Or, AFO for short!
Hey guys! Guess who got into another con?
This convention will take place on August 6 – 8, 2010 in Wyndham Orlando Resort, Florida.
There are multitude events such as QuickDraw Contest, which places you against time in drawing your masterpiece in three rounds, Orlandia's got Talent, which is like America's got Talent but better(!), and SkyTronica, which is a steam-powered dance and rave with THREE DJs(!).
Special guest include, but are not limited to, Jason David Frank; he was the Green Ranger and later the White Ranger in “Mighty Morphin’ Power Rangers,” the Red Ranger in both Power Rangers Zeo and Power Rangers Turbo and the Black Ranger in Dino Thunder too.
Reuben Langdon an actor, producer, and director. This Jimmy has performed in AND coordinated numerous motion capture shots for a few video games like Star Wars: Jedi Knight II, Castlevania: Curse of Darkness, Deadrising, and both Devil May Cry 3 and 4(!).
And Dan Southworth which is also a voice actor and actor. He did this in Devil Mar Cry 3 as Vergil and both actor(motion capture), and voice! As well as some in Resident Evil 5, Halo 3, and Ghostbusters to name a few.
Too much to read, here's a quick video from last year
Not just actors too, but video game tournaments as well! Here are some of the listing below;
Super Street Fighter IV-360
BlazBlue: Continuum Shift-360
Super Smash Bros. Brawl-Wii
Tetris with Card Captor Sakura: Eternal Heart-PSOne(!)
Dr. Mario Rx-Wii
Rules on their website ya nub!
You can check out more on their website and follow them on twitter too!
Hope to see you there!
According to a job listing on the Electronic Arts site, Dead Space 2 seems to be in pre-production.
Every once in a great while, digging around the internet brings up something which isn't necessarily well-known information. In this case, a job listing on the Electronic Arts site confirms the development of a follow up to last year's hit, Dead Space. The job listing - which is a job listing for a Lead Combat Designer - says in no unconditional terms that Dead Space 2 is coming.
(Quote taken directly from the job listing on the Electronic Arts site)
"About this Project
This M-rated action/shooter sequel will set new standards for an action-packed story-driven console experience. Our team values are as follows: Gameplay comes first, controller feel is everything, culture of creativity, be highly iterative, playtest early and often, learn from failure, work fast and smart, and surround ourselves with the best talent in the world.
The previous installment in the Dead Space franchise received numerous awards for gameplay, visuals, and sound design, and the same core team is in place to create an even better follow up.
The game is in the later stages of pre-production, ready for production in the next few months, with many of the navigational and combat mechanics in place. We have complete autonomy and creative control over our own decisions. The Games Label at EA is 100% committed to this IP, and has already worked on IP extensions such as comic, animated features, and action figures. We’re looking for a few more talented individuals to join, and take the game to new heights."
I think that's all the confirmation we need that a follow-up is brewing. Unfortunately the job listing doesn't have a date attached to it, so I have no way of verifying when this job listing was posted. In any case, if Electronic Arts is looking for someone to work on a sequel to Dead Space, then it's a sure-fire bet that we'll eventually get our grubby little hands on it.
In the meantime, we have Dead Space: Extraction to be excited about.
By: BatRastered Aug 5, 2011 | 8 Comments
KOF-i is the iPhone version of the popular fighting franchise. How do the controls hold up on the touch screen?
Let me start off by saying that KOF-i looks great on the small screen, and the personality of it's big brother definitely carries over. The characters all talk to each other before each round (via skippable text dialog boxes) and talk shit, like making fun of Mai's outfit. That's good news for fans of the series. What's not so good news, is that playing a stick and button fighter on the touch-screen iPhone is not a pleasant experience. There are two major problems with playing this way. First, your fingers obscure part of the screen. Admittedly, I've got pretty giant hands so this may be a bigger problem for me than most, but it's still a bit of bummer. Second, since the stick is virtual, there's no feel for when you get to the end of its motion, and if your thumb strays too far outside of the joystick area of the screen, the stick snaps back to a neutral position.
I would have loved to see some innovation in this aspect of the game, perhaps detecting that your finger was still on the screen above or to the side of the stick would keep it locked to that side, or some vibration when you hit the edge, anything really. What we get instead is a prompt to "perform 3 jumps" or 3 rolls or a 3 hit combo. WooHoo!
There are a few game modes, a one-on-one arcade mode and a three-on-three arcade mode, plus a bluetooth vs mode if you have a buddy with the game too. This doesn't work as well as a DS or PSP which use wifi, as bluetooth has a very limited range (they'd have to be right next to you basically) so there's little hope at finding a random match even at a fighting games convention such as EVO (I tried).
You can perform specials the old fashioned way, or you can just hold a direction on the stick and press the virtual "S" button. Supers are performed by tapping the super-meter bar at the top of the screen, this causes you to move your fingers from the virtual buttons and with no tactile feedback, can be hit-or miss. Similarly, to perform the level 3 moves you tap your characters face next to the life bar. Trying to mix these into a combo or perform a max cancel is therefore, not that easy.
KOF-i is available on the iTunes App Store for $7.99. It's a fun diversion, and if you're a huge KOF fan with an iPhone, you probably already have it. For everyone else, there are better games priced at 99 cents for the iPhone, so I can't recommend a buy on this. If it every goes on sale for 99 cents, you might want to pick it up, or better yet, wait for KOF XIII on the consoles.
Verdict: Rent It
Warner Bros. Interactive Entertainment and NetherRealm Studios today announce Mortal Kombat has officially gone gold on the PS3 and Xbox 360. Scheduled to launch on April 19, Mortal Kombat is the most brutal installment of the legendary fighting game.
