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blazemanx

Dragonball Z Ultimate Tenkaichi!

By: blazemanx Jul 21, 2011 | 6 Comments

Dragon ball Z is back and stronger than ever!

Get ready for the new Dragonball Z: Ultimate Tenkaichi. It features upgraded environmental and character graphics, with designs drawn from the original manga series. It releases Oct 25, 2011 and will be available on both PS3 and Xbox 360! I am a BIG DBZ fan and have always loved the tenkaiichi series with that being said im am hype for this. Are the any DBZ fans out there? Let us know what you think and don't be a jimmy.

Community News

blazemanx

The King of Fighters-i Coming to iPhone!

By: blazemanx Jul 6, 2011 | 3 Comments

KOF is headed to the iphone!

Today, SNK Playmore revealed The King of Fighters-i for the iPhone. The game has at least 14 characters from KOF XIII, including console exclusive, Billy Kane. Other features include Bluetooth for local wireless play, trading card mode, several iPhone exclusive stages, 3 on 3 team battle, 1 on 1 single battle, endless survival mode, and training mode.

Now i don't own a iphone and never even seen one in person so i don't know what its capable of. That being said im very impressed that it can put out the slick kof 13 style graphics and can handle plenty of modes and stuff like that. If i had a iphone this would be a must buy seeing as how i love kof. Any iphone owners out there? What do you guys think? Let us know and don't be a jimmy.

Community Video

blazemanx

These 4 games are busting my pockets!

By: blazemanx Jul 20, 2011 | 3 Comments

the life of a gamer on a budget :(

Never ever have i been in such a bind. I find myself facing four big games coming out each month after the other. Usually when big games come out i have a lot of time to try to save up money. I usually NEED all that time just to scrape up enough to get to my next game. I just realized today i have to make a IMPOSSIBLE choice. So let me walk you through the four games that have me crying out in pain.

 

August

Street fighter 3rd strike online edition.

I have always loved the third strike look and feel to this day it is one of my favorites. I never got a chance to test my self against others in this game because i was never able to play online. That is no longer a issue now that capcom is bringing this amazing game to us with INCREDIBLE features. Such as GGOP net code and the ability to upload replays directly to youtube. Out of the four this one will be the cheapest and the first to be released.

 

September

Gears of war 3

For me this is the holy grail of shooters. It is my absolute favorite shooter and i have already poured 100s of hours of my life into the franchise. With awesome new features such as four player campaign mode and new beast mode and a charged up online experience its just so hard to turn it down. This is a MUST buy for me but the question is when? On release day or later down the line?

 

October

King of fighters XIII

As you all know i have been covering KOF XIII and thats because i crave it. It truly looks like a contender among the high profile fighting games of today. With a total of 32 characters to choose from there should be no shortage of variety. With amazing 2D HD graphics and silky smooth gameplay and a better online experience than the previous one who wouldn't want it.

 

November

Ultimate Marvel vs Capcom 3

As we all just found out, this was officially confirmed. Already being a huge fan of MVC3 naturally i want this. With 12 new characters and new stages and SPECTATOR MODE its just pure win. There is also a lot of other changes that seems like a dream come true. I never thought that it would be released in the same year as MVC3 thats just weird.

 

So with all that said i am in a HUGE bind. All these amazing games are coming out one after the other and its hurting my soul. As of this writing i have 15 bucks which is the same amount i had a month ago lol. So if everything happens right for me i should have enough money to get at lease one of these games. By choosing one i will leave the others. Seeing my friends playing the ones i decided not to buy will be heart breaking. So i ask my fellow jimmies which one would you choose?

Community Review

blazemanx

Review: Valkyrie Profile Lenneth

By: blazemanx Jun 18, 2011 | 5 Comments

Come to me dark warriors battle awaits us!

PSP owners, RPG fans, and all of those in-between who missed out on the first release of Valkyrie Profile and wanted to try it can finally celebrate. Thanks to some of the wiser people at Tri-Ace and Square, gamers can play this game once again and NOT have to worry about paying out of the you-know-what for a new copy. Valkyrie Profile: Lenneth is a fun game and although hurt by a few flaws, it stands as one of the best PSP games.

