By: goukijones Nov 7, 2011 | 2 Comments
This 3 man double elimination tournament includes exclusive commentary featuring Team Gouki. Choke, GoukiJones and The FnJimmy. The video displays excellent execution in what could be confused as a clip from EVO. Just kidding.
Choke VS FnJimmy
GoukiJones VS Choke
GoukiJones VS FnJimmyRead full story...
By: AnthonyOgborn Oct 26, 2011 | 7 Comments
A guide for beginners trying to explain the combo system in place for Marvel vs. Capcom 3. This is an entry for the UMvC3 giveaway, and also a part of a running series maintained by me for the UND Games Club at the University of North Dakota.
Most people find Marvel vs. Capcom 3 to be an appealing game to watch, but deem it way too confusing to replicate the ridiculous stuff you see happening on screen. This blog post will remedy that situation. Even though it does have it's intricacies, the combo system is actually fairly easy to figure out once you understand the basics of it.
The Magic Series and You: The basics of the combo system
Sure combos can have a lot of deviance in how they're performed, but this game actually alleviates a lot of the problems that come with conventional comboing and simplifies it in to a special series of button presses for the masses. Each character is capable of following this combo system. In this game there are three different attacks: Light, Medium and Heavy. Combos in this game follow the same exact order in button presses as they're listed in the preceding sentence to link in to each other. On the ground, you can expect to get in a Light hit, Medium hit and Heavy hit (if pressed in quick succession) before you launch your opponent in to the air. The notation will look like this:
L, M, H, S (Which stands for Light, Medium, Heavy, Special)
After you press the Special button, the opponent is launched in to the air. If you hold up or towards them and up, you'll follow them up in to the air. Air combat is a little different in the sense that it will allow you to get a maximum of 2 Light hits, 2 Medium hits, and 1 Heavy hit. The notation will then look like this:
j.L, j.L, j.M, j.M, j.H, j.S (The j. before each character denotes that it is done in the air. The aerial Special will send your opponent down to the ground for follow ups and such.)
All in all, your basic combo you will be capable of doing with any character will look like this:
L, M, H, S, j.L, j.L, j.M, j.M, j.H, j.S
Now to explain a few more intricacies about the system. Damage scaling and hitstun deterioration for each hit is much larger than it is in most fighting games. Due to that, you'll want to cut out as many extraneous hits as possible to get the most damage out of your combos. With this in mind, let it be known that Light attacks aren't really worth all that much damage wise. Most efficient combo makes actually cut out the Light attacks due to that fact. With this known, your basic combo should end up looking like this:
M, H, S, j.M, j.M, j.H, j.S
If you do this, you'll find that your damage output is quite similar, and you're cutting out 3 extra hits which allows for more deviance outside of this basic combo. With this in mind, it is now time to start talking about crouching ground attacks mixed in with the regular standing attacks. Some characters are capable of doing crouching versions of the attacks on the ground right after they successfully connect the first hit with their opponents. To give you a visual idea of this, I'll notate it for you.
L, c.L, M, c.M, H, c.H (I bet you've gotten this, but the c. prefix to the attack notation means it's done while crouching.)
It depends on the character, but you can actually do this with a decent amount of the cast. Sometimes you can only do it with the Light and Medium attacks a character possesses, or sometimes you can only do on Medium or Heavy hit out of the Light attack. I'm sure you can tell which characters can do which just by playing with them for a bit, so I won't bore you with a huge list denoting who is capable of doing what. Now to show you what you'll see out of most characters combo wise. You'll see my Magneto doing something similar to this if you pay attention to my combos and know what his moves look like:
c.L, c.M, c.H, S, j.M, j.M, j.H, j.S, Gravity Squeeze
The reason I do the crouching Light attack is to get an initial hit off. When I recognize that the hit has registered as an unblocked attack, that's when I go in to the rest of that combo. If I remember correctly, you're looking at about a solid 728,800 damage from this combo due to the scaling resistant damage level 3 hyper combos. Not too bad for a simple combo eh? You'll definitely take out Phoenix with this combo, and you can expect the likes of Zero, Magneto, Amaterasu and more to be nearly dead from something like this.
Getting Creative: Deviating From the Normal Magic Series
So now that you've gotten a basic understanding of combos, let's talk about spicing things up. For these examples, I'll be using a few different characters. I would like to state right now that if you're getting a little scared of combos right now and just want a more personal and visual walkthrough of any of this, please just ask me to show you some stuff at any of the next meetings. I'm more than happy to share my knowledge :) Anyway, let's carry on with this little laboratory session.
