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KOF XIII pre-order bonus!

By: blazemanx Jul 29, 2011 | 16 Comments

take a look a what you get for pre ordering KOF XIII.

As far as i know this preorder is going on with Gamestop us/ca and Amazon us/ca. This is a pretty sweet deal seeing as the game is already 10 bucks cheaper than the standard new game price. KOF has always had good music and a 4 disc set spanning their 15 year history is amazing for KOF fans. I don't know if this is enough to make you go pre order but it is for me i love soundtracks that comes with games and it doesn't get much better than this. Also im going to leave you with the newest trailer to hype you up more i know im hype. Let us know what you think and don't be a jimmy.

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UMVC3 achievements!

By: blazemanx Sep 1, 2011 | 4 Comments

Take a look at the achievements for UMVC3!

 

The Ultimate 50 Unlock all achievements.

  Waiting for the Trade 50 View all endings in Arcade mode.

The Best There Is 10 Beat Arcade mode on the hardest difficulty.

Saving My Quarters 10 Beat Arcade mode without using any continues

. The Points Do Matter 20 Earn 400,000 points in Arcade mode. 

High-Score Hero 30 Earn 500,000 points in Arcade mode.

  Missions? Possible. 20 Clear 120 missions in Mission mode

. Up To The Challenge 30 Clear 240 missions in Mission mode.

Master of Tasks 40 Clear 480 missions in Mission mode. 

Above Average Joe 10 Land a Viewtiful Combo. (Arcade/Xbox LIVE) 

Mutant Master 10 Land an Uncanny Combo. (Arcade/Xbox LIVE) 

Mega Buster 20 Use 1,000 Hyper Combo Gauge bars. (Arcade/Xbox LIVE) 

Defender 10 Block 100 times. (Arcade/Xbox LIVE) 

Advancing Guardian 10 Perform 100 Advancing Guards. (Arcade/Xbox LIVE)

  A Friend in Need 20 Perform 100 Crossover Assists. (Arcade/Xbox LIVE)

  First Strike 10 Land 50 First Attacks. (Arcade/Xbox LIVE) 

Savage Playing 10 Perform 50 Snap Backs. (Arcade/Xbox LIVE) 

Quick Change-Up 10 Perform 50 Crossover Counters. (Arcade/Xbox LIVE)

Perfect X-ample 10 Use X-Factor 50 times. (Arcade/Xbox LIVE)

Gravity? Please... 10 Land 50 Team Aerial Combos. (Arcade/Xbox LIVE) 

Mighty Teamwork 10 Land 30 Team Aerial Counters. (Arcade/Xbox LIVE)

  Big Bang Theory 15 Perform 30 Hyper Combo Finishes. (Arcade/Xbox LIVE)

Hard Corps 15 Perform 30 Crossover Combination Finishes. (Arcade/Xbox LIVE)

  Training Montage 20 Play in Offline Mode for over 5 hours.

Training in Isolation 30 Play in Offline Mode for over 30 hours.

Seductive Embrace 20 Play on Xbox LIVE for over 5 hours.

Rivals Welcome 30 Play on Xbox LIVE for over 30 hours. 

Brave New World 10 Participate in any mode over Xbox LIVE.

  Hellbent 20 Participate in 100 matches in Xbox LIVE.

  Dreaded Opponent 20 Participate in 200 matches in Xbox LIVE. 

Forged From Steel 30 Participate in 300 matches in Xbox LIVE.

Full Roster 30 Battle against all characters over Xbox LIVE

Incredible 20 Win without calling your partners or switching out in a Xbox LIVE match.

Need a Healing Factor 20 Win without blocking in an Xbox LIVE match.

Crazy Good 10 Surpass the rank of Fighter.

Mega Good 40 Surpass the 6th rank of any class.

Hotshot 15 Win 10 battles in Ranked Match.

Slam Master 20 Win 50 battles in Ranked Match.

