ModNation Racers was updated this week with faster load times and shortcuts to make the game more accessible and easier to play with friends. Does it work?
Early morning August 4, 2010 ModNation Racers had an update. The update is gonna have all types of new goodies.
Load Time Improvements - While there are still loads, you will see decreases in load times throughout the game. Yes, yes. Later I will discuss why this did not work for us.
New “Casual” Difficulty Mode - We’ve added a “casual” difficulty setting in the options screen. Irrelevant, I only race online.
Challenge friends in XP Series - We’ve added the ability to invite your friends to XP Races & Series. Now this has me totally jazzed, team racing!
No more “Hot Lap” Cheaters - We fixed a bug that allowed players to cut the track and post unbeatable times in Hot Lap. Hot lap is great to learn any map real quick and I love being able to race ghosts of myself and other lap leaders.
Get into Online Races Quicker - Along with improved load times, we’ve removed the online game room from the ModSpot so you can get into the race faster. I can't believe the game shipped like this. I was screaming and yelling during the beta that this was not right.
Improved Server Stability - We’ve addressed issues to improve intermittent disconnects that players were experiencing. Yeah it would be nice if the servers worked better for any game online. Hell if Microsoft had just upgraded their shit, Jimmys would still be playing Halo 2 multiplayer online right now.
So let's get into yea? This first video is from the night before the update. I know most of you familiar with this game have probably seen similar videos that make fun of how long it takes for ModNation Racers to load, but hey it's me baby. Watch.
Of course yes, that is me pwnn. Did you notice that you are 6:45 into that video before the actual race starts. What do you think of my Jimmy mod?
Had a few more drinks, a few more races and then passed out. I think I left all the TV and PS3 on that night. I don't know, I definitely don't remember now. The videos pretty much speak for themselves.
The next morning we awoke early like around 11am to test the new update. Here watch this video.
So yeah actually crashes the Playstation. It may be more complex than that, but the Xbox never is. So I don't understand.
At this point I've had some coffee, fresh pots. BatRastered has logged in and we're going to play a XP race together. Now BatRastered logs in and gets into a race and expects me to be ready and the game hasn't even loaded yet. Hilarity ensues.
And then I fuck it up in the end. Oops.
Ok so finally we get it to work. I get railed. Lookin' like a nuab.
I wasn't too happy about that finish and I wanted to turn the camera off ASAP! Did you notice my little note at the end. Yes indeed return to the gameroom. The next game will start immediately, well if there is enough people in the room and after you wait for the 1 minute timer to run out.
Here's where we were having a problem. The game seemed to only load the same 3 or 4 maps and most of the time back to back. So if you were not paying attention, you could be racing the same race over and over. Even vetoing the tracks kept us in the same group of 3 or 4 maps. Finally I switched us to XP Series and that solved the problem.
ModNation Racers is a PS3 Exclusive. The kart handling in the game is incredibly similar to Mario Kart 64 and I absolutely love it. With this update you get the ability to race against your friends online competitively. Something Mario Kart has never allowed you to do this smoothly. Get on the PS3 Jimmy and race with Team Gouki! Check my PSN ID yo!!
And always remember ...
x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x, x,
skip, skip, skip, skip, skip, skip, skip, skip, skip, skip, skip, skip, skip, skip, skip
started, ModSpot, BER!