Yes yes, this is a review of the ModNation Racers beta. Videos, pictures of the game and my opinion. If you're a fan of Mario Kart 64 oh boy Jimmy!
ModNation Racers had me pumped and screaming at the TV. Everything about the racing reminds me of Mario Kart 64. Mario Kart 64 was my favorite kart racing game of all time. I still have my original copy of the game with all of MY records. Choke/Peach suck. Now ModNation Racer isn't an exact clone, but it's real close. There's some racing enhancements, like the shield which is a great idea. You have to know the timing with the shield for all the different weapons so you can deflect them. There's also a straight up turbo that you build the meter up by drifting, doing other tricks, or using a weapon on another racer. Something else that is different from Mario Kart 64 is that you can boost while your drifting. Turbo while drifting really gets your kart going fast and my heart even faster. I thought was a great idea. Check out this video of my finishing in 1st place, Number 1 in the World!
Modnation Racer 1st place
I finished the beta with about 2800 experience points and was rated 5 stars "Phenom" so I got a good fill of the racing. Totally loving the racing! I would just load up MNR and work on the computer until the race started. Sometimes I was waiting up 10 minutes to get into a race. That didn't bother me though. Never lagged out of a race. I wish at the very beginning of the game (especially after the first time I loaded the game up) that it would skip all of the intros and load right into the Modspot. The last couple of days I played, as soon as the Modspot loaded up I went right into experience races. On average there was at least 7 people in the same race. 4-12 spots.
"I'm not cheating asshole! I have the level 3 green speed boost it does a warp." The noobs, the screaming kids and obnoxious voices were the worst thing about the game. I couldn't find the mute button. There's got to be more weapons in the final version, there was only four I think in the beta. I have an idea for one, how about a slingshot. It grabs the closest kart to you, stops him/her and slingshots you passed them. Level 2 would just have a further reach and level three forces all the kart to go backwards for 3 seconds except yours.
The creation station is extremely brilliant I saw some incredible designs! Basically you will have the tools to create anything you want.
I created how I envision my self in the virtual world "GoukiJones."
Also the Gouki.com mascot Jimmy!
Of course I made a couple of different karts too, but this was my coolest one.
The beta didn't offer much to choose from, but the final version looks like its going to have loads ... thats what she said. What the other users were creating just with the beta version was incredible. You know Mario Kart track clones are going to pop up, I can't wait to see Yoshi's Valley.
ModNation Racer beta video
***SCREEN BURNS*** Warning ModNation Racer has been burning my TV screen. Nothing like this has happened to me in years. None of my ModNation Racer sessions were that long. I've played Halo 3 and Final Fantasy for days and days and never got a burn. I can still see the "?" from the loading screen. WTF is up with that? I hope this is not going to be a serious issue for people.
***HACKERS/CHEATS*** Hacking and or cheating was definitely not being addressed during the beta. Bigwoopmagazine, which is a horrible site by the way had the fastest lap on one track of -00.00.333. Come on now! Stuff like that needs banishment immediately.
***GLITCHES*** I didn't see anything that really stood out. I got this crazy rocket on video that kept chasing me through the entire race. The rocket finally hits me and then another comes from out of nowhere and chases me down again. Another time I did a speed boost and hit a wall, but ended up being stuck in the wall and having to use select to reset my kart.
Modnation Racer Rocket glitch
The ModNation Racers beta was awesome! This is for sure a day one purchase and pwnfest! Pre-ordered! I had an excellent time with the racing and I loved the thrill of the finishes. Don't change a thing. The steering and drifting with the turbo was spot on, let people change their buttons and for Christ sake let me shut off the music. But don't worry about tweaking the steering or make a turn wider or thinner. Learn how to race Jimmy! I'll see you online when ModNation Racers comes out! Don't be a Jimmy!
By: BatRastered Aug 31, 2011 | 4 Comments | Updated: Feb 22, 2012
Team Gouki went to PAX Prime in Seattle and got the scoop on Borderlands 2 from Gearbox Software. Read on for info from the demo, and watch the video interview with art director Jeramy Cooke.
Borderlands 2 was our number one game going into PAX. I've personally put 500 hours into the first game according to Raptr. (I've also got 100% of the acheivements!) It was hard to wait for the last day of the convention for our appointment with Gearbox, but it was worth it.
