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This Week on Xbox Live 2-18-14

By: arthvader Feb 18, 2014 | 1 Comments

A list of what's to come this week on Xbox Live for both the 360 and Xbox One.

It's been too long since I last did one of these. Let's see what's available this week on Xbox Live (on both the 360 and Xbox One)

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Community Blog

Arthvader

Katsuhiro Harada declared new Street Fighter Producer

By: Arthvader Apr 1, 2012 | 4 Comments

Capcom has decided on Ono's replacement

     With Yoshinori Ono temporary leaving his position as Street Fighter Producer due to his current health condition, Capcom was working hard to find a replacement while Ono recovers. Today, they announced that Katsuhiro Harada will be taking over as the new producer of the Street Fighter series. He'll be doing this position while keeping his current position as Tekken's Producer. Expect him go to Capcom wearing his signature karate Gi from time to time.

What will his first decision be for the Series? to make the next big Street Fighter game feel more like a Tekken game, he said in an interview. He hopes to bring out a game in the Street Fighter series that both fans and veterans will appreciate in the coming future. He also want to let everyone know that until Ono has recovered and takes his position back, He'll has his Zaibatsu men take control of the day-to-day operations of the company.

Will this move make Street Fighter better, or will Katsuhiro cause the doom of the Street Fighter franchise?

 

Let me know what you think? Leave your comments in the bottom. Vote, and Don't be a Jimmy!

Community Blog

Arthvader

Arthvader Presents: MetroCon 2012 Picture Showcase

By: Arthvader Jun 18, 2012 | 4 Comments

I'm back with pictures from my latest convention trip and brought photos with me.

Once again, I've came back from This year's MetoCon. As usual, I've cosplayed as Ness from Earthbound.  Hope you enjoy the Slideshow (just to let you know, the slideshow starts up from the last photo for some reason, going backwards all the way to the first picture. if you want to view them in the order i took the pictures in, just keep pressing the back button on the slideshow itself.):

Direct Link in case you can't see it here:

http://s875.photobucket.com/albums/ab311/Arthvader/Metrocon%202012/

 

Tell me what you think of these photos. Leave your comments in the bottom. Don't forget to Vote and Share. Don't Be a Jimmy!

Other Related Stories I've posted in past years conventions:

MetroCon 09 Pics

MetroCon 2010 Pics

Chibi-Pa 2010 Pics

MetroCon 2011 Pics

 

Other Stories Posted by me:

Castlevania: LoS: Mirror of Fate & Castlevania: LoS 2 E3 Trailer

Arthvader Previews: Borderlands 2

Arthvader talks: e3 wishlist and thoughts

Harada to announce more character for tekken tag 2 at E3

Arthvader's import corner: Mushihime-Sama Futari Ver. 1.5

Community Video

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Meet The last Skullgirls character: Double

By: Arthvader Mar 28, 2012 | 4 Comments

Let's get to know more about this final revealed character.

     Even though she was announced a while back, Double was confirmed as the last character in Skullgirls. In my opinion, she is by far one of the most weirdest character I've seen for this game. She is pretty much a shapeshifting character that borrows moves from the rest of the characters.

Here's her Bio from the official site:

Double’s origins are a complete mystery. Seemingly without a will or motive of its own, this formless monster aids the Skullgirl.

Double is capable of transforming its nightmarish form into that of any person, but often appears as a smiling nun. It can frequently be found in the Grand Cathedral of the Divine Trinity, listening to confessions and attending to the catacombs beneath.

As well as her Essential Data:

Age: Unknown

Birthday: Unknown

Blood Type: All/None

Height: Varies

Weight: Varies

Measurements: Varies

Likes: Nothing

Dislikes: Nothing

 

Here's a couple of  Walkthrough videos for your Viewing  Pleasure:

 

I'm going to think about trying her out a little bit, just to see if she could be a potential character for me to potentially use in the future. What characters would you probably try out?

 

Tell me what you think. Leave a comment, vote, and don't be a Jimmy!

