XCOM: Enemy Unknown is a game that came out of know where. Last we saw of XCOM
was an FPS at E3 2011 & then this game comes out first. Was this game rushed
out the door for no reason?
XCOM is a turn based strategy game where you, as humans, battle aliens -or should I say, an unknown enemy- from space. This is 1 of the most broken games in the recent era & definitely the top of 2012. I'm sure of it, 56 hours of gameplay sure of it. That's right, I've played the shit out of this game in just under a week. Now I'm just going to blither & blather about my experiences with XCOM.
When I first started I had it on the number 3 difficulty. There's Jimmy, Normal, Classic, & Impossible. I figured, I'm pro, I can handle Classic no problem. I must have started over 3 or 4 times in the first 6 hour sesh. I knew if I didn't switch it to normal, I wasn't going to continue.
I was already aware by this point that the enemies can shoot thru walls, buildings, cars, whatever the fuck is on the screen like it wasn't even there. Just today on 1 of those stages where you have to save the humans hiding around the map, an alien, inside a building shoots thru the wall & a car to kill the human in hiding. That was 1 of the last straws right there. Oh you don't believe me how ridiculous this game is? I figured this miracle shooting thru walls must work for me the same way. So at 1 point I just moved up only in the space which allowed you still do 1 action & put all of my team in over watch. Sooner than later my squad was shooting thru the walls as well.
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