Story:

This story is largely based upon Norse mythology (although it doesn't strictly adhere to it), and deals with the end of the world, and the battle between the gods. Odin, the leader of the gods, has sent out his valkyrie (you) to go and find him brave souls who are nearing their last moments in life (your party members) to send to Valhalla, where they can fight for him. This is your mission. Now, each warrior you seek out has their own individual story, detailing their last moments in life, their meeting with the valkyrie lenneth, and their decision to fight for the gods.

That's the short version of this story, since I don't want to ruin it for you. Since there are many characters for you to recruit, there is a lot of side stories, many which are tragic, some might even get you choked up. That's not even considering the main character trying to realise her purpose in life, and who she truly is, and the genius wizard who is obsessed with her. A truly fantastic story!  

Graphics:

The graphics are well done, it's like having a playstation in your hands. There is hardly any noticeable slowdown in the gameplay, unlike some other PSP games I've played. All the towns have their distinctive style, and all of the dungeons look good, with a fair amount of detail added in the background. All of the characters are very well designed, which is amazing considering each of them has their own 3 hit combo and special attack (the animations for these are amazing, by the way). The best part in this category is the full motion videos. Very well done! There is even an option to watch all the FMV's you've seen before.

Music:

There's a lot of upbeat tracks in the game, which help when you have to go explore some vast dungeons. There's a couple tunes I won't forget, in particular the ones they play when your meeting a hero who is about to join you. Also, the voice acting in this game is very well done. Each character has a variety of quotes they'll use before, after, and during a battle. As you progress throughout the game, you will also be able to hear all of the separate characters quotes in an extra sound option.  

Gameplay:

The gameplay is really well done. There are, essentially, 3 different areas you visit: towns (used mainly early in the story, and to recruit different characters), the sky (we'll cover that in a bit), and your "dungeons". You start out, after the intro tutorial, in the sky, where you can fly around the world, to seek out those souls who are worthy. By pressing "select" in the skies, you can hear the distress calls of mortals (begin a recruitment story), or sense "great evil" in a particular area (discover another dungeon). You can also save your game and change party members in the skies. Most of the game, however, will be spent in the various "dungeons" around the world. I put dungeons in quotes because most of the dungeons are in various locales, such as woods, castles, or underground.

Once your in a dungeon, the screen turns to a castlevania style game. You walk around like this, able to jump, duck, swing your sword, and shoot out crystal shards. These crystals are used to freeze enemies and make stepping stones to access higher areas. There are a couple of ways to get into a fight in these dungeons, you can either walk into an enemy or hit them with your sword. Yea... I recommend hitting them. This lets you attack first, as opposed to possibly getting attacked. Each one of your party members is assigned to a specific button in battle ( either square, triangle, circle, or X). Their order of attack depends on what combinations you hit those buttons. They can also attack up to three times with different types of attack, depending on what weapon you are using. So, you can see there is a lot of variety in the attacks, especially since some attacks will knock your enemy up into the air, making timing your attacks a factor. Each attack adds a percentage to an overdrive gauge, and once you get to 100% you can select a character to do their special overdrive attack on the enemy. This is always a good thing!

One more thing to cover about gameplay is character development. One thing you might be asking is "If your sent to find souls to fight for the gods, why are those people fighting with you?". Good question. The game has a set time before the final battle at the end of the world (Ragnarok), and that time left is divided into 8 different chapters for you to play through. On each chapter, you are asked for an warrior with certain qualities. Now as your characters level up, they are given points to put into either obtaining skills or morals. Yes, you can make your character braver by putting points into it. By doing this, you can give Odin an ideal warrior. This part was hard for me. For one, your training and fighting with these characters, making them stronger and getting accustomed to them. Now you have to choose one to send away, never being able to use them again. So you have to be careful who you send, because you still need to be able to fight on.

Oh, I almost forgot, after the end of each chapter you go back to Valhalla and you are rated on how well you are doing, and given gifts accordingly. You can also see how the war is going on in Valhalla and check on the status of all the warriors you have sent to Odin. They even have a list of all of their significant accomplishments while they have been there, including what rank they have achieved.  

Final Verdict: BUY IT!

