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Not gonna lie. I love this game.

Final Fantasy VII Remake is an updated and modernized version of Final Fantasy VII which was originally released January 31, 1997. 23 years later the story of Final Fantasy VII is still a great story to watch and even more fun to play. The characters are all very well defined and you can easily get the feels if you can’t control your emotions. Barrett - The big brutish leader of an Avalanche strike team(kinda like terrorists.) He is constantly goading Cloud with lines during fighting and after fighting. It’s not just Barrett though, Aerith also gives Cloud a hard time. In one sequence, while just running from one area to the next, Cloud explains to Aerith that she needs to stay back during fights because it is dangerous. It just so happened that Aerith died in the next fight after she got all of the agro and told Cloud after the fight “I guess they were just going after the stronger fighter.” Jeez. There are characters giving shit to Cloud and it is great, the characters are very much alive this way.

The graphics in this game are on a next level. FFVIIR goes from cutscenes right into combat seamlessly. This is a game that makes me feel like I’m playing the cutscenes of the original 1997 version. One level has you hanging from the rafters underneath a plate in Midgar. You are overlooking one of the sectors below. The slums. If I swing my camera around too fast to look over the edge, my wife will turn away. She can’t look, says she gets the feeling of extreme height. You can have your breath taken away by that view and a lot more of the scenery if you take your time and look at all of the detail. Everything is rendered perfectly to fit together.

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Spoiler alert! He gets DEAD!

All you have to do is beat the Storm King by January 1, 2019 at 11:59 PM Eastern Time. No problem, right?  GrrrtyGirl and myself got a late start because we didn’t actually believe the reward was a real thing, but it is.  You can read more here.

It’s a 19 page quest.  Some of the quests are find “X” on “X” Map and no matter which map you chose there were only “X” of “X” on “X” map.  You get what I’m saying.  But I had a superior strategy of jumping between Canny Valley and Twine Peaks and search for the fastest maps to complete.  Mostly Encampment and Save the Survivor maps.  Well, we finished the questline with time to spare.  Now for this 45 minutes of Frostnite nubfarm.  Stay tuned!

We're doin' a MONTAGE!

Stay tuned to Gouki.TV on Twitch as we do not miss one second of the beta.  Here’s the remainder of the schedule from Bethesda.  Thank you for watching!

Fortnite Save The World Level 52 SSD. SugarNinjaLV and GoukiJones both share their defense layout and trap setup.

Our traps are a combination of others we've seen online and some of our own ideas. We use the maximum number of defenders available and shoot to kill!

Thanks for watching.

Well it’s been a few weeks now since they removed the Halo 5 beta & I miss it EVERYDAY.

 It was super fun to play.  I’m just talking about the regular shooting too.  There were no flag or bomb game types during the beta.  1 of the game types featured was like a GoW type where you only had 1 life per round.  Believe it or not, for a Halo game type like that, it worked out pretty well.

Here is the top 5(7) clips I managed to save from my time playing the beta.

The movement in Halo 5 was easily my favorite part.  You can sprint at will, but it had a couple of side effect, like if your shield was down, it would not come back while running.  The Dash in any direction is great, although it makes it impossible to hit people sometime.  You could hover/float in the air while aiming.  There was a similar feature in Destiny.

The guns have got to be the second best part of Halo 5 so far.  EVERY GUN is fun to shoot.  Instead of thinking - Oh man, I gotta get rid of this gun & find something I can actually get a kill with… The thought process was more like - Okay, I got this gun, how CAN I get a kill with it.  New guns like the Hydra is super fun to shoot.

Other praises are the sound effects.  It sounded like you were moving fast or slamming down to the ground really hard.  The guns all had great effects & echoes throughout the map. 

I didn’t care too much for the maps though.  They did some weird thing where the had almost 2 of the same map, just 1 was bigger than the other.  It was weird & confusing at sometimes.  Especially on the dark maps.  I could do without that in the future.

I’m definitely wanted to play more Halo 5, but it’s so far away right now that I’m just gonna put it out of my head.  Maybe I’ll come back & watch these videos once in a while.  Thanks watching & reading my nonsense.  Don’t be a Jimmy!

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