Just a brief blurb letting you know what's coming up.
I've had a lot going on lately. Hospital trips, family deaths, school...the list goes on. But I've also been busy playing games, and I'm glad to report that I've got some items in the pipeline. One of the things I'm getting lined up is my MMO Report, an article I'd ideally post every couple weeks outlining the MMOs I've been playing and what I've done...maybe some gameplay videos or screenshots to go with it. I'm also working on my first JRPG Corner article, which is a sort of editorial piece outlining whatever I'm thinking about that has to do with the JRPG scene. I'd also like to do a few retro reviews if time's permitting and I come up with good old games to review. If you've got any suggestions for retro games (PS1 or earlier) that you think I might enjoy or should just check out, let me know if the comments.
See ya on the flipside.
Check out this old school Final Fantasy Tactics looking game.
Upcoming stream and review.
There are so many great series that are worth replaying or trying out if you've somehow missed them, Breath of Fire has a spot on that list.
If you were a fan of the series you'll be hyped to see it showing up on PSN August 16th. If not read on and you might decide to give it a try.
Your main character it Ryu, a badass who can transform into dragons. He is out to stop this immortal evil emperor from destroying the world.
Like any good jrpg you will collect a team that brings their own flavor to the fight. And these characters are more than just canon fodder. You also get a great soundtrack that is more than just background music. The score is epic and helps you get into the story as it builds. The graphics are pretty dated so maybe if we are lucky they'll clean them up a bit. But this game is a must buy and hopefully they will put a fair price on it.
I hate that the computer I'm using now has so many issues because I really want to get more into the story, but it's crashed on me twice already.
So if you are a fan of rpgs and have that chance buy it Jimmy!
With a game like this it's all in the details, and if you're anything like me you're waitnig for them all.
You have to respect loyalty, they will be keeping the main series on the PS3. SOUHEI NIIKAWA also mentions animating the characters as being a focus since Disgaea 3, that makes this even better. TENPEI SATO says there are 40 to 50 tracks this time around, and with any Jrpg you know the music pretty well after a few hundred hours of game play.
I can't say it enough, I LOVE this series, if you haven't tried it you need to. There is some solid Final Fantasy Tactics gameplay, some incredible characters, a story worth following, and more jokes than you'll know what to do with.
Best line ever "He knows my secret weakness, sexy big breasted women, but flat chested girls like you have no effect on me." Smack!!! I'll never get tired of it.
So lets hear what you think Jimmy. And if you find new info please, please, please let me know.
Jalexbrown discusses the Demon's Souls debate.
JRPG (Adjective) A role-playing game made in Japan
It's a feverish debate. It's a much-hated debate - by myself included. It's a pointless debate. It's an argument of semantics and nothing more. And if you've adamantly engaged in it, I feel that I can justifyably say that I can't stand you.
It's the debate over rather or not the JRPG is a genre.
Let's look back at one of the earliest JRPGs. Dragon Quest (Dragon Warrior in the States) was released on the NES in 1986 (although it would be 1990 before it's US release). Anyone that played Dragon Quest will remember its random battles and turn-based combat; even if you didn't play it, you'll expect to find such things. They're iconic.
(Fight, spell, run, item...where have I seen that before?)
That's a JRPG, right? But would you be surprised to learn that some of the earliest WRPGs also included them? Wizardry, released in 1981 on the Apple-II and developed by American company Sir-tech, also included random battles and turn-based combat.
(Oh yeah! That's where.)
Let me reiterate that that's from 1981 - five years before Chunsoft and Enix came out with Dragon Quest. So Dragon Quest wasn't really so much an innovation as a...copycat. Yes, I said it; early JRPGs were ripping off gameplay from the early WRPGs. I love JRPGs, but it's true.
Elder Scrolls: Arena, released in 1994, was part of the first wave of WRPGs to change the paradigm. There were no random battles, there was no turn-based combat, and the game was much more free-form than previous WRPGs. And now a distinction was starting to become apparent, because JRPGs were sticking to their roots. Final Fantasy VI (Final Fantasy III in the States) released on the SNES the same year, and it followed in the ways of its forefathers.
(My how times haven't changed...but surely it will soon.)
(Nope...I guess not.)
Let's fast forward a bit so this doesn't become a boring history lesson, shall we? How about to 2009, when a little game called Demon's Souls was released. For the last few years WRPGs had really found their stride with games like Fable, Elder Scrolls IV: Oblivion, Knights of the Old Republic, Mass Effect, and Fallout 3. Demon's Souls was developed by From Software, a Japanese developer whose notable past releases included Armored Core and...