By: goukijones Jul 2, 2011 | 6 Comments
E3 2011 Exclusive: Team Gouki checked out Earth Defense Force: Insect Armageddon. While BatRastered grills the PR Jimmy, GoukiJones raips on screen. Later FnJimmy offers his take as well. Don't be a Jimmy!
Earth Defense Force: Insect Armageddon is a cheap game Jimmy, $40 bucks out the gate. We might have a serious deal of fun here. 3 player online co-op, 4 different suits to use and upgrade, tons of bugs and aliens to shoot and destructible environments. Developed by Vicious Cycle Software out of North Carolina, EDF could be their best game yet. Of course "could be" is the key word there since I haven't actually played the final product. I am hype.
I had fun while playing the demo. You can check out my killin' bugs and dropping buildings in the video below, while BatRastered asks as many questions as he can.
E3 2011 Exclusive Interview and Gameplay
Where has Jack, from MadWorld, gone to?
He's kicking some ass and taking some names! This time, he's not alone!
Are you going to get in the way of a man with TWO chainsaws for a hand?
By: fnjimmy Jun 11, 2011 | 6 Comments
Street Fighter X Tekken is some really fun fighting. I love it. We have exclusive show floor footage and my take right after I played it. Official. Also the latest character trailer.
Last Tuesday at E3 2011 the first game I played was this. Street Fighter X Tekken. We played the game on the brand new Mad Catz FightStick. Here's a picture I snizapped.
It was the exact same for me.
Here is the gameplay video. You can see the big screen setup and the station set Capcom had in their booth. Everybody got a chance to play.
My official take after I had just played.
The E3 2011 trailer
Missed the show? Come here to check out the highlights!
You missed the coverage? Don't worry Jimmy! Gouki's got you covered! He's a quick run down of Sony's Press Conference! Check it out!
Sony starts off with Jack Tretton apologizes with the network hack. It's a gracious way to start off the press show. Ok, let's see some games!
They started off with Uncharted 3: Drake's Deception gameplay footage. It looks great and this story will a great one to handle.
Then they showed off Resistance 3. The HUD, looks like Resistance 1, meaning no regeneration health. And Resistance 3 is getting a bundle! Dubbed The Doomsday Edition, it'll included the sharpshooter, PS Eye, game, wand and nunchuck, all for $150. Deal?Read full story...
By: BatRastered Jun 30, 2011 | 3 Comments
FnJimmy and BatRastered go head to head on UC3 multiplayer at the Sony booth at E3 2011.
FnJimmy and I were walking through the Sony booth when we noticed they were giving away UC3 t-shirts for playing the multiplayer demo. We got our chance, but they ran out of shirts before we were done. Instead, they gave us some DLC codes for the game! Stay tuned to G, as we'll be giving those out when Uncharted 3 is released. Mystery skin weapon #4 FTW!
Here's some Jimmy (who, I swear, is not actually FnJimmy) playing just like FnJimmy.
FnJimmy says the controls were "loose". I guess. I thought they worked, okay. My problem, like all PS3 games was the layout. R1 is not a trigger... FFS! The controller diagram posted under the TV said down on the d-pad to reload... WTF? I never reloaded manually, just let it happen when I ran out.
Here's FnJimmy's official take:
Uncharted 3: Drake's Deception will be available exclusively for the Playstation 3 on November 1, 2011.
By: goukijones Jun 20, 2011 | 5 Comments
Exclusive audio of Hitman Absolution at the E3 2011 Behind Closed Doors Demo. Including actual demo screen shots. Also my take on the gameplay and exclusive pictures from inside the private room. Nothing you haven't seen before.
The demo starts out with Agent 47 hiding in a corner of a "derelict Library." The room was crawling with about 10-15 cops. Get ready for this comparison a lot, it looked like Batman Arkham Asylum. Agent 47 sneaks around for a bit, the cover system locked onto the walls real well and hugged corners as he snuck away from cops. He also has "Detective Vision" where he can see kind of an outline where the cops are about to patrol. A line of fire draws along the ground where the cop is about to patrol.
You can listen to the actual demo I saw, in the video below. The video includes some screen shots of what I actually saw. Then as you read on, I'll describe my thoughts on the gameplay and you can check out my actual notes from the E3 2011 Hitman Absolution demonstration.