Fighting Machine 40 Win 100 battles in Ranked Match.

Noble Effort 15 Get a 5-game win streak in Ranked Match.

Assemble! 15 Participate in an 8 player Lobby over Xbox LIVE.

Dominator 30 Collect 100 titles.

A Warrior Born 10 Earn 5,000 Player Points (PP).

Devil with a Blue Coat 15 Earn 30,000 Player Points (PP)

. Divine Brawler 50 Earn 100,000 Player Points (PP).

Comic Collector 50 Unlock all items in the Gallery.

  Passport to Beatdown Country 10 Fight in all of the stages.


these achievements seem pretty average like the first MVC3 i got 1000/1000 from the first one and it seems like this will be another easy 1000 im glad we get to see some pics of the characters yet to be shown in game. This game is gonna PWN let us know what you think and dont be a jimmy!

Community Review

blazemanx

Review: Michael Jackson's Moonwalker

By: blazemanx May 30, 2011 | 9 Comments

Jackson saving children while grabbing his groin is actually better than it sounds!!!!!

Man, this game brings back memories. When I was really young this game first came out in our local arcade, and I was instantly hooked.  As a child I was a huge Michael Jackson fan and the arcade brought my most horrid desires to life: A chance to be Michael Jackson for 25 cents a pop! So when I finally got a Genesis a few years later, I had to get this game. Lets see how it is... 

Graphics:

I'll be honest, I love the animation on this game. Michael's dancing is perfect, the way he kind of shimmies down the stairs is awesome, and everything he does looks like Michael Jackson. From the way he kicks innocent strangers in a nightclub, to the way he punches dogs, everything looks perfect.

To think, somewhere out there is a person who's job for Sega was to lovingly animate Jackson grabbing his groin. What a country we live in.

Audio:

You start out the game hearing the beats of Smooth Criminal. All in all a good start, but later on some of the other music just doesn't seem to live up to the first stage. And Michael's little yells he does sound good, but gets a bit annoying after about the 700th time you hear them.

And lets not forget the whining prepubescents that you save from locked closets. Their voices are so dreadfully annoying with them screaming ''Michael'' each you save one, that after awhile you start to dread opening a real closet, due to the fear that Little Orphan Annie will burst out and blow up your eardrums. 


Story:

I never had a manual to this game so I'll sum it up as best as I can. Some kids have been kidnapped by a drug dealer who isn't motivated by profit, because he's planning on just giving his drugs away to the kids. Michael catches word of this, and instead of calling the police like a normal person, he breaks into a nightclub, pops a quarter in a jukebox and starts dancing. After amazing amounts of crotch grabbing and saving children from the inner darkness of the many coat closets, you'll have to rescue Bubbles the chimp, who will ride Jackson to safety as he fires stars from his fingertips. Oh, and I almost forgot, if you grab a star, Jackson will turn into a killer robot of doom now and then. Why? I have no clue...

All in all the plot is better than your average Star Wars movie. I rate it a 2 for storytelling, and a 8 for weird logic, for and average of 5.

Gameplay:

Ah... Back to the good stuff. All of Michael's moves are dance steps. And they are all ultra easy to use. Nothing wrong with that at all. After all, who hasn't sat at the tv watching a pop star and wishing they could make them do their bidding with a game controller. One time I was watching a Pepsi add with Britney Spears and I just happened to have my Playstation controller nearby. So I grabbed it and... Um... Sorry, back to my review... 

Jackson has some great special moves, like using his hat as a boomerang, and forcing other people to dance, which increases their heart rate to the point where they die from a cardiac arrest. That's one good thing about Michael Jackson. His ticker is top notch. 

Final Verdict: Buy it

Come on now!!! If you find this game anywhere you got to pick it up it's got classic Michael Jackson, a ton of dance steps, crotch grabbing, child saving, dog punching action! You can't say no, even for just the novelty of this one! 

let us know what ya think about the king of pop and dont be a jimmy!!!