There are 3 different endings to Valkyrie Profile: Lenneth, as well as 3 different difficulty settings. There are some very specific requirements to get the better ending, though, so a guide may be necessary. Also, you can access a separate bonus area by playing through in hard mode and collecting specific items. 

This version is definitely the one to get for any psp owner, as the playstation version can cost well over $100 for a good copy .

So will you join Odin's army of warriors in Valhalla? Let us know and don't be a jimmy.

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UMVC3 achievements!

By: blazemanx Sep 1, 2011 | 4 Comments

Take a look at the achievements for UMVC3!

 

The Ultimate 50 Unlock all achievements.

  Waiting for the Trade 50 View all endings in Arcade mode.

The Best There Is 10 Beat Arcade mode on the hardest difficulty.

Saving My Quarters 10 Beat Arcade mode without using any continues

. The Points Do Matter 20 Earn 400,000 points in Arcade mode. 

High-Score Hero 30 Earn 500,000 points in Arcade mode.

  Missions? Possible. 20 Clear 120 missions in Mission mode

. Up To The Challenge 30 Clear 240 missions in Mission mode.

Master of Tasks 40 Clear 480 missions in Mission mode. 

Above Average Joe 10 Land a Viewtiful Combo. (Arcade/Xbox LIVE) 

Mutant Master 10 Land an Uncanny Combo. (Arcade/Xbox LIVE) 

Mega Buster 20 Use 1,000 Hyper Combo Gauge bars. (Arcade/Xbox LIVE) 

Defender 10 Block 100 times. (Arcade/Xbox LIVE) 

Advancing Guardian 10 Perform 100 Advancing Guards. (Arcade/Xbox LIVE)

  A Friend in Need 20 Perform 100 Crossover Assists. (Arcade/Xbox LIVE)

  First Strike 10 Land 50 First Attacks. (Arcade/Xbox LIVE) 

Savage Playing 10 Perform 50 Snap Backs. (Arcade/Xbox LIVE) 

Quick Change-Up 10 Perform 50 Crossover Counters. (Arcade/Xbox LIVE)

Perfect X-ample 10 Use X-Factor 50 times. (Arcade/Xbox LIVE)

Gravity? Please... 10 Land 50 Team Aerial Combos. (Arcade/Xbox LIVE) 

Mighty Teamwork 10 Land 30 Team Aerial Counters. (Arcade/Xbox LIVE)

  Big Bang Theory 15 Perform 30 Hyper Combo Finishes. (Arcade/Xbox LIVE)

Hard Corps 15 Perform 30 Crossover Combination Finishes. (Arcade/Xbox LIVE)

  Training Montage 20 Play in Offline Mode for over 5 hours.

Training in Isolation 30 Play in Offline Mode for over 30 hours.

Seductive Embrace 20 Play on Xbox LIVE for over 5 hours.

Rivals Welcome 30 Play on Xbox LIVE for over 30 hours. 

Brave New World 10 Participate in any mode over Xbox LIVE.

  Hellbent 20 Participate in 100 matches in Xbox LIVE.

  Dreaded Opponent 20 Participate in 200 matches in Xbox LIVE. 

Forged From Steel 30 Participate in 300 matches in Xbox LIVE.

Full Roster 30 Battle against all characters over Xbox LIVE

Incredible 20 Win without calling your partners or switching out in a Xbox LIVE match.

Need a Healing Factor 20 Win without blocking in an Xbox LIVE match.

Crazy Good 10 Surpass the rank of Fighter.

Mega Good 40 Surpass the 6th rank of any class.

Hotshot 15 Win 10 battles in Ranked Match.

Slam Master 20 Win 50 battles in Ranked Match.

Fighting Machine 40 Win 100 battles in Ranked Match.

Noble Effort 15 Get a 5-game win streak in Ranked Match.

Assemble! 15 Participate in an 8 player Lobby over Xbox LIVE.

Dominator 30 Collect 100 titles.

A Warrior Born 10 Earn 5,000 Player Points (PP).

Devil with a Blue Coat 15 Earn 30,000 Player Points (PP)

. Divine Brawler 50 Earn 100,000 Player Points (PP).

Comic Collector 50 Unlock all items in the Gallery.

