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About: Final Fantasy XIV: A Realm Reborn (x)

How to make your way across Eorzea gathering the most valuable items from Botany & Mining.

600+ GP is optimal for maximize your gathering. You want to use Unearth II before your first swing. Hit the appropriate slot you want to mine & then pop Solid Reason/Ageless Words after 1 or 2 more hits. Then use Deep Vigor/Brunt Force for the final hit to guarantee that 100%HQ at the end.

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This is another quest where it's important to watch your back & check your surroundings for another enemies. Especially healers. Kill them healers Jimmy!

You gotta get the adds. The game is teaching you that sneaky Jimmys are appearing out of no where & aiding the boss or whatever you are fighting. You will have tank & heals for support. Pick up those adds Jimmy, support your tank near the end. This is PS3 graphics BTW. 

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I would love to try this game again. I played it an launch with 0 friends. This game is horrible when no1 talks to you. :( So you if you know anybody that is playing, tell them GoukiJones is looking for a game.

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A full-on update from FFXIV producer Yoshi-P. Warning: Wall of text!

Upcoming Changes to Allagan Tomestone Acquisition

Producer and director Yoshi-P here.

Recently, we've noticed a number of threads discussing the weekly limit on Allagan tomestones of mythology. I'd like to talk about the reasons for this limit, as well as changes coming in patch 2.1 that will affect their acquisition.

Progression in FFXIV

As you'd expect, there are many more factors to consider when designing an MMORPG like FFXIV, compared to a stand-alone console game. These factors heavily influence combat design and balance.

Each encounter in FFXIV: ARR is crafted with a particular difficulty in mind. As players grow stronger by increasing their level, they will be able to complete early encounters. However, upon reaching level 50, players who wish to become even more powerful and tackle the hardest challenges must instead obtain better gear, thus increasing their item level. The time required to do so is dictated either by drop rates, or by the rate at which tomestones can be acquired, depending on the gear being sought.

Progression can therefore be described as follows:

  • Players reach level 50 while clearing the main scenario.

  • Upon reaching level 50, players begin acquiring gear to raise their item level.

  • Players take on encounters appropriate for their item level, acquiring new gear.

  • Upon acquiring new gear, players raise their item level, allowing them to challenge more difficult encounters.

Our ultimate goal is to give players the freedom to advance at their own pace. Having said that, the current design has room for improvement, which is why we will be implementing changes with patch 2.1.

Expectations for Progression Until Patch 2.1

From the initial release of FFXIV: ARR, we predicted it would take roughly a month and a half for the most dedicated players to reach the Binding of Coil of Bahamut, and roughly two months for the general player population. Furthermore, we wanted players to acquire gear using Allagan tomestones of mythology in tandem with clearing the Binding Coil. This served as the basis for determining the rate at which tomestones can be earned, which is currently limited to 300 tomestones of mythology per week. With the release of patch 2.1, this limit will be increased to about 450 tomestones per week, for reasons which will be explained at the end.

The Two Paths for Player Progression

One unique quality of MMORPGs is that, depending on how much time they have to play, a disparity between players can easily emerge. For example, let's say player A plays two hours per day, and player B plays five hours per day. After a week, there's a difference of 21 hours, after five weeks a difference of 105 hours, and after ten weeks a difference of 210 hours. MMORPGs are designed to be played over a long period of time, and as such, this gap between players will only increase as time goes on. This inevitably leads to several problems:

  • It becomes difficult for new players to join.

  • Casual players are likely to lose motivation to play.

  • The community is likely to become fragmented.

In an attempt to combat these trends, and also to encourage users to continue playing, most developers of the first generation of MMORPGs decided that items should only a fraction of the time. Because the chance of obtaining items was so low, it took a relatively long amount of time to obtain gear, meaning users would play longer.

However, when considering the lifestyle of users in today's market, the freedom to play at a more leisurely pace is essential. With no option but to continue running through instances, with no guarantee that the desired can be obtained, users are more likely to become stressed and stop playing all together.

These concerns led to the birth of the token system, which we have adopted for FFXIV: ARR. The merit of this system is that, although there is a limit on tomestone acquisition, users are guaranteed to obtain desired items after obtaining a set number of tokens.