Community News

blazemanx

3DS Unboxing & SSF4 3D Edition Footage!!

By: blazemanx Feb 24, 2011 | 16 Comments

Here's the one of the first unboxing videos of the Nintendo 3DS, which also shows clear footage of the final build of Super Street Fighter IV 3D Edition!

I'm really impressed with the graphics that the 3DS can output.

the over the shoulder view in this game really gives SSF4 a fresh and unique look and feel.

the 3DS will indeed be the next big thing.

so what do you guys think? comment and rate dont be a jimmy

source:http://www.fightersgeneration.com/main.htm

Community Blog

blazemanx

My favorite rpg series

By: blazemanx May 13, 2011 | 11 Comments

This is a story of a franchise that has grown with me overtime.

Video games can invoke all different types of emotions from joy to anger to sorrow. I want to talk about my favorite rpg series.........Tales of (insert crazy name here). Yeah i know FF is the most beloved rpg franchise of all time but that's not true for me. Every game i have played in this series is like a bookmark on the chapters of my life. So let me take you on a trip down memory lane.

Tales of destiny 2/ Eternia

We start off with my very first tales game tales of destiny 2. 2001 i was only a 12 year old kid but even then i was knee deep into rpg's. Christmas was coming up and i didn't know what to get and then my cousin tells me to get this game called tales of destiny 2. I had never heard of it but my cousin was a true gamer so i trusted him and asked my mom for it. So i got my wish and on Christmas day i popped it in and i was hooked from the very start. I loved the 2D sprites because it was so clean and crisp but what really grabbed me by the throat was the battle system. It was AMAZINGLY fun teaming with my party of 4 doing epic combos and flashy magic spells in real time. This was the first step in what was to become a long line of greatness.

Tales of Symphonia

On to my second tales game Tales of Symphonia this one was a doosey. Now 2004 i am a 15 year old young man and once again its Christmas. It was my first Christmas back in Chicago after moving to Minnesota the year before and my whole family was there. All my aunts and uncles were giving me money and then at one point i had enough money to get pretty much whatever i wanted. So i walked up to my local GameCrazy which was open on Christmas which is pretty awesome and i scooped up my second tales game. I was thinking about waiting till i got back home to Minnesota to play it but i COULD NOT wait so popped it in my aunts Gamecube and once again i was hooked from the start. At that time it was probably the best looking game i had ever seen it had a beautiful cell shaded look and a soundtrack to DIE for. This was the first rpg game to make me feel real emotion by what was happening i wont go into any details because i don't want to giveaway the story. Once again the battle system was deep and AMAZINGLY fun and for many years this was my #1.

Tales of Legendia

On to my third tales game Tales of Legendia this one was a little odd but awesome none the less. Now 2006 and I'm on the fast track to 17 years old and i just got a little side job at my local mom and pop game store. I was really waiting for this game to come out and my boss knew it too and he gave me a Tales of Legendia necklace featuring the main character and one of the main villains of the game and needles to say i was elated. The game came out in February and on release day it was a blizzard outside but i wouldn't let that stop me. I went up to my job / local game store and the game was already on the counter waiting for me because my boss knew that a blizzard wouldn't keep me away. I took it home and once again i was into it from the very beginning i was a little thrown off by the blocky graphics but it didn't bother me. The battle system was not on par with the previous games but it was still very fun and a unique story that has many twist and turns to keep you guessing it was not as good as the rest but a solid tales game.

Tales of the Abyss

On to my fourth tales game tales of the abyss such a great game. Still 2006 but at the end of the year i had just moved into a new apartment and didn't have a whole lot but i was looking forward to one thing a brand new tales game. The box art alone had be thinking greatest game ever and boy was it close. The visuals was beautiful and the environments were really refreshing but the battle system was AMAZING. AT this point this battle system was by far the best i had experienced so deep and elements would change your special moves completely and just gave you that much more to work with. For me the story was incredible you start in one place and you end up somewhere you would never expect it was my favorite tales story at the time. It also featured my favorite mage in ANY game to date Jade Curtis (the guy in the blue) play the game and you will understand how godly he really is.