We entered the Borderlands 2 theater, adorned with art of the gunzerker and new monsters on the walls, I noticed the game was being demoed on the PC. We were introduced to Steve Gibson who proceded to give the presentation.
The first thing I noticed when they started playing the game was the addition of a minimap in the upper right corner. No more jumping into the menu to figure out where you are! It's a small touch to be sure, but it can make the game so much more enjoyable. The player then paused the game to show us the new streamlined menus. They look a whole lot better and are much narrower to fit into the split screen mode (so it looks, for now, like split screen will be vertical again). We got to see some of the Gunzerker's skill tree. You still need to be level 5 just to get your action skill and start the tree. This demo started off at level 4.
As the Gunzerker moved forward he was attacked by 2 Bullymongs, a new artic ape like creature with four arms. The Bullymongs will attack directly, or stand back and throw rocks or other pieces of the environment at you (including cars according to Steve, but we didn't see that). After picking up a "Tediore disposable gun" the player showed us how, instead of reloading a Tediore, you simply throw it away and watch it explode as a copy respawns in your hands. The explosion can be made bigger at the expense of ammo if you throw it down before the clip is empty. This was super effective against the bullymongs.
As the Gunzerker chased down his objective, a hostage you may recognize, we got to see our first bandits. The new enemy AI is a great improvement over the first Borderlands. Gone are the days where you just get some high ground and pick off the helpless saps. Now the bandits will chase you to the high ground, climbing and jumping along with you, jumping over low walls and generally not giving you any room to rest. This should help give BL2 a bit more of the challenge factor that it needs. The bandit animation has been beefed up as well; they stagger backwards realistically when shot, loose limbs if hit in the right spot, and eventually fall over dead (assuming you don't explode them of course). The animation looks great even at this early stage. The hostage, okay it was Roland the soldier class from the first game, was trapped by a mech called W4R-D3N which was moving slowly through the level and being protected by mechs. As the first round of mechs died off, the warden would shoot fireworks to signal for help and more mechs would drop in from the giant Hyperion H in the sky. As saving Roland was the objective, the waypoint moved as the warden traveled the level, showing us that mission objectives were no longer static in Borderlands 2.
The gunzerker class is a re-imagining of the bezerker (Brick) from the first game. Instead of punching things as his action skill, the gunzerker instead pulls out a second weapon which could have some awesome combined elemental effects with the right weapons. He can use ANY weapons in dual wield mode, so two rocket launchers or a minigun with a sniper. Even without knowing what the other classes action skills are, this one looks like a winner.
There's a new siren in the game too. She joined the fight about halfway through the demo to show us the drop-in/drop-out co-op that made Borderlands so successful was still in place. Gearbox would not reveal what her action skill was, only that it was definitely NOT phasewalk. (They also assured us it was "Mysterious and Powerful").
During a short driving section where we saw the new bandit truck, Steve told us that the driving mechanics had been completely re-worked so that you wouldn't get stuck on a small rock anymore. Huge smiley face there! The vehicles also don't stop when they hit an enemy that they don't insta-kill anymore, instead the skag (in this case) flew up and over the hood as he was run down by the bandit truck. Sweet...
If you're wondering if the humor is back, well I'm happy to report that this is definitely a Borderlands game. From badguys with midgets strapped to their shields to mechs named "EXP-Loader" that self destruct (get it?). The demo brought back lots of memories of seeing the original game for the first time. (Before anyone asks, we did NOT see any claptraps.)
After the demo, we had a chance to talk to Jeramy Cooke, art director for Borderlands 2. Here's the full interview.
While we confirmed that a bank will be in BL2, it was hinted during the panel later that this might be a shared bank, allowing you to move weapons and items between your saves. Personally, I'm really hoping for this!
Borderlands 2 releases sometime in 2012 for the PS3, Xbox 360 and PC (a Mac version will be released as well, and Gearbox are trying to make that simultaneous with the other three, but can't say for sure yet).
Mixed Emotions and mixed feelings is ALL Crysis 2 has to offer. One moment you're absolutely loving it and then you're saying out loud that you will never play again. Ametuers man. Poor matchmaking, terrible party system and unexplainable glitches.