  Passport to Beatdown Country 10 Fight in all of the stages.


these achievements seem pretty average like the first MVC3 i got 1000/1000 from the first one and it seems like this will be another easy 1000 im glad we get to see some pics of the characters yet to be shown in game. This game is gonna PWN let us know what you think and dont be a jimmy!

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Strider, Hawkeye, Ghost Rider and Firebrand reveal trailers!

By: blazemanx Jul 24, 2011 | 5 Comments

The official reveal trailers for the 4 new fighters.

Damn this game is looking better and better. All these trailers are badassnice and are increasing my hype for this. Hawkeye really looks interesting and i LOVE his theme. Ghost rider looks like he will be PWNn people from all over the screen. Strider looks to be a combo heavy nightmare. Firebrand looks tricky but he is a total jimmy. Let us know what you think of the trailers and don't be a jimmy.

Community Review

blazemanx

Review: Arcana Heart

By: blazemanx Jun 26, 2011 | 8 Comments

One of those rare games that you always wanted to play but never knew existed.

Back when this game was on the brink of release i happen to come across it via internet ad it looked awesome so i looked it up. I saw the trailer and thought to myself " I must own this" the gameplay looked awesome and an all girl cast was a interesting change from the norm. Simply put it was money well spent and im here to tell you why.......read on.

Gameplay:

The gameplay is great. At first, you may think that the game plays slowly, due to the fact that no one in this game moves at a very fast speed while walking. However, once you learn of a beautiful little move called the homing dash, things will really start to speed up. In fact, once you and your opponent start using the homing dash, the speed of the game may hit you hard in the face. Furthermore, this game has some of the largest fighting arenas I have seen. They are large enough spanning across, but just wait until you see how high they can get. In fact, if you launch your opponent in the air, rise up to meet them, and launch them again, it seems like you are going up the length of three screens! Let me say that again for emphasis...THREE SCREENS! These large fighting arenas can really make things more interesting, and it doesn't hinder you when it comes to pulling off awesome combos. There is also this thing in the game called the arcana system. With it, you not only choose a character to use, but also the arcana that your fighter will use in battle. This will give them a different set of arcana powers and abilities during fights. With the powers of the arcana, you can perform a wide variety of attacks, that include, but are not limited to, causing lightning storms, leeching your opponent's life, and even seeing them executed! However, you also gain some nifty abilities, like creating dopplegangers, being able to triple jump instead of just double jump, and even raising your defense. Also, there are four modes of play: story, arcade, versus, and practice. Another thing is that there are two actual playing styles. There is the normal Arcana Heart, and then there is Arcana Heart Full.

This is something I feel a strong urge to include, and for my own reasons. First off, let me say that there are those people that feel that the larger the roster, the better the game will be. But check this out...this game fits right up there, if not surpasses, some or most of those games with larger fighting rosters. This game has a total of 11 maidens to choose from. However, with the arcana system, and there being 11 different arcana to choose from, this brings you up to 11 characters with 121 combinations you can make! Not to mention that each characters has eight different colored outfits, so that adds a little more variety to it, as well.

Story:

Some fighting games don't really have a central story. You just go around to different arenas and beat the daylights out of people. However, a strong central story was not overlooked when it came to the making of this game. There is a great atrocity that is going to occur in Tokyo, and each maiden, a young girl who has the power to communicate with the arcana, tries to stop this from happening. Of course, each character has their own personality, so they are all in this for different reasons. For example, one fighter may want to stop these events from occurring because she does not want to lose any of her friends ever again. Another might be in it because she has nothing better to do. Yet another may throw herself into the battle because a large organization asked for her help. However, along the way, you will have to do battle with the other maidens, to ensure that you be the one to bring an end to this series of events.

Sound:

The sound for this game is great. When you hit someone with a light attack, it will sound like you just slapped them hard across the face. Hit them with a power attack, however, and you can hear the difference...the force and sound of the hit literally echo very loudly across the arena. Lightning crashes from the skies above. Rocks crumble as they hit your opponent over the head. Strong winds gust violently across the arena. All of this adds more realism than one would expect from a 2D fighter. A few people say that the music is not that great. However, it's something I don't really mind. True, some of the songs could have been better, but for the most part, it's alright. However, you will hear songs that include a softer song in a garden, an upbeat, nightlife tune for a market, and even a jazzy kind of dance tune. A few of these tunes really add to the atmosphere of the setting, but not quite all of them do. So, yes, I will admit that some of the songs could have used some work, but it's nothing really to complain about, and it doesn't really impact the score.