Tales of Vesperia

On to my fifth tales game tales of Vesperia.......PERFECT. In 2008 i got this game and i didn't even have a 360 that's how bad i wanted this game. I got a 360 for Christmas that year and it was time to experience to perfection that is Vesperia. The problem at that time is that i had a small SD TV which made the game look weird and the text was almost unreadable. SO about a week later i was able to get my first HD TV and being the first game i will play in HD i didn't know what to expect. Once the intro started to roll i just stood there eyes wide open and mouth gaping i was literally blown away it was the most beautiful game i had EVER seen it was like a living anime. The battle system was taken up a few notches and added air combat and massive enemies to set the stage for epic battles. The story was kind of iffy but the pure charm and beauty of this game heavily out shines that and to this day it remains my all time favorite rpg game.

Video games are a form of entertainment for people and nothing else but for me they are so much more i look at my game collection and see a story of my life. From a small kid with a Playstation to a grown man living in the HD era i have grown and this franchise has grown with me. I hope i have inspired you get into this franchise or to share your life stories as a gamer. Do any games go side by side with events in your life any games hold a special place in your heart let us know.

Community Review

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Review: Bayonetta

By: blazemanx Jun 9, 2011 | 7 Comments

One of the best action/adventure games out there.

Bayonetta is a very enjoyable game. This game is done by the same writer/director/producer/leader/boss/president/whatever-he-is guy of the 1st Devil May Cry game. I've only played DMC 4 and didn't really like it. The combat of this game is largely the same but moves much faster and is more fun to me. I am a huge fan of the Ninja Gaiden games, and Bayonetta offers combat just as intense and intricate, but without having to hold down the block button pretty much constantly. However, it does offer about the same in the area of female appearance ridiculousness, but I'll get to that later. Onto the review!

Story:
Every review that I have read has complained about the story being either incoherent or hard to follow. These reviewers have a mindset that is more and more prevalent in each review I read: they have a game set in their mind about what they think a game should be, instead of playing the game for what the game is. Here's the skinny on the story:

You're a witch. You woke up 20 years ago after a 500 year slumber. Unfortunately, you forgot everything that happened before you were Rip-Van-Winkled. You are now investigating to find out who you are and what you should do about it.

That's it. There's the story. The rest of the details are revealed throughout many cut scenes. Do events make sense right away? No. Do they make sense by the end of the story? Yes. There are a few loose ends that don't get tied up, but for the most part, it is a complete story that makes sense given the game's created universe. It's also a very interesting story. You'll probably want to keep playing the game just to find out what happens next. There is also quite a bit of comedy as well as references to earlier Sega games. This game will make you laugh out loud if you get into it.  

Graphics:
The environments are gorgeous. The detail is good, the scenery is great, and the animation is smooth. And now for the character models…

Bayonetta is a girl. A very tall girl I might add, with a small head. She has the same body parts as any other girl has. She also sheds her clothing, which is made of her hair, frequently. Which brings me to my theory of game programmers and scantily clad women in video games.

Game programmers are typically cast as nerds. Nerds don't typically have many people skills, especially with women. Therefore, they program women in video games to be the ideal woman that they know they could never talk to. And then proceed to make them take off their clothes as often as they can get away with. There you go; explanation for Bayonetta's design.

(I know programmers aren't really like this, probably. I also know that most of them are probably married and very cool dudes. It's just a theory. If you have another one, I would love to hear it!)

Anyway, the character models, aside from how uncomfortably sexual they might be they do look very good. The design of the enemies are well detailed and have characteristics that link them together so they all look alike while still being different. I like when a game uses this kind of congruency.

