Dead Island has recently been released and with all sorts of choices for zombie games, does Dead Island have what it takes to keep your interest. Is it worth your money? I tell you straight in the Gouki.com Official Review. Don’t be a Jimmy! Check it out.
Zombie games have become quite popular in the last few years, with successes such as Dead Rising, Left 4 Dead, and Dead Nation (see a trend here?). Techland and Deep Silver have gotten on board with a Zombie game of their own with Dead Island. Does this 5 year plus developed game show a fine polish or is it another Techland disaster? Find out in the Gouki.com Review.
The story of Dead Island is by far one of the most uninspired pieces of garbage I have seen in a game in a long time. The game starts with giving you a short character bio for each of the four cast members, detailing why they are on the island of Banoi and a little insight into who they are. None of these things matter as the game quickly removes any real story aspect from the game. The game starts with you in your hotel room after a zombie outbreak has occurred, leaving you helpless to fend off zombies. You quickly here a voice that tells you to grab a weapon and head for safety. You’ll soon find yourself incapacitated by the undead, but find out that you are immune to becoming a zombie (how convenient). Meaning that every surviving person on the island makes you their personal errand boy/girl because you can’t become infected by the undead and they all can; making for some pretty cheesy story arcs. You’ll soon find yourself ignoring any sense of story here, which is probably the only bad thing about Dead Island.
The gameplay mechanics in Dead Island are what you would expect from your average first person shooter, but this is no shooter. While there are guns, they are very hard to come by. Your only real source for survival is relying heavily on melee combat, and team work. Dead Island is a 4-player co-op experience and this is where the game shines very well. It reminds me a lot of Borderlands with all of the weapons and how there are hundreds of different customization options for them. Dead Island also uses a very unique way of melee combat, with the right analog stick you can slash and swing in whichever direction you feel. It makes aiming for the head or limbs that much easier, and as we all know cut or bash a zombie in the head and they’re dead. This takes a bit of time to get used to but once you do it is a lot of fun slicing the heads of zombies with perfect precision. There are times when there are a ton of zombies attacking you at once without any frame rate issues. Also there are a bunch of different zombie types, ranging from Walkers, Infected, Thugs, and more. My only gripe with the online multiplayer is that the game doesn’t force character selection like in Left 4 Dead, which sounds like a good thing, but when you have 3 out of 4 players using the same character it’s impossible to differentiate between them as each character looks exactly the same. This also doesn’t help with team unity, because in Dead Island each of the 4 characters has special abilities and skills that benefit one another for the best survival. When all 4 players are the same guy it tends to become mute point. Another great thing about co-op is that you aren’t really tied to a leash with your partners, you are basically free to explore the island however you like, but there are some missions that require all players there to start. Exploring the island is essential for finding new weapons and mods, plus also secret missions. The driving mechanics in the game aren’t bad but there aren’t great either. I do have a problem with driving in first person only and with the steering wheel being on the right side, but I’m just being picky here. Overall the game plays much like Borderlands and Left 4 Dead and that is a good thing.
The look of Dead Island feels a little outdated with some bad textures here and there, and the character models look a little flushed out and not as refined, but the undead look great. The environments also look pretty good considering how there are so many places to go and zombies on screen. The game rarely loads either unless you are leaving or entering certain areas of the game. Seeing a zombie get his head bashed in by a spiked bat never gets old, the way the blood splatters and how pieces of flesh fly everywhere are great touches. For the most part the game looks good and you can really immerse yourself in the island of Banoi quite easily. Weapons look like you would expect them too; it’s also nice to see the wear and tear the more you use them. Bats start cracking, knifes look rusted, sickles start to bend its great. Also seeing your weapons change as you upgrade them and customize them are a nice touch as well. The fire effects from Molotov cocktails and exploding canister look great as well. Overall the visual aspect of the game isn’t the best, but it doesn’t take away from the experience.
The audio department can be a bit of a hit or miss in some areas. While the voice acting is done rather well, the cheesy one liners and pleas from some of the other survivors are sometimes quite laughable. The zombies sound great and the ambiences make you really feel like you’re stuck on an island that is infested with the undead. You can literally hear a zombie around the corner moaning and groaning while they wait to attack. The character you play as don’t sound bad at all, but can get cheesy too with how they are feeling about the current situation. Unfortunately the cheesy one liners get repeated quite often as you explore the island. For the most part the audio in Dead Island does a good job immersing you into the game.
