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Exclusive: Mario Kart 64 Team Gouki 16 Finishes

By: goukijones Aug 10, 2012 | 3 Comments

Stream Highlights from the Invitational August 8 2012. Mario Kart 64 all 16 finishes from Team Gouki. Featuring GoukiJones as Wario, BatRastered as Bowser, Choke as Peach and FnJimmy as Luigi.

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Grand finals & bracket results & rankings from the GameWorks & Smash 4 July monthly tournament.

Brackets & Rankings

Stay tuned for the GameWorks & invitational on August 11th, featuring invited players from the city to compete in an 8 man bracket for the title of YEAR 1 Champion. 

Recorded LIVE from GameWorks Las Vegas every Tuesdays. For me it was Tuesdays. Stream by @5thDimensionLV on -- Watch live at

March 18th, 2016 Recorded LIVE from Anime Revolution inside the Miracle Mile Shops at Planet Hollywood Las Vegas, NV.

Thank you everyone who came out to #VegasCup on March 19th for Street Fighter V and thank you everyone who watching from home on

s1.02 Grand Finals Driftwood VS PSG PRO7OTYPE

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Exclusive to the Xbox 360. Nemesis Mode in RE:ORC. It doesn't say if this exclusive will ever be available for the PS3, but it probably will down the line.

First of all FnJimmy is not allowed to control the Nemesis. This is going to be like remote controlling a tank in Battlefield 3. What it looks like in-game, is that you actually switch to a 3rd person view from the Nemesis. Gonna be sweet! We're super excited about this game over here at the offices. There will be a Tuesday All day PWNfest dedicated to this game. Check it out on

From Capcom:

Also revealed today is an exclusive online competitive multiplayer mode for Resident Evil: Operation Raccoon City. Only available for the Xbox 360, Nemesis Mode sees the USS compete against the Spec Ops in this thrilling and brutal eight player battle to achieve the highest score but with the twist of being able to control a terrifying Nemesis. Track down the control unit and give the Nemesis orders to destroy the opposition. Nemesis Mode will be available on the day of launch for 320 MS points.
Resident Evil: Operation Raccoon City is scheduled to release for Xbox 360 and PlayStation 3 on March 20 in North America and March 23 across Europe, with a PC version to follow.


Yoshinori Ono Tweeted that the Arcade Edition DLC package he pitched to Capcom USA's offices wasn't approved, but went on to add that he has a new project in the works.

A few other notes were made about the DLC package as well.

So what happened with the Arcade Edition DLC characters proposal Ono-san?

Ono: I couldn't got approval from [upper level staff], but I'll continue [the] proposal!!

Good luck on getting your bosses to approve DLC.

Ono: Thanks. So, I got approval from my boss, Keiji Inafune, but I can't [get] it from [upper level staff]. ;(

My hype died! I give up on wishing for Arcade Edition DLC for SSF4 since you didn't got approval! =(

Ono: I'm not giving up yet. ;D

Yoshinori also stated that he's started a new project and commented on and where his main focus lies.

Ono: I'll [get] back to [my] desk and enter Meeting for New Proje... Oops!! See you later. ;D

I bet his next project is an educational game and not DarkStalkers. It makes me angry.

Ono: Yeah, everybody may be angry. ;P

I want to see another SNK vs. Capcom! Do you have plans for that?

Ono: Umm, above everything, [I'm concentrating on] making Street Fighter X Tekken.

While it's a bit of a surprise that Arcade Edition DLC wasn't approved by upper level staff at Capcom, Inafune was at least board, and it may just mean that the proposal needs to be altered a bit to get full approval. It definitely sounds like Ono hasn't given up hope.



Community News


SNK brings KOF Remake out next month to XBLA

By: Arthvader Oct 15, 2010 | 8 Comments

SNK has announced when the 02: UM will be released.

The King of Fighters 2002: Unlimited Match is finally getting a Western release. The game is hitting Xbox Live Arcade this fall. But when?

The game will be released on November 3rd and priced at 800 Microsoft Points. It's a hi-def port of the arcade game and features new characters, updated stages, new moves and more. The arcade original is a favorite with hardcore SNK fans — some even prefer it to the recently released King of Fighters XIII!


I myself personally loved the KoF Series. I remember when i went to a convention (Metrocon, I speaking about you), I would go to the game room and they actually had the game (the PS2 Jap Ver.). there, I constantly had fun with the game, using my faveorite set of characters (Terry, Athena, and Kusanagi), I would have awesome matches with other attendes. I also managed to get this game myself (by imporing, of course), and took the time to try out all teh characters. It's one of the games I would be playing whenever i have a couple of friends over, and it will always be one of my favorite KoF games around.

