By: goukijones Mar 12, 2012 | 2 Comments
What does community gameplay mean to you? There definitely isn't any gameplay in the video. I need to see a HUD for it to be official gameplay. Somebody tell WTF is happening here.
Gouki.com first got a look at Spec Ops: The Line at E3 2010. That's right, 2010. This game wasn't even at the show last year. This trailer says it's "community gameplay." No HUD, I mentioned that earlier, so gameplay is not a fair description. Community what? You tell me. Is anybody gonna play this?
By: goukijones Dec 21, 2011 | 2 Comments
We saw this game 2 years ago at E3. It wasn't at E3 last year. All the guys wanted to talk about was the tons of sand. The demo they showed us was campaign and looked cool, but that was 2 years ago.
I don't approve of trailers that don't show me a HUD and call it a gameplay trailer. I barely remember what this game looked like 2 years ago. The only reason why I would even try it, is becuase it's a 2K game. Tons of sand. Tons.
A couple of jimmys got a behind closed doors demo of 2K's new squad based 3rd person shooter...
Spec Ops: The Line was demoed for us today, here's some initial thoughts.
The game takes place in near-future Dubai that has been covered meters deep in sand and nearly abandoned. The unique setting provides some great opportunities for spectacular level design. We only saw half a level, so I can't say if the game will live up to that promise, but the visuals I did see were quite good especially considering that this was a very early build (The Line is scheduled for a 2011 release). With the arterial spatter and the corpses being devoured by crows, this is an M-rated title for sure.
The sand plays an important role, as it allows you to use the environment to your advantage, either by destroying a wall and dumping tons of sand (tons!) on your enemies or blowing up a window allowing sand into the building you are trying to find a way out of and using said sand as stairs.
You play as the captain and roll with two jimmys beside you that you can issue commands to, but the AI seems to do pretty well on its own already. This is where the biggest dissapointment came in; even though this is a squad based shooter, there will be no co-op in the campaign. (Though there will be a separate co-op "experience" that the developers were not ready to take the wraps off of yet.) Seriously though, I know not every game can be co-op through the story, but a squad based shooter is just such a natural fit for that, I guess I just expect it now and am dissapointed when I don't see it.
Stay tuned as this game gets closer to release, I see some potential here if the multiplayer comes through.
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