Bayonetta also has many different costumes that you can purchase. Although, when you use an alternate costume, she doesn't get more naked as you get higher combos. Which might make the game less enjoyable, if you're into that sort of thing.  

Gameplay:
Bayonetta's gameplay is where this digitized romp really shines. It is fast, simple, and elegant. Bayonetta's fighting mechanics are centered around evading attacks with an evade button, and if done at the right time, engages Witch Time. Witch Time slows everything down except for you, allowing you to beat on enemies for a few seconds to gain the upper hand. It becomes more tricky as you progress to the higher levels with more powerful enemies. I can't tell you how many times I've died trying to wait until the last second to evade an attack, only to be late and get hit. This evasion emphasis forces you to be good at this game, and in turns rewards you with fluffy feelings of accomplishment.

You have a punch and a kick button, but you'll start pretty much every combo with a punch, as kicking is too slow when you start an attack with it. The gunplay is performed with one button to rapid fire. The only really useful application of this is to hold down this button to shoot bosses when you can't get close to them. Not very much damage, but does keep the battle engaging even when you're waiting for a boss to make a move. You have guns in your hands and on you're legs, and can hold down a punch or kick button to fire that weapon. The game designers coupled this feature with being able to dodge while holding down an attack button, and then continuing the combo after the dodge. It takes a lot of getting used to, but hitting an enemy, shooting him a few times, then dodging his attack and reentering your combo after you've engaged Witch Time, is very satisfying. With that said, the guns are useful, but not really as a stand alone attack.

There are many different weapons to collect throughout the game, with some being more useful than others. You can also buy accessories at the “Gates of Hell,” the shop in the game. Most of the accessories don't seem very useful to me, but maybe that's because I was expecting an accessory that simply “boosts your defense” or something like that. Every accessory has a unique quality that helps in other ways. You can also buy new fighting techniques, healing items, and secret stuff. I used the healing items sparingly, as the game has frequent check points, and it was easier to die and come back with full health than use a bunch of healing items.

The levels are pretty linear, with a set number of encounters in each one. After you finish battling in each separate encounter, you are given a medal ranking based on your performance. One thing that I found strange is that if you go through the level and even find all the “off the path” areas, you still won't engage in every battle. You have to back track to find them. Problem is, there is really no reason to back track except to find these extra battles. In some levels, I still haven't found every encounter (maybe I need an accessory I haven't bought?). This is odd to me, but doesn't hurt the gameplay unless you yearn to get every medal.

There are some collectibles, but no side quests or anything like that. You play this game to fight and listen to the story, and there's not much beyond that. I really enjoyed the simple-ness of it, but if you need more variety from a game, you might not like Bayonetta. 

 

Sound:
The voice acting is superb across the board. Every character is voiced perfectly and is given plenty of chances to talk, as this game is flooded with cut scenes. The music is mostly J-Pop, which some people might not like, but it fits the mood of the game nicely. This game is meant to be played with a light-hearted attitude, and the music bolsters that. There are multiple sections in the game that made me laugh out loud because some character said something that was immediately followed by an infectious J-Pop beat and camera shutter sound. A tad ridiculous at times, but overall, it fits the game.

Final Verdict: BUY IT

Bayonetta is a great game. I understand where people wouldn't like it, but that makes it better for us who do like it. The game designers had an idea, stuck with it, and didn't try to make it everyone's game. They made a really good beat ‘em up game that stands tall right next to games like Ninja Gaiden. Good work Sega, and I'm looking forward to a sequel. 

So let us know what you think about the game and the review and don't be a jimmy.


 

Community News

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Freddy Krueger in mortal kombat!!!!

By: blazemanx Jul 21, 2011 | 8 Comments

Your worst nightmare has come true!