Mortal Kombat is just around the corner Jimmys. Less than a month away and you'll be able to relive those fond memories of playing MK1,2,3 with your friends. Mortal Kombat has officially gone gold. This is great news for fans, as this means the game is being massivly produced and that April 19th release date is set in stone!
Being developed by NetherRealm Studios, led by Mortal Kombat co-creator Ed Boon, the newest chapter of the iconic fight franchise marks a triumphant return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic.
Driven by an all new graphics engine, the fan favorite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team, a deep story mode, and, exclusively for the PS3, Stereoscopic 3D.
Players can choose from an extensive lineup of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes including Challenge Tower and the soon-to-be-announced online modes.
Tell us what you think in the comments. Don't be a Jimmy!
For everyone who signed up for the closed beta
The Wakfu beta is now open for all to try if you signed up for it, hope to see you guys on and we can invade with everyone on gouki, leave your username for the game in the comments and hope to see you guys on.
By: DragonKiss83 Feb 19, 2011 | 14 Comments
I just came across the story and thought some of you might enjoy.
Anime girls + photography = probably not comming to the U.S.
[Editor's Note: Video was removed from YouTube.]
I think this would be huge with the right group, and in Japan it might not look so out of place. We did have that Playboy game that was along the same lines, but anime kind of ends up in a special category.
But it did get me thinking about all of the stuff that doesn't make it here. We miss shows, games, movies, and music. Given how fast people are able to find just about anything what is it that draws all these lines in the sand?
I myself watch subbed anime and movies and have found a lot of great stuff. Then I look at the total crap that is available here everywhere you look. Jersey Shore is a great example, or how about the real Housewives? I don't think I have any need to interfere in other peoples shit, but it really makes no sense to me.
Sorry to go on, but I think we have missed lots of great stuff, look at what happened with the Dragon Quest games and Final Fantasy. Not that Instant Brain is on that level, but it will most likely be one of the countless games that will never hit our shores.
By: BatRastered Mar 7, 2011 | 6 Comments
The jimmy asses who run Mad Catz put out a press release, but didn't update their site.
They also announced some new designs for the BrawlPad featuring John "Jimmy" Cena and Hulk Hogan.
To celebrate the launch of the new range, Mad Catz also announced today a new BrawlPad design depicting all-time great Hulk Hogan and WWE Superstar John Cena® with official artwork from the videogame. The new design joins the previously announced BrawlPad featuring The People’s ChampionTM, The Rock® and WWE Superstar Triple H®.
I wish I could see what the new designs looked like, but again, these Jimmies have not updated their site.
There's nothing new about this Call of Duty: Black Ops shit.
I've been a COD fan since 2 was released on the 360 at Launch. It got me through the weak launch and was the best game by far of all the titles that came with the 360. COD 3 (made by treyarch) I didn't like much due to the vehicles, leave that shit for Battlefield or Halo, and just wasnt as fun as 2. Modern Warfare was something extremely fresh something new and was extremly addicting, this is when COD took over the FPS thrown and became the juggernaut that it is.
Then a year later as they do with every COD game now, came COD WaW (made by treyarch), which was ok i didnt think this game was that great either lots of bugs online (people shooting you from under the map wtf!) and seemed like they couldn't come up with thery're own material felt like a WWII version of MW which was made by infinity ward. MW2 was released last november i believe, and lived up mostly to the giant hype that was accumulated by fans and press. It added Pro Perks that added abilities to your online soldier, specific challanges, and a new co-cp challenge mode.
Now with the recent release of Black-ops which I only played for a short time, I really didn't see anything new in the multiplayer (didn't play the story which I heard was good). There was nothing at all that was new in Black Ops over MW2. I actually noticed things they took out like some of the perks and death streaks. I recently sent the game to Jimmy so he could give it a try and write his opinion on it, and if i know him he wont be on it for to long. Long story short if you have MW2 keep and just buy the map packs, I dont believe Black-Ops is worth $60 for a copy of MW2 in which I believe the multiplayer is much better, plus you wont have to deal with so many 9 year old nuabs screaming into the mics, since they'll all be on Black-ops.
Some people have too much time to master one track. Rainbow Road gets pwnd in 1:31:01
Here are a couple of vids highlighting some of the top battles between these two.
Kenzo uploaded some videos to his YouTube channel showing some online fights between Daigo Umehara (Ken) and GamerBee (Adon).
Tell us what you think in the comments. Don't be a Jimmy!
WTF is this? Oh yes Jimmy. This IS a sequel.
Ok so some of you may not remember, but I do. A few years ago a game came out called Crackdown. The only reason why anyone even played or heard of this game was to get their hands a the Halo 3 beta which was included on every disc.
Crackdown wasn't the greatest game ever made, actually it was pretty bad. Very simple minded stuff, run around, climb buildings, shoot anything that's shooting at you. There was some minor leveling up, but nothing to get super excited about. I played, a few times ... waiting for the Halo 3 Beta to be made available.
Now it's time for Crackdown 2! I'm sure somewhere very few Jimmys are thrilled to death to hear this news. I was a little, until I saw the pictures that looked like Crackdown 1. WTF? Zombies?! WTF?! Enough with the fuckin' zombies in every game. Anyway, just wanted to give everyone a heads up. Check out these screens and video below.
This is a cut scene I'm sure ...
Uh-oh starting to look Crackdown 1 ...
Okay, this is the same game.
Exclusively from E3 2012: check out Forza Horizon, coming soon to Xbox.
I'm not a fan of simulation driving, so the more arcadey feel to this is welcome to me... what do you think?
Is that Skrillex?
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