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Mortal Kombat Demo Impressions

By: Cinderkin Mar 9, 2011 | 20 Comments

The demo is just around the corner for the PS3 and Xbox 360 jimmys will be getting it soon after that. But is it worth the download? Has Mortal Kombat truly gone back to it's roots and become a good fighting game again or is it time to bury this classic.

I got my hands on the demo last night and I played it for a little over an hour. Mortal Kombat has always been about the gore and violence. The original 3 (MK, MKII, and UMK3) were some of the best fighting games around. Which is saying a lot with games like Street Fighter II, Fatal Fury, and Samurai Showdown to compete with. We all know Mortal Kombat has fallen off with it's latest release Mortal Kombat vs DC Universe, which was a teen rated game, and offered no real fatalities or gore.

Well NetherRealms Studio and Warner Brothers have brought Mortal Kombat back to life and the demo proves it. The demo lets you choose from Scorpion, Johnny Cage, Mileena, and Sub-Zero. It offers 1-2 players and the traditional Arcade Ladder, where you fight one opponent after another until you defeat Shao Khan at the top. Although the demo only allows you to fight 4 out of the 10 opponents in the ladder it is more than enough to get the feeling of the game. Classic stages like The Pit II and The Living Forest return for the demo, and they are looking better than ever. Everything you remember about these stages are there and brought to life with the new 3D graphics. You can even see other characters from the recent games fighting on the other side of the pit. I noticed Frost and Kenji fighting it out, but a game that just looks nice isn't everything. How well does it play?

The new Mortal Kombat has gone back to it's roots with 2D gameplay and it has paid off big time. The controls are fluid and respond better then they ever have in a Mortal Kombat game. The combos are there and they work well. At first the game will feel slow and clunky, due to playing so much SSF4 and MvC3, but onces you play a few matches you'll feel right at home. The game now has a new Special Meter bar at the bottom of the screen ala SSF4, where you can build meter and perform enhanced special moves (EX Moves), combo breakers, and now the new X-Ray moves (Ultras). The enhanced special moves are just stronger versions with added differences to make them better. Take Sub-Zero's Ice Ball, if you enhance the move, then it becomes an Ice Beam and can't be jumped over. X-Ray moves are new to the series and are not only cool to look at, but they are great for huge damage. Although they can be blocked fairly easy, in just my short time with the demo I found a ton of ways to combo into the X-Ray moves for massive damage.

How well do the characters play in regards to there original counter parts? Almost exactly like they did before. The characters look amazing and play like they should play. Scorpion has his classic Spear move, Sub-Zero has his Ice Ball, and Johnny Cage still packs a Nut-Punch move. Speaking of the Nut-Punch, back in the day you couldn't perform this move on female characters. Johnny would just do the splits when fighting a female, and unless Mileena's secret is out of the bag, this move can now be performed on females. From what I've played so far, it seems that Johnny Cage is a beginner character, he has fast and easy combos while only doing little damage. I got 7 Flawless Victories with him during my ladder run on Hard. Sub-Zero and Mileena are advanced characters, their combos aren't as easy, but do more damage. So far I'm really liking Johnny Cage and Scorpion. In the demo each fighter gets 1 fatality and a stage fatality for the Pit II, and the full game has a minimum of 2 fatalities per character and I think every stage has a fatality.

Overall I love what they have done with Mortal Kombat. They brought back one of my favorite franchises and it looks and feels better than ever. I was worried that the gameplay wouldn't live up and I would have to say goodbye to Mortal Kombat, but now all of my fears have gone out the window. I can't wait for this game when it drops April 19th. Anyone else who was worried about the gameplay fear not. Go pre order this game it's going to be amazing. Everything you remember about Mortal Kombat and more. FINISH HIM!!!!

Check out this new Trailer from the demo:

Bottom Line Demo: Must Play!

Be sure to check back in April for the Review of the full game. Tell us what you think in the comments. Don't be a Jimmy!

Community Blog

starlordtitus

A Tribute To Mortal Kombat 9's Boss Characters

By: starlordtitus Jul 7, 2011 | 7 Comments

The ever powerful boss characters of Mortal Kombat 9 display significantly greater strength than all the other Kombatants. The Shokans Goro and Kintaro, the Emperor Shao Kahn. Power incarnate, these dreaded enemies stand between you and victory.