You would think a publisher like EA would know how to put out a proper multiplayer experience right? They act like they don't give a shit. Crytek can only be responsible for so much. Although, Crytek could have definitely built a better party and matchmaking system. It's bad enough that a lot of these features are a copy of Call of Duty games, but to have the mulitplayer separate parties, boot players at random and straight up fatal error my Xbox is a little ridiculous. Where is the testing? What I want to see is more beta tests, longer beta tests if you're just going to let the community test it once it's released anyway. Where are the patches? The game has been out for a couple of weeks now and still nothing. The screen flips out when you zoom in at the beginning of a game on the map Liberty Island. Why is this? Can anybody explain this? At the beginning of that map, all of my team mates are reminding each other to zoom in and out a couple of times so it doesn't happen while you are in combat.
Crysis 2 Screen Glitch on Liberty Island
So that's a lot of the hate there, the matchmaking. The fact that I've been in the game for 32 hours and have actually only played in matchmaking 15 hours! Wow! That means, I've been in the menus for more than twice as long as I've actually played the game. Regardless of these issues, when you actually get into games and all of your friends are on the same team, the Crysis 2 is a lot of fun.
Crysis 2 has some of the best multiplayer maps in years. No other game comes to mind, when I really think about maps. Maybe Halo 2, but that's way old Jimmy. Liberty Island -the level I mention earlier with the glitch- is probably my favorite multiplayer map in years. The Liberty Island map is very well crafted. The two bases are spread perfectly apart, the medic tent site is great to sneak through, oh and the dead bodies laid out in body bags are hilarious when you are running over them. It got real bad real quick on this map and it is the best map in the game.
Ranking up in Crysis 2 and getting new perks is no different from what you've seen in the Call of Duty series. This is a straight up copy of COD. I'm not sure why they did it like this and I'm not saying it's bad, but I want to know why a completely different company couldn't have come up with something a little more original. Crytek is supposed to be this great game making company. And please don't say this is their first multiplayer game, that's not good enough. You can even prestige in Crysis 2, c'mon.
The last thing I want to do is start all over with my guns. I'm just now getting to level 30 and starting to like how I can build my custom classes. Early on in multiplayer, when you have no guns and no perks, you're getting railed constantly and it is ZERO fun. This was always one of my major issues with COD. You really have to put time in to Crysis 2 if you want to get to the fun stuff in the multiplayer. Look at me, it only took 32 hours of it actually being on for me to start enjoying it.
I wrote everything above a few days ago. I've continued to play the Crysis 2 and my emotions continued to rise and fall. Until finally last night. I'm terrible at the death match and they may be my fault. I'm good during flag matches and enjoy that much more. It's bad enough to lose a few matches in a row or feel like your constantly getting railed in the ass and there is nothing you can do about it. But then when it kicks you out of games or Migrates Host and ends up putting your party into to separate games and you don't even realize until you team starts talking about two different maps. Last night I vowed to never put the Crysis 2 back into my Console.
Flush it! Just like when you Jimmys try to get all Greg Luoganis and swim around the levels where you can't pull your gun out. Crysis 2 is Dead in the Water.
Today we look into the uniqueness of girls who play video games.....for real. Not the "Show me how to play, it looks like fun" type but the kind that make you say "Whoa there's a girl at this tournament?".
While over the years the quantiity of girls playing video games has increased, the idea of girls playing competitively still brings a feeling of astoundment. We've all seen it, a girl walks in to pick up the controller or gets online and you hear her voice and immediately you wonder "Who's this girl?'. Even more so at tournaments, guys stare in wonder at the girl with a tournament fight stick.
Many times people may often wonder why enough girls don't play video games. And in truth, it has to do more with responsibility than anything else. To be frank, most girls don't play video games quite like guys do due to the fact that their concerns are directed towards survival. Bills of the house, food for the family, and work. Other activities that draw their attention are shopping, exercise, friends, and don't even get me started on boyfriends. Some girls may never really get into video games because of these factors and may view them even as a loss of time. Others, play them casually, getting together with friends and usually playing video games that involve a large group of people such as Guitar Hero, Mario Party, etc.