Dead Island is a pretty good game with a lot going for it. The 4 player co-op is a lot of fun, and the single player is just as good. The RPG elements that of Boarderlands with skill trees, weapon customization, and leveling up are all represented well here in Dead Island. The game clocks in at well over 40 hours, and the each character plays so differently that you can essentially play through 4 different times. This game remains fun from chapter 1 until the very end. Dead Island is a huge success over Techland’s latest Call of Juarez: The Cartel. Anyone thinking about playing Dead Island will be happy to know that you can enjoy it solo or with friends and there is a character for every play style.
Besides Valkenhayn R. Helsing, another character has been confirmed.
Platnium the Trinity has been confirmed as a new DLC character. follow the link below to learn about this character:
By: goukijones Feb 2, 2011 | 8 Comments
Yakuza 4 just got way more interesting. This story was originally for a new video from Sega about the Hostess Clubs in the game. It's turned into a monster about these beautiful Japanese girls, who are the stars of Yakuza 4 Hostess Clubs.
I saw this video this morning on YouTube and of course Japanese girls catch my attention in real life and virtually. So I have to check it out. First of all, the Yakuza game series is one I have yet to experience. I don't know why, maybe just never had the right feeling for it. The new version is looking more and more interesting to me. And not just because I can now go hang out in a Authentic -albeit virtual- Japanese Hostess Club. Yakuza 4 is seriously trying to be a Japanese style GTA.
This first video is from the American Sega YouTube channel.
Yakuza 4 - Hostess Club Trailer
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WTF is a Gouki.com?Read full story...
We've all seen pictures of awesome fight sticks; now it's time to see some of the worst.
The Internet is home to some of the most awesome fightstick mods out there. However, there are a number of downright goofy sticks out there as well. Some are official, some are homemade, but all of these monstrosities are bound to make to make you say "WTF?!"Read full story...
By: goukijones Jan 20, 2011 | 5 Comments
Sometimes I get drunk, play some old ass game and then try to write about it. Spelling might be correct, but grammar and subject matter has no bounds. Read with caution. Today's game - Star Wars: Knights of the Old Republic.
Star Wars: Knight of the Old Republic
First of all, why is the screen square? And WTF is a black and white button? The initial character set up is streamlined perfectly and is lusting with excellent game design. I named my girl NubnubDaRere, that name sounds just like a Star Wars name, if you say it real fast. Then Combat is introduced right away, I choose melee style and solider class. It is my destiny to become the ultimate Jedi warrior. I WILL become a dual lightsaber master.
I skip through every conversation as fast as I can, consistently being as cruel and evil as possible. I keep my inventory list very tight, I know exactly what I have and what I need. Armor, lightsabers and all of my tech is maxed out constantly. I have the maximum amount of grenades(all types) with me at all times. And you fuckin' better believe my Medpacs are stacked up as well. I'm not talking about the Jimmy ass Medpacs either.
Does anyone know how to fix this square ass screen? The graphics are amazing still to this day. The game looks great and there's tons of detail throughout. The cut-scenes are all rendered in-game. Knights of the Old Republic is an industry changer and became bigger than the name of Star Wars itself. Something that eventually evolved into Mass Effect and hopefully one day The Old Republic MMO. If you have never played KOTOR, then you fucked up big time some where in your life.
By: goukijones Dec 28, 2010 | 9 Comments
Random sites and even Major Nelson say the pre-order has been announced for Duke Nukem Forver ... Where's the beef?
Duke Nukem release date still not official, demo still unannounced
BatRastered spotted it earlier in the day on some random site. Duke Nukem Forver pre-order has been announced and the release date is February 1st 2011.
That's right, that's what Amazon says. Even though, it's still the fake box art. That pre-order page also says: "Official pricing and release date have not been announced by the publisher. These are estimates only and subject to change."
Choose from an arsenal of hundreds of thousands of weapons, each with their unique manufacturers, specifications and advantages; a revolutionary new content generation system provides for near infinite tools of destruction
Borderlands is built from the ground-up to be an exciting and intuitive co-operative multiplayer experience that rewards you for executing advanced strategies and tactical maneuvers
Earn experience and gain proficiency in a number of specialties as you do battle with enemies
- Get behind the wheel of and engage in intense vehicle-to-vehicle combat, complete with extensive damage modeling and spectacular explosions"
Amazon has also had this pre-order available since September 1, 2010. [Gearbox Software Forums]Read full story...
By: goukijones Jul 17, 2018 | 1 Comments
Announced at SDCC in 2018 and said to be released in 2019.
Macfarlane Toys is known for expert craftmanship. They have never released anything that resembles a LEGO before. These set are sure to be a collector's item for gamers and LEGO fans. It may not be a LEGO set, but I can already see Cuphead fitting nicely into my LEGO town. With all of the detail and art from the game, the bosses will make a killer backdrop to any display.Read full story...