Graphics:

If you are one of those people that loves anime, then you should definitely look into this game. The characters are drawn in a very anime-like way. That is, until you get to the fights, in which case they lose some of that anime look, but not so much. The backgrounds are very colorful, and when you activate your arcana, they change entirely, giving you a whole new environment to fight in for a short time. Some of the arenas are just a bit plain, but, again, not all of them are, so that's a good thing to know. Arcanas, too, look very cool, and some of them even look a little intimidating. One thing I really want to comment on is the shadows. For many 2D fighters, a circle is just drawn beneath the characters, and you are led to believe those are shadows. However, the designer for this game obviously had a good idea of what a 2D fighter game's shadows should look like. They actually resemble the characters, and they move in the way that the characters do. For example, if a fighter sways back and forth, so will the shadow. If a character is walking, then the shadow will walk right along with them. These effects make the shadows some of the most realistic I have seen in a 2D fighter. When you throw all of this together, the graphics of this game come out to be something that is just pure eye candy.

Final Verdict: BUY IT

Arcana Heart is literally one of the best 2D fighters you could possibly get for PS2. When it comes to buy or rent, this game is easily one that should be bought. If you love animes, buy this game. If you love fighters, buy this game. If you love an all-female cast, buy this game. It is just too great of a game to pass up. So let us know what you think and don't be a jimmy.

 

Community Video

blazemanx

Mortal Kombat Secret Character Tryouts

By: blazemanx Jun 21, 2011 | 5 Comments

Ever wanted to see one of your favorite characters in MK? well check this out!!!

Even before kratos, several characters have auditioned for roles in previous mortal kombat games. Most never made the cut and those audition tapes were previously thought to be lost.......................until now.

Check out these videos for some hilariously awesome fatalities as numerous characters try out for mortal kombat.

My personal faves were toad, samus and golden axe LMAO!!!

Let us know which ones were your favorite and don;t be a jimmy.

 

Community Blog

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My thoughts on the 12 new character choices for UMVC3

By: blazemanx Jul 21, 2011 | 6 Comments

Here is what i think about the new characters of Ultimate Marvel vs Capcom 3!

First off lets start with the capcom side.

Strider

Strider's artwork for Ultimate Marvel vs. Capcom 3

Out of the capcom bunch he is the golden goose. If you read my topic about my top 5 characters i wanted you would know he was on it and that makes me a happy man. He looks awesome and looks like he will be a combo machine. Thank god for the japanese voice option because his english voice sucks!

Firebrand

Firebrand's artwork for Ultimate Marvel vs. Capcom 3

Out of the capcom bunch he is the worst to me. Gameplay wise he looks interesting but i have no love for him at all. I don't really see why people wanted him, he is bland and boring with no personality at least in my opinion.

Vergil

Vergil's artwork for Ultimate Marvel vs. Capcom 3

Vergil was never a must have for me but im glad he made it. i liked him in DMC3 and i hope he has the same voice actor (quantam rager FTW). I hope he is not the ken version of dante i hope his move set is unique and shows people why he is just as badass as his twin brother.

Frank West

Frank West's artwork for Ultimate Marvel vs. Capcom 3

Frank was not one of my top 5 but i do love him. He is from one of my all time favorite games dead rising. I never really had a chance to play TVC so so playing as frank will be a thrilling new experience for me. I just wish they added the mall stage dead rising FTW!

Phoenix Wright

Phoenix Wright's artwork for Ultimate Marvel vs. Capcom 3

I have never played the phoenix games but i do know of him. I know he was highly requested and really popular. I kind of wanted him just to see how he would pan out. Im hoping he will be made into a formidable fighter and make me want to go check out his games.

Nemesis

Nemesis' artwork for Ultimate Marvel vs. Capcom 3

Nemesis is one big bad mofo and those who are familiar with RE3 will know him well. He never even crossed my mind when thinking about characaters but he was one scary ass monster and now im intrigued to see how he will be. Although i think if any other resident evil character should have got in it should have been sheva.

