Community News: Killzone 3 Custom Game Patches are a huge step up

iorilamia Posted by: iorilamia Apr 5, 2011 | 4 comments
Tagged: killzone3 news patch ps3-exclusive
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Massive patch list came fixing many bugs, but what may be more exciting are the customizations to come in match-making!

Besides the usual bugs, exploits and balancing patches, they are also bringing us new features to custom match making. It will be released in 2 "Phases" ,  Phase 1 comes out tommorow with all the other fixes, and phase 2 is to be announced.

Phase 1 allows you to create unranked games with the choice of

-game mode

-map

-missions (warzone only)

-mission time (warzone only)

-invite squad members

-invite enemy squad leader

Phase 2

 -More configuration options for missions in Warzone and Operations

-Adjustable kill count for Guerrilla Warfare

-Configurable Unlocks (choose which one you want to play with)

-Configurable Classes (choose which one you want to play with)

-Configurable Weapons, Abilities, Skills, Ribbons

-Friendly Fire On/Off

-Brutal Melee On/Off

OOOOH DAMN! If you play K3, you know this is a huge step in an awesome direction. The custom possibilites sound so fun, already imagining a game with only pistols, brutal melee and Infiltrators ; insane.

And heres the rest of the patch notes that are cool, but the Phases are what really caught my eye.

GAMEPLAY-

 

 -Bullet Damage and Faster Aim ribbon now unlock correctly

- Separate turn speeds for ADS on Primary weapons in Multiplayer

- Increased Accuracy ribbon effectiveness has been lowered

- Bullet Damage ribbon effectiveness has been lowered

- The 3rd person revive beam now shows correctly

- Bilgarsk Boulevard - preventing players getting stuck at spawn location

- Akmir Snowdrift - fixed a problem where the speaker object can fall beneath a piece - of geometry

- Fixed a crash when joining a Guerrilla Warfare Clan match

- Blood Gracht - Fix for a hang when the Recon ability was used

SERVER STUFF-

 

- Fixed a crash while joining a Warzone game

- Player gets directed to multiplayer lobby when being kicked from game due to inactivity

- Adjustments to reduce the server load

EXPLOITS-

 

- MAWLR Graveyard -Improved collision around one of the Capture and Hold locations

- Kaznan Jungle - Added a blocker around a tree to prevent player to use tree to jump out of the level

- Bilgarsk Boulevard - Removed invisible collision of S&D objectives in Guerrilla Warfare

- Bilgarsk Boulevard - Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level

Single Player Story- 

- Scrapyard Shortcut - Mobile Factory - Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers

MENU-

 

- Added a "Mute all" button

- Updated icons and text on the Medals statistics

- Fixed clipped text for moderator messages

- The Faster Reload ribbon now updates properly on the Personal statistics page

- The Increased Accuracy ribbon now updates properly on the Personal statistics page

- The Bullet Damage ribbon now updates properly on the Personal statistics page

- Fixes a hang when accepting a squad invite on the final results screen of an online game

- Fixed the Pause functionality in Botzone on the Class selection screen

- "Squad menu" is changed to "manage players" in the menu

MOVE AND SHARPSHOOTER-

 

- Button configuration improvements - Swapped L1/L2 grenade and aim

- Melee is now on the circle button

- Multiplayer - Aim Lock will now time out after one second

- Camera turn upped while using jetpack. Lowered for mounted weapons

 

Loads of fixes and such. Any of you guys still playing Killzone 3? What do you think of all of this? Don't be a jimmy, leave a comment below :D

 

 

SOURCE: http://community.killzone.com/t5/Announcements-Events/Preliminary-patch-notes-Patch-1-07/td-p/936839

Killzone 3

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Release Date: Feb 22, 2011

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