One big thing to understand about this game is that most Normal move you throw out can be cancelled by a special attack. One fun way to illustrate this is Zero's Hyper Zero Buster. If you get this shot charged up all the way to level 3 (The different levels are blue, green and orange) you can start doing some cool things in your combos with the hard knockdown you get from it. This is one of my standard Zero combos employing the use of cancelling a normal with a special move:
c.M, c.H, Shippuga (Forward H), S, j.M, j.M xx Level 3 Hyper Zero Buster, L Hienkyaku, S, j.M, j.M, j.H, j.S
Due to the hard knockdown the Level 3 shot gives my opponent, I can use my Light attack version of Hienkyaku (Which brings me to the ground fairly quickly) to allow me to relaunch my opponent and do a simple magic series combo in addition to the stuff I've already done. This alone does 367,800 damage, but also leads in to many different opportunities with things like off the ground follow ups and hyper combos that catch the opponent while they're on the ground. Speaking of off the ground opportunities, I believe that will be my next example.
Off the ground moves can continue combos from a finished magic series combo. You can get an OTG from a few different things. Assists, character specials and hyper combos are the things you can expect an OTG from. Lets talk about the character special OTGs first.
A lot of the MvC3 cast has a special move that can hit the opponent off the ground from a knocked down state. This explanation will use my girl She-Hulk as the model for OTG specials used in combos. If you use her Runner's Start then Chariot into the Torpedo, ( Down, Down, S - Forward - L for those that would like a more input related explanation) you can hit opponents off the ground from a knocked down state. To see the effectiveness of this, use this combo:
c.L, c.M, c.H, S, j.M, j.M, j.H, j.S, Runner's Start, Chariot, Torpedo, Emerald Cannon, Emerald Impulse, Emerald Disaster
Without the Torpedo, you're getting a rather lame 337,300 damage. With all of the above, you're looking at 587,300 damage. an extra 250,000 for one meter and a few more inputs? I'd take that any day personally. Many characters are capable of doing an OTG to continue a combo, it just takes a bit of knowing your character and the willing to figure stuff out to get something like that.
Now to talk about the assist OTGs. I will be using Magneto and She-Hulk with the Alpha Torpedo assist in this example. Remember how she needed to use Torpedo as a move to continue her combo? Her Torpedo assist can do the same thing for her team mates. This combo here is only a taste of what you can do with OTG assists.
c.L, c.M, c.H, S, j.M, j.M, j.H, j.S, She-Hulk Assist, S, j.M, j.M, j.H, j.S, Gravity Squeeze
Normally doing the original magic series combo and ending it with the Gravity Squeeze gives you 728,800 damage. Not bad, but it doesn't actually kill a lot of characters. This combo on the other hand does 857,300 damage. Remember the Zero, Magneto and Amaterasu you didn't kill before? They're dead now. That extension off the original magic series combo Magneto can pull off means the difference between needing to spend more time and resources finishing a character off and now only having to deal with your opponent's team minus one character.
Marvel vs. Capcom 3 has a really scary combo system, but once you break it down and learn some of the basics of it, it really isn't all that bad. If you want to learn more than what I've provided here, I'm more than happy to be a resource. Ultimately my goal here is to get those interested in games like these to understand them better and possibly end up going to tournaments in the cities and around here with them, but either way I just love teaching people how to do things in games. If you have any questions about what I've talked about here, please ask me in person, online, whatever. I'm more than willing to help and any kind of interest in a fighting game is something I'm more than happy to field :)
Keep it classy Gouki.com ;)
- Founder of UND Games Club
-Stream Manager for Team OG (http://twitch.tv/team_og)
By: goukijones Oct 10, 2011 | 3 Comments
Another battle for the Gouki.com title. Will FnJimmy finally pull his head from his ass? Has GoukiJones finally mastered a Hulk/Zero defense? Will FnJimmy use a level 3 X-facter Ryu? The latest episode of GoukiJones Vs FnJimmy MvC3 Championship series.
By: goukijones Oct 1, 2011 | 2 Comments
What is up with the Battlefield 3 Beta? Why can't games just work like Halo or Gears. WTF is this X-men game, it is a reh-tard fest. Halo Wars PWNn, I should go play right now. FnJimmy = lolz.
Wow FnJimmy has been talking shit all week after he took a huge loss Monday night in the MvC3. Finally tonight he gets his shot. I'm screwing around, using Spider-Man -like the guy from EVO- and Captain America. I don't know how to use any of those characters. Since UMvC3 is so different and it's coming out in less than 2 months now, I'm just not into MvC3 anymore.
I'm not into this X-Man either. Dreadful cut scenes and save points continue to plague this game. If I could save it myself, that would be a huge difference. I'm playing it on hard and I've done some parts 3 or 4 times and I've sat through every second of every cut scene each time, because you can not skip them. Then there are the dialog trees, worthless and unskippable as well. No!