The old school '92 classic beat 'em up has returned. Is it worth your money? Find out in the Gouki.com Review. Welcome to Die!
If I could describe the X-men Arcade game in one word it would be Disappointment.
Why you ask? Well I'll tell you why. I fondly remember going to the Arcade in San Diego California as a kid. Playing all sorts of games, blowing my hard earned money on good games, bad games, broken games (still pissed about those) and the best arcade games around. Back in the early '90s the top arcade games for me where the Beat 'Em Ups. The Simpsons Game, Teenage Mutant Ninja Turtles, and who could forget the X-men Arcade game. Many of us had the 4-player cabinets in our local arcades, but some of us where lucky enough to have 6-player action at our fingertips... and just for a quarter (I miss those days).
I would spend hours beyond hours every week playing the X-men Arcade game. Meeting new people every time and having a blast. So I was stoked to find out that Konami was bringing this childhood classic back. At 800 MSP or $10 PSN I was sold. I bought this baby yesterday and to my surprise I was severely disappointed.
The game is exactly as I remember it, which is the problem. After 18 years I was expecting Konami to release an updated version, not just a smoothing filter. I wanted to have a remade X-men Arcade with updated sounds, graphics, and gameplay. Now I am not the person who hates the classics, or thinks they aren’t fun. My problem is that they could have had two games in one. X-men Arcade Classic, and a revamped version as well.
You have the choice between two version of X-men Arcade, USA and Japan. The Japanese version is better than the USA version solely because when you use a Mutant Power in the USA version it drains your life meter before using your energy orb. The Japanese version is the other way around. The USA version is much more difficult which would be a great challenge had the game had some sort of continue system. Instead you have unlimited lives, and can basically just spam Mutant Powers the entire time. Sure they take away your life energy, but who cares you can’t lose. Even online play has infinite continues. There is no way to change it either. So basically unless you’re like me and really want to try and relive the classic, you’ll try not to spam Mutant Powers.
My first play through was solo, and I beat it in 30 minutes. I spent $10 only to be jerked around for 30 minutes. This game welcomed me to die alright; I wanted to end my life and the game after playing it. The character selection is how you remember it, you can choose from; Cyclops, Storm, Wolverine, Colossus, Night Crawler, and The Dazzler (yes she is a real X-men) each character has his/her own Mutant Power. Cyclops shoots laser beams from his eyes, Storm strikes her enemies with lightning, Wolverine slashes his claws at his enemies (lamest Mutant Power), Colossus goes into rage and destroys enemies surrounding him, Night Crawler teleports across the screen and destroys anyone in his path, and The Dazzler who uses sound frequencies to destroy her enemies.
For the most part of the game you are fighting your way through sentinel after sentinel with a few other enemies here and there. There are also eight boss characters, Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, Mystique and of course Magneto. Each boss is basically a push over save Magneto. As one falls after another you move onto a new level. The story of this game is basically Magneto threatens the city with his army of sentinels and Kidnaps Professor X and Kitty Pryde. It’s up to the X-men to Go and Save the City as well as rescue X and Kitty.
It’s a pretty simple game, only using 3 buttons; Attack, Jump, and Mutant Power, which makes for an easy to pick up and play game. Online play is done well, with the option of playing 6-player drop in drop out co-op with relatively no lag. The only issue here is even on expert difficulty, 6 players can run through the game in under 15 minutes. It’s really hard to suggest spending $10 for such a short time of play.
While the X-men Arcade game is still a great classic in my heart, this new version is just plagued with not adding anything new to the game in 18 years. I had fun playing it, but I think it’s a waste of $10 Jimmys. Buy it if you’re a huge fan and have to get your hands on it, but for the rest of you out there just Demo it
Bottom Line: Demo It!
By: starlordtitus Jul 1, 2011 | 4 Comments
Chris Redfield and Leon S. Kennedy cross paths as they investigate a possible terrorist bio-hazard attack. But what they find is a fight for thier lives as they are suddenly ambushed by 2 of the most dreaded enemies of Resident Evil.
Report 57-K: Intel states that several disturbances have been occuring in the outskirts of Madrid. An inside informant tells us that a possible attack on U.S. soil using bio-hazard weapons is being prepared and will become immiment. Your mission is to seek out the source of this possible threat and eradicate it before it has the chance to leave the country. You will of course have mission support from Hunnigan. Her intel reports that civilians state that large freakish beings are ravaging the area and slaughtering anyone that gets close to their location. Local police have decided to seal off the area. Upon your return, report all that you see directly to the President. The BSAA is also sending one of their own, Chris Redfield. We are sure you two are already acquainted.