But while some girls may not play video games, there's no denying the growing appeal in video games, and slowly but surely, girls are beginning to have an increase of interest. More commonly than most, girls begin to play video games usually when they are introduced to them. With a large number of them due to their boyfriends. Lots of men have tried it at least once. They have a love for their woman and a love for video games. Why not put them both in the same room? Joy! :D From here on out it goes one of two ways depending on your method, you either do it wrong and beat them at EVERYTHING xD resulting in the girl losing total interest in video games because she's "not good" at them, or, you start them off on a gradient. A game that's simple and they end up winning. Everyone enjoys winning, that's a simple fact. If the girl wins at a video game, it will bring that feeling of accomplishment and by consequence increase her confidence in playing, resulting in her being more open to play more. As her skill increases, you can introduce her to more complicated games and so forth.
But what if the girl in question is already good? What if she's damn good!? These types of girls have always had great appeal to guys of the gaming world. Looks and personality of course play a role, but it's like 100 instant brownie points if a girl is great at video games. Many times if the girl is appealing enough, guys will try their luck and try to talk to them. Confident guys usually get a conversation going. But as any one guy who's tried to play mack daddy pimp would know, you never go in assuming she's yours from the get go. Of course, don't be so shy you don't even talk to her like 65% of the guys at tournaments do xD These girls are like any other girl aside from the fact that they have video games in common with you. They like to be treated with respect and like it when you make them laugh. Under some circumstances though, video games have brought men and women together and have even resulted in marriage. Such examples have been seen where they met online while playing a game. Personally, I have a friend named Jay whose mother met her current fiancee on XBOX LIVE.
In conclusion, girls that play video games are a pretty solid group, ranging from casual to hardcore. I myself can appreciate a girl who has the committment to be lethal at a video game. It makes it easy to kill two birds with one stone, you have a girl over AND you get to play video games. About the only thing missing is a feast. But then again, as gamers, who doesn't have a feast after we play :D
This is a video about a japanese girl playing competitively at Super Street Fighter 4 Arcade Edition. I admire her patience and technique.
By: goukijones Dec 13, 2012 | 1 Comments
Found my first weird glitch in Halo 4. I've invested over 128 hours & finally the game reveals that it just can't handle my PWNn ways. Watch my HUD vanish & me go into panic mode.
Read full story...
An in-depth view as to why Tokido reigns as my favorite Street Fighter.
Tokido is a young but exceptionally accomplished player of numerous fighting games in Japan, but he is perahps best known for his adept use of Akuma in Super Street Fighter 4 as he is honored as the best Akuma player in the world. He is known to have even taught Austrailia's best, Toxy, a few extra techniques to really improve his game. As an Akuma player myself, I naturally have respect for Tokido as well as his game. His mix ups, mind games, spacing, and precise execution, have even granted him victories over Daigo himself.
But aside from being a grand player, Tokid also has a well placed personality. While Daigo is quiet and rarely speaks, Tokido is more alike to most of us, knowing he has skill but he doesn't rub it in, while at the same time picking moments to really rise in status in the community. We all remember one such moment in the SoCal Regionals tournament when Tokido finished off ClackeyD's Ibuki and set forth to become godlike.
In addition to having a great sense of humor as well as having a good sense of grandeur (I totally would have done the same xD) Tokido also shares a good sense of socialism with the community, a quality more commonly shared by most of us that links Tokido to us, giving us connection and familiarity to a great player. He gives input back to the community that helps players to up their game with greater confidence to play Akuma. In this 2 part interview, it shows Tokido answering questions as well as you get a good idea of who Tokido is, his personality, as well as how one would be able to get along with him. He's basically like one of the guys, but he just happens to be an extremely good player. It's also interesting to see him give his opinion on other high level players!
In conclusion, I see Tokido as a Grand Master, a very great player that gives back to his fellow players and apparently seems like a good person to be around. He is seems to be a great role model as well (no smoking guys haha) But as well, he has a great sense of humility and humbleness. He doesn't absorb attention but only accepts it, and that is what allows him to differ from players with conceited attitudes. Among his most humble and humerous moments, is an early match with the Japanese model female player Haruna Anno. Observe and enjoy :D
In the end, Tokido remains my favorite player as he continues to awe and inspire us all. To Tokido, Thank You for playing Super Street Fighter 4 Arcade Edition.