Because every duty in ARR offers a set number of tomestones, players can easily determine how many instances they need to clear and how much time it will take. They can then play at their own pace to acquire the gear they desire. Furthermore, the more difficult encounters also incorporate a more traditional system of drop rewards. This offers players two options:

  • Play through the Binding Coil of Bahamut and obtain gear from drops.

  • Collect Allagan tomestones of mythology to exchange for gear.

  • Although these methods are different, each allows for the acquisition of level 90 gear.

In short, players who have ample time to play are free to collect tomestones, or challenge the Binding Coil, and those who have less time can still acquire tomestones at their leisure. Despite the difference in time available to players, the game is designed so that everyone can potentially obtain item level 90 gear.

However, please bear in mind that high-item-level gear alone may not enough to overcome some challenges. Because of the armory system’s design, end game encounters have been balanced for players who have not only leveled one job to 50, but who have also obtained abilities from other classes. That being said, we have no plans to make multiple jobs a requirement.

Providing Additional Paths for Player Progression

There's one key problem with the encounters available in 2.0: the limited number of options leads to linear progression for battle classes, and essentially leaves crafters and gathers by the wayside.

To be more specific, players are being pressured to join a party to play through a limited selection of instances for tomestones; there are few, if any, options for those who wish to collect them leisurely, efficiently, or even alone. Patch 2.1 will serve as a means to resolve this problem, giving players many more options to collect tomestones and play as they see fit.

Here is an example of how the upcoming update will appeal to more players:

Beast Tribe Quests

  • Learn about the beast tribes in daily quests and acquire tomestones.

Treasure Hunts

  • Search for buried treasure with up to four players and obtain crafting material, consumable items, and tomestones.

Duty Roulette

  • Join a duty at random and receive bonus tomestones and experience points.

Housing

  • Build and furnish a home with the aid of Eorzea's crafters and gatherers, or use your own skills to do the same.

Wolves' Den

  • Test your combat skills against your fellow players, earning fame and fortune.

Crystal Tower

  • Challenge an ancient tower with 23 of your strongest allies and face the dangers within.

Pharos Sirius

  • Explore an abandoned lighthouse to obtain new gear and tomestones.

Two Hard Mode Dungeons

  • Face greater dangers to obtain new gear and tomestones.

Aesthetician

  • Keep your characters fresh by changing their appearance.

Extreme Primal Battles and Good King Moggle Mog

  • Confront a mysterious new enemy and three familiar foes to obtain new gear and tomestones.

New Main Scenario Quests

  • Work together with the Scions of the Seventh Dawn for the sake of Eorzea.

New Side Quests

  • Take part in additional side stories to learn more about the peoples and cultures of Eorzea.

As you can see, this upcoming update will add more options for adventuring alone or in a group; the means to challenge other players in PvP; more incentive to craft, gather, and collect items; and new chapters in the game's ongoing story.

Patch 2.2 will introduce the next section of the Binding Coil of Bahamut, and we highly encourage players seeking a challenge to prepare for the new dangers ahead. To those of you have obtained all available gear in the Binding Coil, we hope you'll give the Wolves' Den a try and see how you fare against your fellow dungeon runners.

Raising the Tomestone Cap in 2.1

As I explained previously, because there are only a few ways to acquire tomestones, players have had no choice but to run the same dungeons over and over. While there are those who are fine with the current state of affairs, there are others who dislike the limit, as well as those who feel obligated to hit the weekly cap.

A. Players who dislike the limit:

  • -> “Once I reach the weekly cap, there's nothing else to do. If the limit was raised or removed, I would have a reason to play more.”

B. Players who feel obligated to hit the cap

  • -> “If I don't hit the weekly cap, I’ll fall behind. But having only a handful of dungeons is boring. I just want it over with fast.” If we were to increase the weekly limit before patch 2.1, players who fall under category B would increase significantly. To satisfy both types of players, we feel it best to prioritize giving players more options.

I realize patch 2.1 was originally scheduled to be released in November, but due to problems with server congestion, and the need for server and system improvements, we were forced to delay the release one month. However, I assure you that the wait will be worth it, as the upcoming patch will not only include plenty of new content, but also improvements to the user interface and additional system updates.

There have been several posts asking why we have not split patch 2.1 into several smaller updates, the answer to which can be found in a recent post here on the forum.