BSAA Bio Hazard Report: Madrid is reporting attacks of bio weapons seemingly protecting an area. Civilain casualties number in 10's and continue to rise. Seek and destroy is the main objective in this mission. Determine what these bio weapons are protecting and conclude if there is value in bringing back what they are protecting for study or to destroy it. The US governtment is concerned for an attack on US soil so they are sending their primary agent who has experience in this sort of situation, Leon S. Kennedy. Your combined experience will prove to be a valuable asset, work with him to complete your mission and report back all findings necessary.
[Activate Music Video 1]
Two military helicopters descend from the distance and land on the outskirts of Madrid. From out of the two helicopters, Chris Redfield and Leon S. Kennedy exit their crafts. (Chris) "Leon.." (Leon) "Chris, it's good to see you." (Chris) "Shall we get started?" (Leon) "Let's go". Chris and Leon walk towards their rendezvous point *dramatic slow motion walking*. (Commander In Chief) "Alright, I don't need to tell you two what it means to fight bio weapons. Fully equip yourselves with the weapons and armor we have provided here for you and go in. You'll have radio contact support at all times. Radio in for back up if things get toomessy. Understood? Good. See you guys when you get back, oh and try not to get yourselves killed. Leon and Chris smirk at the comment.
The two equip body armor along with shotguns, sniper rifles, standard 9mm pistols, a handful of grenades, and combat knives along with some first aid sprays. Hunnigan radios in and tells Leon and Chris about a suspicious looking central building. They then make their way past the perimeter and into ground zero. At first the area seems deserted. Blood splatters decorate the environment, damaged property and trash litter the area. The two carefully and quietly make their way towards the central building. Chris gets to the door and singals Leon to watch his back. Chris begins to open the door quietly.......but the door bursts violently open from the inside knocking Chris and Leon away! They roll to regain composure and then look towards the door pistols aimed and ready. Out from the door a large figure dragging his weapon steps forth. An Executioner Majini! (Leon) "I don't think I've fought that one before". (Chris) "It's ok, he's big but not impossible to take down". Out of no where the sound of a chainsaw ignites and from the shadows joining the majini is.....Super Salvador!! Wielding a double bladed flame engulfed chainsaw! (Chris) "That is not my department!" (Leon) "He's fast but not really smart. We can take them" (Chris) "Let's do it." The majini and ganado swing down their weapons simultaneously and Leon and Chris dodge to the sides and seperate.
[Activate Music Video 2]
They fire their pistols and land headshots to the behemoths and regroup. Executioner Majini lunges forward and grabs Chris by the throat. Leon pulls out his shotgun and counters with a headshot, causing the majini to release Chris and cry out in pain. Chris see's the opportunity and goes for a left hook, landing it and then goes for a right hook but Super Salvador swings diagonally hard and Chris almost loses an arm, narrowly dodging the attack! Leon and Chris back away for a second. (Leon) "Did he just defend the Executioner?". (Chris) "Looks like we're going to have to work harder for our bread". (Leon) "Alright, split up! Our best chance is to seperate them, you take out the Executioner and I'll take out Salvador." (Chris) "Got it". The two begin to draw the attention of the majini and ganado, but for some reason.....Salvador follows Chris and the Executioner follows Leon! (Chris) " Ah shit, how do I fight this thing?" (Leon while dodging a horizontal swing from the Executioner) "Aim for the head! He'll kneel over in pain before he gets back up!". Chris runs from the approaching ganado, firing bullets from his gun and landing headshots to the ganado. But the swinging back and forth of the chainsaw makes it difficult to land more. Leon himself is busy rolling to avoid the hits from the majini. (Leon) "Any suggestions for this one!?" (Chris) "Don't get close. He's also pretty resistant but slow. Make him swing and miss and then punish him for it." (Leon dodging another attack) "Thanks!".