By: goukijones Sep 27, 2012 | 3 Comments
Yesterday Gouki checked out the new Hi Scores Bar-Arcade in Las Vegas, Nevada. Super friendly & polite staff. Craft beers & great food. 1 Street Fighter 2 Machine in a Street Fighter The Movie case. Big sad face there. No worries tho, plenty else to PWN!
Yeah I wanted to play Street Fighter The Movie the arcade. lol. BatRastered first tipped me off that that game would be available there. He must have just seen the cabinet. I had a ton of fun with SFTMta back in the day at Mary K's. Blowing up the helicopter in the background while fighting was an innovative milestone.
PrettyMiwa & I hung out for a while. I tried Paulener craft beer. It was okay, it was $6 bucks. Later on I had a bottled Virgi'ls Root Beer & that was really good. If you're a root beer fan, check it out. It was $3.25. For Lunch, PrettyMiwa got the Fish & Chips. Looked pretty standard to me. Some potato chips on the side. She said it was good & it was gone in the matter of moments. That was $12 bucks. I got the Flying Hawaiian & I had no idea what I was getting into. A spicy chicken sandwich with tons of Hawaiian sauce, some weird lettuce that Miwa said was Japanese. Of course it was. & Pineapple. It was really good. $10.00. All that with Miwa's ice tea was $36.48. Not bad, if I were in a drinking mood, it could have been over $50. I didn't try any of the special drinks. Not looking to get too railed in the middle of the afternoon anymore.
Gamers should go & check this place out. It's very welcoming. There wasn't super loud music playing constantly to where you wouldn't be able to enjoy the games. The GM Leif is also very friendly with local game clubs & is encouraging toward you having an event at Hi Scores Bar-Arcade.
I took some pictures as well. I'll include some ramblings with each 1.
There's girls there. I didn't get to talk to these 2 too much about video games, but they were very nice. Thanks for the picture girls. Our waitress however, I did get to grill about video games. She plays Sonic games on her PS3 & plays a lot of Wii. I don't know anybody still playing the bowling on Wii, but if you are. Rock on! You gotta be good as hell at that now.Read full story...
After a successful mission with Leon, and Leon's near death experience with Wesker, Chris is sent to investigate a facility that is selling and distributing bio-weapon human enhancers. But when he arrives,he finds an adversary worthy of his strength.
Reader's Note: The following story has biographies for the contenders as well as music videos to be played when prompted to for a more dramatic experience.
Date Of Birth: 1973 Blood Type: O Gender: Male Height: 6'1 (185 centimeters) Weight: 216 lbs (98 kilograms) Race/Nationality: Caucasian American Occupation: US Airforce (Formerly), Stars Alpha Team Marksman and Backup Pilot (Formerly), Anti-Umbrella Activist (Formerly), SOA BSAA Operative (Currently)
Status: Alive Voice: Michal Filipowich (CV), Joe Whyte (REmake), Roger Craig Smith (RE5, DC, Rev,MvC3 English voice), Hiroki Touchi (Japanese voice) Portrayor: "Charlie" (Live action RE1) Will Lupardus (Viral Campaign), "Wentworth Miller (Resident Evil Afterlife) Mocap:Reuben Langdon (CV, RE5)
About Chris: Chris Redfield is a Special Operations Agent (SOA) of the Bioterrorism Security Assessment Alliance (BSAA), of which he is a founding member. Chris has perhaps seen more bio-weapons and danger than any other human being on the planet. Having chosen to seek and eradicate all bioterrorism in order to secure a future without fear. His greatest triumphs include the downfall of Umbrella as well as his greatest nemesis Albert Wesker. Chris' training includes pilot-fixed winged aircraft, several figthing techniques including (CQC) Close Quarters Combat, is an expert in knife and firearm combat, and is gifted with great accuracy.