Actual Audio from the Hitman Absolution E3 2011 Private Demo
Agent 47 sneaks around killing the cops of one by one -all of their backs are conveniently turned- and nobody in the room is the wiser. Nothing you haven't seen before. In this room the developers manage to show you a lot of the moves and stuff that's in the game. Certainly a demonstration level. I'm a real gamer though, I know what's up. A lot of BS. The sequence ends with Agent 47 taking a rookie cop hostage and I might have blanked out a little at this part, that or my flask was blocking the screen while a took another drink. He grabs the rookie and then he's surrounded by all of the cops in the room. I thought the Detective in charge shot the rookie, just to get to Agent 47. I don't know, that would be crazy right? Do you know any cops that would just shoot another cop that easily when there are 40 cops in the room and 1 bad guy. Sorry, back to the demo.
A chase ensues up there stairs and there's a little shoot out. God mode heard. Agent 47 takes no damage and escapes. He conveniently walks into another room where a helicopter is waiting outside ready to shoot the place up. Nothing you haven't seen before. This was to demonstrates the destructible environments of the game, the loud sounds and Agent 47 sneaking around some more. When he makes it to the end of the hallway/building there's a cop there. No trouble here though, the cop is facing the opposite way and doesn't see Agent 47(or give a shit about the huge helicopter attack that just went down.) Agent 47 sneaks up on cop and chokes the shit out of him. Then he puts on the cops uniform as a disguise. He then walks right out onto the ledge where the chopper is like no problem. A little ridiculous if you ask me.
No cause for alarm from the helicopter, he must not have known there was a fellow officer on that top floor. Agent 47 causally walks across the roof top as the helicopter hovers over head. He sneaks into this stoners apartment where they are growing massive amounts of weed. One of the pot heads is so stoned he Agent 47 is just hilarious, just like this demo. Then some real cops bust into the room and Agent 47 takes them out with some hand to hand combat. Nothing you haven't seen before.
He walks out into the hallway and takes the elevator downstairs right into a mini police command center set up in this hotel lobby. The room was full of cops. The game slows down as you walk pass people and they seem to notice something about you. But nothing happened in this demo, just slow down. There's all these guns and grenades on the table and it looks like he can pick them up. I'm thinking okay big shoot out coming here. Nope. He picks up a donut instead just as another cop calls him out. Agent 47 has his back is to the cop and the cop thinks Agent 47 is somebody else and is just talking to him. Agent 47 never turns around and the cop eventually gets distracted and leaves. This entire time the screen said "Push X to put the donut down." I can only imagine that if he did put the donut down and turned around the cop would have realized Agent 47 was not who he thought he was and a big shoot out would have occurred. But nothing I saw in this entire demo led me to really believe something that cool would happen.
The demo ended and according to my actual notes while watching the play through below, I found it interesting. Although I believe this entire Demo was just set up for press, the game looked like it has potential. Hitman Absolution came off to me as a Batman Arkham Asylum clone. Nothing you haven't seen before.
My actual notes while I watched the demo live.
- There's a big slice in the middle of the demo TV
- Sweet cover and trail system
- Cops can't see him right in front of them
- Cover hangs on and turns corners
- Detective Vision
- Drakes action sequence
- Disguise system - cop
- Walks into crowd of a 100 people
Let me know if you are hype for Hitman Absolution. Hype it up in the catalog and then leave a comment on this story. Oh and Don't be a Jimmy ....
Campaign played. Not multiplayer. wtf.
The cool thing about this video is that is the actual Sony booth behind me. Otherwise, I liked the first resistance's, I will like this one too.
Games I wish to get some / more information on from this years E3.
E3 is coming up very soon and...I can't go. But mods of Gouki.com are! My wishlist contains Tekken X Street fighter, Serious Sam 3 BFE, El Shaddai: Ascension of Metatron, DmC and Bioshock Infinite. Here is why:
Tekken x Street Fighter
We have been getting lots of information and videos on SFxTekken but not the other way around. Recently getting into Tekken it was a bummer hearing Namco hasn't really started Tekken x Sf. Apparently Namco is showing something off about it at this years E3. Even before getting into Tekken, I was wondering how they would treat fireball characters in Tekken (Tekken has sidestepping so....) Also Tekken characters move lists are huge. The amount of target combos they have highly exceeds SF and the specials as well. In SfxTekken they shown Tekken elements such as launchers and ground juggles. I would love to see what SF-esque mechanics will be put into the Tekken Version.