For months, folks have been wondering who the fourth and final downloadable fighter would be in Mortal Kombat. Today, we know, and it's friggin insane. Freddy Krueger  the dream-invading, claw-wearing murder from the A Nightmare on Elm Street film franchise is coming to Mortal Kombat on Aug. 9, 2011

This Freddy rocks two claws and appears to be based more on the 2010 Freddy reboot than the classic Robert Englund look. If previous downloadable characters are any indication, Freddy Krueger in Mortal Kombat will set you back 400 Microsoft points or $4.99 on the PlayStation Network.

I wonder if jason will be added at some point? Anyway i think this is awesome and i STILL don't have the game DAMMIT. Let us know what you think and don't be a jimmy.

Community News

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X-Men Destiny - Trailer Comic Con 2011

By: blazemanx Jul 22, 2011 | 5 Comments

The newest trailer for the upcoming x-men title.

I recently saw some gameplay from x-men destiny and its looking pretty sweet. Originally i thought this was going to be like x-men legends/ MUA but i was wrong. You seem to only control one character at a time. I wonder if this is one big story with a few characters to choose from or if each of these new character will have their own story? This game drops at the end of september will you be picking it up?

Community Blog

blazemanx

Me, my family and video games

By: blazemanx Jul 1, 2011 | 5 Comments

a little story about how i was brought up in a video game heavy family.

April 22 1989 edward wayne lewis was born (me) and from the minute i was born i was surrounded by games and gamers. My mom and all my aunts and cousins were hardcore gamers. My earliest memories of games was when i was 2 years old. I remember playing super smash tv and street fighter 2 with my mom......yup thats right my mom was a street fighter (badass). One of my older cousin always tells stories of how she could not believe how young i was playing street fighter with knowledge of how to do the moves. She would explain how she got beat by a small child it always cracks us up.

I have other memories of when i was about 4 or 5 i remember playing super ninja boys in my moms room. Man that game was so fun i would play it with my cousin all the time. I hated the random encounter rate it seemed like you would fight every 4 seconds in the world map.

Fast forward to the N64 era, it was because of my aunt that i even knew what a N64 was. She brought me and my cousins over her house for a few hours and as soon as i walked in the front door there it was. Big screen tv with mario kart 64 playing on it i was really excited because i had no idea what the system was. Back then i didn't have inside info about up coming games and stuff like that. It was also because of my brother that i came in contact with the original smash bros on the 64. I knew of it but that was about it i remember when he first got it i had to get my hands on pikachu i was BIG pokemon fan. One of the most funniest things about it was that we set the time on infinite and the match would never end so we never had a winner and we didn't understand how we know who's winning. My cousin saved the day by trying to put a time limit on the match then we finally understood the game lol. We all would play together me, mom, brother and cousins and it use to get hilariously intense with the trash talk (sigh) those were the days.

On to the playstation era and the start of my RPG obsession. Another one of my aunt's was a RPG fanatic and still is it was because of her that i fell in love with RPG's. She let me play one of her RPG's called saga frontier made by squaresoft look it up its amazing. You could pick between 7 heros and they all had unique stories that only vaguely overlapped meaning u get 7 great individual stories in one game. It really stuck with me and i had to play more games like it which is what set me on this RPG craze. Then my cousin changed my life by putting me on to the tales series by advising me to get tales of destiny 2. Of course i could have caught on one day but by putting me on it at age 12 i was able to grow up with the series which in my opinion is much more satisfying.

My mom was the one who introduced me to the dreamcast. One day i came home from spending the weekend over my aunt's house and i went downstairs and there it was. This little white box i had never seen before my mom was playing it and to my amazement she was playing marvel vs capcom. I had only seen it in the arcade a few times before and once again my mom playing fighting games (badass). So she was the one who help bring me those elusive arcade fighting games that was only on dreamcast at the time.

By the time the PS2 era rolled around they had already molded me into the gamer i am today. Now i am helping create memories for my younger brothers and sisters and cousins. My mom is still a gamer but she has moved on to MMO's but im a console guy all the way. Are you the primary gamer in your family or did you grow up around other older games? Let us know and don't be a jimmy.