Now we move on to the marvel side.

Ghost Rider

Ghost Rider's artwork for Ultimate Marvel vs. Capcom 3

I did want ghost rider but he wasn't one of my top picks. Im glad to see him get some love and make his vs debut. He looks like a real power house with OTGs and his death stare hyper looks awesome i expect to see a lot of him in the first couple of weeks after release.

Hawkeye

Hawkeye's Ultimate Marvel vs. Capcom 3 artwork

I always knew of hawkeye but never really KNEW him. I didn't think we needed him mainly because we have a arrow based fighter in taskmaster. After seeing him in action he is pretty different from taskmaster and should carve out his own niche. The best thing about hawkeye is that his theme is AMAZING i just love it i hope to see him a lot just to hear his theme.

Iron Fist

Iron Fist's artwork for Ultimate Marvel vs. Capcom 3

I don't know a whole lot about iron fist but i do like him. I liked his appearance in marvel ultimate alliance 2. I expect him to be a good close range melee fighter with devastating combos and a chi like healing hyper. I don't really know how popular he is but he made the cut so that has to mean something.

Dr.Strange

Dr. Strange's artwork for Ultimate Marvel vs. Capcom 3

Dr.strange was another highly requested character from the marvel universe. I think it makes sense to include him because why would you have a hero's villain (shuma, dormammu) and not the hero? I expect him to have a lot of long rang moves including some sort of levitation moves. I think strange will be one of those characters that seems bad until you see him in the right hands, similar to thor.

Nova

Nova's artwork for Ultimate Marvel vs. Capcom 3

Nova is the first of two characters i know NOTHING about. Apparently he made IGN's top 100 comic book heroes of all time. In order to make that list i guess he must have something going for him. With that being said i still feel like his spot could have been givin to someone more deserving. I don't know much about him but im looking forward to his reveal i hope he was a good choice.

Rocket Raccoon

Rocket Raccoon's artwork for Ultimate Marvel vs. Capcom 3

As soon as i saw his pic i facepalmed. Even though i knew nothing about him i was furious. I yelled we get THIS instead of cyclops, ms. marvel, venom, gambit, jubilee, blade, silver surfer, thanos ect. I shouldn't be so quick to hate someone i know nothing about be i truly feel they could have chose a more heroic and iconic character.

Well that is what i think of the new cast its got some flavor and variety. Although it could have been MUCH better i would love to know what you guys think. Let us know and don't be a jimmy.

Capcom Europe put up another new 'teaser' for Street Fighter X Tekken, which shows Julia from the Tekken universe.

so what do you guys think are you happy about her being put in the game?

Let us know what you think and don't be a jimmy!!!!

Community Video

blazemanx

Akuma - The man, The myth, The legend

By: blazemanx Jun 19, 2011 | 5 Comments

a look into the man we call akuma/gouki.

Akuma is one of the most feared fighters in all of gaming and with good reason. I still remember seeing him for the first time on the 3DO (remember that system?) dashing in out of the darkness to kill bison and challange you to fight. Ever since then akuma has been quite possibly the most deadly warrior in all of fighting game history and here is a look into the man, the myth, the legend.

Akuma (known Gouki in Japan) trained under Goutetsu along with his brother, Gouken. Goutetsu taught them Ansatsuken (Assassin Fist), which is a mixture of karate, judo, and koppo. As the brothers progressed under Goutetsu's teachings, a dispute arose on the true nature of Ansatsuken and the path to master it. Gouken, unable to accept the violent nature of Ansatsuken, left Goutetsu to begin his own dojo. Akuma continued Goutetsu's teachings and vowed to use Ansatsuken as it was intended.

In order to learn Shun Goku Satsu, Akuma embraced the principle of Satsui no Hadou or (The Surge of the Intent to Murder/Murderous Intent). Through Satsui no Hadou, Akuma was forced to give up any compassion he held towards other human beings. In addition, Akuma realized his limits as a martial artist could be expanded, and left Goutetsu's guidance to train alone on an island (Gokuento).  