We're working to have everything ready in a timely fashion, and we greatly appreciate your continued patience

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Haukke Manor is a level 28 story quest dungeon. I'm a level 28 MRD & Zero is a level 25 BRD. We had some nubfarm Monk on this squad. Don't be a Jimmy!

Leave any questions below. If you have any suggestions for that Imp & Skeleton, I'd love to hear it. Make note of all the Tiny Keys. You can't get the last chest if you don't pick up all of the Tiny Keys.

Thanks for watching. 

GoukiJones, FnJimmy, Choke & BatRastered discuss the week in video games & can FnJimmy be such a tard.

GoukiJones, BatRastered, Choke, and FnJimmy talk about Final Fantasy XIV open beta weekend, Pikmin 3 and how many days FnJimmy has left, Call of Duty multiplayer trailer nonsense, a new Drop the Belt contest, how GoukiJones never played Mega Man, and more. 

Thanks for watching.

Episode 8 in my weekly Final Fantasy XIV gathering show. At level 44, level 50 is closing in. Check out my strategies on maximum gathering time spent & my shortcuts to XP. Gouki.tv Exclusive!

At this point in the game I'm looking for every shortcut possible to speed up the gathering. Grinding out nodes is ridiculous & even after the update to XP a few weeks back, it's still the worst thing in the game to do. ESPECIALLY when you don't make any money & you are just wasting your time. 

So check your Grand Company dailies & get double. Those will always sell on the MP & you won't be wasting your time if Raw Rubellite shows up 2 days in a row. If it's starred, it's worth DOUBLE on turn in. 

You can watch the LIVE SHOW every Thursday at/around 1PM Pacific time on Gouki.tv

 

Square Enix has released a new video showing of the outside of the towns in Final Fantasy 14. Looks good, still can't wait to see what combat looks like & if I can play by myself. I have no friends. :(

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FFXIV free upgrade to PS4 for all PS3 players

By: Zero2990 Sep 9, 2013 | 0 Comments

Free upgrades, always good :D

While Microsoft still have their fingers stuck up their asses Sony are fully emerged into cross platform with by far the best game this year Final Fantasy XIV.

Square Enix announced today that the PS4 beta will start in February while all PS3 players will be able to upgrade game version to the new system free of charge and that includes moving all characters over.

You can read the full article here.

http://m.uk.ign.com/articles/2013/09/09/final-fantasy-xiv-ps3-can-be-upgraded-to-ps4-for-free

Thanks for reading.

FF14 The New Realm revealed. Really? It's still empty. It looks dreadful. Big sad face here still. Where's the update with the fun factor? When will that be added?

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Final Fantasy XIV starter guide

By: BatRastered Mar 10, 2014 | 0 Comments

With the release of the PS4 version only a month away, we know there will be many new faces on Eorzea. Here's how to not look like a n00b even though you are one.

Choosing a server (world)

There are only two datacenters, North America (located in Montreal) and Japan. Pick a server from the DC closest to you. If you want to play with the Gouki team, pick Malboro (NA).

Choosing a race

Hyur (Human): Really? Zzzzzz.
Elezen (Elf): About the same size and shape as human, can get a bit taller and has pointy ears. Good wizarding material. You think Legolas is the star of the LotR and fantasize about Spock.
Miqo’te (Cat people): A tiny bit smaller than humans, but not annoyingly so. Have cat ears on top of their heads and whiskers. You’re probably into furries and/or MLP.
Roegadyn (Giants): Big, muscular. Great for tanks or if you really want to see the detail in those armor pieces and have poor eyesight or a small monitor. You like bodybuilders, Muscle magazine is your porn.
Lalafell (Hobbits): Tiny, round, cute, and annoying. If you are a pedophille or just like trolling people, this is your dream race.

All kidding aside, the race you choose doesn’t matter much. We’re talking about 1-2 points in your base stat. If you REALLY are in to min/max when you MMO and you can’t live without those 1-2 points, follow this rule: Tanks should pick Roegadyn and choose Sea Wolves for the sub race. Melee DPS should choose Hyur Highlander. Archers should choose Elezen Wildwoods. Casters should choose Elezen Duskwights and Healers should choose Miqo’te Keepers of the Moon.

Read more after the break...

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goukijones

What do I want from E3 2010?

By: goukijones May 31, 2010 | 6 Comments

Don't be a Jimmy special edition of blithering and blathering. E3 2010 blog.