Date Of Birth: 2004 Gender: Male Race/Nationality: Caucasian American Occupation: US SOCOM Member (2002), Albert Wesker follower (2002-2004), Osmund Saddler Henchmen (2004) Status: Deceased Voice: Jim Ward Mocap: Ryuoji Okamoto (cutscenes), Munenori Yuo (in-game)
About Krauser: Krauser was a former government agent along Leon S. Kennedy, but it was assumed he died in a helicopter crash and was later found to be in alliance with Wesker. He is a seasoned operative of the US SOCOM (Special Operations Command). Krauser is an excellent knife fighter, and along with the same training as Leon, knows how to use a wide variety of firearms and heavy ordinance. Compared to Leon, he has a more rugged figthing style: utilizing surprise attacks from behind and cover; long -range longbow shots; traps, such as robotic spiders with TNT strapped to them and small flying robots equipped with full-auto armaments; more physically-oriented, close-range combat; and especially the luring of his enemies into the environment to pull off any one of the aformentioned tactics.
Story: *Conversation between founding member Chris Redfield of BSAA and Reports Administrator, Carl Slogan*
Carl: "Come in, Chris, come in."
Chris: "What do we got"
Carl: "Satelite survellence and insider reports indicate there is a facility in Egypt that is distributing and selling bio-weapon enhancers to generate super soldiers"
Chris: "Are you telling me people are actually injecting themselves with bio-weapons??"
Carl: "Not only that, but some side effects have included complete take over of the host while others retain a sense of control. Whoever's doing this must be planning to control these unfortunate souls."
Chris: "I'll leave right away. Any additional briefing?"
Carl: "There's a weapons depot that we have prepared for you in Egypt. Our insider, Nicholai, will be waiting for you there. He has a set of weapons suited to your mission. Your goal is to seek who's behind this, arrest them, and destroy the facility.
Chris: "Copy that, see you when I get back"
Carl: "Oh and Chris?"
Carl: "Do be careful"
Chris nods his head and makes his way towards Egypt via jet. Upon arrival he heads towards the weapons depot.
Nicholai: "So I am graced with the presence of Chris Redfield! Welcome, I am Nicholai."
Chris: "Good to meet you, what do you have for me"
Nicholai: "As I have been briefed on your mission, I have a very special customary set for you. As this mission is about stealth, I have supplied you with a disguise to blend in with the locals.This sanded color hooded cloack will suffice to your needs. In addition, my reports indicate that your enemies that are creating these enhancers, are also infested with the enhanced version of Las Plagas. Therefore, in order to maintain silence and yet effectiveness, I've decided that your primary weapon for operations is one your friend Leon S. Kennedy is familiar with, the Plaga Removal Laser 412 (P.R.L. 412). It is a directed-energy weapon with concentrated UV light wave unlimited ammunition. Powered by a internal perpetual battery."
Chris: "Sounds flashy"
Nicholai: "Ah ha ha! Indeed it is! This weapon also removes the need for Flash Grenades as it can emit burts of light, with a bit shorter range. And lastly, a one-shot Rocket Launcher, just in case"
Nicholai: "Alright! Get a move on! The world isn't goint to save itself!"
Chris follows his coordinates on his GPS and arrives at the facility. He surveys the area with the scope of the Rocket Launcher. There are apparently 30 guards surrounding the area, with few 'suits' looking to buy merchandise. Chris puts on his disguise and makes his way to one of the apparent custormers making their way to the facility.
Chris: "Excuse me, are you off to purchase 'special product' too?"
Italian Buyer: "Mmm? Who are you? You're here to buy as well? You should get in line. And they won't just see anyone, you need an appointment."
Chris: "Any chance you can get me in? I came across a more powerful enhancer through a rich friend of mine but they only sell it to customers who know the password. I could give you the password if you get me in."
Italian Buyer: " A negotiator eh? Very well, follow me and stay close. But if I find out you are playing me, I'll have you shot."
The two men make their way to the door. The buyer indicates to the guard that the hooded man is with him, a personal body guard, and the two are allowed in. They are then escorted to a meeting room, along the way, many workers are seen hard at work, their eyes displaying infestation of Las Plagas. They then enter the meeting room. In the room are many other buyers from different countries. At the head of the table, the chair turns to reveal Jack Krauser.
Krauser: "I understand you gentleman wish to buy our product, you've come to the right place. The price stands at $50,000 for a set of 12 shot injectors filled with our serum. The price is non-negotiable. I'm sure that won't be a problem for you wealthy gentlemen."