His return marked the end for Goutetsu... Akuma demonstrated his strength by killing his former master with Shun Goku Satsu. Goutetsu fell with an inner joy, realizing his pupil was attempting to master Ansatsuken. Akuma removed the beaded necklace from Goutetsu's neck and placed it around his own. The following day Akuma challenged and fought his brother. With Gouken gaining the upper hand, Akuma was eventually struck down. Akuma requested death in defeat, however his brother was unable to kill his own kin. Akuma, sensing weakness, mocked Gouken and struck with Shun Goku Satsu. The dojo was filled with a burst of white light and Gouken was killed. Ken saw the flash as he was returning from the U.S. Martial Arts tournament. Rushing to the dojo to find it in shambles and his master dead, an enraged Ken ran into the surrounding woods searching for the killer. Akuma easily defeated Ken and disappeared. Gouken's other student Ryu soon learned of his master's death and began to search for Akuma.

Akuma first fought Ryu at his island, Gokuento, and discovered the potential within him. He destroyed the island and told Ryu to come back when he had embraced the killing intent. However, Ryu rejected it. Akuma now practices to be prepared for a battle with Ryu. He also killed Bison during the SF2 series, the only official result of that game.  

Akuma fights only to test his strength and his opponent's. This means that he will only fight opponents that will provide a challenge, hence his refusal to fight unworthy challengers under any circumstances. Akuma will only kill opponents who are as strong as he, which is why he stopped his fight with Gen after realizing that he was ill. While Akuma killed his brother and his teacher, he did so in the confines of the code of the warrior, where the field of battle does not distinguish between friend and foe. Akuma believes he committed no transgression whatsoever. Also, with the exception of Gouken and Goutetsu, Akuma usually only fights those who challenge him instead of picking fights.

"Akuma" means "Demon" in Japanese. The kanji on the back of his uniform is called "ten." It can mean "sky," "heaven," or "beyond human." Akuma also has a few alternate, more powerful incarnations of himself including: Shin Akuma, Cyber Akuma and Oni Akuma.

Akuma is one of the first Street Fighter characters to really say "evil," besides good old M. Bison of course. Akuma's moves are of course based off of Ken's & Ryu's, which makes sense considering the storyline. In the later of the series, the manner is which he performs his moves became more and more different from Ryu & Ken... cooler maybe? Heh heh. Well, if you didn't know, Akuma adds in a certain "badass factor" to pretty much anything he does. He is an all around badass karate dude, if not THE badass karate dude.

I loved Akuma's 2nd Impact/3rd Strike appearance & fighting style, but honestly his SF4 incarnation disappointed me a bit... he's a bit too "monstrous-looking" in that game and his super moves just don't have the same pop. I think Akuma has looked his best in 2D form. In any case, he's surely one of my all time favorite fighting game characters (and I know I'm not the only one). Finally, Akuma's appearance in MVC3 looks downright epic... potentially his best... incarnation... ever. 

Here is a little video I put together in tribute to akuma i hope you enjoy it.

So what do you think of Akuma? Let us know and don't be a jimmy.

Community Review

blazemanx

Review: Star Ocean The Last Hope

By: blazemanx May 29, 2011 | 15 Comments

Moments of brilliance overcome several flaws. Here's my review of Star Ocean: The Last Hope on Xbox 360.

Star Ocean is the space opera of the RPG genre. While still awash with many aspects related to typical epic fantasy, this series blends in many elements of traditional science fiction. But, like its predecessor's, Star Ocean: The Last Hope focuses on its characters and the developing story more than on the science elements within the game. Does this game deliver not only on the characters and the story, but also the technical aspects such as graphics and game-play? For the most part, yes. There are some minor issues that pop up through-out the massive game, but they are minor and don't ruin the experience that The Last Hope has to offer.

First, the most important component to any game (for me at least), but especially a RPG, are the characters and the story that connects them. If the game doesn't offer fully formed characters or any semblance of a story, then the technical aspects become pointless. Thankfully, in this, Star Ocean delivers quite nicely.