Of course I mixed in some Halo Wars today. I've been playing with Anders and a day ago I would have told you that I got it all figured out. Today I didn't know what I was doing. Got some wins and carried a few teams. The nubs were in full effect and shinning bright today. I watched one Jimmy follow my hog around and pick up all the same supplies I was pick up. Find your own shit Jimmy, the map is symmetrical. Don't be a Jimmy!
I love the Battlefield 3. No joke, the party system though what the fuck is wrong with these Jimmys. I had no idea if we were in the same squad last night, same party, same game, wtf. I do know I have tons of footage of Arthvader getting PWNd by yours truly, he's gonna love it. Estrada runs right up to the explosive as its about to go off and blows himself up.
"What are you doing?" I asked.
"I was trying to disarm." Estrada replied.
"We planted it!" I told him.
I love video games. I left the house today and I didn't like the place we visited. The LAST place I want to hang out in when I finally do get out of the house is a smoking bar. Sad face. I'd go there again, but I'd sit in the dinning room, no way with the smoke. Jimmy don't like that!
I'm not responsible for this blog, but I fully support it.
By: goukijones Sep 19, 2011 | 4 Comments
Guest starring one of the cheesiest half Asian Jimmys ever, Choke! Choke's eyes are only barely squinty eyes, but has been PWNn us at fighting games all my life. MvC3 is the closest our skills have ever been IMHO. Don't be a Jimmy!
Winners finals Choke VS FnJimmy
FnJimmy with another stellar performance, once thought as our great Puerto Rican hope for EVO 2012, FnJimmy has completely fallen off his game. Spoiler Alert!
Losers finals GoukiJones VS FnJimmy
FnJimmy was awarded the bye into the winner finals. GoukiJones[Meself] was well confident that giving FnJimmy the bye was irrelevant.
Grand finals Choke VS GoukiJones
Let the official cheesefest begin. The second round where I throw the super the wrong way 3 times is unbearable for me to watch. Spoiler Alert!
Read full story...
FnJimmy crumbles in the face of the BWO. GoukiJones Blue World Order, Hsien-ko, Tron & Dormammu run wild on FnJimmy's nubfarm squad of nuab Jimmys!
GoukiJones VS FnJimmy from 9-12-11, this best 2 outta cheese is for the Gouki.com World Championship. FnJimmy is the current title holder and you can watch the last match here. GoukiJones VS FnJimmy MvC3 Gouki.com World Championship 8302011
MvC3 World Championship GoukiJones VS FnJimmy 9-12-11
Read full story...
By: goukijones Sep 5, 2011 | 3 Comments
Another battle to the "Depths!!" Best 2 outta cheese right Jimmy?
I thought it was bad before. Some how I am always distracted and FnJimmy takes advantage of me. This video below is nothing I am proud of. Don't be a Jimmy!
Will we finally crown a new champion or will FnJimmy's cheese shine through and he'll retain his title of Super Cheese Nub!
Not much to say here Jimmys. We tried to talk more this time for you. It's hard to PWN the shit out of FnJimmy and commentate and the ass whoppin' at the same time. Don't be an ArthVader.
EVO changed my life. FnJimmy, not so much. He pretty much missed the entire event. I've been trying to explain to him, what I want to see from his team, Zero, Hulk, and Ryu. I put together this guide in hope, that FnJimmy will learn something.
Consider this the start of FnJimmy's EVO 2012 training. Don't get me wrong this is more for me, so that I can have a better challenge from the man. During EVO something happened to me, I've always loved fighting games. Hello, Gouki.com. The frickin' site is named after a Street Fighter. Maybe it's just my age, but I've felt like I can see through the game and understand what is happening. A lot better than I did 10 years ago. I switched to Phoenix recently, but if I played a serious match against you I wouldn't use her. She's so fast and really hard to get under control, especially Dark X-Factor Phoenix. Viscant was amazing at EVO and just after using Phoenix for a few days now, I realize Viscant has some amazing talent. I'd love to see how many total hours Viscant has played with Phoenix.
Sorry, this isn't about me, it's about FnJimmy. FnJimmy's MvC3 team is Zero, Hulk and Ryu. Everybody knows about Hulk's heavy punch, it goes through almost anything and the Hulk has armor, it's a real pain in the ass if you're not expecting it.
Here is a ridiculous video from YouTube user Fr6nk3nst31n.
MVC3: Mind that hitbox!
This video doesn't even show that the Hulk can still hit you with the H punch even if you hit him. This seems to happen in the air and on the ground. I have the easiest time getting through FnJimmy's Hulk with Hsien-Ko, her jumping H seems to go through the Hulk(When he's in the air only.) Also the standing H, FnJimmy doesn't seem to be able to block.
FnJimmy doesn't use some of the other moves in the Hulk repertoire, like the Gamma Wave and Gamma Tsunami. Check this out from YouTube user trag13.