Community Review

blazemanx

Review: Baten Kaitos

By: blazemanx Jun 13, 2011 | 4 Comments

A truly unique and beautiful game.......one of those rare gems.

Back when baten kaitos was first released many years ago it was one of those games that literally made my eyes pop. Just from the box art alone it felt as though this RPG would be grand and epic did it live up to my expectations? 

Story:

Baten Kaitos's story starts off very slowly. In the game, you are a Guardian Spirit, a spirit from another world, bonded to Kalas, the main character. Your role is to protect him and help him, although you don't know anything of his past, yet. The story takes place in a world where its winged inhabitants live on floating islands and where the ocean is said to have been sucked up by a god long ago. Strangely enough, Kalas only has one wing, the other one being mechanical. When you first meet with him, he is about to leave on a journey to avenge his grandfather and brother's deaths. As he starts his journey, he meets with a girl by the name of Xhela. Although Kalas really doesn't want her to get in his way, she insists of coming with him, as their respective goals seem to lead the same way: the emperor, who seems to be plotting something related to reviving the wicked gods that caused the lost of the ocean long ago. May seem like a typical story (it is), but as you go on, some plot twists may cause you a heart-attack at some point in the game. Unfortunately, the main disappointment could be the shallow party members, but Kalas makes up for them, as I thought he was an excellent character. 

Graphics:

Graphically, Baten Kaitos is a very impressive game. The pre-rendered backgrounds used in the game are beautifully detailed and give towns charm and a very unique atmosphere. The sceneries are simply beautiful and there are so many details that you could spend hours scrutinizing the backgrounds. The world maps for each island are what's the most impressive. Just a quick look a them makes you feel like exploring every inch of them. My only grip with the pre-rendered backgrounds was that there were times where I felt more as if I was moving a character in a pretty painting rather than exploring the environments, due to the fixed camera angle. I also have to take off some points for the blocky 3D character models that contrast with the superb pre-renders, and while the animations during the battles are top-notch, the 3D environments shown during them are not on pair with the pre-rendered ones used in the rest of the game. 

Gameplay:

As you probably already know, Baten Kaitos is an RPG featuring an epic quest and a card-based battle system, but I'll cover this later. In the game, you play as a guardian spirit watching over Kalas and must help him make the correct choices throughout the adventure, which are supposed to affect the ending of the game. As your typical RPG, the quest starts off in a small peaceful village, but soon enough, you and Kalas must venture outside and traverse dangerous lands inhabited by ferocious beasts, in order to reach the next town, usually bigger and more lively. In Baten Kaitos, gone are the endless bland fields you must traverse on the world map in order to reach the next location. You can see the location you must head for on the world map, and must simply walk to it with no encounters with enemies. While it makes traveling through the different locations on the world map less annoying and quicker, it does take out a bit of the exploration feel you usually have in other RPGs.

One thing I was a bit disappointed of was the way the islands were so beautiful and seemed so large, yet I couldn't explore them fully. A large portion of some islands were left unexplored. For instance, I could see a mountain drawn on one of the islands, but the party just never stops at it. It left me with the feeling that I wasn't seeing as much of the islands as I would have liked. Hopefully, there is still a large number of beautiful areas and towns to explore in the game. The areas you will journey through during the adventure are each quite distinctive depending on which island you are on, each island having its own respective theme. The areas you'll be visiting are quite simple, they are not overfilled with puzzles and the scenery is beautiful thanks to the pre-rendered graphics. Monsters roam freely as you explore the areas looking for hidden treasure chests, but you can see them, and therefore avoid them if you're not feeling like fighting.