Other Stories Done by me:

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-5-poison--yoshimitsu

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-4-juri-han--hwoarang

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-3-rolento--bob

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-2-jin-kazama--chun-li

http://gouki.com/Story/Details/potential-street-fighter-x-tekken-team-vega--steve-fox

Community News

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Street Fighter X Tekken DLC Characters and Balance Patch news

By: Arthvader Jul 6, 2012 | 3 Comments

An update regarding Street Fighter X Tekken with the DLC Characters and future Patches.

 

     As stated at the Capcom Panel during EVO, Capcom announced that the release date for the 12 DLC characters has moved up to July 31st, and will cost $19.99, or 1600 MSP.  They had also announced that they will stay away from On-Disk Content in the future, based on user feedback.

The 12 Characters in question are:

  • From Street Fighter
    • Sakura
    • Blanka
    • Elena
    • Dudley
    • Guy
    • Cody
  • From Tekken
    • Alisa Bosconovitch
    • Lars Alexandersson
    • Lei Wulong
    • Chrisine Monteiro
    • Bryan Fury
    • Jack-X

 

During the panel, they also went over some of the potential changes in the upcoming balance patch:

 

  • Auto-Block and Auto-Tech gems has been changed so that they would take more meter to use, and they take more meter away if you were to block or tech.
  • They are aware of the timer issue, but the dev team is looking for the best solution to make the gameplay exactly what it needs to be. They do intend to fix the Timer issue.
  • If it bothers you, you can now disable the quick combos with the Quick Combo DLC.
  • They know that accidential quick combos can be problematic, and they are working on other issues at this time as well.
  • Rolento's Jabs causes 2 less frames of block stun, along with some other changes.
  • Xiaoyu's crouching hard kick phoenix loops can only be done 3 times now.
  • Ryu, Ken, and Akuma's Tatsumaki Sempuu Kyaku have had all their hixboxes reduced in size. The frame advantage on this move does on block has been reduced by 5 frames for all three characters and the moveset has been decreased just as well.
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Community Video

Arthvader

Arthvader fights Presents: More Ultimate Mortal Kombat 3 battles

By: Arthvader Jun 23, 2011 | 4 Comments

I'm back with more fights for you MK fans from 5/22.

Sure, the new Mortal Kombat game kicks soo much butt, but sometimes, we might like to relive some of the more, older games. That's why I'm here. I've decided to post these videoes that I was involved in during a recording session on May 22, 2011. of course, like all other videoes I put up here on Gouki.com, these were not uploaded by me on youtube. and now, on with the presentation:

 

 

 

 

 

 

Tell me what you think. Leave your comments in the bottom, and don't be a Jimmy!!

 

Community Blog

Arthvader

Super Street Fighter IV 3DS Has Special Move Hotkeys

By: Arthvader Oct 15, 2010 | 2 Comments

A feature that could simplify the game on the 3DS

It's rather intresting how Yoshinori Ono is taking into consideration onto SSF4 3DS. Giving the players the ability to set four shortcuts on  the touchscreen to use when in battle.

 

Personally, I think this would give come gamers who get this game whenever they get the 3DS a bit of a fighting chance. I myself, though, don't think I would go and use the touchscreen much, just because of the fact that i've been playing fighting games for a long time, though, it was intresting that CAPCOM would do a thing like this to give people new to the game an actual chance against someone who might be good.

 

Here's the Source:

http://kotaku.com/5664956/super-street-fighter-iv-3ds-has-special-move-hotkeys

 

Here's another Source:

http://www.capcom-unity.com/jgonzo/blog/2010/10/15/new_details_on_super_street_fighter_iv_3ds_touch_controls

Community Review

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Arthvader Reviews: Zombie Apocalypse

By: Arthvader Dec 6, 2011 | 2 Comments

Is this zombie shooter game worth your $10 (or 800 microsoft points)? Find out in this review.

At first, I was skepical about buying this game (there were alot of zombie type games that came out before this one, such as Left 4 Dead, Zombies ate my Neighbors, Monster Madness). I decided to buy the game the day it came out (along with The Warriors: Street Brawl), and ended up liking this game. Now, after playing this game for a long time, I've decided to write up my review for this game.