Namco Bandai Games has released the latest trailer for JoJo's Bizarre Adventures All-Star Battle from this years Tokyo Game Show. Check it out!

I thought the JoJo's Bizarre Adventure fighting game from Capcom was pretty fun, and competitive. This game looks like a solid adventure fighting game made by the same Jimmys who did the latest Naruto Ninja Storm games. I'm actually pretty excited to get my hands on this. What do you think of this new game?

Tell us what you think in the comments. Don't be a Jimmy!

Dishonored is 1 of my favorite games from, idk... 2-3 years ago it seems. If you haven't played it yet, now is your chance!

"Gameplay" with no HUD.  Classic video game bullshit.  Never mind that though, Dishonored DOES have good controls & it's worth checking out.  Even the DLC levels were dope.

If you need more of a reason to play, watch FnJimmy's Golden Video Review of Dishonored. 


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New Paper Mario Game now available for 3DS.

By: goukijones Nov 12, 2012 | 1 Comments

The original Paper Mario game is a classic in my heart. There was a thing about some fat wanting/eating a cake & that was hilarious to me back in the day. This looks like fun, but how can a 34 year old man PWN this live on the internet?

From Nintendo:

Paper Mario: Sticker Star Takes Collecting Stickers to a Whole New Level of Fun

REDMOND, Wash.--(BUSINESS WIRE)-- The newest installment of the Paper Mario franchise flattens the mustached hero into a two dimensional, paper-thin character and nothing could be more fun. Paper Mario: Sticker Star for the portable Nintendo 3DS introduces a new way for players to solve puzzles and execute attacks using stickers, which are found throughout the game. The colorful game world looks like a shoebox diorama, and takes on a sense of depth in full 3D, without the need for special glasses.

“The Paper Mario series is known for its inventive battles and quirky humor,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “The 3D graphics and the introduction of stickers add a fresh new element that will have players glued to their games.”

As players explore the vast world, they will encounter hundreds of stickers, some in plain sight and some that require a little extra effort to discover. By using “paperization” to flatten the game world, Mario can solve puzzles, which can range from moving a windmill blade that blocks his path or getting to hard to reach places. When stickers are placed in correct spots, the world transforms or secret areas can be accessed. Stickers come in all shapes and sizes and each will have a unique effect when used in puzzle solving or attacking enemies. There are even flashy and shiny stickers that are more powerful and hard to find.

Stickers are also the key to the game’s turn-based battles. Players choose their sticker attacks and unleash them on their enemies. Attacks can be as simple as bouncing on Goombas with a jump sticker to fighting a boss with a more powerful flashy or shiny sticker. They can also spend coins to use the Battle Spinner, a slot machine-style game that rewards players with the option to use up to three stickers in one turn. Players can become more powerful by beating bosses and completing side missions.

Shoppers can purchase the packaged game as usual at retail locations nationwide, or consumers with wireless broadband Internet access can simply purchase and download the game from the Nintendo eShop. Download codes for the game can also be purchased at select retailers. Regardless of the purchasing method, the suggested retail price is $39.99 in the United States. Also, Club Nintendo members who download and register this game before Jan. 6, 2013, will receive a free download code for the Donkey Kong: Original Edition game. Donkey Kong: Original Edition has never been seen in the U.S. and is not available for purchase.

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Bioshock Infinite delayed to March 2013

By: BatRastered Dec 7, 2012 | 1 Comments

The second Bioshock Infinite delay is for "extra polish and bug fixing".

Originally scheduled to be released in October 2012, Bioshock Infinite was pushed back to Feb 26, 2013 a while back to  make the game "into something even more extraordinary". Well, I guess it's about to get even more extraordinary-er. The game has now been pushed back one extra month. This time the delay is for "extra polish and bug fixing". Here's hoping they live up to that extra level of polish!

Bioshock Infinite will now release on March 26, 2013.


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Final Fantasy XIV 11/19 patch notes

By: BatRastered Nov 19, 2013 | 1 Comments

Some very minor changes were made last night.

FINAL FANTASY XIV: A Realm Reborn Hot Fixes (Nov. 19)
- Items that can be obtained from the two chests in “The Binding Coil of Bahamut – Turn 1” have been adjusted.

- Addressed a coding issue which occasionally caused a server to crash during a trade.

- An issue wherein a player would lose control of their character while crafting has been addressed.

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