Chris creates enough distance from Super Salvador pulls out a grenade, "Frag out!", he throws it at the ganado near his feat and it explodes! The creatue takes a knee and writhes in pain. Chris rushes in with his shotgun and at point blank blasts two headshots at the ganado and runs back before the creature stands up again. (Chris) "A good start..". Leon pulls out his shotgun and then runs towards the Executioner and the majini swings horizontally but Leon slides below the axe and between his legs landing two bursts to the groin. (Leon) "That's gotta hurt..". Chris turns to Leon. (Chris) "Let's make these two turn on each other". (Leon) "Okay!". The two heroes sprint towards each other, their enemies close behind. Right as they are about hit face to face, they dodge to opposite directions right as Super Salvador and the Executioner swing their weapons with great force. The majini and ganado maul each other, the flaming chainsaws ripping into the Executioner and the mighty axe nearly cleaving the ganado in two. Chris and Leon pull out their sniper rifles and take 3 more additional headshots to each creature. The ganado and majini yell in agony and stagger dropping to their knees. Leon and Chris sprint over to the downed enemies and immediately pull out their combat knives. They both say "NOW!". The two stab their knives into the necks of creatures and carve and gash through to the other sides of the necks! Chris and Leon then pull out their grenades and pull the rings, shoving the grenades down the cavity of the creatures' necks and they take off. Seconds later, the Executioner Majini and Super Salvador scream out and explode! Bits and pieces of flesh and limbs rain from the sky. (Chris) "Never thought I'd say this, but I could use an 'umbrella' " (Leon chuckles) Let's go inside and see what they were hiding". The two step in to find a deserted briefcase. Upon inspection, there is old research of how to link two bio weapons into working together as a team. (Chris) "That explains how these two practically became brothers". (Leon) "A vicious pair at that. Let's go."
Chris and Leon return to the renezvous point. (Chief In Command) "Did you find what you were looking for?" (Leon)"We think so." (Chief In Command) "Good, your evac is ready". Suddenly two un-indentified helicopters surface from the horizon. (Chris) "Looks like we got company". (Armed Man In Helicopter) "Attention! Drop the suitcase and well won't open fire!" (Chief In Command) "Must be terrorists looking for some schematics." Chris and Leon use their radios and call for support from both their bases of operations. (Chief In Command) "Stand down and surrender or you will be shot out of the sky!". (Armed Man) "You are in no position to negotiate. This is your last chance." Out from the distance, two F-22 Raptors soar through the sky at high velocity. (Armed Man) "Oh shit!" (Leon) "Now's our chance Chris, there's enough data in here for both of us so you take half." (Chris) "Got it." (Leon) "Let's go". Chris and Leon get on their choppers as rockets from the F-22 Raptor jets are shot at the enemy helicopters. The terrorists try to make a fly for it but are obliterated from the sky. Leon and Chris escape on their helicopters and the Chief In Command stays with his team to mop up the rest.
[Activate Music Video 3]
Chris is seen riding his copter when Leon suddenly radios in. (Leon) "Hey, I just wanted to thank you for you help back there." (Chris) "Just doing my job. We make one hell of a team." (Leon) "That we do old friend, that we do. Until next time". Their helicopters head into the sunset across the sea in opposite directions, concluding another tale of Resident Evil.
In Fable III it doesn't matter what clothes you have on. So you can walk around naked if you want and make pies.
The princess in Fable III has huge breasts and it is an absolute pleasure to watch her do just about everything. Including pie making. This video is for Jimmy. Enjoy.
By: iorilamia May 21, 2011 | 7 Comments
See the comparison of the in-game characters vs the actors used.
L.A Noire' big whoop are the faces. I've been playing the game and the incredibly realistic facial expressions really do enhance the experience. A few of the characters might have seemed familiar from TV shows or movies. Check out the facial comparison between the game characters and the actual actors.
Aaron Staton (From Mad Men) - Cole Phelps
Erika Heynatz (America's Next Top Model) – Elsa Lichtman
Brian Krause (Mad Men) – Grocery Store Manager
William Charlton (The Shield) – Marlon Hopgood
Michael Bofshever (Bruce Almighty) – Ivan Rasic
William O’Leary (Home Improvement) – Frank Morgan
Patrick Fischler (Oldschool) - Mickey Cohen
Andrew Connolly (Guiltrip) – Captain James Donnelly
Keith Szarabajka (The Dark Knight) – Herschel Biggs
John Nobel (Lord of the Rings and Fringe) – Leland Monroe
Adam Harrington (Dexter) – Roy Earle
Sean McGowan (End of the Spear) – Stephan Bekowsky
Jack Impellizzeri (Two guys, a girl and a Pizza Place) – Floyd Rose
Larry Clarke (The Informant) – Adrian Black
Michael McGrady (CSI:Miami) – Rusty Galloway
Greg Grunberg (Heroes, Startreck, Hollow Man)
Now these aren't all of them (L.A Noire had am impressive cast) but here are some of the more famous people in-game. They did a great job transferirng it to a game. Which are your favorites and most realistic out of all of these? Cole, Marlon, Ivan and Grocer Store guy are amazing. You can't tell in the pic but in-game Roy Earle REALLY looks like Adam Harrington. Leave a comment on what you think about these.
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