Conduit 2

Tagged: conduit-2 high-voltage-software quantum3 sega wii-exclusive

Conduit 2

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6 Stories

Release Date: Apr 19, 2011

Buy it! 31 % - Rent it! 31 % - Flush it! 38 %

Conduit 2's single player mode has gone through significant changes since the first game. Players now have the ability to flip over tables to use as cover, and shoot off enemy armour and helmets to expose weak spots. Motion controls are used for opening doors and flicking switches, and a sprint button has been added to allow players to charge or flee from opponents. Levels are less "corridor-based" in design, but are rather more open with multiple pathways to explore. The game's story unfolds during gameplay through triggered scripted sequences instead of through cutscenes as in the first game. The game also retains the customizable controls from the first game.

 


Conduit 2 Trailer

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GameStop Exclusive

  • 44-page art book featuring a rich selection of concept art and design development insights into Conduit 2's science fiction world, weapons, and enemies.
  • The "Eye of Ra" device is an enhanced in-game "All Seeing Eye" (A.S.E.) device that captures Conduit 2's hidden secrets in twice the speed.
  • The "Gold Destroyer Armor" multiplayer skin based on the lead character's primary armor.

Stories

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Review

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Conduit 2 Opinions Based on an old school gamer.

By: Aragrist Jul 21, 2011 | 4 Comments

I tried to play through this game and couldn't even make it through the first couple parts. I loved the story and voice acting but I had a real problem with the controls.

Don't get me wrong, this is a good game. My problem with it is that I can't seem to get the hang of the control scheme. I grew up playing Golden Eye and other analog based FPS and then stopped playing all together for about 5 years before starting up on the Wii. The idea of a point and shoot interface was always a dream of mine so when I saw this game I got excited. Unfortunately I can't seem to get around the wavy loose constantly moving screen to make any shots. I hope the fault is all on me and that my wii is just not setup properly but I fear it's not the case.

I did watch videos of the storyline on youtube and loved how they played out the story and even the voice acting was pretty good for a wii game. I like just about everything about this game except the controll system. I wish they would allow you to use the nunchuck to look around like in the old school FPS's and the directional pad on the wii-mote to move forward and strafe left and right. If you could revert to that this game would rock for an old timer like myself.

All that said I don't own the classic controller or anything to try and see if that option is available. I heard it is but I haven't checked and I never read instructions because I'm impatient to play the game.

I definitely say rent this game and give it a once over to see if you're up to the controls before putting hard earned cash down.

Graphics I give a solid 4 out of 5

The visuals for wii games are always crap compared to PS3 and Xbox 360 but in this case I feel Sega really took the time to make pleasingly realistic low res visuals that still seem to pop on my 1080p TV. I also love the evironmental interaction with walls and glass and stuff. Remember that the last FPS I played was on the Game Cube and that was a very limited piece of hardware compared to our current systems.

Audio I give a 5 out of 5

Mainly for the voice acting since I love it when a game keeps moving rather than pausing to read people's dialog. Also I just loved the music and sound effects. The audio gave it a good feature film vibe that I dig when playing action shooters.

Controls I give 1 out of  5

I say this only because I couldn't figure it out. I'm sure there are seasoned pros that picked this game up and just blew through it making head shots right and left. I just couldn't master it and it depressed me to finally have what I always wanted in a game and not be able to use it.  Someday I want to sit down with a developer and have them make my vision of perfect FPS controls something that combines elements of analog and D-pad controls with the point and shoot of a light gun game. I just don't want to control my looking around with the point and shoot interface. I want them seperate.

Story I give 4 out of 5

Story for me is the most important thing. I like to read good books and watch deep films and play epic games. I love Final Fantasy VI for instance. Story means everything and this game showed me an interesting tale even though I was unable to make it that far into it or see how it played out. So since I'm basing this on what I saw I give it a 4 because I liked where it was going and also because I don't know where it went. Could of been 5 if I got to see the end but I feel a 4 is fine for what I saw.

 

I know this review is not much of a review and most will probably shit all over it and call me an idiot which is fine since I am. But since I didn't get far I would love to see comments telling me what I missed.

Thank you.

Aragrist

Review

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The Conduit 2 Review

By: reipuerto Jun 30, 2011 | 10 Comments

Will Michael Ford stop the alien invasion or be destroyed?

The sequel to one of the Wii's under-appreciated games gets a great update, story and gameplay. Published by SEGA and developed by High Voltage Software, if you own a Wii, check this out!