Serious Sam 3 BFE
Am I a Duke Nukem fan? No. But I loved playing Serious Sam. Not much is known about this new Serious Sam besides it has amazing HD graphics and brings back some of the older enemies in the series in a visually glorious way. Graphics of course aren't everything, I loved Serious Sam for the gameplay, cheezy one liners and how very un-serious it was.
The loads of cheesy-ness and ridiculous weapons and enemies made the series extremely enjoyable. Apparently the game is a prequel to Serious Sam: First encounter and your in Egypt. The game will have 16 player Co-op in Campaign, holy hell. I don't know what type of in-sane campaign they will have going on but that sounds intense. I hope some sort of player vs player multiplayer game modes are announced. The older Sam games had it, this beautiful one should have it too!
El Shaddai: Ascension of Metatron
El Shaddai isn't a game many people know about, but they should. It's been released in Japan already and I've been eagerly awaiting the American release and deep info on the game. It is a third person action game with some plat-forming. The fighting looks amazing with cool fluid movements and very interesting graphics. Mainly the look and feel of the game seem very enjoyable. The closest thing I could relate this game too is Devil May Cry. If you put a Dante skin in the game, it would work just fine ;) Hopefully I can see more in-depth explanations of what Shadai has to offer because although it looks amazing, it could get old fast.
DMC Devil May Cry
I was hyped ever since the new DMC was announced. Most people are hating on Dante's new look as the young jerk teen but I like it. A new but still badass take on a game can be good after all the years. I want a good solid gameplay video, showing what truly sets this DMC a part from the others. In the TGS video they showed off his main weapon. Which was a sword that could extend but seemed like a snake? Can't wait to see what else is in store.
Bioshock Infinite looks infinitely fun to play! The graphics are mind blowing, and the setting is crazy. On a floating colony and people go crazy and have super powers, fighting all along the city in the sky and on rails. the powers look great too. The game looks extremely action packed and worth buying already. What seemed really cool in one of the elements was how you and the girl you are with can combine powers to trigger badass explosions and such. They have been gracious enough to show us awesome previews but they didn't differ much. I want to see something new and a real release-date.
Well that is my E3 2011 wish-list. Hopefully some of you are excited by these games as well, leave a comment on which ones you want.
Check out Dragonkisses's Wish-list here: http://gouki.com/Story/Details/dragonkiss83s-e3-wishlist
Fnjimmy's preview video http://gouki.com/Story/Details/pro-gamer-fnjimmys-e3-2011-preview-special
By: goukijones Jun 12, 2011 | 5 Comments
Exclusive Gameplay footage and interview. Gouki.com wanted to tell THQ everything about what we do with SmackDown VS Raw 2011. We've got a helluva story to tell from inside the THQ booth at E3 2011 with Dev Talk about WWE '12.
Anybody that has checked out Gouki.com certainly knows we are big fans of SmackDown VS Raw and just huge wrestling fans over all. We've successfully recreated each WWE Pay-Per-View since Survivor Series 2010 with WWE SmackDown VS Raw 2011. We have simulated over 60 matches, something we refer to as the Madden Bowl of wrestling. We film the matches before the PPV and both wrestlers are AI controlled. We have downloaded, created and edited over 100 Superstars and Divas in the game.
We know what want in WWE '12 to make that aspect of the game for us even more enjoyable. Personally I say, watching the simulated matches are sometimes just as good as watching the actual live match.
Here's what happened. I had just finished my Konami "Booth Tour" with some Canadian chick with a bunch of FAQ sheets. More on that in another story. I believe BatRastered and FnJimmy we finishing up watching Aliens. I stormed the THQ booth looking to meet people I knew actually did shit there. Neal Pabon, I talked to that guy, what up to him. The press/media counter don't give a shit about nobody without an appointment. There were no goodies and the lady gave me a business card with an FTP for their media kit, when I had just saw her hand some Jimmy the full on disc version press kit.
I stumbled back over to the WWE '12 wall to see if BatRastered and FnJimmy had arrived yet. I took a drink out the flask while less people were looking and just started to play WWE '12. The first guy that came up to me didn't seem to know much of the game. When I told him what we did with it, he didn't seem to understand or maybe he didn't care. I fucked off and tried to talk to more Jimmys in suits. I couldn't find the nuab who I suspect does the Twitter account. He's given me a few shout outs and I just wanted to say thanks. No success.