MvC3: Hulk - Combo 01 - No Meter Bread & Butter!
MvC3: Hulk - Combo 02 - Hulk Crush!
Look at the fucking damage here.
MvC3: Hulk - Combo 05 - Full Metal Gamma Double!
BTW FnJimmy if you haven't seen Noah Raip, this is your competition.
Lets talk about Zero, I know Zero can destroy. Arthvader whipped the floor with me, in my one and only online match. I was so embarrassed. FnJimmy's problem here is that he has the Hulk H punch syndrome going. Everytime FnJimmy gets a clever throw on you, it's not clever first of all. He was just holding forward and smashing H.
So this Jimmy in this video below mentions MLG. I don't fully understand the difference between MLG and EVO type circuit, but isn't the FGC all the same. If MLG is offering huge prize money and competition on MvC3, then I think the pros will show up. I'm ready to go off here, because I don't care if it's EVO or MLG, but more of these events should be televised. EVO 2011 had incredible rating online and was on the air for 3 days straight almost 24 hours a day and people didn't log off until Monday morning. WTF?! That sounds like an advertisers dream. If had cash pouring out of my ass, I would first get my ass fixed and then buy a channel just to make sure EVO was live on TV. WTF G4? No show at all this year. I know it was ridiculous to have the Sessler there on commentary last year, but you still could have shown up and supported the event. What were we talking about? Zero? Fuckin' Jimmy!
MVC3 - Using Zero Like A Hero (Zero Guide)
Moves that FnJimmy never does: Lighting, Dragon Punch, Buster Shot, Command Dash, Overhead, Level 3 Super, WTF? Don't go and bitch on SRK.
So I've been telling FnJimmy you have got to use that Level 3 super, it causes ridiculous damage and it could be chained with other supers and it can be X-Factored also. Oh that's too much for you to take in? How about this, it's just a simple a loop. Marvel has it's strategies, but the longer and more consistent combos you have memorized well help you PWN.
MvC3: Zero - Combo 04 - The D-Loop!
MvC3: Zero - Combo 01 - Nuts and Bolts!
As far as Ryu goes, FnJimmy you've been using Ryu since forever. Simple combos with him should be obvious and easy. Now WTF? This is my new best friend again trag13 keeping it real with his Ryu's videos.
MvC3: Ryu - Final Showdown! (100%* - No Assist, No X-Factor)
More raip, you can chain the Hurricane kick and super so easy with Ryu. Well not FnJimmy exactly.
MvC3: Ryu - Combo 02 - Simple Bread & Butter Variation
Marvel vs Capcom 3 - Ryu Combo Video
By: goukijones Jul 23, 2011 | 8 Comments
Finally we have a clear winner this time Jimmys. A Gouki.com World Champion! FnJimmy Vs GoukiJones best 3 outta 5.
2 button outtages and a miscount during the final round led to a new dispute of who is the Gouki.com World Champion.
Now we have GoukiJones VS FnJimmy in a best 3 outta 5 series. There are no edits, no button outages and the match count is displayed on the screen. It's official. We have a Gouki.com World Champion.
By: goukijones Jul 12, 2011 | 4 Comments
FnJimmy and I love to battle it out on Marvel VS Capcom. Here's our series of matches from 7-4-2011. I've added some bonus commentary, hope you Jimmys enjoy it.
Team GoukiJones(Dormammu, Tron Bonne and Hsien-Ko) VS Team FnJimmy (Zero, Hulk, and Ryu)
Get a first hand look at GoukiJones' screen dominating Dormammu and the litteraly railing errrrr drilling of Tron Bonne combos and air juggles.
Witness FnJimmys unbelievable turtle powers and cheese supremacy. How's the heavy punch button with hulk? WTF.
Series 4 - Controversy!
Series 5 - Great Finish.
Series 6 - Controversy!
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By: blazemanx Jul 8, 2011 | 8 Comments
finally we have confirmation!
Saturday, July 23, 12:30 - 1:30 p.m. MARVEL INTERACTIVE: MARVEL VIDEO GAMES – Learn all about Spider-Man: Edge of Time, X-Men Destiny, Captain America: Super Soldier, Super Hero Squad Online, Super Hero Squad 3DS and uDraw, Marvel Pinball and the Marvel Universe MMO. Also, find out some exciting new details about the future of Marvel vs. Capcom 3 and other Marvel games via exclusive trailers, surprise reveals, and Q&A with the game creators from some of the industry's top publishers. Room 6A.
Finally we will see whats going to happen with MVC3. Will there indeed be a super or will we get kick ass DLC. I just hope whatever is added its worth whatever the price tag is. Comic con will be july 21- 24 so MVC3 fans mark your callander and get hype let the speculation begin. Let us know what you think and don't be a jimmy.
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