The long table of men nod to confirm there is no problem.
Krauser: "Good, follow me. I'll show you to the merchandise"
On the way to the product, Chris inspects the area, noticing controls for the facilityl. Careful not to arouse suspicion, he begins shutting down systems to the main assembly line, but leaves the power on for the lights so as to not provoke his enemies. Meanwhile, the Italian Buyer decides to address Krauser to discuss the more powerful serum, and then turns around to talk to Chris. Chris conveniently shows up behind him right as he turns around.
Italian Buyer: "Alright, what is the password?"
Chris: "Password is: Leon sends his regards"
Italian Buyer: "Are you sure? What a strange password"
Chris: "We are afterall purchasing strange product."
Italian Buyer: "This is true."
The buyer turns his attention towards Krauser.
Italian Buyer: "Excuse me Mr. Krauser. Word has reached my ear that a more powerful serum is sold only to customers who know the password. I am sure disclosure is exercised for the more privilaged customers so I will whisper the password in your ear"
Krauser begins to have a confused look on his face.
[Activate Music Video 1]
Italian Buyer: "Leon sends his regards"
Krauser pushes the buyer to the ground and frantically looks around! He see's the hooded man behind the group of men and begins making his way towards him. Chris pulls out his P.R.L. 412 and flashes the crowd to buy some time! The other workers of the facility notice the commotion and begin making their way towards the area. Chris dashes for Krauser and comes in with a right hook, a kidney punch, a punch to his core, and then ends it with an uppercut to his jaw. Krauser grunts in pain and falls to the floor. The buyers regain their eyesight and the facility workers have arrived. They dispaly loyalty towards Krauser and their eyes show a menacing red indicating Las Plagas is preparing to attack. They out number Chris 40-1. Chris runs for higher ground dodging and attacking his way through some workers along the way. He then turns around to see all the individuals down below. He then holds the trigger on his laser. Krauser sees what's happening and runs to hide behind a large crate. Chis then FIRES! The concentrated beam from the laser disperses and eradicates all the workers simultaneously. The entire workforce is eradicated with a single shot from the P.R.L. 412. Krauser disappears among the crates. Chris makes his way downstairs. The buyers are all terrified and confused.
Chris: "By order of the Bioterrorism Security Assessment Alliance, I am hereby shutting down this facility and placing you all under arrest."
Krauser surfaces quickly from hiding and hits Chris in the face, then he knocks the laser out of Chris' hands, and then roundhouse kicks Chris to the ground. Chris quick stands from the ground. The two men pull out their combat knives and prepare to throw down. Krauser takes the initiative and swings diagonally down, Chris counters by raising his knive to block and then counters with a blow to Krauser's chest. Krauser backs up a bit, and then lunges forward, Chris sidesteps and then attacks but Krauser counters with a side kick to Chris' chest. The two swing their knives, matching blow for blow, sparks flying from the knives. Chris counters by catching Krauser's wrist, but Krauser knees Chris to his core, and then sweeps Chris. Krauser then jumps and then comes down on Chris with his knive. Chris catches his arm and the two men struggle. Krauser pushes down on the knife to kill Chris. But Chris stares Krauser in the eye, and with immense strength pushes the knife upwards, bench pressing both Krauser and the knife. Chris then directs the knife to the ground, jamming it's metal into the floor. Then he left hooks Krauser off of him. Chris puts his knife away.
Chris: "Alright Krauser, let's settle this like real men."
Krauser: "With pleasure."
Chris attacks with a straight right, Krauser blocks with his left arm and attacks with a right straight hitting Chris in the face. Krauser then attempts another roundhouse but Chris rolls his body around the kick and catches his leg, he then kicks Krauser's other leg causing him to stumble. Chris then runs up, jumping on one of Krauser's knees and knees Krauser to the face. Krauser stumbles in pain, Chris then comes at him again, but Krauser dashes and tackles Chris down. Krauser begins barraging Chris with an onslaught of punches, Chris blocks blow for flow and then finds an opening and punches Krauser's eye. Krauser backs up in pain as his eye flashes with a white light. Chris sprints forward, jumping and coming down with an elbow to Krauser's face. Krauser fights with his one eye and blocks an incoming attack from Chris and counters by putting him in a head lock. Krauser begins squeezing away to put Chris to sleep. Chris tries to elbow Krauser but to no avail. Chris begins to become dizzy, but then drops his body to sink and then jumps up backwards, forcing Krauser to lose balance and Chris then lands on Krauser, elbowing Krauser in the process to his core. Krauser coughs and then begins to get back up to attack. But in that moment Chris swings forward with a hard right piston punch and knocks out Krauser cold.