Back to the WWE '12 section where I scouted out the other possible dev working the section. At E3 you really have to dig deep and ask questions, most of the time you could just be playing with a random PR guy hired that week to demo a product for you based on a script. I definitely did not want that to happen with WWE'12, I wanted to talk to somebody seriously and share my experiences with the game and offer 1 or 2 of my 100 plus suggestions. That's when I met Jason Vandiver, his business card is official and it says Designer on it.
Jason knew what was up with the game and understood what we did with it. [Spoiler Alert] I may say things that I wasn't supposed to talk about. I hope Jason doesn't get in trouble. [/Spoiler Alert]
Jason told me that there would be 2 new create a "Something." I know, not much to go on. SDvR2011 already has a lot of create a "something." FnJimmy says it could be the create a belt. I disagree, I believe one will be something like create a show. My thought is I would love to just program 6-7 matches in a row and then just watch them as the AI played it out. You can kinda set that up now, but an easier way is needed. Create a backstage promo or something, I don't know man, the game does a lot already.
Then we played a match, I chose Albero Del Rio and he drove out on stage in a fancy car. Just like the Eddie Guerrero intro FnJimmy has attached to him in our simulations. It all looked great. Jason chose Randy Orton. I don't know how to play the game and I don't know if he thought I was full of shit at this point, but I had no clue what to do with the actual controller. I just watch this game. So he beat the shit out of me and showed me one of the coolest new features.
Super wake ups. A super wake up for example is when your oppenet is on the ground, but needs to be standing for you to do your finisher. Jason leans forward and shouts "Watch this!" The game cuts away into a taunt animation and Randy Orton slams to the ground and throws his little temper tantrum. AlBerto Del Rio who is still knocked out cold in the center of the ring, shoots to his feet and Randy Orton stands up and RKO's him. Awesome. Very smooth, going to make the end of matches way more exciting.
Jason wasn't done, he picks Alberto Del Rio up again and starts beating on him and building his super bar again. This time he showed me Randy Orton's punt. I said "Something that I'd like to see is that when you select end a match with a finisher that the AI still pins, like in WWE All Stars." Jason said not to worry that was added.
BatRastered and FnJimmy finally had arrived. I pulled FnJimmy to the side and had him play the game while I filmed this off screen footage. Now THQ probably don't want me to play this, but I don't have any other gameplay footage. Both press kits I checked only had the live action Randy Orton trailer. You can see Vintage SDvR2011 AI in this clip where Randy Orton sets up Alberto Del Rio for an announcer table smash, but the Randy Orton can't grab on to do the move and, you know what, I'm not even sure which one FnJimmy was controlling. Just watch the clip.
You can hear the guy at the end of the video offer me some HD footage on a disc, it wasn't there sorry brotha. Send me some and I want another interview. Thanks.
After that part we busted out the official Gouki.com microphone and FnJimmy did his first ever official interview. With himself. Check it out.
We wrapped it up and got four amazing contacts. We love this game franchise, SDvR series is a game that makes sense to come out every year.
Thanks to Jason
Thanks to Narbeh
Thanks to Cory Ledesma
Thanks to Neal Pabon and thanks to everybody at THQ.
Leave your comments below Jimmys. Thanks for reading and watching Gouki.com!
By: fnjimmy Jun 30, 2011 | 5 Comments
Recorded for the records. BatRastered slower than I.
I don't know why you would want to get out of the car in a racing game. It's bullshit, it's cars. Race across the earth whatever. Quicktime events while you change cars is good, but not, I don't want it.
This is a little teaser for Halo 4
Now there is not much here in terms of story, but im sure this will have all the halo fans drooling. Now me personally, I'm not a big halo fan, but i know that there are millions out there. So let us know what you think of the trailer and don't be a jimmy!
By: BatRastered Jun 30, 2011 | 4 Comments
FnJimmy gets a demo with ITSP and Michel Gagne in the Microsoft booth at E3 2011.
If you like Metroid-vania style gaming, but don't like the platform jumping aspect of it, I've got a game for you. Insanely Twisted Shadow Planet takes the single world, upgrade yourself to reach new areas and back track to explore old areas in further detail concept and applies it to a spaceship flying around this world. With a Limbo-esque art style and an arcade price tag, this one is looking like a winner.
FnJimmy got some hands on time with the game and, right in front of designer Michel Gagne, proceeded to crash it. Unfortunately we weren't filming when that happened. :( Here's FnJimmy's offical take to soften the blow.
Insanely Twisted Shadow Planet will be released exclusively for the XBOX Live Arcade on August 3, 2011 for 1200 MSP.
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