that the game looks more like a Burnout game than a Need for Speed game. EA boasted that the game was going back to the Need for Speed roots, but I just didn't see it in the demo.
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Dead Space 2 looks good as usual. I look forward to watching FnJimmy get railed 100 straight times.
Dead Space 2 New Intense Trailer (Launch Trailer)
Who's getting this game January 25th?
By: iorilamia Mar 24, 2011 | 11 Comments
Suda51, I love you.
Shadows of the Damned is a survival horror game coming out this June. I haven't been following it much but I'm glad it got my attention. 2 big names behind this game are No more Heroes Suda 51 and Resident Evil's Shinji Mikami.
I'm not too much of a RE fan but NMH is definately something I will love for a very long time. But knowing how badass Resident games have been and Sudas other wacky projects, this game is sure to be promising. Enjoy the video below and leave a comment.
Uploaded by http://www.youtube.com/user/CGRtrailers
Taken from offical website below -
"When evil demonic creatures kidnap Garcia’s girlfriend, it’s up to him to travel to the City of the Damned to get her back. Aided by a former demon with the ability to transform into an array of vicious weapons, Garcia will once again take on the mantel of “demon hunter” and rip apart the horrifying forces of the underworld to protect what he loves most"
Game info here http://www.ea.com/shadows-of-the-damned
By: Cinderkin Apr 9, 2013 | 2 Comments
EA published game Fuse has just received some good news for the gamers out there. Insomniac Games has confirmed there will be no Online Pass for their upcoming Fuse game.
Fuse is a game built from the ground up for and around co-op gameplay, and while developed by Insomniac Games it is being published by none other than EA. Right now EA is not on gamers favorite publishers list, being twice named the worst company of the year.
During a Q&A with their fans, Insomniac Games had some really good things to say about Fuse. When asked if there will be an online pass they responded with "Nope. But, you should still buy it new to support us because there are no microtransactions to make up for it, though. :D"
They also mentioned that Fuse will get a demo closer to it's May 28th release date.
This game is looking really good right now, and I know the Gouki.com crew is excited for this. Tell us what you think in the comments and don't be a Jimmy!
The new DLC that bridges the gap between ME2 and ME3 hits XBLA and PSN tomorrow...
Are you ready for this? This is the first ME DLC that looks like I actually want to play.
Mass Effect 2: Official Arrival DLC Trailer
With the Leviathan DLC coming next week, Bioware and EA decided to bring out a trailer.
Here's the Trailer:
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By: goukijones Jan 3, 2011 | 9 Comments
Electronics Arts will be bringing out the big guns in 2011 with huge sequels. All of these multiplatform games are sure to translate into huge sales. Dragon Age and Mass Effect are both Gouki.com editor's choice. Here's a look at some more EA 2011 games.
Electronic Arts 2011 Preview
Dead Space 2 - I missed out on the Dead Space 1. FNJimmy will be reviewing Dead Space 2. It looks like a Jimmy ass game.
Dragon Age II - Thrilled about another Dragon Age adventure Jimmy. One of my favorite combat systems of all time. A lot of people don't like it, well then FUACK YUU!
Crysis 2 - Wow. What can I say. This is supposed to be the most mind blowing game ever!!!!!!!!!!!!!!!!!!! This game was demo'd right in front of me at E3 2010. The room was cold as hell. There were 27 PC's trying to run this demo. Afterward my mind was blown.
Mass Effect 3 - Super excited for another Mass Effect adventure. I'm really hoping that ME3 stays more like part 2 mixed with a little more of Part 1. We don't need it reinventing itself again. Bring back the Mako!
SSX Deadly Descents - Some Jimmys are thrilled about this. Me, not so much.Read full story...
By: BatRastered Mar 30, 2011 | 3 Comments
As the explosive finish to the Battlefield 3 Fault Line series draws near, Sgt. Black is tasked with disarming a home-made bomb, leading to first-person melee combat with the bomber and a large-scale firefight in the streets against massive opposition.
Stay tuned for the full 12 minute reveal on April 17.
Battlefield 3 Fault Line Gameplay Trailer Episode III: Get that Wire Cut!
Here's the full-on EA press conference video from Gamescom in Germany. Tons of news and info on NHL, Madden, FIFA, Dead Space 3, Sim City, and more...
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