Let me say that this will be in no specific order. Let us get right into it. I want to play the reach multiplayer. I know the campaign will be fun so ... I'm sure it will be cool to play it at the show. Gears of War 3, not a Gears of War guy. I'm not a Call of Duty guy either. That's that for the shooters. I really want to see Brink from Bethesda. I'm not thrilled about the Fallout New Vegas which is made by a different developer this time, Obsidian Entertainment. The same Jimmys that are famous for making sequels to other great games.

In a season of its cars, Gran Turismo 5 is going to be Sony's showcase once again. Promising new and amazing brilliantly designed 3D environments. Wearing glasses are not man. You know what I mean Jimmy. What happened to Africa? Did it come out and I just don't know what I'm talking about? What the fuck was it about? Playing games now like Read Dead, I would love to drive around in a jeep in a living Africa and fuck around. Let be serious here. reipuerto mentions some ridiculous games. Little Big Planet 2, ok ... I know one Jimmy that has actually played that. Nothing about that shit is actually hard core. Maybe there is, I don't know I have never played it. Do you understand what I'm trying to say?

Marvel VS Capcom 3 is very exciting. I cannot wait to see this, I've heard the game is super fast. The graphics are real free flowing and the comic book look is really cool. Marvel VS Capcom 3 will be one at the top of the first to see list. Have another drink Jimmy. Heard.

Final Fantasy XIV is another game at the top of my first to see list. I want a release date. I want to see gameplay. I want to know how frickin' much a month I'm going to get raiped on my bank account to sit in the middle of the town peddling kluptac wolf hides and firestick buns for 20gil each.

The Metroid is the only game I truly interested in seeing and playing. Because I am concered about the gameplay Jimmy. I don't want to have to switch to fist person on-the-fly to fight bosses and stuuuufff. So I want to see how that plays. Epic Mickey if it does look interesting at the show this would move up on my list. I have played some good Disney games in the day. Kingdom Hearts is nubfarm.

Please how about an update on the Vitality Sensor. I'd love to have my Wii hooked up monitoring my vitals while I play Halo Reach or ModNation Racers. ModNation Racers has me screaming at the TV. I love it. Race me. C'mon Iwata what is up with the relaxation game. Here's my Thursday afternoons in early October ... I'm playing the Shit out of Halo Reach multiplayer. The Wii Vitality Sensor is hooked up to my left nipple because I realized while playing it doesn't work on my index finger. The new Wii-laxition game for the Vitality Sensor just game out and I got a great deal on it. Are you following me?

Seriously I'm done with moving with games. A steering wheel might be cool, might be. Natal, no thanks. Sony with Move. LOL. My Uncle Jack Tretton is going to bring it hard at the Press Conference and I can't wait to see what happens. Jack Trenton is not dead.

Star Wars The Old Republic looks to me like it's going to be lacking in graphics. I need to see it in person. Star Wars The Force Unleashed 2, is it made by the same Jimmys? I need to see it in person. Batman Arkham Asylum 2, yes yes. Of course I want to play that game. Nobody knows anything about it right now. No need to rush it. Fable umpteen, I am a fable fan and I will play this game. Crysis 2 is the new Halo killer. Crysis 2? You have to be asking yourself why haven't you heard of Crysis 1, if Crysis 2 is going to be a Halo killer.

Surprise Zelda is still lame. That's going to be a shock for a lot of people. Killzone 3 is good! No not really. Sorry. Pokemon Battle dome Import any pokemon from the last two DS titles and watch them battle it out in 3D on the Wii. Like the old Battle Stadium for the, what system was that the Gamecube? Never mind. The Natal actually lets you import your actual nasty random Jimmy grill and paste it on to your avatar. Or finally put my real face on my multiplayer only Rainbow Six Vegas 4 guy. Thanks.

I'm very excited about E3 2010. I'm tired right now, it's 1 am June 1st, 2010. I agree with BatRastered, the game I want to see most is a game I don't know about. I'm gonna have one more drink. Don't forget about actually being on the E3 show floor. Who will have the best game of the show, or best booth, best schwag, hottest booth babe? I guess that pretty much sums it up.

*I have not read of this at this point. I posted it anyway. Jimmy! I reserve the right to add or edit anything in this story. I'm sure there is something I forgot to say. Something that I REALLYU want to say ...

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