Goro

 

Real Name Goro Age 2000 Height 8' 2" Weight 550 lbs. Status Prince Origin Outworld Resides Outworld Species Shokan (Draco Lineage) Affiliations Shao Kahn's Army
Kitana's Army (former) Weapons Dragon Fangs (MK:D, MK:A) Fighting Styles Shokan (fighting style) (MK:D,MK:A)
Kuatan (fighting style) (MK:D) Alignment 1st Timeline: Neutral/Evil 
2nd Timeline: Evil Appearances Mortal Kombat (sub-boss)
Mortal Kombat Trilogy (sub-boss)
Mortal Kombat 4 (sub-boss)
MK: Deception (GameCube exclusive)
MK: Shaolin Monks (sub-boss)
MK: Unchained
MK: Armageddon
MK 2011 (sub-boss) Portrayers Kevin Michael Richardson(first film)
Garret Sato (Mortal Kombat (2011))

 

About Goro: Goro's fighting style always revolved around taking advantage of his brute strength and surprising agility. In the early games. Goro was an imbalanced character. All of his moves did far more damage then all of the other characters and because of that he was notoriously difficult to defeat in the first game. In 3D games, he was toned down to make him more balanced. His current depiction is being powerful but slow. Goro is associated with the element of Fire. Like Kintaro, he could either project fireballs either from his mouth or his hands.

 

Kintaro

 

Real Name Kintaro Age Unknown Height 8' 5" (2.57 m) Weight 650 lbs (295 kg) Origin Outworld Resides Outworld Species Shokan (Tigrar lineage) 
Stryker Weapons Saber Teeth (MK:A) Fighting Styles Tiger Fist (MK:A) Alignment Evil Appearances Mortal Kombat II
Mortal Kombat Trilogy
MK: Deception (cameo)
MK: Shaolin Monks
MK: Armageddon
Mortal Kombat (2011) (sub-boss) Portrayers Rhasaan Orange

 

 About Kintaro: Like any other Shokan, Kintaro boasts brute strength, stamina and prowess. Unlike his brethren, Kintaro hails from a subspecies specializing in savagery. Combined with savage style of kombat and a mercilessness makes him one of the most lethal kombatants on the battle ground.

For a long time after his introduction, he was seen as one of the hardest bosses in all of the Mortal Kombat series. This was because he was able to grabl someone in mid-attack and throw him or her to the ground, usually followed by a teleport-stomp. He also shot up to three fireballs at a time. The extreme difficulty in defeating him was enough to provoke a comment from Video Games magazine, in their 1993 review of the home versions of MKII, that Kintaro was "the hardest fighting game boss ever...He doesn't just beat you; he kicks your ass."

 

Shao Kahn

 

Real Name Shao Kahn Age Unknown (beyond 10,000) Height 7' 2" (2.18 m) Weight 400 lbs (181.4 kg) Status Emperor Origin Outworld Resides Outworld Species Outworlder Weapons Wrath Hammer (All appearances) Shao Kahn's Sword (Mortal Kombat: Conquest) Fighting Styles Tai Tzu (MK:D, MK:A)
Lui He (MK:D) Alignment Evil Appearances Mortal Kombat II (boss)
Mortal Kombat 3 (boss)
Ultimate Mortal Kombat 3(boss)
Mortal Kombat Trilogy (boss)
Mortal Kombat Advance(boss)
MK: Deadly Alliance (cameo)
MK: Deception (GameCube 
exclusive)
MK: Unchained
MK: Shaolin Monks (boss)
MK: Armageddon
Ultimate Mortal Kombat (boss)
MK vs DC Universe (boss 
and playable)
Mortal Kombat (2011) (boss) Portrayers Brian Glynn (MKII, MK3, 
UMK3, MKT)
Steve Ritchie (voice) (MKII,MK3, 
UMK3, MKT) 
Frank Welker (voice) (first movie) 
Brian Thompson (second movie) 
John Vernon and 
Michael Des Barres (DotR) 
Jeffrey Meek (MK Conquest) 
Aleks Paunovic (MKL) 
Patrick Seitz (MKvsDCU) 
Bob Carter (MK 2011)

 

About Shao Kahn: Shao Kahn is shown to be an immensely powerful being throughout the series. He is able to utilize magic and has superhuman strength. He is also able to charge at the opponent with considerable speed and power. In Mortal Kombat 9, Shao Kahn is by far, supreme and above Goro and Kintaro. Able to attack and grab even while being attacked. He also has incredible health along with up to par defenses.

 

 

 

Now I leave you some videos of their great power.

 

 

 

 

 

 

 

 

Mad Catz has released parts to change your FightStick so it is compatible for Mortal Kombat. The Top Panel includes a new button layout and new artwork. A separate bundle includes new buttons. Opening your FightStick will void your warranty.

