WWE SmackDown VS Raw 2011
One of the main changes in the gameplay for WWE SmackDown vs. Raw 2011 will be the incorporation of a new dynamic physics system that allows objects to be used more realistically, such as objects involved in the Tables, Ladders, and Chairs match. Tables will now break differently depending on the impact placed upon them. Inside and outside the ring, ladders can now be rested onto the ring ropes and be broken into pieces. For the first time since the original WWE SmackDown! vs. Raw game, chairs can now be thrown at the player's opponents.
The Hell in a Cell match will be revamped with expanded cell walls, weapons underneath the ring, steel steps near the poles, and the removal of the cell door. In addition, new ways to exit the cell will be introduced, such as barreling through the cage wall.
For the first time since WWE SmackDown! Shut Your Mouth, the player can roam freely around the backstage areas in the game's primary story mode, though the ability to roam during gameplay has not returned to the series. Moves and controls are modified to incorporate new options to perform during and after a move is executed. The strong grapple modifier has been revamped to allow the player to perform more powerful moves on the opponent as the player progresses into the match and wears down the opponent