What will mostly catch your eyes are probably the towns. They're beautiful, unique and atmospheric. Sadly, once you start exploring them, you'll find out that they're pretty small although they look quite large. There are a lot of side quests though, and like always, you can freely enter any house and search in the villagers' things to find rare items and make them yours to keep. This brings me to talk about the Magnus, which are the heart of the game. Magnus are the essences of objects in this world that you can trap in blank cards and keep on you while you travel. For example, you can trap the essence of the fire from a fireplace in a card and use that card on a tree trunk to burn it down. You can trap a lot of different essences in your cards, including water, snow, flowers, lava and various other things you'll come across during the adventure, each having its own unique use. Another interesting aspect of the Magnus are that they age over time. If you wait several hours, the snow will eventually turn into water, for instance.

You'll probably also notice that there are no inns or weapons/armors shops in Baten Kaitos. You can't equip weapons and armors to your characters, as the weapons and armors' essences are contained within the cards you use for fighting. Each town has one shop, a shop where you can rest and buy/sell Magnus cards. The cards you buy in shops or find in treasure chests are usually the ones you'll use for the battles. The cards vary from weapons, armors, healing items and various other magnus. Each of your characters has its own deck, a deck you will need to fill up with the right cards in order to come up with a balanced deck. Obviously, if you get stronger cards later on, you will need to replace the weaker cards by these stronger cards in your deck, but always keeping a balanced number of attack, defense and healing cards.

The battles are quite easy to handle and understand. At the start of a fight, cards chosen randomly from your deck will be shown on the screen. While the fights play like turn-based battles, there is a bit of real-time involved, resulting in a very unique and strategic battle system. When your character's turn to attack comes, you have a set number of time to choose what cards to use against the enemy and try to pick them up in a special order to make combos for extra damage, depending on the spirit numbers shown in the corners of your cards. After the attack turn where you can choose to attack the enemy or heal yourself up, you will have a turn to defend yourself against the enemy's attacks. Three of your party members can participate in the battles and each have their own special cards and finishing moves. For example, Kalas attacks with swords and defends himself with shields, while Xhela uses spells and defends with capes and hoods. This new type of card battle system feels really refreshing after all those RPGs using the traditional turn-based system. 

Music:

The music is enchanting and atmospheric, suiting perfectly whatever area or town you are in, and fits every situation with perfection. While the towns and areas' music is rather calm and restful, the battle music is more lively and really keeps you on your toes. However, the music does tend to repeat in some areas and towns. The voice-acting also lowers the score a bit, as the characters seem to talk through a pipe and some voices don't go along too well with some characters. Luckily, you can turn them off if you're not willing to hear them. 

Final Verdict: BUY IT

Baten Kaitos is a fairly long game, lasting 50-60 hours for the average gamer, plus a 20 hours if you plan on completing every single side quest and even more if you try to collect all 1000 Magnus cards. As for a second or perhaps even a third play through, the game is enjoyable enough, but probably not for a fourth one.

In conclusion, Baten Kaitos is a great RPG experience that any RPG fan most definitively needs to try out. Even if you're not inclined towards card RPGs, give this one a chance and you'll most certainly be surprised by the fun and addictive battle system. 

So what do you think of this hidden gem on the nintendo gamecube? Let us know and don't be a jimmy.

 

Community News

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New street fighter X tekken character teaser trailer!

By: blazemanx Jul 7, 2011 | 13 Comments

a new warrior has entered the ring, but who?

A new trailer was posted for a new challenger for SFXT i love the mysteriousness of this teaser. At the very beginning i thought it was sean from street fighter 3 which would be super awesome. Then as it went on i shifted my guess toward eddie gordo from tekken who is also a good character. Who knows it could be someone else. What do you guys think? Let us know and don't be a jimmy.

 

 

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Mortal Kombat - Rain Gamplay Trailer

By: blazemanx Jul 11, 2011 | 5 Comments

The purple ninja has arrived!!!

Rain looks really solid i love the whole weather theme going on. He never stood out to me in the other mortal kombat games but he looks like a real threat in this one. I like his x-ray move and his fatality. He will be available for download july 19th will you make it rain? Let us know and dont be a jimmy.

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