MadCatz just announced the Combat FightStick Top Panel. Obviously there are some licensing issues, because MadCatz is really trying to tell you this panel is for use with Mortal Kombat, without actually saying Mortal Kombat. That's cool right? Check out the new lay out:

Combat FightStick top panel 002

Combat FightStick Ultimate Edition Top Panel for Xbox 360 and Playstation 3 - Price $39.99

  • Includes top metal panel and replacement artwork
  • Compatible with all Mad Catz Tournament Edition FightSticks

With the Mad Catz Combat FightStick Ultimate Edition Top Panel, you can experience the bloody goodness of your favorite old school fighting games with this ergonomic new take on a classic arcade fighting game layout! Original artwork adorns the metal top panel and houses all existing parts that are compatible with the current Tournament Edition Arcade FightSticks. Prepare for hours of flawless victories as you finish your opponents!

Note: Opening your Mad Catz FightStick will void your warranty. Mad Catz will not warranty your FightStick/FightStick TE if damaged using these parts.

Combat FightStick bundle (PS3)

Combat FightStick Top Panel Button Bundle for Xbox 360 and Playstation 3 - Price $49.99

  • Includes top metal panel, replacement artwork, and 6 Sanwa OBSF-30 action buttons
  • Compatible with all Mad Catz Tournament Edition FightSticks

With the Mad Catz Combat FightStick Ultimate Edition Top Panel Button Bundle, you can experience the bloody goodness of your favorite old school fighting games with this ergonomic new take on a classic arcade fighting game layout! Original artwork adorns the metal top panel and houses all existing parts that are compatible with the current Tournament Edition Arcade FightSticks. The Button Bundle includes 6 premium quality Sanwa OBSF-30 action buttons in black/grey. Prepare for hours of flawless victories as you finish your opponents!

Note: Opening your Mad Catz FightStick will void your warranty. Mad Catz will not warranty your FightStick/FightStick TE if damaged using these parts.

Combat FightStick top panel

This is just an upgrade/swap of components already on your fight stick so you can play Mortal Kombat. It looks good and I'm confident this will work well.

For more information check out MadCatz.com.

Community News

blazemanx

List of MK9 Xbox 360 Exclusives (Rumor)

By: blazemanx Apr 5, 2011 | 5 Comments

There's a rumor floating around that the Xbox 360 version of Mortal Kombat 9 will feature it's own exclusive content, such as: Puzzle Kombat, The Pit 360 stage (remake of the Pit III from MK3) and King of the Hill Mode with avatar support.

Hitting gaming forums left and right is a list of supposed Xbox 360 exclusives for Mortal Kombat 9. NetherRealm has since added to following notice to their forums: “It has recently been brought to our attention that a number of members are openly discussing news and media that haven’t been officially announced by NetherRealm Studios.” There is no certainty to these exclusives so take them with a grain of salt:

*Exclusive Mode: Puzzle Kombat – Features online play, leaderboards, and avatar support.
*Exclusive Arena: The Pit 360 – Remake of The Pit III from MK3
*King of the Hill mode will include avatar support.
*DLC Character “Lady in Red” will be available to Xbox Live users as a free download for a limited time after her release.
*Exclusive avatar gear will be available for purchase. 

source:http://saveandquitgaming.com/list-of-xbox-360-mortal-kombat-9-exclusives-rumor/ 

 

if this is true then this is pretty fucking sweet because i was bummed out about the whole PS3 exclusive kratos.

hit the link for more info......there is even a pic to help support this.

let me know what you guys think dont be a jimmy!

Community News

DragonKiss83

Mortal Kombat is going to need an online key?

By: DragonKiss83 Mar 30, 2011 | 8 Comments

Another game that will require a code...

It looks like if you buy a used copy you will have to drop another $10 to play online.  I get that they want you to buy a new copy because they don't make anything off the used ones, but it still seems like a dick move.  The list of games in this category will keep growing, and I'm sure companies like Gamestop will eventually balance it by fixing their own prices.  What do you think?  Are we getting screwed?  Should we suck it up and pay the extra $?  Do you only buy used?  Or do you even play online?  You know what to do, Don't be a Jimmy.

Sources:

Shoryuken http://shoryuken.com/content/rumor-mortal-kombat-9-require-pass-code-play-online-4057/

GameInformer http://www.gameinformer.com/b/news/archive/2011/03/30/mk-online-pass.aspx

GameSpy http://ps3.gamespy.com/playstation-3/mortal-kombat-x/1158481p1.html

 

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