Chris runs to the controls of the facility and shuts down all power. He removes the power sources and severly damages them. He then makes his way to the exit and grabs his P.R.L, but Krauser yells at Chris.
Krauser: "Hey! We're not done yet, you forgot the last power source, ME!"
[Activate Music Video 2]
Krauser injects himself with 4 serum injectors. And dramatically begins transformation. Chris watches in horror as Krauser transorms into a hulking mutated abomination of power. Chris charges his laser quickly but a tentacle from Krauser whips the laser away. Another tentacle lunges at Chris but he manages to dodge it. He picks up the laser, but Krauser advances on Chris and swings with a massive arm but Chris dodges to the side. There just isn't enough time to charge the laser. Krauser's speed and strength have increased dramatically. Chris sprints to the exit and runs out. Krauser chases after him. Krauser knocks over many barrels as he makes his exit. Chris turns around and is forced to dodge more onslaughts from Krauser. Chris flashes his laser and temporarily blinds Krauser. He makes enough distance from Krauser and notices the spilled barrels of gasoline by Krauser. He pulls out his Rocket Launcher. Krauser regains his eyse sight and unleashes all his arms and tentacles and limbs towards to Chris. Chris takes absolute aim, and says "For a future without fear..." and fires. The rocket dashes towards Krauser, all of his limbs miss the rocket as they already had a pre-destined target. The rocket reaches Krauser's face and a massive explosion occurs. BOOOOM. The facility crumbles to the ground, rubble and debree rain from the sky. Chris lowers his weapon and then turns around and takes off for the weapons depot. The enemy and facility have been apparently wiped out.
Nicholai: "Chris! So good to see you back in one piece!"
Chris: "I gotta say Nicholai, you sure do know how to pick your weapons"
Nicholai: "Ahhh I take it the weapons I gave you came in handy?"
Chris: "You have no idea. I'm going to head back to head quarters now and report back"
Nicolai: "Of course, happy to be of service!"
Chris gets on his jet and makes his way back to the US. Having averted another outbreak of bio-weapons, Chris finds the satisfaction of knowing he is securing a safer future for the rest of the world.
By: Arthvader Sep 15, 2013 | 6 Comments
Special Thanks to Gouki.com for sending me a PAX Prime Access code for the Gearbox Software Community Day 2013 stream.
First of all, I would like to thank Goukijones for giving me a code for the Gearbox Community Day 2013 event that went on in Dallas, Texas. With that code, I was able to watch the stream in HD, using special emoticons in the chat during the stream, and a wide variety of benefit. I enjoyed watching whatever I was able to watch (was at work til 3PM EST). I'll be going through the stream archive to watch it from the beginning. Other benefits in the Digital Bonus Pack includes:Read full story...
15 Classes, 110 Skill Trees?! Count me in! The graphics look good and if you're a fan of the dungeon crawling, then you might want to check this game out during the beta.
Read full story...
By: goukijones Dec 16, 2013 | 0 Comments
Beating turn 2 of Coil is pretty simple. If you don't mind dealing with enrage mode & have 3 healz.
Team Gouki & [FC] TAW down turn 2 in 1 shot w/ a new strategy. Visit Gouki.com & TAW.net for more info. This aired live on Gouki.tv. Coil streams every Weds & Saturday.
Basically what's going on here is we wait until ADS gets down to 1 click & he will go into RAGE MODE. At that point he won't do anything else, but spa AOE's. So we just spam AOE heals & burn him down with DPS. Pretty easy, I was kicking myself for not trying other ways after wiping on this stupid balls for weeks.
Thanks for watching.
Another trailer showcasing cut scenes and third person views... if you look closely there's about 2 seconds of actual gameplay (with HUD!) including operating the power loader.
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