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Valve to show off new Hardware at GDC

By: goukijones Feb 23, 2015 | 19 Views | 0 Comments

Demos will be available during GDC March 4th-6th, 2015 at Moscone Center in San Francisco..

From Valve:

 February 23, 2015 - Valve will show a family of new Steam devices at next week's Game Developers Conference (GDC) in San Francisco, CA. Products being demonstrated at GDC include Steam Machines with the final Steam Controller, new living room devices, and a previously-unannounced SteamVR hardware system.

            Developers and publishers interested in experiencing the new SteamVR hardware may request to schedule a GDC demo at

            GDC 2015 will mark the 13th anniversary of Valve's first public announcement of Steam, which has since become the leading platform for PC, Mac, and Linux games and software.

            In the last year, Steam added new services and features - including In-Home Streaming, Broadcasting, Music, and user created stores - as it grew to over 125 million active accounts worldwide.

            Steam now offers 4500 games, with 400 million pieces of user-generated content contributed by members of the Steam Community.   

Read full story...

Community Video


Shadows of The Damned GDC Trailer is Insane

By: iorilamia Mar 24, 2011 | 373 Views | 11 Comments

Suda51, I love you.

Shadows of the Damned is a survival horror game coming out this June. I haven't been following it much but I'm glad it got my attention. 2 big names behind this game are No more Heroes Suda 51 and Resident Evil's Shinji Mikami.

I'm not too much of a RE fan but NMH is definately something I will love for a very long time. But knowing how badass Resident games have been and Sudas other wacky projects, this game is sure to be promising. Enjoy the video below and leave a comment. 

Uploaded by

Taken from offical website below - 

"When evil demonic creatures kidnap Garcia’s girlfriend, it’s up to him to travel to the City of the Damned to get her back.  Aided by a former demon with the ability to transform into an array of vicious weapons, Garcia will once again take on the mantel of “demon hunter” and rip apart the horrifying forces of the underworld to protect what he loves most"

Game info here

Community Video


Cliffy B Tells us what Games Should Have, Contridiction Arises

By: iorilamia Mar 7, 2011 | 329 Views | 10 Comments

Eurogamer got an interview with Cliffy B at GDC recently. He tells us what $60 games should have these days...but Bulletstorm in no way, matches that...

So we all know what Bulletstorm is. Badass game with an 8 hour story, complete ass replay value and multiplayer that isn't very playable. Cliff was being interviewed by Egamers John Teti and Ellie Gibson.

Question starts at 15:30 " What do you think about Japanese game design right now..."

It starts about him talking about looking up to Japanese stuff as a kid, but then he goes into what video games should be like in general in todays market. Typed it out incase you didn't want to watch the video.

video and source:

"... it's weird for me to see amazing games come out, and it's just a 7 hour campaign. And I'm like, Guys, detatch yourself from being these amazing creatives who kicked ass for so many years and be objective and look at the market right now. We are in the era of a cautious consumer. $60 is alot to ask for day 1 price. So if you don't make gamers love a game and marry it, you are gonna be a day 1 rental, or a campaign rental. ...."

You need to put enough value in your game. If you have a short campaign, you better have a deep multiplayer. If you don't have a deep multiplayer you better have a 60 hour campaign."

If you are interested in the full video, it is mainly about developing gears of war, hipsters, nerd/street cred that he has to protect and how Nintendo/Mario is his inspiration and similiar to the main character of Gears. Anyways.....

I couldn't help but laugh. Bulletstorm is basically an 8 hour campaign with complete crap for multiplayer. Only a few levels and horrible net code make it easy to surpass. Echo mode is a score-attack of campaign. I originally wasn't going to make a story out of this but...why not? In older interviews he prides himself about being able to play the game and talk about what he wants changed and overall make it a better game before release. Epic jimmy action. I just think it's incredibly stupid, how about you guys? Know any other developers like this? Leave your comments below.


And if you didn't read the review: RENT IT!


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