- Characters: the playable characters are well developed and unique personalities. Through-out the game, the history behind each of these characters is slowly revealed as well as several layers of their personality being peeled back to show a complex being. Each character is distinct and clearly has a reason for the actions that they take. By the end of the game it is amazing to see the changes in each of these characters. There is also a wonderful set of characters that populate the many worlds of Star Ocean. From a quirky liaison between the ship and HQ to the two dueling superiors, and to the myriad of fellow soldiers or townsfolk... all of these help to create a sense of depth to the universe. They seem as if they are real people with real strengths and flaws.

- Story: a mix of science fiction and traditional epic fantasy, the story is vivid and emotional. While there is a great deal of technology and the required techno babble, the overriding tone of the game is emotional and spiritual (not religious). What at first seems to be a rather shallow glance into a futuristic problem will eventually evolve into a massive foray into an epic struggle that is often steeped in discussions of compassion, responsibility, and the nature of living. While the game does sometimes become bogged down by the heady topics, it offers several moments of sheer brilliance and intense emotion.  

Now to the technical aspects behind Star Ocean: The Last Hope. These components do much to enrich the experience of the game, but this is where several of the issues do pop up. 

- Music: while having few memorable tracks, the music is appropriate and fits the events occurring on screen. Most of th songs are a mix of rock and epic fanfare, but there is a wonderful ocarina tune that features heavily in the story and is quite beautiful. But beware, unless you switch from the defaulted settings the music will be several levels lower in volume from voices and effects. It is almost impossible to hear the music with the default levels set.

- Graphics: outstanding. The graphics, both normal game-play graphics and the sparse cutscenes are fantastic. The scenes in space are absolutely gorgeous and display the vastness of the "Star Ocean" while the vistas on the different planets are amazing detailed. The art design for the characters, objects, cities, and the late game elements are wonderful. They are either nice to look at or instill the appropriate amount of uneasiness. There is also a distinct atmospheric shift from the futuristic technological dominated civilizations to the medieval-like worlds. The medieval worlds offer the vibrant, earthy tones that are more subtle and subdued than the still vibrant but more shining and sterile tones of the technological worlds.

- Voice Work: Now, despite the bashing of the voice-overs in this game, I found it good. There are moments of grimacing melodrama that the script forces on the dialog, but I found the acting to be superb. The reactions were realistic and even the odd use of language and inflection by one of the cast members was believable (once I learned her history, the acting for that character instantly became classic). There is the typical issue of lip syncing not being perfect, but it is easier to ignore that in this game as compared to Infinite Undiscovery.

- Pacing: this is the only area of the design that impedes in any respect to the other elements. There are several long cutscenes, especially on the final disc, that easily could have been shortened. There is also an issue of pacing indirectly in regards to save points... they are few and far between. There are some long dungeons that are riddled with long cutscenes and the infrequent nature of the save points can sometimes lead to having to retread hours if the game freezes or you die. The last sequence of the game can really cause problems here since it offers no breaks: it goes long cutscene-battle-cutscene-multiple possible battles-cutscene-battle. 

 Game-play: the battle system takes place in real time. The characters can free-run and attack at any time as well as access various skills and items. Characters can also be switched in and out of battle, although there will be a small wait until you can switch again. The normal in town actions are governed by talking to characters and the environment is limited in its interactive capability. The biggest factor to game-play is the trademark PA scenes that can be viewed. Once certain requirements are met, a special scene can be initiated with other characters. Some of these PA scenes have choices that effect affection levels between character. These scenes are what allows for the special endings to be achieved.

- Length and Replay Value: The game is long. Without digging deep into side-quests or achievement grinding, it will take about 40 hours to progress through the story. With all the quests and achievements that length can easily pass 200 hours. There are several bonuses that open up after the game is beaten, so the immediate replay value is instantly boosted. Also, there are 8 special endings that can be missed in one play-through, so if all endings are not viewed in the first go around, there is another reason to play from the beginning again.

Overall, Star Ocean: The Last Hope is a good game that offers wonderful characters and a decent story. The game does deserve its T rating since there are several moments in the story that are dark. Younger teens and children might have a difficult time dealing with the mature themes that occur and are discussed within this story. But, if you loved the previous Star Ocean games or are a fan of RPG's in general... you should enjoy this game. 

Final verdict: Buy It

Let us know what you think and don't be a jimmy!!!!

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