Gameplay:

     Pretty much, this game is a twin-stick shooter, in which you use the left stick to move, while you use the right stick to fire. you can also use a chainsaw by using either trigger buttons, but you'll pretty much go a bit slower. Your main objective in the game is to survive 55 days of the zombie apocalypse, through 7 different small arena like levels, all while trying to attain a high score. As a secondary objective, you can rescue stranded survivors for bonus points, and for a teddy bear that is pretty much a bomb that zombies will be attracted. There are also various different weapons you can pick up in the game, such as a gattling gun, shotgun, twin uzis, flamethrower, grenade launcher, RPG, and moltovs.  As you proceed further into the game, you'll come across various scenarios, which can contain a variety of action, whether zombies will be faster, you being forced to use nothing but a chainsaw, or even have the stage itself in a blackout scenario, where you will only be able to see a little around you. There are also a variety of zombie types throughout the game, such as the basic Shambler zombie, which you can shake off if he grabs you, to the Sheriff zombie, in which he has a shotgun, to even the Queen zombie, which can bring about little flying spawns that can't be shaken off, and which you must kill before it gets to you. After finishing the game, you will unlock a mode called 7 Days of Hell, in which, luckily, only has 7 levels to clear, but it's call 7 Days of Hell for a reason. Each level in this mode  gets increasingly harder, adding more zombies with each following level, and can last you anywhere between around 30 mins to probably 1 hour, or more (trust me, I'm writing this because I went through it myself).

Graphics:

     The Graphics in this game is nice. there are 7 different environments in which you'll be playing on, which would seem a tad bit repetitve since you'll be going through the same 7 enviroments for 55 days. These places are a graveyard, a junkyard, a town park, a fairground, a lumberyard, an airport, and a gas station. The characters and the zombies in this game were also designed well in this game as well.

Sound:

   There's not much I could say about the sound department.  Each of the 7 different enviroments in the game has it's own, unique Horror-esque music that fits the theme. In a sense, I like listening to the music as I take down the zombie hordes that try to take me down.

Final Word:

     All in all, I felt that this was a good experience. Sure, it could get rather tiring and repetitive, but this is just one of those games that plays like certain old school games (such as SMASH TV, TOTAL CARNAGE, MERCS). If you like this type of game, and you think you will enjoy it, then buy it. Of course, you could demo it just to be sure you'll be interested in this game.

Final Verdict: Buy IT!

Leave your comments in the bottom, and don't be a Jimmy!

Other stories done by me:

http://gouki.com/Story/Details/arthvader-reviews-the-king-of-fighters-98-ultimate-match-xbla
http://gouki.com/Story/Details/arthvader-reviews-resident-evil-code-veronica-x-hd
http://gouki.com/Story/Details/ezio-auditore-makes-a-playable-appearance-in-soul-calibur-v
http://gouki.com/Story/Details/arthvader-previews-street-fighter-x-tekken

Community Deals

Arthvader

This Week on Xbox Live 9-4-2012

By: Arthvader Sep 4, 2012 | 4 Comments

A List of what's to come this week on Xbox Live

New Week, New Deals. Let's see what will be out this week:

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Community Video

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Elder Scrolls V: Skyrim Heartfire DLC Reveal

By: Arthvader Aug 28, 2012 | 3 Comments

Create your own house in the the next Skyrim DLC, Heartfire. Coming September 4th.

Description from the video (as Posted by Bethesda):

Create a living home.

With this official add-on to The Elder Scrolls V: Skyrim, you can purchase land and build your own home from the ground up - from a simple one-room cottage to a sprawling compound complete with an armory, alchemy laboratory, stable, garden, and more. Use all-new tools like the drafting table and carpenter's workbench to transform quarried stone, clay, and sawn logs into structures and furnishings. Even transform your house into a home by adopting children.

Hearthfire, the next official game add-on for The Elder Scrolls V: Skyrim, will be available for download for 400 Microsoft Points on Xbox LIVE® on September 4.

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Gotham City Imposters is now Free-To-Play on Steam

By: Arthvader Sep 1, 2012 | 2 Comments

Announced at PAX Prime, Gotham City Impostors is now free to play through Steam.

Here's the Trailer:

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Community Deals

Arthvader

This Week on Xbox Live 7-24-2012

By: Arthvader Jul 24, 2012 | 3 Comments

A list of what's to come this week on Xbox Live.

Bare in mind, there's not much being put out this week. Now that I said that, let's look at this week's releases:

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