Story- You play as Michael Ford, who's voiced by the talented Jon St. John(Duke Nukem Jimmy!!), and it's your duty to save the world and stop John Adams from an alien invasion. This story continues right after the first one. You followed Adams through the conduit and the story unfolds with amusing and interesting twists! You land inside Atlantis and use it's conduit to travel and stop Adams, with the help of Andromeda and the new The Destroyer suit. It's a fun experience that changes the way you look at Prometheus and his “good” intentions. I won't spoil anything here but it's a fun experience that'll take you to different location form China and their Jade Warriors to the arctic tundra of Siberia! You'll travel from place to place all over the world.

Gameplay- “BOOM!! Head shot!!” Tight, fluid and fast, with it's own special sauce from High Voltage Games. It's a first person shooter that you point to the screen and destroy baddy for lunch and dinner. Each weapon has a secondary fire and can really make you feel like a super agent from the future. What I love about this series is their choices of weapons and how they implement their special fire. The regular human weapons have iron site, which works well with the tight controls. The alien's weapons have such a diverse use of fire, it makes you appreciate High Voltage Games choice of weapons and experimentation of them. One gun doesn't use ammo, so your shoots are unlimited and you can charge it to become invisible for a short while, but it'll freeze up your gun if you say in that mode. How do you fix that? Start shooting. The gun heats up when shot but cools when charged. Great balance and it's just one of the many weapons that you'll encounter, like a gun that shoots through walls. Grenades are still there and they can really help you in pressuring fights. The use of WiiMotin Plus is only used for on screen cursor if moved TOO far, which I didn't have a problem to begin with. You can even upgrade your armor suit and use those power ups to make the fight more enjoyable as the game progresses. Now, online!

Online- The game supports a whooping 14 game modes across 12 different maps and nice ranking, WITH the support of the new microphone headset, and 12 players going wild, you're truly missing out on one of the Wii's most enjoyable online experience! They even include an online mode called “Invasion Mode” which is fight to survive ways of enemies. With the addition of individual perks and team perks, you'll be surprised on how divers each match could be.

Sound- Great audio work from Jon St. John giving Ford's character more personality. It makes me feel like I'm playing as Duke Nukem at some points! But sound effects from the weapon sound great. Head shots are crunchy, and voice work from everyone else is not bad. The sound track does give some heart pounding music and tension in every boss fight, and the levels themselves are not too shabby! Bright and detailed design and color make is easy on the eyes.

Graphics- High Voltage Software know how to use the Wii. With more color pallet and distinctive level design, each stage is a new experience and sight. Granted, this is not a PS3 or Xbox360 game, so the game does look good in it's own merits. Minor graphical detail in some places but that's just nitpicking.

Overall- BUT IT! With an exciting single player experience and online one of the best, you'll be playing this with friends for hours! I'm now stroked what SEGA and High Voltage Software will have in store for the next game~

Personal opinion here, so skip to the Jimmy notes for a gist of my review.

Reviewers have stated that there is a bug in the save feature and that's NOT true. What turns me away from other editors is the lack of gameplay skills and knowledge they have. The glitch are save points that save when you die. Nope. Only if you run PAST the enemies or jump off a cliff into the next area, the game is programed to autosave in new areas, but you're suppose to defeat the enemies which contradicts the nature of the game, and go down the given path. Seriously! These reviewers, in my opinion, are lazy and just want to get their review out “FIRST”, like every comment on every page, to get more hits! Rather than enjoy a game and what it has to offer in their years of development process and be late on a review, to give a full detail on what they're trying to accomplish and deliver.

Jimmy Notes

Pros

  • Great online
  • Great design and art work
  • Tight controls
  • Awesome guns
  • Good replayability

Cons

  • Cliff hanger ending

Review

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Conduit 2 Golden Video Review with FnJimmy

By: fnjimmy May 28, 2011 | 8 Comments

Apparently Sega wanted me to review this game so they sent me a free copy. I'm world famous and Sega loves me. Jealous? Hopefully they get what they've paid for me. Watch my review.

When I started this game I couldn't figure out how to open the doors. Therefore the game must be glitched. I talk about it in a couple of times. I had to restart the level and then I found the actual path I was supposed to go down. Now not knowing for sure, if the game was glitch or just my brain. Leave your comments below.  BTW, I don't care.

Conduit 2 Golden Video Review with FnJimmy

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